1. NPCs
  2. location
  3. balmorra
  4. class
  5. sith_warrior
  6. to_kill_a_legend
  7. jedi_knight_mashallon
Portrait

Jedi Knight Mashallon

Level 15-20 | Elite | Master Guardian


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Lift

Traps the target in the air for a few seconds. Damage causes this effect to end prematurely. This version only works on Companion Characters.

FQN: abl.​npc.​ability.​force.​stasis_field_cc

Force Lift
60s2s cast30 m350100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m300100%

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Jedi VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Saber Ward
3m 0sinstantany290100%

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range.

FQN: abl.​npc.​ability.​force.​force_leap_quick

Force Leap
15sinstant6-15 m250100%

Blade Storm

FQN: abl.​npc.​ability.​saber.​blade_storm

Blade Storm
8sinstant10 m200100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m200100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m90100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.jedi_knight_mashallon

Starts conversation: cnv.location.balmorra.class.sith_warrior.jedi_knight_mashallon

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
skincolor
 skincolor_human_non_h04_p
    haircolor
     haircolor_human_non_h04_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c14_f
          facepaintmakeup_human_non_c03_f
            Body details
            SlotDetails
            chestchest_robe02_bfn_archetype
            • + chest_robe02_bfn_med_jk_a01_hoodup
            • Material: chest_robe02_med_jk_a01c03_f
            bracerbracer_short_bfn_archetype
            • Material: bracer_short_med_jk_a01c03_u_v01
            handhand_gauntlet_bfn_archetype
            • + hand_gauntlet_bfn_med_jk_a01_forearm
            • Material: hand_gauntlet_med_jk_a01c03_u
            waistwaist_belt_bfn_archetype
            • + waist_belt_bfn_med_jk_a01_back
            • + waist_belt_bfn_med_jk_a01_front
            • Material: waist_belt_med_jk_a01c03_u
            legleg_pant_bfn_archetype
            • Material: leg_pant_med_jk_a01c03_f_v01
            bootboot_tall_bfn_archetype
            • Material: boot_tall_med_jk_a01c03_u