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Portrait

Jedi Rebel Commander

Level 21 | Champion | Defender


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Jedi VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward_jk

Saber Ward
3m 0sinstantany5100%

Soresu Form

FQN: abl.​npc.​ability.​saber.​soresu_form_jedi

Soresu Form
60sinstantany2100%

Sundering Strike

FQN: abl.​npc.​ability.​saber.​sundering_strike

Sundering Strike
4.5sinstant4 m0100%

Sweep Field

FQN: abl.​npc.​ability.​force.​force_sweep_gtaoe

Sweep Field
12sinstant4 m0100%

Blade Storm

FQN: abl.​npc.​ability.​saber.​blade_storm

Blade Storm
8sinstant10 m0100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4422053678199721781

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 2)
head_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v01
  • Eye material: eye_nautolan_non_a01_c01
head_nautolan_bms_non_a01
  • Material: head_nautolan_bms_non_a01_v02
  • Eye material: eye_nautolan_non_a01_c01
Body details
SlotDetails
chestchest_robe02_bms_archetype
  • + chest_robe02_bms_med_jk_a08_back
  • + chest_robe02_bms_med_jk_a08_shld
  • Material: chest_robe02_med_jk_a08c01_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_med_jk_a08c01_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_med_jk_a08_forearm
  • Material: hand_glove_med_jk_a08c01_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_med_jk_a08_back
  • + waist_belt_bms_med_jk_a08_front
  • Material: waist_belt_med_jk_a08c01_u
legleg_pant_bms_archetype
  • Material: leg_pant_med_jk_a08c01_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_med_jk_a08_shin
  • Material: boot_tall_med_jk_a08c01_u
All NPCs with this appearance (2)
3D model
Facial details
SlotDetails
head
(one of 2)
head_togruta_bfn_non_a01
  • Material: head_togruta_bfn_non_a01_v03
  • Eye material: eye_togruta_non_a01_c01
head_togruta_bfn_non_a01
  • Material: head_togruta_bfn_non_a01_v04
  • Eye material: eye_togruta_non_a01_c01
Body details
SlotDetails
chestchest_robe02_bfn_archetype
  • + chest_robe02_bfn_med_jk_a08_back
  • + chest_robe02_bfn_med_jk_a08_shld
  • Material: chest_robe02_med_jk_a08c01_f
bracerbracer_short_bfn_archetype
  • Material: bracer_short_med_jk_a08c01_u_v02
handhand_glove_bfn_archetype
  • + hand_glove_bfn_med_jk_a08_forearm
  • Material: hand_glove_med_jk_a08c01_u
waistwaist_belt_bfn_archetype
  • + waist_belt_bfn_med_jk_a08_back
  • + waist_belt_bfn_med_jk_a08_front
  • Material: waist_belt_med_jk_a08c01_u
legleg_pant_bfn_archetype
  • Material: leg_pant_med_jk_a08c01_f_v02
bootboot_tall_bfn_archetype
  • + boot_tall_bfn_med_jk_a08_shin
  • Material: boot_tall_med_jk_a08c01_u
All NPCs with this appearance (3)