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Portrait

Knight of Zakuul

Level 64-70 | Standard | Melee


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m0100%

Backhand

FQN: abl.​npc.​ability.​saber.​backhand

Backhand
30sinstant4 m0100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m0100%

Master Strike

FQN: abl.​npc.​ability.​saber.​master_strike

Master Strike
30s3s channel4 m0100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet69_bmn_archetype
  • Material: face_gehelmet69_heavy_ge_zki01c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_ge_zki01_armor
  • + chest_tight_bmn_heavy_ge_zki01_sleeve
  • + chest_tight_bmn_heavy_ge_zki01_loin
  • + chest_tight_bmn_heavy_ge_zki01_shoulder
  • Material: chest_tight_heavy_ge_zki01c01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_ge_zki01_forearm
  • Material: hand_glove_heavy_ge_zki01c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_zki01_back
  • + waist_belt_bmn_heavy_ge_zki01_front
  • Material: waist_belt_heavy_ge_zki01c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_zki01c01_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_zki01_cover
  • Material: boot_tall_heavy_ge_zki01c01_u
All NPCs with this appearance (4)