1. NPCs
  2. flashpoint
  3. star_fortress
  4. trash
  5. solo
  6. knight_single_saber
Portrait

Knight of Zakuul

Level 65 | Elite | Zakuul Knight


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Empowered Force Scream

FQN: abl.​flashpoint.​star_fortress.​trash.​force_scream_cone

Empowered Force Scream
10sinstant90 m25100%

Force Charge

Charges the enemy, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​npc.​ability.​force.​force_charge

Force Charge
30sinstant8-30 m20100%

Smash

FQN: abl.​npc.​ability.​force.​smash

Smash
15sinstant4 m120%

Assault

Generates 2 rage and inflicts <<1>> weapon damage with a series of quick melee attacks. Attacks with both weapons if dual wielding.

FQN: abl.​flurry.​npc.​warrior_stance_flurry

Assault
noneinstant4 m125%

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​npc.​ability.​saber.​impale

Impale
30sinstant4 m120%

Backhand

FQN: abl.​npc.​ability.​saber.​backhand_no_stun

Backhand
15sinstant4 m120%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416625673570628860

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet69_bmn_archetype
  • Material: face_gehelmet69_heavy_ge_zki01c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_ge_zki01_armor
  • + chest_tight_bmn_heavy_ge_zki01_sleeve
  • + chest_tight_bmn_heavy_ge_zki01_loin
  • + chest_tight_bmn_heavy_ge_zki01_shoulder
  • Material: chest_tight_heavy_ge_zki01c01_u
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_ge_zki01_forearm
  • Material: hand_glove_heavy_ge_zki01c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_zki01_back
  • + waist_belt_bmn_heavy_ge_zki01_front
  • Material: waist_belt_heavy_ge_zki01c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_zki01c01_u
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_zki01_cover
  • Material: boot_tall_heavy_ge_zki01c01_u
All NPCs with this appearance (3)