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  2. location
  3. nar_shaddaa
  4. mob
  5. humanoid
  6. krayt_gang
  7. krayt_slicer
Portrait

Krayt Slicer

Level 20-21 | Standard | Droid Controller


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Interrogation Probe

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Interrogation Probe
20sinstant30 m070%

Electric Jolt

FQN: abl.​npc.​ability.​tech.​electric_jolt

Electric Jolt
12sinstant15 m070%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Explosive Probe

FQN: abl.​npc.​ability.​tech.​explosive_probe_cast

Explosive Probe
30s2s cast30 m070%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 72581190226416900

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_caucasian_a02
  • Material: head_human_caucasian_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet22_bfn_archetype
  • + face_gehelmet22_bfn_heavy_ge_a18_fangs
  • Material: face_gehelmet22_heavy_ge_a16military03_u
complexioncomp_human_non_eyebrow12_f
    Body details
    SlotDetails
    chestchest_baggy_bfn_archetype
    • Material: chest_baggy_heavy_ge_a16military03_f
    bracerbracer_short_bfn_archetype
    • Material: bracer_short_heavy_ge_a16military03_u_v02
    handhand_gauntlet_bfn_archetype
    • Material: hand_gauntlet_heavy_ge_a16military03_u
    waistwaist_belt_bfn_archetype
    • + waist_belt_bfn_heavy_ge_a16_front
    • + waist_belt_bfn_heavy_ge_a16_back
    • Material: waist_belt_heavy_ge_a16military03_u
    legleg_pant_bfn_archetype
    • Material: leg_pant_heavy_ge_a16military03_f_v01
    bootboot_tall_bfn_archetype
    • Material: boot_tall_heavy_ge_a16military03_u