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Portrait

Lord Larith <Common Data Crystal Vendor>

Level 55 | Elite | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Vendor information
  • pkg.vendor.endgame.warrior.rank00
  • pkg.vendor.endgame.all.rank00
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bms_non_a01
  • Material: head_bloodsith_bms_non_a01c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
faceface_swhelmet04_bms_archetype
  • Material: face_swhelmet04_heavy_sw_tier_a02c01_u
hairhair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
skincolor
 skincolor_sith_non_h06_p
    haircolor
     haircolor_sith_non_h06_p
      eyecolor
       eyecolor_sith_non_h05_s
        complexion[empty]
        facepaint[empty]
        ageage_bloodsith_non_mid01_m
          Body details
          SlotDetails
          chestchest_capetight_bms_archetype
          • + chest_capetight_bms_heavy_sw_tier_a02_loin
          • + chest_capetight_bms_heavy_sw_tier_a02_shld
          • Material: chest_capetight_heavy_sw_tier_a02c01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_heavy_sw_tier_a02c01_u_v01
          handhand_glove_bms_archetype
          • + hand_glove_bms_heavy_sw_tier_a02_forearm
          • Material: hand_gauntlet_heavy_sw_tier_a02c01_u
          waistwaist_belt_bms_archetype
          • + waist_belt_bms_heavy_sw_tier_a02_front
          • Material: waist_belt_heavy_sw_tier_a02c01_u
          legleg_pant_bms_archetype
          • Material: leg_armor02_heavy_sw_tier_a02c01_u_v02
          bootboot_tall_bms_archetype
          • + boot_tall_bms_heavy_sw_tier_a02_shin
          • Material: boot_tall_heavy_sw_tier_a02c01_u