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  8. lord_scourge
Portrait

Lord Scourge

Level 40 | Elite | Boss


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Saber Ward

Increases chance to parry, dodge or deflect incoming attacks by 30% for 9 seconds. Sith VFX theme.

FQN: abl.​npc.​ability.​saber.​saber_ward

Saber Ward
3m 0sinstantany515100%

Overload Saber

Saber attacks do additional Elemental damage when they hit. NOTE - Only works with a lightsaber in the main hand.

FQN: abl.​npc.​ability.​force.​overload_saber

Overload Saber
60sinstantany500100%

Impale

Impales the target with your main-hand lightsaber for very high damage.

FQN: abl.​npc.​ability.​saber.​impale

Impale
30sinstant4 m450100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m425100%

Force Choke

Same as Force Choke, but targets the nearest companion character. NOTE - Balanced for Caster NPCs

FQN: abl.​npc.​ability.​force.​force_choke_companion

Force Choke
30s6s channel15 m415100%

Surge

Strikes all nearby targets with the lightsaber, throwing them away from the caster and stunning them briefly.

FQN: abl.​npc.​ability.​saber.​surge

Surge
60sinstant4 m400100%

Saber Throw

Throws the main-hand lightsaber at a distant target, inflicting moderate damage.

FQN: abl.​npc.​ability.​saber.​saber_throw

Saber Throw
30sinstant8-30 m375100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.lord_scourge

Starts conversation: cnv.location.open_worlds.class.jedi_knight.chapter_2.multi.lord_scourge

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_bloodsith_bms_non_a04
  • Material: head_bloodsith_bms_non_a04c01
  • Material 1: eye_sith_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_sith_non_h03_p
    eyecolor
     eyecolor_sith_non_h04_s
      complexioncomp_sith_non_c01_u
        Body details
        SlotDetails
        chestchest_capetight_bms_archetype
        • + chest_capetight_bms_heavy_sw_a06_loin
        • + chest_capetight_bms_heavy_sw_a06_shld
        • + chest_capetight_bms_heavy_sw_a06_neck
        • Material: chest_capetight_heavy_sw_a06c04_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_sw_a06c04_u_v02
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_sw_a06_forearm
        • Material: hand_gauntlet_heavy_sw_a06c04_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_sw_a06_front
        • Material: waist_belt_heavy_sw_a06c04_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_sw_a06c04_m_v02
        bootboot_thigh_bms_archetype
        • + boot_thigh_bms_heavy_sw_a06_shin
        • Material: boot_thigh_heavy_sw_a06c04_u
        All NPCs with this appearance (11)