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  7. trash_mandalorian_warrior
Portrait

Mandalorian Warrior

Level 24 | Standard | Champion


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m50100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m5100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 1711429982140800938

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_asian_a03
  • Material: head_human_bmn_asian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a05
  • Material: head_human_bmn_asian_a05c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_asian_a01
  • Material: head_human_bmn_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_bhhelmet02_bmn_archetype
  • + face_bhhelmet02_bmn_heavy_bh_a03_goggles
  • Material: face_bhhelmet02_heavy_bh_a03c01_u
facehair
(one of 2)
[no archetype]
  • + facehair_human_bmn_asian_sm_cyber01_side
  • Material: facehair_human_non_sm_cyber01_u
[empty]
skincolor
(one of 3)
 skincolor_human_asian_h01_p
     skincolor_human_asian_h02_p
       skincolor_human_asian_h03_p
        eyecolor
         eyecolor_human_non_h02_s
          complexion
          (one of 3)
          comp_human_non_c28_m
            comp_human_non_c16_m
              [empty]
              facepaint
              (one of 2)
              tattoo_human_non_bh01_u
                [empty]
                Body details
                SlotDetails
                chestchest_baggy_bmn_archetype
                • + chest_baggy_bmn_med_bh_a01_chest
                • + chest_baggy_bmn_med_bh_a01_shld
                • Material: chest_baggy_med_bh_a01c03_m
                bracerbracer_short_bmn_archetype
                • Material: bracer_short_med_bh_a01c01_u_v01
                handhand_gauntlet_bmn_archetype
                • Material: hand_gauntlet_med_bh_a01c03_u
                waistwaist_belt_bmn_archetype
                • + waist_belt_bmn_med_bh_a01_front
                • Material: waist_belt_med_bh_a01c01_u
                legleg_pant_bmn_archetype
                • Material: leg_pant_med_bh_a01c03_m_v02
                bootboot_tall_bmn_archetype
                • + boot_tall_bmn_med_bh_a01_shin
                • Material: boot_tall_med_bh_a01c03_u
                All NPCs with this appearance (2)