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Portrait

Manju Slaver Gunman

Level 51-52 | Standard | Scoundrel


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Blaster Volley

A short burst of blaster fire that hits up to 5 targets in a cone in front of you for <<1[%d/%d/%d]>> weapon damage.

FQN: abl.​npc.​ability.​pistol.​blaster_volley

Blaster Volley
15sinstant30 m990100%

Gas Grenade

FQN: abl.​npc.​ability.​tech.​gas_grenade

Gas Grenade
20s3s cast30 m980100%

Blaster Whip

Strikes the target with your weapon for kinetic damage.

FQN: abl.​npc.​ability.​pistol.​blaster_whip

Blaster Whip
6sinstant4 m970100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_devaronian_bmn_non_a02
  • Material: head_devaronian_bmn_non_a03_v01
  • Eye material: eye_devaronian_non_a01_c02
Body details
SlotDetails
chestchest_trench_bmn_archetype
  • + chest_trench_bmn_med_sp_a07_collar
  • + chest_trench_bmn_med_sp_a07_plate
  • + chest_trench_bmn_med_sp_a07_shld
  • Material: chest_trench_med_sp_a07c01_m
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_med_ss_a01_back
  • Material: hand_gauntlet_med_ss_a01c03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a02repofficer04_m_v02
bootboot_tall_bmn_archetype
  • Material: boot_tall_med_ge_a01repsoldier01_u
All NPCs with this appearance (2)