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Portrait

Master Syo Bakarn

Level 50 | Elite | The First Son


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangeWavePriorityChance

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m00100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m00100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m002%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m004%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m00100%

Mass Stasis

Lifts the targets helplessly into the air, preventing all action.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​mass_stasis

Mass Stasis
1h 40m 0sinstant50 m1500100%

Force Push

Deals kinetic damage, and pushes the target away from the caster. Does not stun or knock down the target.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​force_push

Force Push
25sinstant4 m1, 2100100%

Force Wave

Deals <<1>> kinetic damage and knocks back all enemies within 8 meters. Standard and weak enemies are additionally knocked down for 3 seconds.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​force_wave

Force Wave
25sinstant4 m1, 265100%

Project Storm

Channels multiple projects at the target.

FQN: abl.​npc.​ability.​force.​project_storm

Project Storm
20s5s channel30 m150100%

Turbulence

Deals <<1[%d/%d/%d]>> internal damage to a single target.

FQN: abl.​npc.​ability.​force.​turbulence

Turbulence
9s2s cast30 m1, 230100%

Disturbance

Fires a blast of telekinetic energy at the target, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​force.​disturbance

Disturbance
3s2s cast30 m1, 21100%

Will of Syo

Syo fights through the control to help the Consular defeat him.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​healing

Will of Syo
1h 40m 0s4s channel50 m2400100%

Collapse Cavern

Channel the force into the ground at the target location, causing it to quake and tremble. All enemies within 8 meters of the target location are struck for <<1>> kinetic damage over 6 seconds and knocked off balance, reducing movement speed by 30%. In addition, standard and weak targets have a 33% chance to be knocked down by the quake each second.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​quake

Collapse Cavern
25s6s channel50 m2300100%

Interaction

Char ref: chr.master_syo_bakarn

Starts conversation: cnv.location.open_worlds.class.jedi_consular.chapter_3.finale.master_syo_bakarn

Loot information

Loot package: 11338780804967416408

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a06
  • + hair_human_bmn_non_a06_ponytail
  • Material: hair_human_non_a06_v02_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h26_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c28_m
          facepaintfacepaint_non_non_none_u
            ageage_non_non_mid01_m
              Body details
              SlotDetails
              chestchest_robe02_bmn_archetype
              • + chest_robe02_bmn_med_jk_a02_hooddown
              • + chest_robe02_bmn_med_jk_a02_shld
              • Material: chest_robe02_med_jk_a02c01_m
              bracerbracer_short_bmn_archetype
              • Material: bracer_short_med_jk_a02c01_u_v02
              handhand_gauntlet_bmn_archetype
              • Material: hand_gauntlet_med_jk_a02c01_u
              waistwaist_belt_bmn_archetype
              • Material: waist_belt_med_jk_a02c01_u
              legleg_pant_bmn_archetype
              • Material: leg_pant_med_jk_a02c01_m_v02
              bootboot_tall_bmn_archetype
              • + boot_tall_bmn_med_jk_a02_shin
              • Material: boot_tall_med_jk_a02c01_u
              All NPCs with this appearance (20)