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Portrait

Nova Blade Technician

Level 57 | Weak | Ranged


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sweeping Gunfire

FQN: abl.​npc.​ability.​pistol.​sweeping_gunfire

Sweeping Gunfire
15s4.5s channel30 m300100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m300100%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m300100%

Missile Blast

FQN: abl.​npc.​ability.​tech.​missile_blast

Missile Blast
9s1.5s cast30 m300100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_ongree_bma_non_a01
  • Material: head_ongree_bma_non_a01_v04
  • Eye material: eye_ongree_non_a01_c01
Body details
SlotDetails
chestchest_jacket_bma_archetype
  • + chest_jacket_bma_med_sm_a02_back
  • Material: chest_jacket_med_sm_a02c02_m
handhand_gauntlet_bma_archetype
  • + hand_gauntlet_bma_med_sm_a02_back
  • Material: hand_gauntlet_med_sm_a02c02_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_sm_a02_front
  • Material: waist_belt_med_sm_a02c02_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_sp_tier_a03c01_u_v01
bootboot_tall_bma_archetype
  • + boot_tall_bma_med_sm_a02_cuff
  • Material: boot_tall_med_sm_a02c02_u