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Portrait

Officer Hollis Bendek <Diplomacy (Mission Trainer)>

Level 36 | Standard | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Gives codex entry:

Diplomacy

Diplomacy is the art of conducting and managing negotiations. Sending your companions on diplomatic missions can influence your light side or dark side standing. In addition to light side and dark side influence, possible Diplomacy rewards include medical supplies used to construct prototype and artifact implants, medpacs, stimulants, adrenals and gifts for companions to raise their Influence rating.

Recommended Crafting Skills: Biochem.

Category: Crew Skills

XP Level: 4

FQN: cdx.​crew_skills.​diplomacy

Diplomacy
Loot information

Loot package: 2542725673921961678

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
facehair[no archetype]
  • + 1143435 – not found
  • + 1312100 – not found
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_asian_h11_p
    haircolor
     haircolor_human_non_h11_p
      eyecolor
       eyecolor_human_non_h03_s
        complexioncomp_human_non_c31_m
          Body details
          SlotDetails
          chestchest_tight_bms_archetype
          • + chest_tight_bms_med_ge_a10_collar
          • Material: chest_tight_med_ge_a10impofficer01_m
          bracerbracer_short_bms_archetype
          • Material: bracer_short_med_ge_a10impofficer01_u_v01
          handhand_glove_bms_archetype
          • Material: hand_glove_med_ge_a10impofficer01_u
          waistwaist_belt_bms_archetype
          • Material: waist_belt_med_ge_a10impofficer01_u
          legleg_pant_bms_archetype
          • Material: leg_pant_med_ge_a10impofficer01_m_v01
          bootboot_tall_bms_archetype
          • Material: boot_tall_med_ge_a10impofficer01_u