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Portrait

Organa Spy

Level 40 | Strong | Underworld Dealer


Attributes

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Coordination

FQN: abl.​npc.​ability.​buff.​coordination

Coordination
15sinstant15 m90100%

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m85100%

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20sinstant30 m80100%

Impulse

FQN: abl.​npc.​ability.​tech.​cover_pulse

Impulse
15sinstant6 m70100%

Thermal Grenade

Throw a thermal grenade at your target that deals heavy damage to target and adjacent targets. This version has a minimum range, and was given a shorter cooldown to compensate.

FQN: abl.​npc.​ability.​tech.​thermal_grenade_minimum_range

Thermal Grenade
12sinstant10-30 m60100%

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m50100%

Leg Shot

FQN: abl.​npc.​ability.​rifle.​leg_shot

Leg Shot
20sinstant30 m40100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc04
  • Material: head_human_bmn_caucasian_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc06
  • Material: head_human_bmn_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 4)
hair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_longlength
  • Material: hair_human_non_a04_v01_m
[no archetype]
  • Material: hair_human_non_blank_u
hair_human_bmn_non_a12
  • Material: hair_human_non_a12_v01_m
hair_human_bmn_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bmn_caucasian_a04_chops
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor
(one of 4)
 skincolor_human_non_h32_p
     skincolor_human_non_h33_p
       skincolor_human_non_h31_p
         skincolor_human_non_h30_p
          haircolor
          (one of 4)
           haircolor_human_non_h02_p
             haircolor_human_non_h06_p
               haircolor_human_non_h10_p
                 haircolor_human_non_h11_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c07_m
                      comp_human_non_c01_m
                        comp_human_non_c06_m
                          comp_human_non_c21_m
                            Body details
                            SlotDetails
                            chest
                            (one of 2)
                            chest_tight_bmn_archetype
                            • Material: chest_tight_med_ge_a07repcitizen05_m
                            chest_tight_bmn_archetype
                            • + chest_tight_bmn_med_ge_a07_chest
                            • + chest_tight_bmn_med_ge_a07_loin
                            • Material: chest_tight_med_ge_a07repcitizen05_m
                            bracerbracer_short_bmn_archetype
                            • Material: bracer_short_med_ge_a07repcitizen05_u_v01
                            hand
                            (one of 2)
                            hand_glove_bmn_archetype
                            • Material: hand_gauntlet_med_ge_a07repcitizen05_u
                            hand_naked_bmn_archetype
                            • Material: hand_naked_caucasian_young_a01c01_bmn
                            • Skin slot 0: hand_naked_caucasian_young_a01c01_bmn
                            • Skin color is hued into slot: 0
                            waistwaist_belt_bmn_archetype
                            • + waist_belt_bmn_med_ge_a07_back
                            • + waist_belt_bmn_med_ge_a07_front
                            • Material: waist_belt_med_ge_a07repcitizen05_u
                            legleg_pant_bmn_archetype
                            • Material: leg_pant_med_ge_a07repcitizen05_m_v01
                            bootboot_tall_bmn_archetype
                            • + boot_tall_bmn_med_ge_a07_cuff
                            • Material: boot_tall_med_ge_a07repcitizen05_u
                            All NPCs with this appearance (10)