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Portrait

Pirate Guard

Level 38-40 | Standard | Dirty Brawler


Attributes

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m100100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m80100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m70100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m50100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m40100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m35100%

Sucker Punch

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_knockback

Sucker Punch
15sinstant4 m2050%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m1550%

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 2)
head_duros_bmn_non_a01
  • Material: head_duros_bmn_non_a01_v01
  • Eye material: eye_duros_non_a01_c01
head_duros_bmn_non_a01
  • Material: head_duros_bmn_non_a01_v02
  • Eye material: eye_duros_non_a01_c01
Body details
SlotDetails
chestchest_baggy_bmn_archetype
  • + chest_baggy_bmn_med_ge_a19_back
  • + chest_baggy_bmn_med_ge_a19_collar
  • Material: chest_baggy_med_ge_a19mercenary01_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_med_ge_a19mercenary01_u_v01
handhand_glove_bmn_archetype
  • + hand_glove_bmn_med_ge_a19_forearm
  • Material: hand_glove_med_ge_a19mercenary01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_med_ge_a19_front
  • + waist_belt_bmn_med_ge_a19_back
  • Material: waist_belt_med_ge_a19mercenary01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_med_ge_a19mercenary01_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_med_ge_a19_shin
  • Material: boot_tall_med_ge_a19mercenary01_u