1. NPCs
  2. exp
  3. 03
  4. onderon
  5. mob
  6. crypt
  7. standard_scout
Portrait

Possessed Scout

Level 75 | Standard | Foot Soldier


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m990100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 16033471971331446169

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a04
  • Material: head_human_asian_a04c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_asian_h01_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c19_f
          Body details
          SlotDetails
          chestchest_tight_bfn_archetype
          • + chest_tight_bfn_med_tr_mtx08_backpack
          • + chest_tight_bfn_med_tr_mtx08_bandoleer
          • + chest_tight_bfn_med_tr_mtx08_shoulder
          • Material: chest_tight_med_tr_mtx08c01_u
          handhand_glove_bfn_archetype
          • + hand_glove_bfn_med_ge_a10_wrist
          • Material: hand_glove_med_ge_a10impofficer01_u
          waistwaist_belt_bfn_archetype
          • Material: waist_belt_med_ge_mtx43c01_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_a41miner01_f_v01
          bootboot_tall_bfn_archetype
          • + boot_tall_bfn_med_ge_a10_shin
          • Material: boot_tall_med_ge_a10impofficer01_u