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  3. rishi
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  7. quartermaster
  8. boss_quartermaster
Portrait

Quartermaster Bulo <Requisitions and Morale Officer>

Level 60 | Champion | Quartermaster


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (17)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Scatter Blaster

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​multi_shot

Scatter Blaster
none1.5s cast70 m1000100%

[spawn_load_lifter_2]

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​spawn_load_lifter_2

[spawn_load_lifter_2]
45sinstant70 m901100%

[spawn_load_lifter]

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​spawn_load_lifter

[spawn_load_lifter]
30sinstant70 m900100%

[setup_multi_shot]

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​setup_multi_shot

[setup_multi_shot]
40sinstant70 m900100%

Barrel Throw

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​barrel_throw

Barrel Throw
10sinstant70 m800100%

[relocate]

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​relocate

[relocate]
45sinstant70 m700100%

Mass Barrage

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​mass_barrage

Mass Barrage
60s3s cast70 m600100%

Volley

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​barrage

Volley
18sinstant70 m500100%

[spawn_adds]

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​spawn_adds

[spawn_adds]
45sinstant70 m300100%

Shotgun Blast

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​shotgun_cone

Shotgun Blast
7s1.5s cast70 m100100%

Shotgun Attack

FQN: abl.​operation.​rishi.​boss.​quartermaster.​quartermaster.​flurry

Shotgun Attack
noneinstant70 m50100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

[trigger_20_health]

Ability must be set in pkgabilitiestable. At health threshold, NPC is instructed to execuite the HYD hook for that health percent. HYD script must be set on SPN spec of NPC.

FQN: abl.​npc.​ability.​utility.​trigger_20_health

[trigger_20_health]
50m 0sinstant100 m0100%

Interaction

Loot information

Loot package: 12896071569940693396, 239290686985955824, 9574899834282869828, 3377743838349997474, 12783426696507661580

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_duros_bmn_non_a01
  • Material: head_duros_bmn_non_a01_v01
  • Eye material: eye_duros_non_a01_c01
faceface_trhelmet01_bmn_archetype
  • + face_trhelmet01_bmn_med_ge_mtx30_antenna
  • Material: face_trhelmet01_med_ge_mtx30kuat01_u
skincolor[empty]
complexioncomp_human_theron_c01_m
    Body details
    SlotDetails
    chestchest_baggy_bmn_archetype
    • + chest_baggy_bmn_med_ge_mtx30_shld
    • Material: chest_baggy_med_ge_mtx30kuat01_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_med_ge_mtx30kuat01_u_v01
    handhand_glove_bmn_archetype
    • Material: hand_glove_med_ge_mtx30kuat01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_med_ge_mtx30_back
    • Material: waist_belt_med_ge_mtx30kuat01_u
    legleg_pant_bmn_archetype
    • Material: leg_pant_med_ge_mtx30kuat01_m_v01
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_med_ge_mtx30_shin
    • Material: boot_tall_med_ge_mtx30kuat01_u
    All NPCs with this appearance (4)