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  7. quartermaster
Portrait

Quartermaster Jarenthi <Possessed by the Emperor>

Level 60 | Elite | Tank


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Take Portable Cover

Drops a portable cover generator, increasing your defense against targets in your cone of cover. Lasts 10 minutes.

FQN: abl.​npc.​ability.​tech.​take_portable_cover

Take Portable Cover
6sinstant30 m900100%

Impulse

FQN: abl.​npc.​ability.​tech.​cover_pulse

Impulse
15sinstant6 m800100%

Cryo Grenade

FQN: abl.​npc.​ability.​tech.​cryo_grenade

Cryo Grenade
30s3s cast30 m700100%

Power Shot

Fire a single powerful blast at the target. Has a short cast time.

FQN: abl.​npc.​ability.​rifle.​power_shot_caster

Power Shot
6s1.5s cast30 m600100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m500100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m400100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4402330789936459853

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_african_a04
  • Material: head_human_bmf_non_npc04
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet11_bmf_archetype
  • + face_gehelmet11_bmf_med_ge_a09_goggle
  • Material: face_gehelmet11_med_ge_a09impsoldier01_u
skincolor
 skincolor_human_non_h12_p
    Body details
    SlotDetails
    chestchest_tight_bmf_archetype
    • + chest_tight_bmf_med_ge_a09_back
    • + chest_tight_bmf_med_ge_a09_chest
    • + chest_tight_bmf_med_ge_a09_strap
    • Material: chest_tight_med_ge_a09impsoldier01_m
    bracerbracer_short_bmf_archetype
    • Material: bracer_short_med_ge_a09impsoldier01_u_v02
    handhand_glove_bmf_archetype
    • + hand_glove_bmf_med_ge_a09_forearm
    • Material: hand_glove_med_ge_a09impsoldier01_u
    waistwaist_belt_bmf_archetype
    • + waist_belt_bmf_med_ge_a09_front
    • + waist_belt_bmf_med_ge_a09_back
    • Material: waist_belt_med_ge_a09impsoldier01_u
    legleg_pant_bmf_archetype
    • Material: leg_pant_med_ge_a09impsoldier01_m_v02
    bootboot_tall_bmf_archetype
    • + boot_tall_bmf_med_ge_a09_shin
    • Material: boot_tall_med_ge_a09impsoldier01_u