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Portrait

Rebel Slave Lookout

Level 11 | Standard | Radioman


Attributes

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rally Troops

All NPCs friendly to the caster within a 15m radius of the caster will attack the casters' current target.

FQN: abl.​npc.​ability.​rifle.​rally_troops

Rally Troops
60s2s cast30 m50100%

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20sinstant30 m40100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m050%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 5284113298553779138

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_caucasian_a02
  • Material: head_zabrakrep_bma_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gecollar01_bma_archetype
  • Material: face_gecollar01_med_ge_a20slave01
hairhair_zabrakrep_bma_non_a09
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakrep_non_a01_v01
  • Skin color is hued into slot: 1
skincolor
 skincolor_human_non_h31_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_zabrak_non_h05_s
        complexioncomp_zabrak_non_c01_m
          facepaint[empty]
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_tight_bma_archetype
            • Material: chest_tight_med_ge_a20slave01_m
            bracerbracer_short_bma_archetype
            • Material: bracer_short_med_ge_a20slave01_u_v02
            handhand_glove_bma_archetype
            • + hand_glove_bma_med_ge_a20_cuff
            • Material: hand_glove_med_ge_a20slave01_u
            waistwaist_belt_bma_archetype
            • Material: waist_belt_med_ge_a20slave01_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_ge_a20slave01_v01_m
            bootboot_tall_bma_archetype
            • Material: boot_tall_med_ge_a20slave01_u
            All NPCs with this appearance (3)