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Portrait

Regulator Weapons Recruit

Level 54-55 | Weak | Vanguard


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Reactive Shield

Damage mitigation shield that prevents 10% of incoming damage for 12s.

FQN: abl.​npc.​ability.​tech.​reactive_shield

Reactive Shield
60sinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet38_bmn_archetype
  • Material: face_gehelmet38_med_ge_a52protector01_u
skincolor
 skincolor_human_non_h10_p
    complexion[empty]
    age[empty]
    Body details
    SlotDetails
    chestchest_tight_bmn_archetype
    • + chest_tight_bmn_heavy_tr_a02_shld
    • + chest_tight_bmn_heavy_tr_a02_plate
    • Material: chest_tight_heavy_ge_a03reptrooper02_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_med_ge_a39mercsoldier01_u_v01
    handhand_gauntlet_bmn_archetype
    • + hand_gauntlet_bmn_med_ge_a39_forearm
    • Material: hand_gauntlet_med_ge_a39mercsoldier01_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_med_ge_a19_back
    • Material: waist_belt_med_ge_a19mercenary03_u
    legleg_armor02_bmn_archetype
    • Material: leg_armor02_heavy_ge_a04reptrooper01_m_v02
    bootboot_tall_bmn_archetype
    • Material: boot_tall_med_ge_a39mercsoldier01_u
    All NPCs with this appearance (7)