1. NPCs
  2. flashpoint
  3. nathema
  4. trash
  5. horizon_guard
Portrait

Renegade Horizon Guard

Level 70 | Strong | Melee


Attributes

Passives (3)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Overload

FQN: abl.​flashpoint.​nathema.​trash.​horizon_guard_overload

Overload
16s2s channel10 m80100%

Thundering Blast

FQN: abl.​flashpoint.​nathema.​trash.​horizon_guard_thundering_blast

Thundering Blast
16s2s channel60 m60100%

Mass Affliction

FQN: abl.​flashpoint.​nathema.​trash.​mass_affliction

Mass Affliction
25s3s cast70 m50100%

Force Imbalance

FQN: abl.​flashpoint.​nathema.​trash.​horizon_guard_force_imbalance

Force Imbalance
16s1s cast30 m40100%

Blade Storm

FQN: abl.​npc.​ability.​force.​blade_storm_melee

Blade Storm
12sinstant8 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 17745302300889068221, 8452907514066650719

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_gehelmet103_bmn_archetype
  • + face_gehelmet103_bmn_ge_zki02_crest
  • Material: face_gehelmet103_heavy_ge_zki02c01_u
Body details
SlotDetails
chestchest_tight_bmn_archetype
  • + chest_tight_bmn_heavy_ge_zki02_back
  • + chest_tight_bmn_heavy_ge_zki02_front
  • + chest_tight_bmn_heavy_ge_zki02_loin
  • + chest_tight_bmn_heavy_ge_zki02_shoulder
  • Material: chest_tight_heavy_ge_zki02c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_zki02c01_u
handhand_glove_bmn_archetype
  • Material: hand_glove_heavy_jw_mtx02c01_u
waistwaist_belt_bmn_archetype
  • Material: waist_belt_heavy_tr_a04c03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_zki02c01_u
bootboot_tall_bmn_archetype
  • Material: boot_tall_heavy_jw_mtx02c01_u
All NPCs with this appearance (4)