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  8. republic_adrenal_armsmaster
Portrait

Republic Adrenal Armsmaster

Level 36-37 | Strong | Assassin


Attributes

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sever Tendon

FQN: abl.​npc.​ability.​tech.​sever_tendon_root

Sever Tendon
15sinstant8-30 m100100%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_random

Sleep Dart
60sinstant30 m90100%

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m80100%

Whirling Assault

Hits enemies within melee range inflicting moderate damage to each.

FQN: abl.​npc.​ability.​saber.​whirling_assault

Whirling Assault
20sinstant4 m50100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m25100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m15100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_cathar_bms_npc_a01
  • Material: head_cathar_bms_npc_a01_v01
  • Eye material: eye_cathar_bms_npc_a01_c01
faceface_gemask02_bms_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
hairhair_cathar_bms_npc_a01_base
  • Material: hair_cathar_bms_npc_a01_v01
skincolor[empty]
eyecolor[empty]
complexion[empty]
Body details
SlotDetails
chestchest_trencharmor_bms_archetype
  • + chest_trencharmor_bms_heavy_tr_a06_back
  • + chest_trencharmor_bms_heavy_tr_a06_loin
  • + chest_trencharmor_bms_heavy_tr_a06_shld
  • Material: chest_trencharmor_heavy_ge_a06reptrooper02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a06reptrooper02_u_v01
handhand_gauntlet_bms_archetype
  • + hand_gauntlet_bms_heavy_tr_a06_forearm
  • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_tr_a06_front
  • + waist_belt_bms_heavy_tr_a06_back
  • Material: waist_belt_heavy_ge_a06reptrooper02_u
legleg_pant_bms_archetype
  • Material: leg_pant_heavy_ge_a06reptrooper02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_tr_a06_shin
  • Material: boot_tall_heavy_ge_a06reptrooper02_u
All NPCs with this appearance (2)