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  8. republic_guardian
Portrait

Republic Guardian

Level 22-24 | Strong | Nemesis


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Resistance

DNT: NPC's with this ability have increased resistance to forsce users due to a protective shield.

FQN: abl.​npc.​ability.​utility.​force_immunity_10_percent

Force Resistance
50m 0s1s castany100100%

Cannonball Leap

Leaps to the target, hitting one other nearby enemy on the way (if one is in range). Deals melee damage to both targets.

FQN: abl.​npc.​ability.​saber.​cannonball

Cannonball Leap
9sinstant15 m90100%

Rocket Punch

Close range gauntlet attack that does moderate damage.

FQN: abl.​npc.​ability.​tech.​rocket_punch

Rocket Punch
6sinstant4 m85100%

Electrosmash

FQN: abl.​npc.​ability.​tech.​electrosmash

Electrosmash
30sinstant4 m70100%

Gut

FQN: abl.​npc.​ability.​tech.​gut

Gut
15sinstant4 m50100%

Lunge

Basic single-target saber attack. The animation works with poles too.

FQN: abl.​npc.​ability.​saber.​lunge

Lunge
6sinstant4 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 8405827855488151436

Metadata

Appearance

3D model
Facial details
SlotDetails
faceface_trhelmet02_bms_archetype
  • + face_trhelmet02_bms_heavy_tr_a02_back
  • Material: face_gehelmet02_heavy_ge_a03reptrooper02_u
Body details
SlotDetails
chestchest_tight_bms_archetype
  • + chest_tight_bms_heavy_tr_a02_back
  • + chest_tight_bms_heavy_tr_a02_shld
  • Material: chest_tight_heavy_ge_a03reptrooper02_m
bracerbracer_short_bms_archetype
  • Material: bracer_short_heavy_ge_a03reptrooper02_u_v02
handhand_glove_bms_archetype
  • + hand_glove_bms_heavy_tr_a02_bracer
  • Material: hand_glove_heavy_ge_a03reptrooper02_u
waistwaist_belt_bms_archetype
  • + waist_belt_bms_heavy_tr_a02_front
  • + waist_belt_bms_heavy_tr_a02_back
  • Material: waist_belt_heavy_ge_a03reptrooper02_u
legleg_armor02_bms_archetype
  • Material: leg_armor02_heavy_ge_a03reptrooper02_m_v02
bootboot_tall_bms_archetype
  • + boot_tall_bms_heavy_tr_a02_shin
  • Material: boot_tall_heavy_ge_a03reptrooper02_u