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Portrait

Republic Medic

Level 75 | Standard | Field Medic


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shield Probe

Summons a probe droid that projects a shield around the target. Gives the target a 15% chance to absorb 50% damage when hit.

FQN: abl.​npc.​ability.​tech.​shield_probe

Shield Probe
15sinstant15 m70125%

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Sleep Dart
60sinstant30 m70150%

Offensive Tactics

FQN: abl.​npc.​ability.​buff.​offensive_tactics

Offensive Tactics
60sinstantany70100%

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m30150%

Advanced Kolto Pack

FQN: abl.​npc.​ability.​tech.​kolto_pack

Advanced Kolto Pack
15s1.5s cast30 m30100%

Kolto Probe

FQN: abl.​npc.​ability.​tech.​kolto_probe

Kolto Probe
4.5s1.5s cast30 m30125%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​diversion

Smoke Grenade
30sinstant30 m30150%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 18178874269227814262, 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a02
  • Material: head_chiss_bms_caucasian_a02c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet35_bms_archetype
  • Material: face_trhelmet35_light_tr_mtx15c01_u
hairhair_human_bms_non_a09
  • Material: hair_human_non_a09_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_sm_cyber04_stache
  • Material: facehair_human_non_sm_cyber04_u
haircolor[empty]
complexioncomp_human_non_c14_m
    Body details
    SlotDetails
    chestchest_tight_bms_archetype
    • + chest_tight_bms_med_tr_a01_collar
    • + chest_tight_bms_med_tr_a01_pocket
    • + chest_tight_bms_med_ge_a01_back
    • Material: chest_tight_med_ge_a01repsoldier01_m
    bracerbracer_short_bms_archetype
    • Material: bracer_short_med_ge_a01repsoldier01_u_v02
    handhand_gauntlet_bms_archetype
    • + hand_gauntlet_bms_med_tr_a01_front
    • Material: hand_gauntlet_med_ge_a01repsoldier01_u
    waistwaist_belt_bms_archetype
    • + waist_belt_bms_med_tr_a01_back
    • + waist_belt_bms_med_tr_a01_front
    • Material: waist_belt_med_ge_a01repsoldier01_u
    legleg_pant_bms_archetype
    • Material: leg_pant_med_ge_a01repsoldier03_m_v02
    bootboot_tall_bms_archetype
    • + boot_tall_bms_med_tr_a01_shin
    • Material: boot_tall_med_ge_a01repsoldier01_u
    All NPCs with this appearance (2)
    3D model
    Facial details
    SlotDetails
    headhead_human_bfs_caucasian_a03
    • Material: head_human_caucasian_a03c01_f
    • Eye material: eye_human_non_a01_c01
    • Skin color is hued into slot: 0
    faceface_gehelmet07_bfs_archetype
    • + face_gehelmet07_bfs_med_ge_a01_goggles
    • Material: face_gehelmet07_med_ge_a01repsoldier03_u
    skincolor
     skincolor_human_caucasian_h02_p
      eyecolor
       eyecolor_human_non_h11_s
        complexioncomp_human_non_c07_f
          Body details
          SlotDetails
          chestchest_tight_bfs_archetype
          • + chest_tight_bfs_light_ge_a08_chest
          • + chest_tight_bfs_light_ge_a08_shld
          • Material: chest_tight_light_ge_a08repcitizen01_f
          bracerbracer_short_bfs_archetype
          • Material: bracer_short_med_ge_a01repsoldier03_u_v01
          handhand_gauntlet_bfs_archetype
          • + hand_gauntlet_bfs_med_tr_a01_front
          • Material: hand_gauntlet_med_ge_a01repsoldier04_u
          waistwaist_belt_bfs_archetype
          • + waist_belt_bfs_med_tr_a01_back
          • + waist_belt_bfs_med_tr_a01_front
          • Material: waist_belt_med_ge_a01repsoldier03_u
          legleg_pant_bfs_archetype
          • Material: leg_pant_med_ge_a01repsoldier05_f_v02
          bootboot_tall_bfs_archetype
          • Material: boot_tall_med_ge_a01repsoldier06_u
          All NPCs with this appearance (2)
          3D model
          Facial details
          SlotDetails
          headhead_gand_bma_non_a02
          • Material: head_gand_bmn_cc_a02_v01
          • Eye material: eye_gand_non_a01_c01
          • Skin color is hued into slot: 0
          complexioncomp_gand_bmn_cc_a02_v04_m
            Body details
            SlotDetails
            chestchest_baggy_bma_archetype
            • + chest_baggy_bma_med_ge_a52_back
            • + chest_baggy_bma_med_ge_a52_collar
            • Material: chest_baggy_med_ge_a52protector01_u
            bracerbracer_short_bma_archetype
            • Material: bracer_short_med_ge_a01repsoldier04_u_v01
            handhand_gauntlet_bma_archetype
            • + hand_gauntlet_bma_med_tr_a01_front
            • Material: hand_gauntlet_med_ge_a01repsoldier03_u
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_med_tr_a01_back
            • + waist_belt_bma_med_tr_a01_front
            • Material: waist_belt_med_ge_a01repsoldier03_u
            legleg_pant_bma_archetype
            • Material: leg_pant_med_ge_a02repofficer03_m_v01
            bootboot_tall_bma_archetype
            • + boot_tall_bma_med_ge_a02_cuff
            • Material: boot_tall_med_ge_a02repofficer01_u
            All NPCs with this appearance (2)