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  8. republic_medic
Portrait

Republic Medic

Level 36-37 | Standard | Medic


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Med Scan

FQN: abl.​npc.​ability.​tech.​medicine

Med Scan
4.5s3s cast15 m30100%

Defensive Tactics

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensive Tactics
60sinstantany20100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 1070074002087110337

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask02_bfn_archetype
  • Material: face_gemask02_med_ge_a02repofficer04_u
hair
(one of 3)
hair_human_bfn_non_a03
  • Material: hair_human_non_a03_v01_f
hair_human_bfn_non_a04
  • Material: hair_human_non_a04_v01_f
hair_human_bfn_non_a10
  • Material: hair_human_non_a10_v01_f
skincolor
(one of 2)
 skincolor_human_non_h06_p
     skincolor_human_non_h09_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h11_p
          eyecolor
           eyecolor_human_non_h02_s
            complexioncomp_human_non_c31_f
              facepaintmakeup_human_non_c07_f
                ageage_non_non_mid01_f
                  Body details
                  SlotDetails
                  chestchest_robe01_bfn_archetype
                  • Material: chest_robe01_light_ge_a29doctor03_f
                  bracerbracer_short_bfn_archetype
                  • Material: bracer_short_light_ge_a29doctor03_u_v01
                  handhand_naked_bfn_archetype
                  • Material: hand_naked_african_young_a01c01_bfn
                  • Skin slot 0: hand_naked_african_young_a01c01_bfn
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bfn_archetype
                  • + waist_belt_bfn_light_ge_a29_front
                  • Material: waist_belt_light_ge_a29doctor03_u
                  legleg_pant_bfn_archetype
                  • Material: leg_pant_light_ge_a29doctor03_f_v01
                  bootboot_tall_bfn_archetype
                  • + boot_tall_bfn_light_ge_a29_shin
                  • Material: boot_tall_light_ge_a29doctor03_u
                  All NPCs with this appearance (3)