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  3. taris_imperial
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  7. republic_trooper
Portrait

Republic Trooper

Level 32-33 | Weak | Flame Infused


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (12)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Plasma Cell

Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​plasma_cell

Plasma Cell
60s1.5s castany200100%

Incendiary Round

Launches an incendiary projectile, setting the target ablaze for elemental damage over a few seconds

FQN: abl.​npc.​ability.​rifle.​incendiary_round

Incendiary Round
20sinstant30 m150100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m70100%

Hail Of Bolts

Fires several rounds at the area that deal <<1>> damage followed by a greanade that deals <<2>> kinetic damage to up to 5 targets withn 8 meters. Standard and weak targets are knocked down by the grenade.

FQN: abl.​npc.​ability.​rifle.​hail_of_bolts

Hail Of Bolts
60s3s channel5-30 m70100%

Heat Beam

FQN: abl.​npc.​ability.​rifle.​heat_beam

Heat Beam
15s6s channel30 m50100%

Plasma Probe

Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds. NOTE - Balanced assuming the player will leave the AoE after 2 ticks.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasma Probe
12sinstant30 m35100%

Flame Burst

FQN: abl.​npc.​ability.​tech.​flame_burst

Flame Burst
9sinstant15 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.republic_trooper

Loot information

Loot package: 17397920283006820794

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet07_bmn_archetype
  • + face_trhelmet07_bmn_heavy_tr_a02_flap
  • Material: face_gehelmet24_heavy_ge_a04reptrooper02_u
complexioncomp_human_non_eyebrow17_m
    Body details
    SlotDetails
    chestchest_armor01_bmn_archetype
    • Material: chest_armor01_heavy_ge_a04reptrooper02_m
    bracerbracer_short_bmn_archetype
    • Material: bracer_short_heavy_ge_a04reptrooper02_u_v02
    handhand_gauntlet_bmn_archetype
    • + hand_gauntlet_bmn_heavy_tr_a03_back
    • Material: hand_gauntlet_heavy_ge_a04reptrooper02_u
    waistwaist_belt_bmn_archetype
    • + waist_belt_bmn_heavy_tr_a03_front
    • + waist_belt_bmn_heavy_tr_a03_back
    • Material: waist_belt_heavy_ge_a04reptrooper02_u
    legleg_armor02_bmn_archetype
    • Material: leg_armor02_heavy_ge_a04reptrooper02_m_v02
    bootboot_tall_bmn_archetype
    • + boot_tall_bmn_heavy_tr_a03_shin
    • Material: boot_tall_heavy_ge_a04reptrooper02_u
    All NPCs with this appearance (5)