1. NPCs
  2. flashpoint
  3. secrets_of_the_enclave
  4. ambient
  5. imperial
  6. rep_patrol_strong_ranged_1
Portrait

Republic Veteran

Level 75 | Strong | Harbinger


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Stealth Detection

FQN: abl.​npc.​ability.​tech.​tech_humanoid_stealth_detect

Stealth Detection
noneinstantany1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 18178874269227814262, 4097450713733981809

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet09_bms_archetype
  • + face_gehelmet09_bms_med_ge_a01_visor
  • Material: face_gehelmet09_med_ge_a01repsoldier02_u
skincolor
 skincolor_mirialan_african_h06_p
    eyecolor
     eyecolor_mirialan_non_h04_s
      complexioncomp_human_non_c08_m
        facepainttattoo_mirialan_non_c10_u
          agescar_human_non_c07_u
            Body details
            SlotDetails
            chestchest_tight_bms_archetype
            • + chest_tight_bms_heavy_tr_a15_armor
            • + chest_tight_bms_heavy_tr_a15_loin
            • + chest_tight_bms_heavy_tr_a15_pouch
            • + chest_tight_bms_heavy_tr_a15_shoulder
            • Material: chest_tight_heavy_tr_a15c01_u
            bracerbracer_short_bms_archetype
            • Material: bracer_short_heavy_ge_a67c01_u
            handhand_glove_bms_archetype
            • + hand_glove_bms_heavy_tr_a15_forearm
            • Material: hand_glove_heavy_tr_a15c01_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_heavy_ge_a77_front
            • + waist_belt_bms_heavy_ge_a77_back
            • Material: waist_belt_heavy_ge_a77c01_u
            legleg_armor02_bms_archetype
            • Material: leg_armor02_heavy_tr_a02c01_m_v01
            bootboot_tall_bms_archetype
            • + boot_tall_bms_heavy_tr_a15_knee
            • Material: boot_tall_heavy_tr_a15c01_u
            All NPCs with this appearance (2)
            3D model
            Facial details
            SlotDetails
            headhead_bfs_daichyura_a01
            • Material: head_daichyura_a01_v02
            • Eye material: eye_daichyura_a01_v01
            Body details
            SlotDetails
            chestchest_armor01_bfs_archetype
            • + chest_armor01_bfs_heavy_tr_a03_back
            • + chest_armor01_bfs_heavy_tr_a03_bandoleer
            • + chest_armor01_bfs_heavy_tr_a03_shld
            • Material: chest_armor01_heavy_ge_a04reptrooper03_u
            bracerbracer_short_bfs_archetype
            • Material: bracer_short_heavy_ge_a04reptrooper03_u_v02
            handhand_gauntlet_bfs_archetype
            • + hand_gauntlet_bfs_heavy_tr_a03_back
            • Material: hand_gauntlet_heavy_ge_a04reptrooper03_u
            waistwaist_belt_bfs_archetype
            • + waist_belt_bfs_heavy_tr_a03_back
            • + waist_belt_bfs_heavy_tr_a03_front
            • Material: waist_belt_heavy_ge_a04reptrooper03_u
            legleg_armor02_bfs_archetype
            • Material: leg_armor02_heavy_ge_a04reptrooper03_f_v02
            bootboot_tall_bfs_archetype
            • + boot_tall_bfs_heavy_tr_a03_shin
            • Material: boot_tall_heavy_ge_a04reptrooper03_u
            All NPCs with this appearance (2)
            3D model
            Facial details
            SlotDetails
            headhead_selkath_bmn_non_a02
            • Material: head_selkath_bmn_non_a02_v03
            • Eye material: eye_selkath_non_a02_v03
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_heavy_ge_mtx25_cover
            • + chest_tight_bmn_heavy_ge_mtx25_shld
            • Material: chest_tight_heavy_ge_mtx25cassus01_u
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_heavy_bh_tier_a03c02_u_v01
            handhand_gauntlet_bmn_archetype
            • Material: hand_gauntlet_med_ge_a61c01_u
            waistwaist_belt_bmn_archetype
            • + waist_belt_bmn_heavy_tr_a06_back
            • + waist_belt_bmn_heavy_tr_a06_front
            • Material: waist_belt_heavy_ge_a06reptrooper02_u
            legleg_armor02_bmn_archetype
            • Material: leg_armor02_heavy_ge_a44flametrooper01_u_v01
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_heavy_tr_a03_shin
            • Material: boot_tall_heavy_ge_a04reptrooper01_u
            All NPCs with this appearance (2)