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  7. rist_bushwacker
Portrait

Rist Bushwacker

Level 29-30 | Standard | Dirty Brawler


Attributes

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Shatter

Deals weapon damage plus internal damage over several seconds. Can only be used against Sundered targets (requires abl.npc.ability.saber.sundering_assault)

FQN: abl.​npc.​ability.​saber.​shatter

Shatter
12sinstant4 m100100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m80100%

Guardian Strike

Strikes the target, and builds a stacking armor buff on the caster.

FQN: abl.​npc.​ability.​saber.​guardian_strike

Guardian Strike
4.5sinstant4 m70100%

Sucker Punch

FQN: abl.​npc.​ability.​unarmed.​sucker_punch_knockback

Sucker Punch
15sinstant4 m60100%

Carbonize

FQN: abl.​npc.​ability.​tech.​carbonize

Carbonize
45s2s cast15 m50100%

Sundering Assault

Deals weapon damage and reduces the target's armor by 4%. Stacks up to 5 times.

FQN: abl.​npc.​ability.​saber.​sundering_assault

Sundering Assault
4.5sinstant4 m40100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m35100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m1550%

Backhand

Smashes the target with a backhand for kinetic damage. This version does not stun, but does good damage on a short cooldown.

FQN: abl.​npc.​ability.​unarmed.​backhand_nostun

Backhand
6sinstant4 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 4097450713733981809

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_asian_a01
  • Material: head_human_bms_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bms_asian_sm_cyber04_top
  • Material: facehair_human_non_sm_cyber04_u
skincolor
 skincolor_human_non_h21_p
    haircolor
     haircolor_human_non_h14_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c12_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bms_archetype
            • + chest_baggy_bms_med_ge_a17_shld
            • + chest_baggy_bms_med_ge_a17_chest
            • + chest_baggy_bms_med_ge_a17_back
            • Material: chest_baggy_med_ge_a17military04_m
            bracerbracer_short_bms_archetype
            • Material: bracer_short_med_ge_a17military04_u_v02
            handhand_glove_bms_archetype
            • + hand_glove_bms_med_ge_a17_elbow
            • Material: hand_glove_med_ge_a17military04_u
            waistwaist_belt_bms_archetype
            • + waist_belt_bms_med_ge_a17_front
            • + waist_belt_bms_med_ge_a17_back
            • Material: waist_belt_med_ge_a17military04_u
            legleg_pant_bms_archetype
            • Material: leg_pant_med_ge_a17military04_m_v02
            bootboot_tall_bms_archetype
            • + boot_tall_bms_med_ge_a17_knee
            • Material: boot_tall_med_ge_a17military04_u
            All NPCs with this appearance (4)