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Portrait

Sand People Slaver

Level 27-28 | Strong | Trapper


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Tranquilizer Dart

Fires a dart that snares the target and does light damage. Note - Balanced for Caster NPCs, due to snare length.

FQN: abl.​npc.​ability.​tech.​tranquilizer_dart

Tranquilizer Dart
30sinstant30 m1000100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m999100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5913042063030001214

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet12_bmn_archetype
  • Material: face_gehelmet12_med_ge_a28sandpeople02_u
skincolor
 skincolor_human_non_h29_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor[empty]
      complexioncomp_human_non_c05_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • Material: chest_tight_med_ge_a28sandpeople02_m
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_ge_a28sandpeople01_u_v02
        handhand_gauntlet_bmn_archetype
        • Material: hand_gauntlet_med_ge_a28sandpeople02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_ge_a28_back
        • + waist_belt_bmn_med_ge_a28_front
        • Material: waist_belt_med_ge_a28sandpeople02_u
        legleg_skirt_bmn_archetype
        • Material: leg_skirt_med_ge_a28sandpeople02_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_ge_a28_trim
        • Material: boot_tall_med_ge_a28sandpeople02_u
        All NPCs with this appearance (2)