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  8. shade_dispensed
Portrait

Shade Dispensed

Level 70 | Champion | Melee


Attributes

Passives (5)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cleaving Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​adds.​shade_cleave

Cleaving Strike
15s3s cast4 m130100%

Vengeful Strikes

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​adds.​shade_vengeful_strike

Vengeful Strikes
8s3s channel4 m120100%

Strike

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_3.​adds.​shade_flurry

Strike
noneinstant4 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Char ref: chr.darth_malgus

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Details
SlotDetails
creaturebms_malgus_a03
  • + bms_malgus_a03_hooddown
  • Material: bms_malgus_a03_v01
  • Material 1: bms_malgus_a03_v02
All NPCs with this appearance (8)