1. NPCs
  2. exp
  3. seasons
  4. 02
  5. ep_00_hk_bonus
  6. trash
  7. sea_floor
  8. selkath_2
Portrait

Shroud Mercenary

Level 65-70 | Standard | Tank


Attributes

Passives (4)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Force Leap

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​seasons.​02.​ep_00.​sea_floor.​force_leap

Force Leap
30sinstant8-30 m100100%

Rupture

Thrusts into the target's abdomen, inflicting moderate damage on the initial strike, followed by high internal damage spread over 15 seconds.

FQN: abl.​npc.​ability.​saber.​rupture_tech

Rupture
15sinstant4 m75100%

Backhand

FQN: abl.​npc.​ability.​saber.​backhand_no_stun

Backhand
15sinstant4 m50100%

Hilt Strike

Hilt strike that stuns the target briefly. Will not stun if used by Standard/Weak mobs.

FQN: abl.​npc.​ability.​saber.​hilt_strike

Hilt Strike
30sinstant4 m25100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_selkath_bmn_non_a01
  • Material: head_selkath_bmn_non_a01_v01
  • Eye material: eye_selkath_non_a01_c01
faceface_gehelmet64_bmn_archetype
  • Material: face_gehelmet64_heavy_ge_mtx72c01_u
Body details
SlotDetails
chestchest_armor01_bmn_archetype
  • + chest_armor01_bmn_heavy_ge_mtx72_backpack
  • + chest_armor01_bmn_heavy_ge_mtx72_chest
  • + chest_armor01_bmn_heavy_ge_mtx72_plate
  • Material: chest_armor01_heavy_ge_mtx72c01_u
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_mtx72c01_u_v01
handhand_glove_bmn_archetype
  • + hand_glove_bmn_heavy_ge_mtx72_forearm
  • Material: hand_glove_heavy_ge_mtx72c01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_mtx72_side
  • Material: waist_belt_heavy_ge_mtx72c01_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_mtx72c01_u_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_mtx72_shin
  • Material: boot_tall_heavy_ge_mtx72c01_u
All NPCs with this appearance (2)