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  7. malgus_sith_01
Portrait

Sith Apprentice

Level 1-50 | Standard | Melee


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a02
  • Material: head_human_bmn_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_a04
  • Material: head_human_bmn_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
facehair
(one of 4)
[no archetype]
  • + facehair_human_bmn_caucasian_a02_goatee
  • Material: facehair_human_non_a02_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a03_goatee
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
[no archetype]
  • + facehair_human_bmn_caucasian_a05_mustache
  • Material: facehair_human_non_a05_v01_m
[no archetype]
  • Material: facehair_human_non_blank_u
skincolor
(one of 4)
 skincolor_human_non_h31_p
     skincolor_human_non_h21_p
       skincolor_human_non_h11_p
         skincolor_human_non_h26_p
          haircolor
          (one of 4)
           haircolor_human_non_h14_p
             haircolor_human_non_h01_p
               haircolor_human_non_h12_p
                 haircolor_human_non_h02_p
                  eyecolor
                   eyecolor_human_non_h02_s
                    complexion
                    (one of 4)
                    comp_human_non_c22_m
                      comp_human_non_c20_m
                        comp_human_non_c23_m
                          comp_human_non_c26_m
                            age
                            (one of 2)
                            age_non_non_none_u
                              age_non_non_mid01_m
                                Body details
                                SlotDetails
                                chestchest_robe02_bmn_archetype
                                • + chest_robe02_bmn_med_sw_a02_hoodup
                                • + chest_robe02_bmn_med_sw_a02_mid
                                • + chest_robe02_bmn_med_sw_a02_shld
                                • Material: chest_robe02_med_sw_a02c01_m
                                bracerbracer_short_bmn_archetype
                                • Material: bracer_short_med_sw_a02c01_u_v01
                                handhand_gauntlet_bmn_archetype
                                • + hand_gauntlet_bmn_med_sw_a02_forearm
                                • Material: hand_gauntlet_med_sw_a02c01_u
                                waistwaist_belt_bmn_archetype
                                • + waist_belt_bmn_med_sw_a02_back
                                • + waist_belt_bmn_med_sw_a02_front
                                • Material: waist_belt_med_sw_a02c01_u
                                legleg_pant_bmn_archetype
                                • Material: leg_pant_med_sw_a02c01_m_v01
                                bootboot_tall_bmn_archetype
                                • + boot_tall_bmn_med_sw_a02_shin
                                • Material: boot_tall_med_sw_a02c01_u
                                All NPCs with this appearance (2)