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  7. sith_battle_commander
Portrait

Sith Battle Commander

Level 33 | Elite | Oppressor


Attributes

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Crushing Darkness

Summons a dark cloud of energy to crush the target, instantly dealing kinetic damage and additional kinetic damage over time.

FQN: abl.​npc.​ability.​force.​affliction_cast_time

Crushing Darkness
30s2s cast30 m20100%

Force Lightning

Deals high energy damage to the target over the duration of the effect. Force Lightning also slows the movement speed of the target by 50%.

FQN: abl.​npc.​ability.​force.​force_lightning

Force Lightning
12s3s channel15 m10100%

Whirlwind

Traps the target in a whirlwind for a few seconds. Damage causes this effect to end prematurely. Will only target companion characters.

FQN: abl.​npc.​ability.​force.​whirlwind_cc

Whirlwind
60s2s cast30 m5100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 4)
head_human_bms_caucasian_a01
  • Material: head_human_bms_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a02
  • Material: head_human_bms_caucasian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_caucasian_a04
  • Material: head_human_bms_caucasian_a04c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 3)
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_sides
  • + hair_human_bms_non_a03_stripes
  • Material: hair_human_non_a03_v01_m
hair_human_bms_non_a05
  • Material: hair_human_non_a05_v01_m
hair_human_bms_non_a12
  • + hair_human_bms_non_a12_back
  • Material: hair_human_non_a12_v01_m
facehair
(one of 3)
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_chops
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
[no archetype]
  • + facehair_human_bms_caucasian_a04_goatee
  • + facehair_human_bms_caucasian_a04_mustache
  • Material: facehair_human_non_a04_v01_m
skincolor
(one of 4)
 skincolor_human_non_h25_p
     skincolor_human_non_h27_p
       skincolor_human_non_h30_p
         skincolor_human_non_h31_p
          haircolor
          (one of 4)
           haircolor_human_non_h09_p
             haircolor_human_non_h15_p
               haircolor_human_non_h14_p
                 haircolor_human_non_h12_p
                  eyecolor
                   eyecolor_human_non_h05_s
                    complexion
                    (one of 3)
                    comp_human_non_c30_m
                      comp_human_non_c31_m
                        comp_human_non_c24_m
                          ageage_non_non_mid01_m
                            Body details
                            SlotDetails
                            chest
                            (one of 2)
                            chest_tight_bms_archetype
                            • + chest_tight_bms_med_ss_a01_loin
                            • + chest_tight_bms_med_ss_a01_tunic
                            • Material: chest_tight_med_ss_a01c03_m
                            chest_tight_bms_archetype
                            • + chest_tight_bms_med_ss_a01_hooddown
                            • + chest_tight_bms_med_ss_a01_loin
                            • + chest_tight_bms_med_ss_a01_tunic
                            • Material: chest_tight_med_ss_a01c03_m
                            bracerbracer_short_bms_archetype
                            • Material: bracer_short_med_ss_a01c03_u_v02
                            handhand_gauntlet_bms_archetype
                            • + hand_gauntlet_bms_med_ss_a01_back
                            • Material: hand_gauntlet_med_ss_a01c03_u
                            waistwaist_belt_bms_archetype
                            • + waist_belt_bms_med_ss_a01_back
                            • + waist_belt_bms_med_ss_a01_front
                            • Material: waist_belt_med_ss_a01c03_u
                            legleg_skirt_bms_archetype
                            • Material: leg_skirt_med_ss_a01c03_u_v02
                            bootboot_tall_bms_archetype
                            • + boot_tall_bms_med_ss_a01_trim
                            • Material: boot_tall_med_ss_a01c03_u