1. NPCs
  2. daily_area
  3. ord_mantell
  4. mob
  5. wildlife
  6. spikeshell
Portrait

Spikeshell

Level 80 | Weak | Creature


Attributes

Passives (2)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (2)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Maul

FQN: abl.​creature.​wraid.​wraid_default_special_attack

Maul
4.5sinstant4 m065%

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​wraid_melee

Melee Attack
1.5sinstant4 m0100%

Interaction

Gives codex entry:

Spikeshell

The Spikeshell is a common crustacean on Ord Mantell, with a particularly large species populating the waters of Kessan's Landing. Though the creatures are typically docile, they will use their massive and sharp claws to defend themselves. The grip pressure they have is so substantial that they have been known to tear through durasteel.

Spikeshells are a popular food source across the planet and a staple of cuisine in Ardak Point. Often the prime ingredient in noodle dishes, it can even be served with only skycorn and kebroot, as long as they are heavily seasoned.

A peculiar phenomenon is that on certain nights of the moon cycle, the spikeshells stand on the shore with their claws raised into the air.

Category: Bestiary

Planet: 16141091541170885060

XP Level: 50

FQN: cdx.​bestiary.​spikeshell

Spikeshell
Loot information

Loot package: 10662053160951817708

Metadata

Appearance

3D model
Details
SlotDetails
creaturewraid_shaclaw_a03
  • Material: wraid_shaclaw_a03_v01