1. NPCs
  2. location
  3. flashpoint
  4. shared
  5. the_tomb_opens
  6. enemy
  7. hard
  8. trash_native_warrior
Portrait

Tomb-Dweller Warrior

Level 55 | Strong | Slasher


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 15002609995157571711

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bms_african_npc01
  • Material: head_human_bms_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a02
  • Material: head_human_bms_african_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bms_african_a03
  • Material: head_human_bms_african_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_geheadband01_bms_archetype
  • Material: face_geheadband01_heavy_ge_a18mercenary04_u
hair
(one of 3)
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
[empty]
hair_human_bms_non_a03
  • + hair_human_bms_non_a03_stripes
  • + hair_human_bms_non_a03_sides
  • Material: hair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h22_p
    haircolor
     haircolor_human_non_h14_p
      complexion
      (one of 3)
      comp_human_non_eyebrow07_m
        comp_human_non_c17_m
          comp_human_non_c28_m
            facepaint
            (one of 3)
            tattoo_human_non_bh10_m
              tattoo_human_non_sw08_u
                tattoo_human_non_bh07_m
                  Body details
                  SlotDetails
                  chestchest_tight_bms_archetype
                  • + chest_tight_bms_med_ge_a28_chest
                  • + chest_tight_bms_med_ge_a28_loin
                  • + chest_tight_bms_med_ge_a28_collar
                  • Material: chest_tight_med_ge_a28sandpeople01_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_med_ge_a30primative01_u_v01
                  handhand_naked_bms_archetype
                  • Material: hand_naked_african_young_a01c01_bms
                  • Skin slot 0: hand_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 0
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_med_ge_a30_back
                  • + waist_belt_bms_med_ge_a30_front
                  • Material: waist_belt_med_ge_a30primative01_u
                  legleg_underwear_bms_archetype
                  • Material: leg_pantskin_non_non_a01underwear01_m_v01
                  • Skin slot 1: leg_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot
                  (one of 3)
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c02_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c01_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  boot_tallskin01_bms_archetype
                  • + boot_tallskin01_bms_light_jw_a04_wraps
                  • Material: boot_tallskin01_light_jw_a04c03_u
                  • Skin slot 1: boot_naked_african_young_a01c01_bms
                  • Skin color is hued into slot: 1
                  All NPCs with this appearance (4)