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Portrait

Torvix Security Officer

Level 50 | Elite | Terrorist Rifleman


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany600100%

Flash Bang

FQN: abl.​npc.​ability.​tech.​flash_bang

Flash Bang
60sinstant4 m500100%

Smoke Grenade

FQN: abl.​npc.​ability.​tech.​smoke_grenade

Smoke Grenade
60sinstant10 m500100%

Fire Bomb

FQN: abl.​npc.​ability.​tech.​fire_bomb

Fire Bomb
30s3s cast15 m500100%

Ambush

FQN: abl.​npc.​ability.​rifle.​ambush

Ambush
12s2.5s cast30 m500100%

Rifle Shot

Fire two quick shots, dealing medium damage.

FQN: abl.​npc.​ability.​rifle.​rifle_shot

Rifle Shot
3sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 13416628972105513493

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_african_a02
  • Material: head_human_african_a02c01_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a08_base
  • + hair_human_bfn_non_a08_frontspikes
  • Material: hair_human_bf_non_a08_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_mohawk
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a11
  • + hair_human_bfn_non_a11_sides
  • Material: hair_human_non_a11_v01_f
hair_human_bfn_non_a14
  • Material: hair_human_non_a14_v01_f
skincolor
(one of 2)
 skincolor_human_non_h03_p
     skincolor_human_non_h04_p
      haircolor
      (one of 2)
       haircolor_human_non_h06_p
         haircolor_human_non_h10_p
          eyecolor
           eyecolor_human_non_h02_s
            complexion
            (one of 2)
            comp_human_non_c30_f
              comp_human_non_c26_f
                facepaint
                (one of 2)
                tattoo_human_non_bh12_f
                  makeup_human_non_c19_f
                    Body details
                    SlotDetails
                    chest
                    (one of 2)
                    chest_baggy_bfn_archetype
                    • + chest_baggy_bfn_heavy_ge_a18_back
                    • + chest_baggy_bfn_heavy_ge_a18_shld
                    • Material: chest_baggy_heavy_ge_a18mercenary05_f
                    chest_baggy_bfn_archetype
                    • + chest_baggy_bfn_heavy_ge_a18_back
                    • + chest_baggy_bfn_heavy_ge_a18_chest
                    • Material: chest_baggy_heavy_ge_a18mercenary05_f
                    bracerbracer_short_bfn_archetype
                    • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
                    handhand_gauntlet_bfn_archetype
                    • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
                    waistwaist_belt_bfn_archetype
                    • + waist_belt_bfn_heavy_ge_a18_front
                    • Material: waist_belt_heavy_ge_a18mercenary05_u
                    legleg_pant_bfn_archetype
                    • Material: leg_pant_heavy_ge_a18mercenary05_f_v01
                    bootboot_tall_bfn_archetype
                    • + boot_tall_bfn_heavy_ge_a18_shin
                    • Material: boot_tall_heavy_ge_a18mercenary05_u
                    All NPCs with this appearance (3)