1. NPCs
  2. flashpoint
  3. umbara
  4. difficulty_1
  5. trash
  6. umbaran_military_officer_solo
Portrait

Umbaran Military Officer

Level 70 | Standard | Mercenary


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (14)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rail Shot

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Rail Shot
15sinstant30 m250100%

Coordination

DNT Increases the damage of nearby allies by 25% for 9s.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​coordination

Coordination
30s2.5s cast15 m100100%

Rapid Shots

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​rapid_shots

Rapid Shots
4.5sinstant30 m25100%

Poison Dart

Strong ranged attack that does kinetic damage, plus internal poison damage over a few seconds.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​poison_blade

Poison Dart
18sinstant15 m20100%

Power Shot

Fire a single powerful blast at the target

FQN: abl.​npc.​ability.​pistol.​power_shot

Power Shot
6s1.5s cast30 m12100%

Retractable Blade

Close range attack that causes moderate damage. Places a bleed on the target that hits every second for light internal damage over 6 seconds.

FQN: abl.​npc.​ability.​tech.​retractable_blade

Retractable Blade
15sinstant4 m5100%

Electro Dart

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Electro Dart
2m 0s4s cast30 m2100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​laze_target

Laze Target
20sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_asian_a01
  • Material: head_human_bmn_non_npc07
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gehelmet119_bmn_archetype
  • Material: face_gehelmet119_heavy_ge_a94c01_u
skincolor
 skincolor_human_african_h10_p
    eyecolor
     eyecolor_human_mtx_h01_s
      complexioncomp_human_non_c31_m
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_ge_a94_front
        • + chest_tight_bmn_heavy_ge_a94_shoulder
        • + chest_tight_bmn_heavy_ge_a94_straps
        • Material: chest_tight_heavy_ge_a94c01_u
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_ge_a94_forearm
        • Material: hand_glove_heavy_ge_a94c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_a94_front
        • + waist_belt_bmn_heavy_ge_a94_side
        • Material: waist_belt_heavy_ge_a94c01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_a94c01_u
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_ge_a94_shinguard
        • Material: boot_tall_heavy_ge_a94c01_u
        All NPCs with this appearance (3)