1. NPCs
  2. generic
  3. vendor
  4. republic
  5. commendation
  6. rank03_smuggler
Portrait

Vin'chen Zo <Tier 3 Smuggler Equipment>

Level 70 | Elite | Vendor


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for a Companion

FQN: abl.​flurry.​cc.​ranged

Ranged Attack
noneinstant30 m100100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.command.gear.tier3.smuggler
Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a03
  • Material: head_human_bmn_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_smhelmet12_bmn_archetype
  • Material: face_smhelmet12_med_sm_a07c01_u
hairhair_human_bmn_non_a04
  • + hair_human_bmn_non_a04_longlength
  • + hair_human_bmn_non_a04_length
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a02_mustache
  • Material: facehair_human_non_a02_v01_m
skincolor[empty]
haircolor
 haircolor_human_non_h04_p
    eyecolor
     eyecolor_human_non_h05_s
      complexioncomp_human_non_c16_m
        Body details
        SlotDetails
        chestchest_robe01_bmn_archetype
        • + chest_robe01_bmn_med_sm_a07_collar
        • + chest_robe01_bmn_med_sm_a07_shld
        • + chest_robe01_bmn_med_sm_a07_backpack
        • Material: chest_robe01_med_sm_a07c01_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_med_sm_a07c01_u_v01
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_med_sm_a07_forearm
        • Material: hand_glove_med_sm_a07c01_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_med_sm_a07_front
        • + waist_belt_bmn_med_sm_a07_sling
        • Material: waist_belt_med_sm_a07c01_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_med_sm_a07c01_u_v01
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_med_sm_a07_shin
        • Material: boot_tall_med_sm_a07c01_u
        All NPCs with this appearance (2)