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Portrait

Voss Shrine Guardian

Level 44-45 | Elite | Assault Trooper


Attributes

Abilities (7)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sticky Grenade

Throw a sticky grenade at the target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​npc.​ability.​tech.​sticky_grenade

Sticky Grenade
45sinstant30 m10100%

Stockstrike

Strikes the target with the butt of the rifle, dealing moderate kinetic damage.

FQN: abl.​npc.​ability.​rifle.​stockstrike

Stockstrike
9sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 4282593587422861087

Metadata

Appearance

This NPC has multiple appearances. Select an appearance to view it in detail.

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_a01
  • Material: head_voss_bma_non_a01_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_asian_a01
  • Material: head_voss_bma_non_a02_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_african_a01
  • Material: head_voss_bma_non_a03_v01
  • Material 1: eye_voss_non_a01_c01
faceface_gehelmet20_bma_archetype
  • + 1003363 – not found
  • Material: face_gehelmet20_med_ge_a17military05_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • Material: chest_baggy_med_ge_a17military05_m
handhand_glove_bma_archetype
  • Material: hand_glove_med_ge_a17military05_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a17_front
  • Material: waist_belt_med_ge_a17military05_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a17military05_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_med_ge_a17military05_u
All NPCs with this appearance (24)
3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bma_caucasian_a01
  • Material: head_voss_bma_non_a01_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_asian_a01
  • Material: head_voss_bma_non_a02_v01
  • Material 1: eye_voss_non_a01_c01
head_human_bma_african_a01
  • Material: head_voss_bma_non_a03_v01
  • Material 1: eye_voss_non_a01_c01
faceface_gehelmet20_bma_archetype
  • + 1003363 – not found
  • Material: face_gehelmet20_med_ge_a17military05_u
Body details
SlotDetails
chestchest_baggy_bma_archetype
  • Material: chest_baggy_med_ge_a17military05_m
handhand_glove_bma_archetype
  • Material: hand_glove_med_ge_a17military05_u
waistwaist_belt_bma_archetype
  • + waist_belt_bma_med_ge_a17_front
  • Material: waist_belt_med_ge_a17military05_u
legleg_pant_bma_archetype
  • Material: leg_pant_med_ge_a17military05_m_v02
bootboot_tall_bma_archetype
  • Material: boot_tall_med_ge_a17military05_u
All NPCs with this appearance (21)