1. NPCs
  2. cinematic_extras
  3. utility
  4. species_stand_in
  5. weequay_tanno_vik
Portrait

Weequay Tanno Vik

Level 60 | Elite | Shotgunner


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sticky Grenade

Throw a sticky grenade at a random target that will detonate after several seconds. The explosion deals kinetic damage to the target and all nearby enemies.

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random

Sticky Grenade
45sinstant30 m50100%

Jet Charge

FQN: abl.​npc.​ability.​tech.​jet_charge

Jet Charge
30sinstant8-30 m20100%

Grapple

FQN: abl.​npc.​ability.​tech.​grapple

Grapple
36s4s cast8-30 m20100%

[shotgun_flurry]

FQN: abl.​npc.​ability.​rifle.​shotgun_flurry

[shotgun_flurry]
noneinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Char ref: chr.tanno_vik

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_weequay_bms_non_a01
  • Material: head_weequay_bms_cc_a01_v01
  • Eye material: eye_chagrian_non_a01_c01
  • Skin color is hued into slot: 0
skincolor
 skincolor_alien_non_h13_p
    complexioncomp_weequay_cc_c01_m
      facepaintfacepaint_weequay_cc_c02_m
        Body details
        SlotDetails
        chestchest_baggy_bms_archetype
        • + chest_baggy_bms_heavy_ge_a18_back
        • + chest_baggy_bms_heavy_ge_a18_chest
        • + chest_baggy_bms_heavy_ge_a18_shld
        • Material: chest_baggy_heavy_ge_a18mercenary03_m
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
        handhand_gauntlet_bms_archetype
        • + hand_gauntlet_bms_heavy_ge_a18_forearm
        • Material: hand_gauntlet_heavy_ge_a18mercenary03_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_ge_a18_front
        • + waist_belt_bms_heavy_ge_a18_back
        • Material: waist_belt_heavy_ge_a18mercenary03_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_ge_a18_shin
        • Material: boot_tall_heavy_ge_a18mercenary03_u
        All NPCs with this appearance (7)