1. NPCs
  2. location
  3. hoth
  4. mob
  5. humanoid
  6. white_maw_pirates
  7. white_maw_champion
Portrait

White Maw Champion

Level 37-38 | Elite | Scrapper


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (9)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Field

FQN: abl.​npc.​ability.​buff.​armor_field

Armor Field
3m 0sinstantany30100%

Kick

Deliver a low blow to the target that deals kinetic damage.

FQN: abl.​npc.​ability.​unarmed.​dirty_kick_nostun

Kick
12sinstant4 m0100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Flurry of Bolts

A flurry of bolts shot from your blaster.

FQN: abl.​npc.​ability.​pistol.​flurry_of_bolts

Flurry of Bolts
4.5sinstant30 m0100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Take Cover

Roll into the selected cover point. Taking cover increases your ranged defense and, so long as you remain down, most ranged attackers strike your cover instead.

FQN: abl.​state.​take_cover

Take Cover
1sinstantany075%

Interaction

Loot information

Loot package: 12201804461417362226

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_caucasian_a03
  • Material: head_zabrakimp_bmf_caucasian_a03c01
  • Eye material: eye_zabrakimp_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_zabrakimp_bmf_non_a09
  • + hair_zabrakimp_bmf_non_a09_side
  • Material: hair_zabrak_non_a09_v01_m
  • Skin slot 1: horn_zabrakimp_non_a01_v01
  • Skin color is hued into slot: 1
complexioncomp_zabrak_non_eyebrow01_m
    facepainttattoo_zabrak_non_evil04_u
      Body details
      SlotDetails
      chestchest_baggy_bmf_archetype
      • + chest_baggy_bmf_heavy_ge_a18_shld
      • + chest_baggy_bmf_heavy_ge_a18_chest
      • + chest_baggy_bmf_heavy_ge_a18_back
      • Material: chest_baggy_heavy_ge_a18mercenary05_m
      bracerbracer_short_bmf_archetype
      • Material: bracer_short_heavy_ge_a18mercenary05_u_v02
      handhand_gauntlet_bmf_archetype
      • + hand_gauntlet_bmf_heavy_ge_a18_forearm
      • Material: hand_gauntlet_heavy_ge_a18mercenary05_u
      waistwaist_belt_bmf_archetype
      • + waist_belt_bmf_heavy_ge_a18_front
      • + waist_belt_bmf_heavy_ge_a18_back
      • Material: waist_belt_heavy_ge_a18mercenary05_u
      legleg_pant_bmf_archetype
      • Material: leg_pant_heavy_ge_a18mercenary05_m_v02
      bootboot_tall_bmf_archetype
      • + boot_tall_bmf_heavy_ge_a18_shin
      • Material: boot_tall_heavy_ge_a18mercenary05_u
      All NPCs with this appearance (3)