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  7. white_maw_master_saboteur
Portrait

White Maw Master Saboteur

Level 37-38 | Elite | Harbinger


Attributes

Abilities (10)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Armor Piercing Cell

Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time.

FQN: abl.​npc.​ability.​rifle.​armor_piercing_cell

Armor Piercing Cell
60s1.5s castany50100%

Concussion Charge

FQN: abl.​npc.​ability.​tech.​concussion_charge

Concussion Charge
20sinstant4 m25100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.

FQN: abl.​npc.​ability.​rifle.​full_auto

Full Auto
18s4s channel30 m20100%

Charged Rounds

Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage.

FQN: abl.​npc.​ability.​cannon.​charged_bolts

Charged Rounds
6s1.5s cast30 m5100%

Hammer Shot

Fires a series of hammering shots that deal low damage to the target. Requires rifle or cannon.

FQN: abl.​npc.​ability.​rifle.​hammer_shot

Hammer Shot
4.5sinstant30 m1100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 5914657649499330137

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a03
  • Material: head_human_bms_caucasian_a03c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hair
(one of 5)
hair_human_bms_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bms_non_a08_mohawk
  • Material: hair_human_non_a08_v01_m
hair_human_bms_non_a15_main
  • Material: hair_human_non_a15_m_v01
hair_human_bms_non_a13
  • Material: hair_human_non_a13_v01_m
hair_human_bms_non_a14_main
  • Material: hair_human_non_a14_v01_m
facehair[no archetype]
  • + facehair_human_bms_caucasian_a03_chops
  • + facehair_human_bms_caucasian_a03_goatee
  • + facehair_human_bms_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h35_p
    haircolor
    (one of 3)
     haircolor_human_non_h06_p
       haircolor_human_non_h10_p
         haircolor_human_non_h14_p
          eyecolor
           eyecolor_human_non_h05_s
            complexioncomp_human_non_c25_m
              facepainttattoo_human_non_bh04_u
                agescar_human_non_c04_u
                  Body details
                  SlotDetails
                  chestchest_baggy_bms_archetype
                  • + chest_baggy_bms_med_ge_a19_back
                  • + chest_baggy_bms_med_ge_a19_collar
                  • + chest_baggy_bms_med_ge_a19_shld
                  • Material: chest_baggy_med_ge_a19mercenary01_m
                  bracerbracer_short_bms_archetype
                  • Material: bracer_short_med_ge_a19mercenary01_u_v01
                  handhand_glove_bms_archetype
                  • + hand_glove_bms_med_ge_a19_forearm
                  • Material: hand_glove_med_ge_a19mercenary01_u
                  waistwaist_belt_bms_archetype
                  • + waist_belt_bms_med_ge_a19_front
                  • + waist_belt_bms_med_ge_a19_back
                  • Material: waist_belt_med_ge_a19mercenary01_u
                  legleg_pant_bms_archetype
                  • Material: leg_pant_med_ge_a19mercenary01_m_v01
                  bootboot_tall_bms_archetype
                  • + boot_tall_bms_med_ge_a19_shin
                  • Material: boot_tall_med_ge_a19mercenary01_u