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Portrait

White Maw Mechanic

Level 37-38 | Weak | Slicer


Attributes

Abilities (11)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Sleep Dart

Puts the target to sleep for 8 seconds. Damage will break the effect prematurely. NOTE - Balanced for Caster NPCs. This version will target a random companion character.

FQN: abl.​npc.​ability.​tech.​sleep_dart_cc

Sleep Dart
60sinstant30 m80100%

Tactical Accelerant

Increases the damage the target takes from fire abilities.

FQN: abl.​npc.​ability.​tech.​tactical_accelerant

Tactical Accelerant
30s3s cast30 m70100%

Toxic Dart

Fires a toxic dart at the target causing damage over 12 seconds. This is a weak DoT on a short cooldown.

FQN: abl.​npc.​ability.​tech.​toxic_dart

Toxic Dart
18sinstant30 m60100%

Cauterize

Strikes the target for <<1>> damage and deals an additional <<2>> elemental damage over <<3[%d seconds/%d second/%d seconds]>>.

FQN: abl.​npc.​ability.​saber.​cauterize

Cauterize
13sinstant4 m50100%

Shiv

Stab the target with your energy blade for moderate damage.

FQN: abl.​npc.​ability.​tech.​shiv

Shiv
9sinstant4 m40100%

Vicious Slash

Vicious weapon strike that deals high damage to a single target.

FQN: abl.​npc.​ability.​saber.​vicious_slash

Vicious Slash
6sinstant4 m30100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Metadata

Appearance

3D model
Facial details
SlotDetails
head
(one of 3)
head_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc03
  • Material: head_human_bmn_caucasian_npc03
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
head_human_bmn_caucasian_npc06
  • Material: head_human_bmn_caucasian_npc06
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_gemask01_bmn_archetype
  • Material: face_gemask01_heavy_ge_a18mercenary01_u
hair
(one of 5)
hair_human_bmn_non_a01
  • Material: hair_human_non_a01_v01_m
hair_human_bmn_non_a17_main
  • Material: hair_human_non_a17_m_v01
hair_human_bmn_non_a09
  • Material: hair_human_non_a09_v01_m
hair_human_bmn_non_a07
  • Material: hair_human_non_a07_v01_m
hair_human_bmn_non_a12
  • + hair_human_bmn_non_a12_back
  • Material: hair_human_non_a12_v01_m
skincolor
(one of 4)
 skincolor_human_non_h26_p
     skincolor_human_non_h35_p
       skincolor_human_non_h29_p
         skincolor_human_non_h32_p
          haircolor
          (one of 5)
           haircolor_human_non_h12_p
             haircolor_human_non_h10_p
               haircolor_human_non_h15_p
                 haircolor_human_non_h07_p
                   haircolor_human_non_h02_p
                    eyecolor
                     eyecolor_human_non_h02_s
                      complexion
                      (one of 4)
                      comp_human_non_c25_m
                        comp_human_non_c21_m
                          comp_human_non_c01_m
                            comp_human_non_c05_m
                              Body details
                              SlotDetails
                              chestchest_baggy_bmn_archetype
                              • + chest_baggy_bmn_med_ge_a19_back
                              • + chest_baggy_bmn_med_ge_a19_collar
                              • + chest_baggy_bmn_med_ge_a19_shld
                              • Material: chest_baggy_med_ge_a19mercenary03_m
                              bracerbracer_short_bmn_archetype
                              • Material: bracer_short_med_ge_a19mercenary03_u_v01
                              handhand_glove_bmn_archetype
                              • + hand_glove_bmn_med_ge_a19_forearm
                              • Material: hand_glove_med_ge_a19mercenary03_u
                              waistwaist_belt_bmn_archetype
                              • + waist_belt_bmn_med_ge_a19_front
                              • + waist_belt_bmn_med_ge_a19_back
                              • Material: waist_belt_med_ge_a19mercenary03_u
                              legleg_pant_bmn_archetype
                              • Material: leg_pant_med_ge_a19mercenary03_m_v01
                              bootboot_tall_bmn_archetype
                              • + boot_tall_bmn_med_ge_a19_shin
                              • Material: boot_tall_med_ge_a19mercenary03_u
                              All NPCs with this appearance (8)