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Portrait

Zakuul Soldier

Level 69-70 | Standard | Ranged


Attributes

Passives (6)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​short_range.​humanoid_10m

Ranged Attack
1.5sinstant10 m10100%

Full Auto

Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. This ability is identical to the normal Full Auto, but with a different appearance.

FQN: abl.​npc.​ability.​skytrooper.​gunner.​full_auto

Full Auto
20s4s channel20 m10100%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​npc.​short_range.​humanoid_12m

Ranged Attack
1.5sinstant12 m10100%

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flurry.​npc.​melee

Melee Attack
noneinstant4 m0100%

Unarmed Attack

A single unarmed swing for an NPC

FQN: abl.​flurry.​npc.​unarmed

Unarmed Attack
noneinstant4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Headshot

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Headshot
15sinstant30 m04%

Ranged Attack

A series of ranged shots for an NPC

FQN: abl.​flurry.​npc.​ranged

Ranged Attack
noneinstant30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadata

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_african_a01
  • Material: head_human_bmn_african_a01_c01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_sphelmet01_bmn_archetype
  • Material: face_sphelmet01_heavy_ge_mtx91c02_u
hair[no archetype]
  • Material: hair_human_non_blank_u
skincolor
 skincolor_human_african_h01_p
    haircolor
     haircolor_human_non_h09_p
      eyecolor
       eyecolor_human_non_h05_s
        Body details
        SlotDetails
        chestchest_tight_bmn_archetype
        • + chest_tight_bmn_heavy_ge_mtx91_shld
        • + chest_tight_bmn_heavy_ge_mtx91_chest
        • Material: chest_tight_heavy_ge_mtx91c02_u
        bracerbracer_short_bmn_archetype
        • Material: bracer_short_heavy_ge_mtx91c02_u
        handhand_glove_bmn_archetype
        • + hand_glove_bmn_heavy_ge_mtx91_wrist
        • Material: hand_glove_heavy_ge_mtx91c02_u
        waistwaist_belt_bmn_archetype
        • + waist_belt_bmn_heavy_ge_mtx91_front
        • + waist_belt_bmn_heavy_ge_mtx91_back
        • Material: waist_belt_heavy_ge_mtx91c02_u
        legleg_pant_bmn_archetype
        • Material: leg_pant_heavy_ge_mtx91c02_u
        bootboot_tall_bmn_archetype
        • + boot_tall_bmn_heavy_ge_mtx91_shin
        • Material: boot_tall_heavy_ge_mtx91c02_u
        All NPCs with this appearance (4)