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The Mind Trap

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CHAPTER 2: THE MIND TRAP ?

In an attempt to infiltrate the Republic Strategic Information Service and learn the plans of spymaster ARDUN KOTHE, Agent <name>, code-named Cipher Nine, has fallen victim to an insidious form of mind control. ?

Able to watch and manipulate but incapable of directly opposing the SIS, Cipher Nine has suffered from hallucinations--or visions--of his old adversary, Watcher X. ?

With Watcher X's help, Cipher Nine must determine the nature of the SIS mind control and how to reverse it.... ?

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