The Mind Trap
Metadata
Added with: | Patch 1.0.0 |
Global ID: | 16141041395767356391 |
Short id: | 574434695970816 |
Index: | 2758 |
FQN: | qst. |
Star Wars name: | The Mind Trap |
Other languages: | Die Gedankenfalle Le piège de l'esprit |
Other sites: | TORCommunity |
Story blurb in loading screen
CHAPTER 2: THE MIND TRAP ?
In an attempt to infiltrate the Republic Strategic Information Service and learn the plans of spymaster ARDUN KOTHE, Agent <name>, code-named Cipher Nine, has fallen victim to an insidious form of mind control. ?
Able to watch and manipulate but incapable of directly opposing the SIS, Cipher Nine has suffered from hallucinations--or visions--of his old adversary, Watcher X. ?
With Watcher X's help, Cipher Nine must determine the nature of the SIS mind control and how to reverse it.... ?
Details
- 1
- 1
- 1: 0
- 2
- 1: Use Your Ship to Travel to Dromund Kaas
- 3
- 1: Go to Imperial Intelligence Headquarters
- 4
- 1: Speak to Watcher Three
- 5
- 1: Open the Door to the Intelligence Archives
- 6
- 1: Sabotage the Power Generators
- 7
- 1: Slice the First Archive Terminal
- 8
- 1: Slice the Second Archive Terminal
- 9
- 1: Slice the Third Archive Terminal
- 10
- 1: Exit the Intelligence Archives
- 11
- 1: Speak to Watcher Three
- 12
- 1: Travel to Quesh
- 13
- 1: Use Your Ship's Holoterminal
- 14
- 1: Speak to Administrator Kroius
- 1
- 3
- 1
- 1: 0
- 2
- 1: Destroy the Chemical Droids
- 3
- 1: Loot Samples of Dimalium-6
- 4
- 1: Combine the Chemicals
- 1
- 2
- 1
- 1: 0
- 2
- 1: Loot Samples of Dimalium-6
- 3
- 1: Combine the Chemicals
- 1
- 4
- 1
- 1: Combine the Chemicals
- 2
- 1: Use Your Ship's Holoterminal
- 1