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Abilities (2)

NameCooldownAdded with

Magnetic Stabilizers

FQN: abl.​world_design.​utility.​immunity.​immunity_droid

Magnetic Stabilizers
passive1.1.0

[stabilizers]

Reduces the pushback suffered while activating Power Shot, Concussion Missile, Tracer Missile and Unload by <<1[%d/%d/%d]>>%.

FQN: abl.​bounty_hunter.​skill.​arsenal.​stabilizers

[stabilizers]
passive1.1.0

Items (4)

NameBindingLevelAdded with

Bag of 200 FP-1 Stabilizers

Contains 200 FP-1 Stabilizers. Currency will be added when opened.

FQN: itm.​loot.​lockbox.​lots.​currency.​commendation_for_stabilizers

Bag of 200 FP-1 Stabilizers
BtL807.2.0

Bag of FP-1 Stabilizers

Contains 5 FP-1 Stabilizers. Contents will be lost if already at currency limits.

FQN: itm.​loot.​lockbox.​lots.​currency.​stabilizer_chest

Bag of FP-1 Stabilizers
BoP807.0.2

Crate of 100 FP-1 Stabilizers

Contains 100 FP-1 Stabilizers. Contents will be lost if already at currency limits.

FQN: itm.​loot.​lockbox.​lots.​currency.​stabilizer_chest_large

Crate of 100 FP-1 Stabilizers
BoP807.4.0

Gyroscopic Stabilizers

Advances in frame stablization during heavy fire excercises. Arsenal Mercenary / Gunnery Commando Tactical

FQN: itm.​tactical.​sow.​mercenary.​arsenal.​unstable_fusion

Gyroscopic Stabilizers
BtL757.1.0

Clickable objects (1)

NameAdded with

FQN: plc.​event.​pirate_onslaught.​imperial.​daily_quests.​plant_explosives.​env_controls

Chemical Stabilizers
5.10.3

Talents (1)

NameTypeAdded with

Trauma Stabilizers

While Reactive Shield is active, you generate a stack of Trauma Stabilizers each time you receive direct damage. Stacks up to 10 times. When Reactive Shield expires, each stack of Trauma Stabilizers instantly heals you for 4% of your maximum health.

FQN: tal.​trooper.​skill.​utility.​trauma_stabilizers

Trauma Stabilizers
trooper7.2.0