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115 results found.
Awakening From Stasis
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa.difficulty_1.channel_stasis
Companion Lightning Stasis
FQN: abl.npc.ability.custom.boss.chane_and_desora.companion_lightning_stasis
Companion Stasis
Paralyzes the target for 10 seconds. Reviewed and approved by Emmanuel Lusinchi on June 16 2010
FQN: abl.quest.location.tatooine.class.smuggler.the_lightspring.companion_stasis
Takes the player's companion out of the fight. Reviewed and approved by Emmanuel Lusinchi on June 16 2010 and again by William Wallace on 2/3/2011.
FQN: abl.quest.location.tatooine.class.sith_warrior.companion_stasis
Takes the player's companion out of the fight. Removes itself if the stunned party exits combat.
FQN: abl.quest.companion.states.companion_stasis
Companion Stasis Dispel
Used to dispel the effect once the fight is over. Reviewed and approved by Emmanuel Lusinchi on June 16 2010
FQN: abl.quest.location.tatooine.class.sith_warrior.companion_stasis_dispel
FQN: abl.quest.location.tatooine.class.smuggler.the_lightspring.companion_stasis_dispel
CryoStasis
FQN: abl.qtr.1x2.combat.location.voss.superboss.gormak.gtaoe_cryo
Digital Stasis
FQN: abl.npc.ability.gree.droid.bmf_droid.digital_stasis
FQN: abl.npc.ability.gree.droid.battle_droid.digital_stasis
Dread Stasis
FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowerment_scripted_stasis
Electro-Stasis
Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.
FQN: abl.exp.seasons.02.ep_01.followers.torian.single_target_mez
Mako binds the target in a stasis field for up to 8 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.
FQN: abl.companion.unique.bounty_hunter.mako.electrostasis
FQN: abl.companion.unique.mtx.dread_guard.healer.single_target_mez
FQN: abl.companion.weapon_set.assault_cannon.healer.single_target_mez
FQN: abl.companion.weapon_set.probe_droid.healer.single_target_mez
FQN: abl.companion.weapon_set.iokath_droid.healer.single_target_mez
FQN: abl.companion.weapon_set.blaster.healer.single_target_mez
FQN: abl.companion.unique.mtx.iso_5.healer.single_target_mez
FQN: abl.companion.unique.hk51.healer.single_target_mez
FQN: abl.companion.weapon_set.techblade.healer.single_target_mez
Binds the target in a stasis field for up to 8 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.
FQN: abl.companion.unique.protocol.electrostasis
FQN: abl.companion.weapon_set.droid.healer.single_target_mez
FQN: abl.companion.weapon_set.dual_blaster.healer.single_target_mez
FQN: abl.companion.unique.mtx.colicoid.healer.single_target_mez
FQN: abl.companion.unique.mtx.iokath_assault.healer.single_target_mez
FQN: abl.companion.unique.mtx.assassin_droid.healer.single_target_mez
FQN: abl.companion.weapon_set.techstaff.healer.single_target_mez
FQN: abl.companion.weapon_set.sniper_rifle.healer.single_target_mez
FQN: abl.companion.unique.mtx.war_droid.healer.single_target_mez
FQN: abl.companion.unique.kotfe.zoom.healer.single_target_mez
FQN: abl.companion.unique.mtx.iokath_tank.healer.single_target_mez
Floating Stasis
FQN: abl.quest.generic.npc_states.flavor.special.floating_stasis
Force Stasis
Subdues the target, stunning it for <<2>> seconds. Deals <<1>> kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.
FQN: abl.jedi_knight.force_stasis
FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.boarding_party.jk_force_statsis
Mass Stasis
Lifts the targets helplessly into the air, preventing all action.
FQN: abl.npc.ability.custom.boss.master_syo_bakarn.mass_stasis
Master Stasis
An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.
FQN: abl.exp.dark_v_light.caster.stun.stasis_aoe
FQN: abl.qtr.flashpoint.korriban.republic.boss.bonus.force_stasis_aoe
FQN: abl.npc.ability.force.force_stasis_instant
Stasis
FQN: abl.npc.ability.custom.boss.flashpoint.ira.revan.hard.stasis_field
Increases armor by <<1>>% and allows Spinning Kick to be used while out of stealth mode.
FQN: abl.jedi_consular.skill.combat.stasis
FQN: abl.npc.ability.custom.boss.flashpoint.ira.revan.stasis_field
Stasis Beam
Fires a continuous stream of force that deals damage every second for up to 3 seconds and snares the target in force stasis.
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.trash.difficulty_1.rakata_hunter.stasis_beam
Stasis Cell Empowerment
FQN: abl.exp.01.open_worlds.class.jedi_knight.the_price_of_eternity.stasis_cell_idle
Stasis Field
FQN: abl.flashpoint.nathema.boss.boss1.voreclaw_add_passive
FQN: abl.operation.iokath.boss.scyva.adds.stasis_swarm_droid.passive
Stasis Mastery
Force Stasis no longer needs to be channeled, applying its full effect over 3 seconds.
FQN: abl.jedi_knight.skill.defense.stasis_mastery
Dealing damage with Guardian Slash reduces the cooldown of Force Stasis by 2 seconds for every enemy hit. In addition, Guardian Slash generates 1 Focus.
FQN: abl.jedi_knight.skill.defense.mods.tier3.reinforced_hilt
Stasis Prison
This entity is trapped in a stasis prison.
FQN: abl.npc.ability.custom.flashpoint.eternity_vault.soa_adds.passive_stasis
[apply_stasis_field_immobilize]
FQN: abl.operation.iokath.boss.scyva.adds.utility.apply_stasis_field_immobilize
[buff_stasis_creature]
FQN: abl.exp.01.bothawui.class.jedi_consular.long_left_behind.buff_stasis_creature
[stasis_cell_dispel]
FQN: abl.exp.01.open_worlds.class.jedi_knight.the_price_of_eternity.stasis_cell_dispel
Rakata Stasis Chamber
FQN: itm.stronghold.technological.machines.rakata.rakata_statis_chamber
Rakata Stasis Technology
Samples of Rakata stasis technology from Belsavis that TA-350 can analyze.
FQN: itm.location.belsavis.world.imperial.breakthrough.rakata_stasis_technology
Star Fortress Stasis Bunk
FQN: itm.flashpoint.star_fortress.decorations.sf_decoration_10
Primeval Stasis Guardian
CXP: 16
FQN: npc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.tomb_warden_droid
Primeval Stasis Sentinel
CXP: 40
FQN: npc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.primeval_stasis_sentinel
Stasis Swarm Droid
FQN: npc.operation.iokath.enemy.difficulty_1.boss.scyva.stasis_swarm_droid
FQN: plc.location.belsavis.bonus.imperial.area.the_scar.stasis_chamber
FQN: plc.location.belsavis.bonus.republic.area.prison_scars.stasis_chamber
FQN: plc.location.belsavis.bonus.solo.parole_deactivated.stasis_pods
FQN: plc.location.hutta.world.return_of_the_warrior.console
FQN: plc.location.hutta.world.return_of_the_warrior.carbonite_console
FQN: plc.location.flashpoint.shared.crimson_vengeance.red_sith_tank
FQN: plc.qtr.1x4.daily.belsavis.republic.wake_the_lightning.primary_stasis_chamber
FQN: plc.location.belsavis.world.imperial.breakthrough.rakata_stasis_generator_3
FQN: plc.location.belsavis.world.imperial.breakthrough.rakata_stasis_generator
FQN: plc.location.belsavis.world.imperial.breakthrough.rakata_stasis_generator_2
FQN: plc.exp.01.open_worlds.class.jedi_knight.the_price_of_eternity.stasis_cell
FQN: plc.location.belsavis.world.imperial.once_and_future.stasis_cell_controls
FQN: plc.location.korriban.class.sith_sorcerer.a_map_for_the_future.dashade_prison
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_3rd_vault_cine01
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.hallowvoice_stasis_chamber
FQN: plc.location.belsavis.world.imperial.once_and_future.stasis_chamber
FQN: plc.exp.01.bothawui.class.jedi_consular.long_left_behind.custodian_beast_pod_02
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_3rd_vault
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.red_walker_stasis_chamber
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_cine04
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.stasis_chamber_big_2
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_cine01
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.sharpest_eye_stasis_chamber
FQN: plc.exp.01.bothawui.class.jedi_consular.long_left_behind.custodian_beast_pod_03
FQN: plc.location.belsavis.world.republic.containment.failsafe_stasis_chamber
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.stasis_chamber_1
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.stasis_chamber_2
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_cine02
FQN: plc.flashpoint.rakata_prime.object.stasis_chamber_door
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_3rd_vault_cine02
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.stasis_chamber_big_1
FQN: plc.location.flashpoint.shared.ilum.event.station_throne.stasis_chamber
FQN: plc.qtr.1x4.daily.belsavis.republic.wake_the_lightning.stasis_chamber_new
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.stasis_chamber_3
FQN: plc.exp.01.bothawui.class.jedi_consular.long_left_behind.custodian_beast_pod_01
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_4th_vault
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.stasis_chamber_cine03
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.master_key_computer
FQN: plc.location.flashpoint.shared.ilum.event.station_throne.stasis_chamber_control_1
FQN: plc.location.flashpoint.shared.ilum.event.station_throne.stasis_chamber_control_2
FQN: plc.location.flashpoint.shared.ilum.event.station_throne.stasis_chamber_control_3
FQN: plc.location.flashpoint.raid.eternity_vault.object.disciple_release_console
FQN: plc.location.tatooine.world.imperial.czerka_mystery.masters_of_the_desert_machines.stasis_crate
FQN: plc.qtr.1x4.daily.belsavis.imperial.the_aurora_cannon.buff_forcefield
FQN: plc.location.belsavis.world.republic.the_stasis_generator.stasis_generator
FQN: plc.location.belsavis.world.imperial.the_dread_masters.tank
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.third_chamber_vault_door
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.dyn_hallow_chamber_vault_door
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.second_chamber_vault_door
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.first_chamber_vault_door
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.dyn_generic_stasis_chamber
FQN: plc.location.belsavis.class.jedi_wizard.the_voice_from_the_tomb.hidden_blade_stasis_chamber
FQN: plc.alliance.yavin.dashade.stasis_beam
Force Stasis deals 100% more damage, generates 100% more threat, and activates instantly.
FQN: tal.jedi_knight.skill.defense.stasis_mastery