Search

Search

or Tree view

26,916 results found.

Abilities (3,595)

NameCooldownAdded with

"Vigilant" System Datafiles

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​czerka.​czerka_trophy_large

"Vigilant" System Datafiles
none2.3.0

2C-TA Commander

Summons a small Battle Droid which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​battledroid.​battledroid_a01v09

2C-TA Commander
none2.0.0

72-X Military Speeder Bike

Activates the 72-X Military Speeder Bike, increasing movement speed by 100%. Not rated for use in combat. <<1>>

FQN: abl.​player.​mount.​military_speeder_bike

72-X Military Speeder Bike
none1.1.0

Absorbing Photovoltaic Energy

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​ring_03.​buff_channel_recharge_shield_ring03

Absorbing Photovoltaic Energy
none4.0.0

Absorbing Photovoltaic Energy

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​ring_04.​buff_channel_recharge_shield_ring04

Absorbing Photovoltaic Energy
none4.0.0

acklay_droid_ranged_huttaminingdroid

(Standard attack for the Hutta Mining Droid version of the Acklay Droids (WITH NO GUN BARREL) (Derived from Battle Droid flurry)

FQN: abl.​flurry.​droid.​acklay_droid.​acklay_droid_ranged_huttaminingdroid

acklay_droid_ranged_huttaminingdroid
1.5s1.1.0

Acquire Target

FQN: abl.​npc.​ability.​custom.​sniper_boss.​acquire_target

Acquire Target
12s1.1.0

Acquire Target

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_01.​acquire_target

Acquire Target
12s4.0.0

Acquiring Target

FQN: abl.​npc.​ability.​droid.​battle_droid.​revan_arc.​hxi54_juggernaut.​hard.​electric_discharge_target

Acquiring Target
9s1.1.0

Acquiring Target

FQN: abl.​npc.​ability.​droid.​battle_droid.​revan_arc.​hxi54_juggernaut.​electric_discharge_target

Acquiring Target
9s1.1.0

Acquiring Target...

FQN: abl.​placeables.​location.​flashpoint.​ilum.​turret_acquiring_target

Acquiring Target...
none1.1.0

Acquiring Target...

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​battledroid.​charge_laser_setup

Acquiring Target...
15s2.7.0

Acquiring Targets

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​enc_1.​sniper.​snipe_phase_aquire_targets

Acquiring Targets
9s5.0.0

Activating Electrostatic Mines

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​station_droid_activate_mines

Activating Electrostatic Mines
none2.0.0

Activating Kolto Tank

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​lorrick.​difficulty_1.​human.​kolto_tank_activate

Activating Kolto Tank
20s1.2.0

Add Perfect Ice Crystals

Toss some perfect ice crystals from Hoth into the cookpot!

FQN: abl.​event.​feast_of_prosperity.​cooking_quest.​ingredients.​group4.​throw_ice

Add Perfect Ice Crystals
1.5s6.1.4

Adegan Crystal Powered Shot

FQN: abl.​flashpoint.​copero.​boss_3.​force_powered_snipe

Adegan Crystal Powered Shot
10s6.0.0

Advanced Anodyne Attack Adrenal

Increases Power by 750 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk_artifact

Advanced Anodyne Attack Adrenal
3m 0s3.0.0

Advanced Anodyne Attack Adrenal

Increases Power by 750 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade08

Advanced Anodyne Attack Adrenal
3m 0s4.0.0

Advanced Attack Adrenal

Increases Power by 375 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier06

Advanced Attack Adrenal
3m 0s1.1.0

Advanced Attack Adrenal

Increases Power by 450 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade05

Advanced Attack Adrenal
3m 0s4.0.0

Advanced Experimental Command Stim

Increases Presence by 110 for 480 minutes. Only one stimpack can be active at a time. This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​presence.​artifact.​grade04

Advanced Experimental Command Stim
none4.0.0

Advanced Experimental Med Unit

Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 32.

FQN: abl.​itm.​potion.​biochem.​medpac.​companion.​artifact.​grade04

Advanced Experimental Med Unit
1m 30s4.0.0

Advanced Experimental Medpac

Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 32.

FQN: abl.​itm.​potion.​biochem.​medpac.​player.​artifact.​grade04

Advanced Experimental Medpac
1m 30s4.0.0

Advanced Experimental Shield Adrenal

Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40.

FQN: abl.​itm.​potion.​adrenal.​tank.​artifact.​grade4

Advanced Experimental Shield Adrenal
3m 0s4.0.0

Advanced Experimental Shield Adrenal

Absorbs 30% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40.

FQN: abl.​itm.​potion.​biochem.​adrenal.​tank.​artifact.​grade04

Advanced Experimental Shield Adrenal
3m 0s5.0.0

Advanced Experimental Versatile Stim

Increases Mastery by 84 and Power by 34 for 480 minutes. Only one stimpack can be active at a time.This effect persists through defeat.

FQN: abl.​itm.​potion.​biochem.​stimpack.​mastery.​artifact.​grade04

Advanced Experimental Versatile Stim
none4.0.0

Advanced Infantry Tactics

Increases the range of Ion Pulse, Tactical Surge, Flak Shell, Artillery Blitz, Cell Burst, and High Impace Bolt to 15 meters. In addition, Gut ticks decrease the cooldown of Balmorran Advanced Weaponry by 1 second. This effect can occur once every 10 seconds.

FQN: abl.​trooper.​skill.​tactics.​mods.​passive.​republic_ranger

Advanced Infantry Tactics
passive7.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 790 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​prototype.​grade09

Advanced Polybiotic Attack Adrenal
3m 0s5.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 1005 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade11

Advanced Polybiotic Attack Adrenal
3m 0s6.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 825 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade09

Advanced Polybiotic Attack Adrenal
3m 0s5.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 835 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​prototype.​grade10

Advanced Polybiotic Attack Adrenal
3m 0s5.0.0

Advanced Polybiotic Attack Adrenal

Increases Power by 870 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade10

Advanced Polybiotic Attack Adrenal
3m 0s5.0.0

Advanced Targeting

FQN: abl.​npc.​ability.​droid.​probe_droid.​advanced_targeting

Advanced Targeting
16s2.0.0

Advanced Targeting

Increases ranged and tech accuracy by <<1>>%. In addition, Unload and Rail Shot ignore <<2>>% of the target's armor.

FQN: abl.​bounty_hunter.​skill.​firebug.​advanced_targeting

Advanced Targeting
passive1.1.0

Advanced Targeting

FQN: abl.​exp.​seasons.​02.​ep_04.​mini_technolith_follower.​advanced_targeting

Advanced Targeting
12s5.0.0

Advanced Targeting

Unload, Blazing Bolts, Rail Shot, and Mag Shot ignore 30% of the target's armor. In addition, the critical chance of Rapid Scan and Emergency Scan are increased by 5%, and critical results with damage and healing abilities increase critical damage and healing by 10% for <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​bounty_hunter.​advanced_targeting

Advanced Targeting
passive3.0.0

Advanced V-9 Rakata Freeze Bomb

Freezes up to 4 targets within 6 meters of the selected area, dealing <<1>> energy damage and preventing movement for <<2>> seconds. Damage dealt after 2 seconds ends the effect prematurely. (Cooldown: 180s). Damage dealt scales by level up to level 65.

FQN: abl.​itm.​potion.​grenade.​ice.​artifact.​grade9

Advanced V-9 Rakata Freeze Bomb
3m 0s5.0.0

Agitator Activate

Activates the Sonic Agitator.

FQN: abl.​quest.​location.​hoth.​world.​i_came_i_froze_i.​agitator_activate

Agitator Activate
none1.1.0

Agreeing to Carrick Station Terms

Grants access to the Carrick Station Penthouse.

FQN: abl.​mtx.​unlock.​stronghold.​learn_rep_fleet_unlock

Agreeing to Carrick Station Terms
none6.3.0

Allow Missile Attack

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_4.​allow_missile_attack

Allow Missile Attack
40s1.1.0

Allow Missile Attack

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_2.​allow_missile_attack

Allow Missile Attack
40s1.1.0

Allow Missile Attack

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_3.​allow_missile_attack

Allow Missile Attack
40s1.1.0

Allow Missile Attack

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​silentior.​difficulty_1.​allow_missile_attack

Allow Missile Attack
40s1.1.0

Alpha Taunt

Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​unique.​mtx.​exoboar.​tank.​single_target_taunt

Alpha Taunt
12s5.0.0

Alpha Taunt

Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​unique.​mtx.​akk_dog.​tank.​single_target_taunt

Alpha Taunt
12s4.0.0

Alpha Taunt

Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​unique.​mtx.​bogstalker.​tank.​single_target_taunt

Alpha Taunt
12s5.0.0

Ambassador's Meditation Hoverchair

Activates the Ambassador's Meditation Hoverchair, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​premium.​meditation_platform_b

Ambassador's Meditation Hoverchair
none1.4.0

Analyzing Post-Mortem Data...

FQN: abl.​placeables.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_2.​query_terminal

Analyzing Post-Mortem Data...
none7.2.0

Analyzing Scan Data...

FQN: abl.​placeables.​daily_area.​ruhnuk.​world.​shared.​daily_missions.​daily_mbn_scans.​analyze_scans

Analyzing Scan Data...
none7.2.0

Ancient Star Map

Activate and view an Ancient Star Map. You regenerate health and your class' energy pool while watching.

FQN: abl.​mtx.​toy.​ancient_map

Ancient Star Map
none7.4.0

Anodyne Attack Adrenal

Increases Power by 685 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​lilvl_081.​biochem_atk

Anodyne Attack Adrenal
3m 0s3.0.0

Antagonizing Assault

Increases the damage, critical hit chance, and threat of Warding Strike by 20%.

FQN: abl.​jedi_knight.​skill.​defense.​mods.​tier2.​antagnoizing_assault

Antagonizing Assault
passive7.0.0

Antagonizing Debris

Increases the damage, critical hit chance, and threat generated by Cascading Debris by 10%.

FQN: abl.​jedi_consular.​skill.​combat.​mods.​tier2.​antagonizing_debris

Antagonizing Debris
passive7.0.0

Antagonizing Volts

Increases the damage, critical hit chance, and threat generated by Depredating Volts by 10%.

FQN: abl.​sith_inquisitor.​skill.​darkness.​mods.​tier2.​antagonizing_volts

Antagonizing Volts
passive7.0.0

Anti-tank Shock

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​difficulty_3.​anti_tank_shock

Anti-tank Shock
3s1.1.0

Anti-tank Shock

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​difficulty_2.​anti_tank_shock

Anti-tank Shock
3s1.1.0

Anti-tank Shock

FQN: abl.​exp.​01.​makeb.​environment.​prototype.​shock_droid_stun

Anti-tank Shock
3s2.0.0

Anti-tank Shock

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​difficulty_4.​anti_tank_shock

Anti-tank Shock
3s1.1.0

Anti-tank Shock

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​difficulty_1.​anti_tank_shock

Anti-tank Shock
3s1.1.0

Aoe Tag All Base

AOE- Tags (Gives quest credit) for all mobs with the specified buff inside the AOE sphere. This only gives quest credit to the instigator's group for each mob tagged.This can be further modified within the hydra script.

FQN: abl.​quest.​generic.​aoe_tag_all.​aoe_tag_all_base

Aoe Tag All Base
5s1.1.0

Aoe Tag Nearest Base

AOE- Tags (Gives quest credit) for all mobs with the specified buff inside the AOE sphere. This only gives quest credit to the instigator's group for each mob tagged.This can be further modified within the hydra script.

FQN: abl.​quest.​generic.​aoe_tag_nearest.​aoe_tag_nearest_base

Aoe Tag Nearest Base
5s1.1.0

Aquiring New Target

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_1.​adds.​turret.​retarget

Aquiring New Target
20s6.0.0

Aquiring Targets

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​replicator.​wave_2_get_targets

Aquiring Targets
12s1.1.0

Aquiring Targets

FQN: abl.​npc.​ability.​custom.​boss.​kilran.​snipe_phase_aquire_targets

Aquiring Targets
9s1.1.0

Aquiring Targets

FQN: abl.​npc.​ability.​custom.​boss.​sgt_boran.​sniper_aquire_targets

Aquiring Targets
4.6s1.1.0

Aquiring Targets...

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​target_mark

Aquiring Targets...
30s1.1.0

Arctic Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​arctic

Arctic Thranta
none3.0.0

Area Taunt 25m

FQN: abl.​world_design.​utility.​threat.​area_taunt_25m

Area Taunt 25m
none1.1.0

Area Taunt 25m

FQN: abl.​exp.​seasons.​02.​ep_05.​purifier_drone.​area_taunt_25m

Area Taunt 25m
none5.0.0

Area Taunt 25m

FQN: abl.​world_design.​utility.​threat.​self_area_taunt_25m

Area Taunt 25m
1.5s2.2.0

Area Taunt 50m

FQN: abl.​world_design.​utility.​threat.​area_taunt_50m

Area Taunt 50m
none1.1.0

Area Taunt 75m

FQN: abl.​world_design.​utility.​threat.​area_taunt_75m

Area Taunt 75m
none1.1.0

area_taunt_10m

FQN: abl.​world_design.​utility.​threat.​area_taunt_10m

area_taunt_10m
none1.1.0

area_taunt_5m

FQN: abl.​world_design.​utility.​threat.​area_taunt_5m

area_taunt_5m
none1.1.0

Armblade Attack

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bnk_melee_flurry

Armblade Attack
none2.0.0

Armored Coastal Varactyl

Summons the Armored Coastal Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​varactyl.​coastalarmored

Armored Coastal Varactyl
none3.2.0

Ashfall Tauntaun

Calls your Ashfall Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​tauntaun.​tauntaun_a01_v03

Ashfall Tauntaun
none2.5.0

Assessing Target

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​adds_75

Assessing Target
33m 20s5.0.0

Assessing Target

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​adds_40

Assessing Target
33m 20s5.0.0

Assessing Target

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​adds_18

Assessing Target
33m 20s5.0.0

Assessing Target

Heals a friendly target for a moderate amount of health.

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​adds_90

Assessing Target
33m 20s5.0.0

Assistance Required

Request assistance from your companion.

FQN: abl.​exp.​seasons.​02.​ep_00.​boss.​boss_03.​command_companion

Assistance Required
none5.0.0

Ataru Form

Utilize an acrobatic lightsaber form, increasing alacrity by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals <<1>> weapon damage. This effect cannot occur more than once every 1.5 seconds. Replaces Shii-Cho Form.

FQN: abl.​sith_warrior.​skill.​carnage.​ataru_form

Ataru Form
passive1.1.0

Ataru Form

Chance on melee attack to get a second instant melee attack. NOTE - Only use on Elite + Special NPC's.

FQN: abl.​npc.​ability.​saber.​ataru_form

Ataru Form
60s1.1.0

Ataru Form

Utilize an acrobatic lightsaber form, increasing alacrity by 3%. In addition, your successful melee attacks have a 20% chance to trigger a second strike that deals <<1>> weapon damage. This effect cannot occur more than once every 1.5 seconds. Replaces Shii-Cho Form

FQN: abl.​jedi_knight.​skill.​combat.​ataru_form

Ataru Form
passive1.1.0

Ataru Form

Melee attacks strike an additional nearby target.

FQN: abl.​npc.​ability.​custom.​boss.​revan.​ataru_form

Ataru Form
10m 0s1.1.0

Ataru Mastery

Increases the damage dealt by your triggered Ataru Form attacks by <<1[%d/%d/%d]>>%.

FQN: abl.​jedi_knight.​skill.​combat.​ataru_mastery

Ataru Mastery
passive1.1.0

Ataru Mastery

Increases the damage dealt by your triggered Ataru Form attacks by <<1[%d/%d/%d]>>%.

FQN: abl.​sith_warrior.​skill.​carnage.​ataru_mastery

Ataru Mastery
passive1.1.0

Atomic Instability

FQN: abl.​operation.​iokath.​boss.​scyva.​scyva.​atomic_scattering_vulnerability_nightmare

Atomic Instability
none6.0.0

Atrophying Attacks

Dealing melee damage increases the critical chance of your damaging periodic effects by 20% for <<1[%d seconds/%d second/%d seconds]>>. In addition, Serenity Strike deals 20% more damage to targets below 30% health and restores 4 Force for each of your active periodic damaging effects on the target, up to 3.

FQN: abl.​jedi_consular.​skill.​serenity.​atrophying_attacks

Atrophying Attacks
passive4.0.0

Attach Repulsor Unit

Attach the repulsor activation unit to your gear, allowing the use of repulsor pads on Ruhnuk.

FQN: abl.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​attach_repulsor_unit

Attach Repulsor Unit
none7.2.0

Attaching Listening Device...

FQN: abl.​placeables.​daily_area.​ord_mantell.​story.​imperial.​quest_1.​sis_device

Attaching Listening Device...
none7.4.0

Attack

FQN: abl.​npc.​ability.​custom.​boss.​sgt_boran.​hard.​boran_flurry

Attack
none1.1.0

Attack

Commands the companion character to attack your target.

FQN: abl.​companion.​attack

Attack
1.5s1.1.0

Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​melee_flurry

Attack
none2.7.0

Attack

FQN: abl.​daily_area.​ziost.​world_boss.​add.​flurry

Attack
none3.2.0

Attack

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​rancor.​rancor.​flurry

Attack
none2.10.0

Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_2.​melee_flurry

Attack
none3.0.0

Attack

FQN: abl.​daily_area.​ziost.​world_boss.​flurry

Attack
none3.2.0

Attack

(Standard attack for Battle Droid)

FQN: abl.​droid.​battle_droid.​standard_attack

Attack
none1.1.0

Attack

FQN: abl.​npc.​ability.​custom.​boss.​sgt_boran.​normal.​boran_flurry

Attack
none1.1.0

Attack

FQN: abl.​npc.​ability.​custom.​boss.​sgt_boran.​hard.​bruiser_flurry

Attack
none1.1.0

Attack

FQN: abl.​flashpoint.​sov.​bosses.​optional.​rancor.​flurry

Attack
none6.2.0

Attack

FQN: abl.​npc.​ability.​custom.​boss.​sgt_boran.​normal.​bruiser_flurry

Attack
none1.1.0

Attack 4

Melee Attack 4

FQN: abl.​creature_default.​melee_mob.​attack_4

Attack 4
10s1.1.0

Attack 4 Left Arm Missile

FQN: abl.​creature.​colicoid.​attack_4_left_arm_missile

Attack 4 Left Arm Missile
9s1.1.0

Attack 5

Melee Attack 4

FQN: abl.​creature_default.​melee_mob.​attack_5

Attack 5
10s1.1.0

Attack 5 Right Arm Missile

FQN: abl.​creature.​colicoid.​attack_5_right_arm_missile

Attack 5 Right Arm Missile
9s1.1.0

Attack 5 Right Arm Missile

FQN: abl.​creature.​battle_droid.​attack_5_right_arm_missile

Attack 5 Right Arm Missile
9s1.1.0

Attack 6

Melee Attack 4

FQN: abl.​creature_default.​melee_mob.​attack_6

Attack 6
10s1.1.0

Attack 6 Head Lasers

FQN: abl.​creature.​battle_droid.​attack_6_head_lasers

Attack 6 Head Lasers
9s1.1.0

Attack 6 Head Lasers

FQN: abl.​creature.​colicoid.​attack_6_head_lasers

Attack 6 Head Lasers
9s1.1.0

Attack C1

Melee Attack 4

FQN: abl.​creature_default.​melee_mob.​attack_c1

Attack C1
10s1.1.0

Attack C1 Double Melee

FQN: abl.​creature.​battle_droid.​attack_c1_double_melee

Attack C1 Double Melee
9s1.1.0

Attack C1 Double Melee

FQN: abl.​creature.​colicoid.​attack_c1_double_melee

Attack C1 Double Melee
9s1.1.0

Attack C2

Melee Attack 4

FQN: abl.​creature_default.​melee_mob.​attack_c2

Attack C2
10s1.1.0

Attack C2 Double Melee

FQN: abl.​creature.​colicoid.​attack_c2_double_melee

Attack C2 Double Melee
9s1.1.0

Attack C2 Double Melee

FQN: abl.​creature.​battle_droid.​attack_c2_double_melee

Attack C2 Double Melee
9s1.1.0

Attack Me

FQN: abl.​world_design.​utility.​threat.​attack_me_1000

Attack Me
none1.1.0

Attack Me

This is a debug ability that makes the target attack the caster by generating a large amount of Threat.

FQN: abl.​utilty.​attack_me

Attack Me
none1.1.0

Attack Me

FQN: abl.​world_design.​utility.​threat.​attack_me

Attack Me
none1.1.0

Attack Me

This is a debug ability that makes the target attack the caster by generating a large amount of Threat.

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_2.​attack_me

Attack Me
none5.0.0

Attack Me

FQN: abl.​world_design.​utility.​threat.​attack_me_10000_with_reverse

Attack Me
none5.0.0

Attack Me

FQN: abl.​world_design.​utility.​threat.​attack_me_1000000

Attack Me
none6.0.0

Attack Order

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​boss.​commandos.​difficulty_1.​attack_order

Attack Order
15s1.1.0

Attack Pheromones

FQN: abl.​npc.​ability.​creature.​acklay.​attack_pheromone

Attack Pheromones
30s2.0.0

Attack Pheromones

FQN: abl.​npc.​ability.​creature.​rakghoul.​attack_pheromone

Attack Pheromones
30s1.4.0

Attack Sp2 Ranged

FQN: abl.​creature.​battle_droid.​attack_sp2_ranged

Attack Sp2 Ranged
9s1.1.0

Attack Sp2 Ranged

FQN: abl.​creature.​colicoid.​attack_sp2_ranged

Attack Sp2 Ranged
9s1.1.0

Attack Sp2 Spit

Melee Special Attack 2 from Melee Mob (Note: This is a ranged attack)

FQN: abl.​creature_default.​melee_mob.​attack_sp2_spit

Attack Sp2 Spit
3.5s1.1.0

Attacked

This action buffs the target

FQN: abl.​qtr.​1x2.​event.​shared.​easter_egg_hunt.​buff_attacked

Attacked
none1.2.0

Attacking

FQN: abl.​placeables.​destroy.​universal_melee_attack_light

Attacking
none2.0.0

Attacking

FQN: abl.​placeables.​destroy.​universal_ranged_attack_light

Attacking
none2.0.0

Attacking

FQN: abl.​quest.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_cove_crier.​street_lamp

Attacking
none3.0.0

Attacking

FQN: abl.​placeables.​destroy.​universal_ranged_attack_heavy_ooc_short

Attacking
none2.7.0

Attacking

FQN: abl.​placeables.​destroy.​universal_ranged_attack_heavy_ooc

Attacking
none2.7.0

Attacking

FQN: abl.​placeables.​destroy.​universal_ranged_attack_light_ooc

Attacking
none5.0.0

Attacking

FQN: abl.​placeables.​flashpoint.​star_fortress.​prison_break.​destroy_gas_canister

Attacking
none4.0.0

Attacking

FQN: abl.​placeables.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​attack_barrel

Attacking
none2.0.0

Attacking

FQN: abl.​placeables.​destroy.​universal_ranged_attack_heavy

Attacking
none2.0.0

Attacking...

FQN: abl.​placeables.​flashpoint.​manaan.​boss.​stivastin.​breakable_kolto_tank

Attacking...
none2.9.0

Attacking...

FQN: abl.​placeables.​uprisings.​destroy.​attack_set_rak

Attacking...
none6.0.0

Attacking...

FQN: abl.​placeables.​flashpoint.​umbara.​downed_train_use_missile

Attacking...
none6.0.0

Attacking...

FQN: abl.​placeables.​test.​jkoch.​attack.​attack_set_1

Attacking...
none1.1.0

Attacking...

s

FQN: abl.​placeables.​test.​jkoch.​attack.​attack_set_2

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_ae_agro_50m

Attacking...
none2.3.0

Attacking...

FQN: abl.​placeables.​flashpoint.​umbara.​kolto_tanks

Attacking...
none6.0.0

Attacking...

FQN: abl.​placeables.​exp.​seasons.​02.​ep_01.​destroy_with_walker

Attacking...
none5.0.0

Attacking...

FQN: abl.​placeables.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​mission_1c.​rocket_launcher

Attacking...
none7.4.0

Attacking...

FQN: abl.​placeables.​destroy.​missile_launcher

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​test.​jeffl.​attack_set_melee

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​exp.​01.​makeb.​world_arc.​hub_1.​hitting_the_hutts.​attacking

Attacking...
none2.0.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_no_combat

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_sync

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​test.​jeffl.​attack_set_all

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_explosives

Attacking...
none1.1.0

Attacking...

This ability will "destroy" use a placeable, playing the attack_set_1_no_secondary animation, and then immediately after agro everything within a 25m radius.

FQN: abl.​placeables.​destroy.​attack_set_1_ae_agro_25m

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_2

Attacking...
none1.1.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_explosives_no_screenshake

Attacking...
none7.3.1

Attacking...

FQN: abl.​placeables.​daily_area.​ord_mantell.​world.​shared.​daily_missions.​daily_hunt.​boss_2_plc

Attacking...
none7.4.0

Attacking...

FQN: abl.​placeables.​destroy.​attack_set_1_explosives_no_flash

Attacking...
none1.1.0

attack_set_1_ae_agro_25m_clone

This ability will "destroy" use a placeable, playing the attack_set_1_no_secondary animation, and then immediately after agro everything within a 25m radius.

FQN: abl.​placeables.​destroy.​attack_set_1_ae_agro_25m_clone

attack_set_1_ae_agro_25m_clone
none1.1.0

Attempt Data Recovery

Attempt to recover data from the terminal damaged by the Separatists.

FQN: abl.​daily_area.​ord_mantell.​world.​treasure_hunt.​mission_4.​recover_data

Attempt Data Recovery
none7.4.0

Auto Attack

Automatically perform basic attacks against your opponent.

FQN: abl.​player.​flurry

Auto Attack
none1.1.0

Auto Attack

Automatically performs basic attacks against your opponent.

FQN: abl.​companion.​flurry

Auto Attack
none1.1.0

Avalanche Heavy Tank

Activates the Avalanche Heavy Tank, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​event.​darklight.​turret

Avalanche Heavy Tank
none5.0.0

Avalanche Heavy Tank

Activates the Avalanche Heavy Tank, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​event.​darklight.​scout_bike

Avalanche Heavy Tank
none5.0.0

Avalanche Heavy Tank

Activates the Avalanche Heavy Tank, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​hovertank.​avalanche_heavy_tank

Avalanche Heavy Tank
none1.4.0

Avatar of Darkness

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_1.​darth_wrad.​wrad_passive

Avatar of Darkness
passive5.0.0

Awakening From Stasis

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​channel_stasis

Awakening From Stasis
2h 30m 0s1.1.0

Backstab

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​trandoshan_assassin.​difficulty_3.​backstab

Backstab
60s1.2.0

Backstab

Ambushes an enemy for <<1>> kinetic damage. Only usable while behind the target.

FQN: abl.​agent.​backstab

Backstab
12s1.1.0

Backstab

Ambushes an enemy for <<1>> kinetic damage. Only usable while behind the target.

FQN: abl.​npc.​ability.​custom.​boss.​maltok.​backstab

Backstab
31.5s1.1.0

Backstab

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​cipher_agent.​backstab

Backstab
20s5.0.0

Backstab

Ambushes an enemy for <<1>> kinetic damage. Only usable while behind the target or while stealthed. If used while stealthed, deals <<2>> kinetic damage and grants a Tactical Advantage.

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​back_stab

Backstab
none3.0.0

Backstab

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​trandoshan_assassin.​difficulty_1.​backstab

Backstab
60s1.2.0

Bacta Infusion

Instantly heals a friendly target for <<1>>.

FQN: abl.​trooper.​skill.​combat_medic.​bacta_infusion

Bacta Infusion
21s1.1.0

Bacta Infusion

Instantly heals a friendly target for <<1>>.

FQN: abl.​trooper.​bacta_infusion

Bacta Infusion
21s3.0.0

Bantam Dxun Reaper

Calls your Bantam Dxun Reaper mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​creature.​mawvorr.​mawvorr_01

Bantam Dxun Reaper
none6.1.1

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_15.​boss.​boss02.​flurry_2

Basic Attack
0.8s5.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_02.​knights.​flurry

Basic Attack
0.75s5.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_08.​flurry

Basic Attack
0.75s4.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_00.​riot_droid_stab

Basic Attack
9s5.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​revanite.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​battledroid.​melee_flurry

Basic Attack
2.5s7.0.0

Basic Attack

FQN: abl.​flashpoint.​sov.​bosses.​heta.​melee.​flurry

Basic Attack
1.25s6.2.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_15.​boss.​boss02.​flurry_1

Basic Attack
0.75s5.0.0

Basic Attack

FQN: abl.​exp.​uprisings.​rakata_prime.​landing.​boss_1.​captain.​flurry

Basic Attack
1.25s5.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_1.​droids.​dino_flurry

Basic Attack
1.5s6.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_09.​slow_motion_02.​pike_flurry_2

Basic Attack
25s5.0.0

Basic Attack

FQN: abl.​exp.​01.​makeb.​raid.​makeb_lair.​enemy.​boss.​golden_fury.​iso5_add.​iso5_05.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​encounter_3.​flurry

Basic Attack
1.5s5.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​optional_boss.​flurry_left

Basic Attack
3s6.3.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss1.​flurry

Basic Attack
2.5s6.3.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_01.​boss.​flurry

Basic Attack
0.75s5.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​rep.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​dino.​dino_huttisotope5_a04.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_00.​riot_droid_flurry

Basic Attack
0.75s5.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​flurry

Basic Attack
2s6.3.0

Basic Attack

FQN: abl.​exp.​03.​mek_sha.​world_arc.​republic.​quest_4.​lord_tarnux.​flurry

Basic Attack
1.25s6.0.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​assassin_droid.​melee_flurry_p4

Basic Attack
2.5s7.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​dino.​the_archon_battleglobe.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_08.​flurry_2

Basic Attack
0.8s4.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​flurry

Basic Attack
0.75s4.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​novo.​flurry_2

Basic Attack
0.8s4.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​boss_3.​atst.​flurry_mixed_ranged

Basic Attack
2.5s5.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_01.​boss.​flurry_2

Basic Attack
0.8s5.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​special_attack

Basic Attack
3s4.0.0

Basic Attack

FQN: abl.​exp.​01.​makeb.​raid.​makeb_lair.​enemy.​boss.​golden_fury.​iso5_add.​iso5_04.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​dino.​dino_huttisotope5_a05.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

FQN: abl.​daily_area.​ord_mantell.​shared.​intro.​mob.​clan_sharratt_overseer_flurry

Basic Attack
0.75s7.4.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss2.​imperial.​leader.​flurry

Basic Attack
2s6.3.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​boss1.​flurry

Basic Attack
none7.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss2.​republic.​leader.​flurry

Basic Attack
none6.3.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss2.​shared.​grenadier.​flurry

Basic Attack
2s6.3.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​exp.​01.​makeb.​world_arc.​imperial.​hub_2.​revenge_of_the_archon.​flurry_mixed

Basic Attack
3s2.0.0

Basic Attack

(Standard attack for Battle Droid)

FQN: abl.​flurry.​droid.​battle_droid.​battle_droid_melee

Basic Attack
1.5s1.1.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​probe_droid.​ranged_flurry

Basic Attack
2.5s7.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flashpoint.​copero.​bonus_boss.​flurry

Basic Attack
none6.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss2.​shared.​grappler.​flurry

Basic Attack
none6.3.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​dino.​dino_huttisotope5_a03.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​multi.​flurry_no_impact

Basic Attack
1.5s4.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​dino.​dino_huttisotope5.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​imp.​a02.​flurry_mixed_with_melee_pushback

Basic Attack
2.5s5.0.0

Basic Attack

FQN: abl.​exp.​01.​makeb.​raid.​makeb_lair.​enemy.​boss.​golden_fury.​iso5_add.​iso5_01.​flurry_mixed

Basic Attack
1.5s2.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​exp.​02.​yavin_4.​world_boss.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​battledroid.​melee_flurry_p4

Basic Attack
2.5s7.0.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​probe_droid.​ranged_flurry_p4

Basic Attack
2.5s7.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_10.​walker_1.​flurry_mixed

Basic Attack
1.5s5.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​narezz.​flurry

Basic Attack
2s6.3.0

Basic Attack

FQN: abl.​flashpoint.​sov.​bosses.​heta.​flurry

Basic Attack
2s6.2.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​imp.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_02.​knights.​flurry_2

Basic Attack
0.8s5.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_03.​novo_tanek_boss.​tanek.​flurry

Basic Attack
1.25s4.0.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flurry.​droid.​atst.​rep.​a02.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​flurry.​droid.​atst.​revanite.​a01.​flurry_mixed

Basic Attack
1.5s3.0.0

Basic Attack

FQN: abl.​exp.​seasons.​02.​ep_09.​slow_motion_02.​pike_flurry

Basic Attack
25s5.0.0

Basic Attack

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​adds.​battle_droid.​flurry

Basic Attack
2s6.3.0

Basic Attack

(Standard attack for AT-ST)

FQN: abl.​flashpoint.​corellia.​republic.​enemy.​boss.​boss_1.​flurry

Basic Attack
1.5s6.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​world_design.​utility.​staged.​atst.​flurry_no_impact

Basic Attack
1.5s4.0.0

Basic Attack

FQN: abl.​flashpoint.​elom.​bosses.​bonus_boss.​assassin_droid.​melee_flurry

Basic Attack
2.5s7.0.0

Basic Attack

FQN: abl.​exp.​seasons.​01.​ep_16.​boss.​arcann.​flurry

Basic Attack
0.75s5.0.0

Basic Attack

(Standard attack for Isotope-5 Droid)

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​atst_1.​flurry

Basic Attack
none3.0.0

Battle Attack Adrenal

Increases Power by 150 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade01

Battle Attack Adrenal
3m 0s4.0.0

Battle Attack Adrenal

Increases Power by 90 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier02

Battle Attack Adrenal
3m 0s1.1.0

Battle Droid Any Target Accurate

Battle droid no damage shot that targets any target. Also, causes the shots to be accurate.

FQN: abl.​quest.​location.​flashpoint.​shared.​ilum.​npc_states.​combat.​no_damage_shots.​battle_droid_any_target_accurate

Battle Droid Any Target Accurate
none1.1.0

Battle Meditation

FQN: abl.​exp.​seasons.​02.​ep_09.​boss.​valkorion.​player_mode.​shan.​battle_meditation

Battle Meditation
60s5.0.0

Battle Meditation

FQN: abl.​exp.​02.​yavin_4.​world_arc.​the_enemy_within.​satele_shan.​battle_meditation

Battle Meditation
10s3.0.0

Bio-Enhanced Attack Adrenal

Increases Power by 210 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier04

Bio-Enhanced Attack Adrenal
3m 0s1.1.0

Bio-Enhanced Attack Adrenal

Increases Power by 285 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade03

Bio-Enhanced Attack Adrenal
3m 0s4.0.0

Black Talon Revolster

FQN: abl.​flashpoint.​level_sync.​black_talon_esseles

Black Talon Revolster
none6.0.0

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack_15m

Blast Attack
6s4.0.0

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack

Blast Attack
6s1.1.0

Blast Attack

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​special_attack

Blast Attack
5s1.1.0

Blast Attack

FQN: abl.​qtr.​flashpoint.​tython.​imperial.​boss.​droid_trainer.​droids.​mark_4.​ranged_flurry

Blast Attack
1.5s3.0.0

Blast Attack

FQN: abl.​creature.​colicoid_droid.​colicoiddroid_default_ranged_special_attack

Blast Attack
6s1.1.0

Blast Attack

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_09.​droid_battle.​special_attack

Blast Attack
6s5.0.0

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack_10m

Blast Attack
6s4.0.0

Blast Attack

FQN: abl.​creature.​battle_droid.​battledroid_default_ranged_special_attack_12m

Blast Attack
6s4.0.0

Blast Attack

FQN: abl.​creature.​acklay_droid.​acklaydroid_singlegun_default_ranged_special_attack

Blast Attack
6s1.1.0

Blast Attack

FQN: abl.​creature.​acklay_droid.​acklaydroid_default_ranged_special_attack

Blast Attack
6s1.1.0

Blaster Cannon Any Target

Variation of the Blaster Cannon ability, that doesn't require the target to be an enemy.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_cannon_any_target

Blaster Cannon Any Target
none1.1.0

Blaster Cannon Any Target Accurate

Variation of the Blaster Cannon ability, that doesn't require the target to be an enemy. Also, always hits the target.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_cannon_any_target_accurate

Blaster Cannon Any Target Accurate
none1.1.0

Blaster Pistol Any Target

Variation of the Pistol ability, that doesn't require the target to be an enemy.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_pistol_any_target

Blaster Pistol Any Target
none1.1.0

Blaster Pistol Any Target Accurate

Variation of the Pistol ability, that doesn't require the target to be an enemy. Also, always hits the target.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_pistol_any_target_accurate

Blaster Pistol Any Target Accurate
none1.1.0

Blaster Pistol Flurry Any Target

Variation of the Pistol Flurry ability, that doesn't require the target to be an enemy. Also, always hits the target.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_pistol_flurry_any_target

Blaster Pistol Flurry Any Target
none1.1.0

Blaster Pistol Flurry Any Target Accurate

Variation of the Pistol Flurry ability, that doesn't require the target to be an enemy. Also, always hits the target.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_pistol_flurry_any_target_accurate

Blaster Pistol Flurry Any Target Accurate
none1.1.0

Blaster Rifle Any Target

Variation of the Rifle ability, that doesn't require the target to be an enemy.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_rifle_any_target

Blaster Rifle Any Target
none1.1.0

Blaster Rifle Any Target Accurate

Variation of the Rifle ability, that doesn't require the target to be an enemy. Also, always hits the target.

FQN: abl.​quest.​generic.​npc_states.​combat.​no_damage_shots.​blaster_rifle_any_target_accurate

Blaster Rifle Any Target Accurate
none1.1.0

Blaster Stance

Enters an offensive stance, increasing all damage dealt by 5% and lowering threat generation by 25%. Additionally lowers the cooldown of all attacks by 25%.

FQN: abl.​companion.​class.​support.​modal_tech_dps_stance

Blaster Stance
1.5s1.1.0

Blatant Bek Reputation Increase

Allows more reputation to be earned for The Blatant Bek.

FQN: abl.​itm.​tactical.​event.​swoop_gang.​blatant_bek.​reputation_increase

Blatant Bek Reputation Increase
passive6.1.2

Blatant Bek Standard Mount

Activates the Blatant Bek Standard Mount, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​event.​swoop_gang.​blatant_bek.​mount

Blatant Bek Standard Mount
none6.1.2

Blatant Beks Challenge Course Bike

Built to withstand incidental damage. This bike is used during Blatant Bek challenge course missions.

FQN: abl.​event.​swoop_gang.​bike.​beks.​bike_1_mount

Blatant Beks Challenge Course Bike
none6.1.2

Blatant Beks' Finale Royale

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​swoop_gang.​blatant_bek.​trophy_large

Blatant Beks' Finale Royale
none6.1.2

Blatant Beks' Just Enough Boom

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​swoop_gang.​blatant_bek.​trophy_medium

Blatant Beks' Just Enough Boom
none6.1.2

Blatant Beks' Swoop Sparkler

Grants a small amount of reputation points.

FQN: abl.​reputation.​trophy.​swoop_gang.​blatant_bek.​trophy_small

Blatant Beks' Swoop Sparkler
none6.1.2

Blue Data Corruption

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​guardian.​difficulty_4.​delete_counter

Blue Data Corruption
passive1.4.0

Blue Data Corruption

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​operator.​data_corruption_blue

Blue Data Corruption
passive1.4.0

Blue Data Corruption

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​guardian.​difficulty_2.​delete_counter

Blue Data Corruption
passive1.4.0

Boarding Party / Taral V Revolster

FQN: abl.​flashpoint.​level_sync.​bp_tv

Boarding Party / Taral V Revolster
none6.0.0

Boarding Starfighter...

FQN: abl.​placeables.​board.​board_starfighter

Boarding Starfighter...
none1.1.0

Bone Terentatek

Summons a small terentatek which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​terentatek.​a01_v02

Bone Terentatek
none5.0.0

Boss Attack

FQN: abl.​quest.​location.​voss.​world_arc.​shared.​boss_attack

Boss Attack
7s1.1.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_scanning_area

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​trig_nar_bounty_scanning_area

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​bounty_scanning_area_debug

Bounty Target Region
none2.3.0

Bounty Target Region

FQN: abl.​event.​bounty_hunting.​investigation.​trig_ord_bounty_scanning_area

Bounty Target Region
none2.3.0

Brutal Blow

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​whiphid.​knockback_slap

Brutal Blow
10s2.0.0

Brutal Fists

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​titax.​flurry

Brutal Fists
none6.0.0

Brutal Impact

Increases the damage of High Impact Bolt by <<1[%d/%d/%d]>>%.

FQN: abl.​trooper.​skill.​shield_specialist.​brutal_impact

Brutal Impact
passive1.1.0

Brutal Impair

Brutal Shots deals 10% additional weapon damage and slows the target by 50% for 6 seconds.

FQN: abl.​smuggler.​skill.​ruffian.​mods.​tier2.​brutal_impair

Brutal Impair
passive7.0.0

Brutal Pounce

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize_pounce

Brutal Pounce
10s3.0.0

Brutal Return

If Brutal Shots would reduce your Upper Hand to zero, it is refunded instead. This effect can only occur once every 10 seconds.

FQN: abl.​smuggler.​skill.​ruffian.​mods.​tier2.​brutal_return

Brutal Return
passive7.0.0

Brutal Saber Throw

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_03.​boss_gungus_boga.​saber_throw

Brutal Saber Throw
15s5.0.0

Brutal Saber Throw

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_saber_throw

Brutal Saber Throw
30s3.0.0

Brutal Shots

Exploits Upper Hand to fire a volley of brutal shots, dealing <<1>> weapon damage and causing your periodic bleed effects on the target to also deal damage. Requires and consumes Upper Hand.

FQN: abl.​smuggler.​skill.​ruffian.​brutal_shots

Brutal Shots
none3.0.0

Brutality

Increases the critical strike chance of Vicious Slash and Vicious Throw by <<1>>%.

FQN: abl.​sith_warrior.​skill.​rage.​brutality

Brutality
passive1.1.0

Brutalize

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_sleeper.​infected_sleeper_bash

Brutalize
12s1.1.0

Brutalize

FQN: abl.​qtr.​1x1.​flashpoint.​kaon.​enemy.​trash.​infected_test.​infected_sleeper_bash_clone

Brutalize
12s1.1.0

Brutalize

FQN: abl.​operation.​rishi.​boss.​junkyard_dog.​junkyard_dog.​brutalize

Brutalize
none3.0.0

Buff Acolytes Targetable

When the player uses his serum, it checks to see if the target is the slave leader using this.

FQN: abl.​quest.​location.​dromund_kaas.​world.​sport_hunting.​buff_acolytes_targetable

Buff Acolytes Targetable
passive1.1.0

Buff Artillery Target 1

This makes the artillery target invisible.

FQN: abl.​quest.​location.​balmorra.​bronze.​colicoid_expulsion.​buff_artillery_target_1

Buff Artillery Target 1
none1.1.0

Buff Taggable Target

This ability marks an NPC as a valid target for the "Use Item Tagger" ability, allowing the player to tag them with an electronic listening device.

FQN: abl.​quest.​location.​tatooine.​class.​imperial_agent.​the_whispering_dust.​buff_taggable_target

Buff Taggable Target
passive1.1.0

Buff Weng Targetable

When the player uses his serum, it checks to see if the target is the slave leader using this.

FQN: abl.​quest.​location.​dromund_kaas.​world.​sport_hunting.​buff_weng_targetable

Buff Weng Targetable
passive1.1.0

Calibrated Taunting Shot

Shoots the target for <<1>> weapon damage while also taunting the target.

FQN: abl.​companion.​unique.​hk51.​tank.​short_cast_taunt

Calibrated Taunting Shot
8s4.0.0

Call Target

FQN: abl.​npc.​ability.​custom.​flashpoint.​hutt_palace.​difficulty_4.​boss_rancor.​call_target

Call Target
15s1.1.0

Call Target

FQN: abl.​npc.​ability.​custom.​flashpoint.​hutt_palace.​boss_rancor.​call_target

Call Target
20s1.1.0

Call Target

FQN: abl.​npc.​ability.​custom.​flashpoint.​hutt_palace.​difficulty_3.​boss_rancor.​call_target

Call Target
15s1.1.0

Call Target

FQN: abl.​npc.​ability.​custom.​flashpoint.​hutt_palace.​difficulty_2.​boss_rancor.​call_target

Call Target
15s1.1.0

Calling Orbital Strike...

FQN: abl.​placeables.​location.​balmorra_republic.​bonus.​solo.​orbital_extermination.​call_orbital_strike

Calling Orbital Strike...
none1.1.0

Cannon Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_03.​boss.​flurry

Cannon Attack
4.5s5.0.0

Cannon Attack

FQN: abl.​exp.​seasons.​02.​ep_08.​boss.​boss_03.​boss.​flurry_hover

Cannon Attack
4.5s5.0.0

Cargo Thranta Backback

FQN: abl.​quest.​location.​alderaan.​world.​imperial.​kingmaker.​cargo_thranta_backback

Cargo Thranta Backback
none1.1.0

Cataclysm

FQN: abl.​flashpoint.​elom.​bosses.​boss3.​malgus.​force_storm

Cataclysm
22.5s7.0.0

Catastrophic Impact

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​p5_truck_impact_aoe

Catastrophic Impact
none6.0.0

Catastrophic Overload

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​battery.​handler_battery_destroyed

Catastrophic Overload
none6.1.1

Catastrophic Overload

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​catastrophic_overload

Catastrophic Overload
6s6.0.0

Catastrophic Power Surge

FQN: abl.​operation.​iokath.​boss.​izax.​player.​tether_to_overload_aoe

Catastrophic Power Surge
none6.0.0

Catastrophically Bad RNG

FQN: abl.​placeables.​operation.​iokath.​boss.​aivelesne.​logic.​catastrophic_rng

Catastrophically Bad RNG
none6.0.0

Certain Future

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​future.​invuln_shield

Certain Future
none2.4.0

Chained Manifestation

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​styrak.​summon_beam_clones

Chained Manifestation
40s2.0.0

Channel Manifestations

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​sith_lord.​summon_manifestations

Channel Manifestations
60m 0s6.0.0

Chaotic Evolution: Caustic Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​hissyphis.​chaotic_evolution_acid

Chaotic Evolution: Caustic Mutagen
passive6.0.0

Chaotic Evolution: Ember Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​greus.​chaotic_evolution_fire

Chaotic Evolution: Ember Mutagen
passive6.0.0

Chaotic Evolution: Endothermic Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​kronissus.​chaotic_evolution_ice

Chaotic Evolution: Endothermic Mutagen
passive6.0.0

Chaotic Evolution: Might Mutagen

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​titax.​chaotic_evolution_might

Chaotic Evolution: Might Mutagen
passive6.0.0

Charge Target

Uses your special ability to open a door.

FQN: abl.​world_design.​flashpoint.​env.​special.​charge_target

Charge Target
none1.1.0

Charge Target Chain

Uses your special ability to open a door.

FQN: abl.​world_design.​flashpoint.​env.​special.​charge_target_chain

Charge Target Chain
none1.1.0

Charged Staff

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​trash.​difficulty_1.​prison_guard.​charged_weapon

Charged Staff
20s1.1.0

Charged Staff

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​trash.​difficulty_1.​rakata_warrior.​charged_weapon

Charged Staff
20s1.1.0

Charging Static Probes

FQN: abl.​flashpoint.​copero.​boss_2.​ground_floor_aoe_precast

Charging Static Probes
30s6.0.0

Chem-resistant Inlays

Increases damage reduction by <<1>>%.

FQN: abl.​agent.​skill.​medic.​chem_resistant_inlays

Chem-resistant Inlays
passive1.1.0

Chemical Accelerant Tank

FQN: abl.​exp.​excavation.​roth.​multi.​arcanum.​droid_fire_backpack

Chemical Accelerant Tank
passive2.0.0

Chilled Corellian Cocktail

Increases Presence by 84. Lasts 30 minutes.

FQN: abl.​itm.​potion.​cantina.​pre_tier06

Chilled Corellian Cocktail
none1.1.0

Chiss Talon Interceptor

Activates the Chiss Talon Interceptor, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​chiss.​clawcraft_01

Chiss Talon Interceptor
none6.0.0

Claw Attack

FQN: abl.​creature.​wraid.​giant.​claw_attack

Claw Attack
12s1.1.0

Claw Attack

FQN: abl.​qtr.​1x2.​event.​shared.​superboss.​wraid.​claw_attack_cleave

Claw Attack
9s1.2.0

Claw Attack

FQN: abl.​creature.​wraid.​giant.​claw_attack_cleave

Claw Attack
9s1.1.0

Claw Attack

FQN: abl.​companion.​unique.​agent.​doctor_lokin.​rakghoul_flurry

Claw Attack
none1.1.0

Claw Attack

FQN: abl.​creature.​wraid.​claw_attack

Claw Attack
12s1.1.0

Climbing Stairs

FQN: abl.​operation.​dxun.​utility.​climbing_stairs

Climbing Stairs
none6.0.0

Climbing Stairs Without Air Conditioning

FQN: abl.​operation.​dxun.​utility.​climbing_stairs_without_air_conditioning

Climbing Stairs Without Air Conditioning
none6.0.0

Closed-Circuit Datawall

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​intro.​buff_slice_proof

Closed-Circuit Datawall
passive2.0.0

Coastal Thranta

Summons a small thranta which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​manta.​coastal

Coastal Thranta
none3.0.0

Coastal Varactyl

Summons the Coastal Varactyl creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​varactyl.​varactyl_v04

Coastal Varactyl
none2.4.0

Colicoid Droid Flurry Attack

FQN: abl.​companion.​unique.​mtx.​colicoid.​flurry

Colicoid Droid Flurry Attack
1s5.0.0

Colicoid Droid Flurry Attack

FQN: abl.​companion.​unique.​mtx.​iso_5.​flurry

Colicoid Droid Flurry Attack
none5.0.0

Collect Data

Collect calibration data required to improve the geothermal shielding unit.

FQN: abl.​daily_area.​ord_mantell.​world.​treasure_hunt.​mission_3.​scan_collect_data

Collect Data
none7.4.0

Collect Data

FQN: abl.​npc.​ability.​gree.​droid.​battle_droid.​data_collection

Collect Data
30s1.7.0

Combat Stance

Enters an offensive stance, increasing all damage dealt by 5% and lowering threat generation by 25%. Additionally lowers the cooldown of all attacks by 25%.

FQN: abl.​companion.​class.​melee_tank.​modal_dps_stance

Combat Stance
1.5s1.1.0

Combat Tactics

While High Energy Cell is active, damage dealt by Stockstrike makes your next High Impact Bolt an automatic critical hit.

FQN: abl.​trooper.​skill.​tactics.​combat_tactics

Combat Tactics
passive1.1.0

Combustable Slam

FQN: abl.​npc.​ability.​creature.​terentatek.​combustable_slam

Combustable Slam
15s1.1.0

Companion Lightning Stasis

FQN: abl.​npc.​ability.​custom.​boss.​chane_and_desora.​companion_lightning_stasis

Companion Lightning Stasis
10h 0m 0s1.1.0

Companion Stasis

Paralyzes the target for 10 seconds. Reviewed and approved by Emmanuel Lusinchi on June 16 2010

FQN: abl.​quest.​location.​tatooine.​class.​smuggler.​the_lightspring.​companion_stasis

Companion Stasis
10s1.1.0

Companion Stasis

Takes the player's companion out of the fight. Reviewed and approved by Emmanuel Lusinchi on June 16 2010 and again by William Wallace on 2/3/2011.

FQN: abl.​quest.​location.​tatooine.​class.​sith_warrior.​companion_stasis

Companion Stasis
10s1.1.0

Companion Stasis

Takes the player's companion out of the fight. Removes itself if the stunned party exits combat.

FQN: abl.​quest.​companion.​states.​companion_stasis

Companion Stasis
25s1.1.0

Companion Stasis Dispel

Used to dispel the effect once the fight is over. Reviewed and approved by Emmanuel Lusinchi on June 16 2010

FQN: abl.​quest.​location.​tatooine.​class.​sith_warrior.​companion_stasis_dispel

Companion Stasis Dispel
none1.1.0

Companion Stasis Dispel

FQN: abl.​quest.​location.​tatooine.​class.​smuggler.​the_lightspring.​companion_stasis_dispel

Companion Stasis Dispel
none1.1.0

Comparing Identity with Database...

Identifies a non-absolved Acolyte Initiate as traitorous or innocent.

FQN: abl.​quest.​location.​korriban.​world.​allegiance.​itm_scanner

Comparing Identity with Database...
none1.1.0

Concealed Attacks

Increases the critical hit chance of Backstab and Hidden Strike by <<1[%d/%d/%d]>>%.

FQN: abl.​agent.​skill.​concealment.​concealed_attacks

Concealed Attacks
passive1.1.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion

Contagion
30s6.0.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_debuff

Contagion
none6.0.0

Contagion

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_tick

Contagion
none6.0.0

Contagion Field

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​contagion_gtae

Contagion Field
none6.0.0

Contagion Spray

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​taris.​ambush_probe_gas_spray

Contagion Spray
12s2.0.0

Containment

If your Force Lift breaks early from damage, the target is stunned for <<1[%d seconds/%d second/%d seconds]>>. In addition, reduces the activation time of Force Lift by <<2>> seconds.

FQN: abl.​jedi_consular.​skill.​balance.​containment

Containment
passive1.1.0

Containment Beam

FQN: abl.​qtr.​flashpoint.​korriban.​imperial.​boss.​boss_three.​droid_stun

Containment Beam
none2.7.0

Containment Breach Protocols

FQN: abl.​exp.​excavation.​roth.​multi.​arcanum.​droid_containment_protocols

Containment Breach Protocols
passive2.0.0

Containment Destabilization

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​purge_beam_emitter.​red_beam_unstack

Containment Destabilization
none6.0.0

Containment Field

FQN: abl.​exp.​04.​manaan.​world_arc.​republic.​mission_3.​miniboss.​shield_beam

Containment Field
none7.0.0

Containment Field

FQN: abl.​exp.​04.​manaan.​world_arc.​republic.​mission_4.​dosk.​shield_beam_dosk

Containment Field
none7.0.0

Containment Field

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​optional_boss.​shield_master

Containment Field
none6.3.0

Containment Field

FQN: abl.​world_design.​flashpoint.​enemy.​guardian_module.​containment_field

Containment Field
20s1.1.0

Containment Protocol

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​optional_boss.​call_droids_master

Containment Protocol
45s6.3.0

Containment Shielding

FQN: abl.​operation.​iokath.​boss.​nahut.​singularity_core.​containment_shield

Containment Shielding
none6.0.0

Containment Tactics

Reduces the cooldown of Cryo Grenade by <<1[%d seconds/%d second/%d seconds]>>.

FQN: abl.​trooper.​skill.​tactics.​cryo_freeze

Containment Tactics
passive1.1.0

Containment Taser

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​flurry

Containment Taser
3s6.0.0

Contaminated Rakling

Summons a small rakghoul which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rakghoul.​rakghoul_a01v07

Contaminated Rakling
none2.5.0

Copying Datapad Contents...

FQN: abl.​placeables.​location.​taris.​bronze.​the_blackmailer_undone.​loot_copying_data

Copying Datapad Contents...
none1.1.0

Corellian Stardrive Flash

Activates the Corellian Stardrive Flash, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​corellia_stardrive.​spvp_flash

Corellian Stardrive Flash
none2.6.0

Corellian Stardrive Spark

Activates the Corellian Stardrive Spark, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​corellia_stardrive.​spark

Corellian Stardrive Spark
none5.0.0

Corellian Stardrive Stealth

Activates the Corellian Stardrive Stealth, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​corellia_stardrive.​stealth

Corellian Stardrive Stealth
none2.8.0

Corellian Stardrive Vanguard

Activates the Corellian Stardrive Vanguard, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​corellia_stardrive.​vanguard

Corellian Stardrive Vanguard
none6.1.4

Corrosive Targeting

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​target_mark_poison

Corrosive Targeting
none1.1.0

Corrosive Targeting

The armor penetration critical hit chance, and critical hit damage of Cull is increased by 20% while Integrated Toxins is active.

FQN: abl.​agent.​skill.​virulence.​mods.​tier3.​corrosive_sighting

Corrosive Targeting
passive7.0.0

Counter Attack

Shielding an attack grants Counter Attack, increasing the damage of Firestorm and Rail Shot by 10%. This effect can occur once every 10 seconds, lasts for 20 seconds, and is removed once you deal damage with Rail Shot.

FQN: abl.​bounty_hunter.​skill.​shield_tech.​mods.​tier1.​counter_attack

Counter Attack
passive7.0.0

Covert Stalker

Activates the Covert Stalker, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​covert.​stalker

Covert Stalker
none6.1.1

Critical Heart Stab

Your creature sensing the target's weakend state goes for the heart and stabs at it multiple times, dealing <<1>> internal damage. Can only be used on targets with less than 30% health.

FQN: abl.​companion.​unique.​mtx.​klor_slug.​dps.​execution_attack

Critical Heart Stab
20s5.0.0

Critical Heart Stab

Your creature sensing the target's weakend state goes for the heart and stabs at it multiple times, dealing <<1>> internal damage. Can only be used on targets with less than 30% health.

FQN: abl.​companion.​unique.​mtx.​acklay.​dps.​execution_attack

Critical Heart Stab
20s6.0.0

Cryo Targeting

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​target_mark_freeze

Cryo Targeting
none1.1.0

Cryoban Mortar Blast

FQN: abl.​event.​bounty_hunting.​crime_lords.​arkan.​cryoban_missile

Cryoban Mortar Blast
none2.3.0

Cryoban Mortar Blast

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​peej_cryoban_mortar

Cryoban Mortar Blast
3s2.0.0

Cryoban Mortar Blast

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​peej_cryoban_mortar_caster

Cryoban Mortar Blast
12s2.0.0

CryoStasis

FQN: abl.​qtr.​1x2.​combat.​location.​voss.​superboss.​gormak.​gtaoe_cryo

CryoStasis
none1.2.0

Crystal Projection

FQN: abl.​operation.​oricon.​palace.​boss.​dread_council.​calphayus.​crystal_throw

Crystal Projection
10s2.4.0

Crystal Projection

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​darth_serevin.​crystal_throw

Crystal Projection
10s1.1.0

Crystal Throw

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ilum.​darth_serevin.​hard.​crystal_throw

Crystal Throw
10s1.1.0

Crystalcrag Monolith

Summons the Crystalcrag Monolith creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​rancor.​crystalcrag_monolith

Crystalcrag Monolith
none6.0.0

Curtain of Fire

Grav Round and Hail of Bolts finish the cooldown on Boltstorm. This effect cannot occur more than once every 8 seconds.

FQN: abl.​trooper.​skill.​gunnery.​curtain_of_fire

Curtain of Fire
passive1.1.0

Cutting Tail Swipe

Your creature cuts the target by dealing <<1>> internal damage over a 10 second duration.

FQN: abl.​companion.​unique.​mtx.​klor_slug.​dps.​single_target_dot

Cutting Tail Swipe
12s5.0.0

Czerka T-18 Tactical Throne

Activates the Czerka T-18 Tactical Throne, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​throne.​meditation_throne_v01

Czerka T-18 Tactical Throne
none6.0.0

Damage Percent On Spawn Static Template

FUNCTION: Damages an NPC for a random standard percentage damage on spawn. We do not have the functionality to do a random percent damage, so the only recourse we have is using random standard percentage. Please keep in mind these values are not equivalent to actual percentages. To change the value on a cloned version of this, change the StandardHealthPercentMin and Max to a range of values in decimal percent format. (i.e., 0.25 to 0.50). APPROVED TEMPLATE 2/23/2011

FQN: abl.​world_design.​templates.​damage_percent_on_spawn.​dpos_random_template

Damage Percent On Spawn Static Template
passive1.1.0

Damage Percent On Spawn Static Template

FUNCTION: Damages an NPC for a fixed percentage of damage on spawn in. If you would like a random range, use the Dpos_Random_template. To change the value on a cloned version of this, change the amount percent to a value between .01 and .99. The default template value is 25% (0.25). APPROVED TEMPLATE 2/23/2011

FQN: abl.​world_design.​templates.​damage_percent_on_spawn.​dpos_static_template

Damage Percent On Spawn Static Template
passive1.1.0

Damage Resistance Fighter

This ability is cast on the fighter when he spawns - takes half his health away in order to ensure that he dies in the fight.

FQN: abl.​quest.​location.​balmorra_republic.​class.​trooper.​smash_and_grab.​damage_resistance_fighter

Damage Resistance Fighter
none1.1.0

Dark Crystal

Use this ability to draw the madness out of Corrupted Voss.

FQN: abl.​quest.​location.​voss.​world_arc.​republic.​dark_ambitions.​itm_dark_crystal

Dark Crystal
10s1.1.0

Dark Meditation

FQN: abl.​world_design.​utility.​flavor_vfx.​evil_ghost

Dark Meditation
passive1.1.0

Dark Meditation

FQN: abl.​world_design.​utility.​flavor_vfx.​body_floating

Dark Meditation
passive5.0.0

Dark Meditation

FQN: abl.​world_design.​utility.​flavor_vfx.​red_glow

Dark Meditation
passive1.1.0

Dark Meditation

FQN: abl.​world_design.​utility.​flavor_vfx.​dark_meditation

Dark Meditation
none1.1.0

Dark Meditation Dispel

FQN: abl.​world_design.​utility.​flavor_vfx.​dark_meditation_dispel

Dark Meditation Dispel
none1.1.0

Dark Meditation Test

FQN: abl.​world_design.​utility.​flavor_vfx.​dark_meditation_test

Dark Meditation Test
passive1.1.0

Dark Side Manifestation

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​dark_manifestation.​buff_manifestation_aura

Dark Side Manifestation
passive6.0.0

Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​valeo.​darkside_excitation_aoe

Darkside Excitation
passive7.0.0

Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​darkside_excitation.​darkside_invoke_wave_aoe

Darkside Excitation
none7.0.0

Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​darkside_excitation.​darkside_excitation_sequence_manager

Darkside Excitation
16m 39s7.0.0

Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​darkside_excitation.​darkside_excitation_sequence_manager_phase_8

Darkside Excitation
16m 39s7.0.0

Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​darkside_excitation.​darkside_excitation_sequence_manager_phase_2

Darkside Excitation
16m 39s7.0.0

Darth Malgus Holostatue

Places a holographic image of Darth Malgus. The Darth Malgus statue acts as a class ability trainer for all Imperial classes. (Cooldown: 1 minute)

FQN: abl.​mtx.​toy.​malgus_holo

Darth Malgus Holostatue
60s1.5.0

Dasta Colossus

Activates the Dasta Colossus, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​dasta.​colossus

Dasta Colossus
none5.0.0

Dasta Emissary

Activates the Dasta Emissary, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​dasta.​emissary

Dasta Emissary
none5.0.0

Dasta Kronos

Activates the Dasta Kronos, increasing movement speed. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​dasta.​kronos

Dasta Kronos
none6.0.0

Dasta Titan

Activates the Dasta Titan, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​orlean.​scoundrel

Dasta Titan
none3.2.0

Data Blast

FQN: abl.​exp.​seasons.​01.​ep_15.​boss.​boss03.​flurry_dummy

Data Blast
none5.0.0

Data Blast

FQN: abl.​exp.​seasons.​01.​ep_15.​boss.​boss03.​flurry

Data Blast
1s5.0.0

Data Blast

FQN: abl.​flashpoint.​nathema.​boss.​boss3.​flurry

Data Blast
3s6.0.0

Data Correction

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​operator.​data_corruption_yellow_dispel

Data Correction
none1.4.0

Data Correction

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​operator.​data_corruption_blue_dispel

Data Correction
none1.4.0

Data Correction

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​operator.​data_corruption_orange_dispel

Data Correction
none1.4.0

Data Correction

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​operator.​data_corruption_purple_dispel

Data Correction
none1.4.0

Data Disk

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​droid_prime.​difficulity_2.​energy_disk

Data Disk
6s1.4.0

Data Disk

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​droid_prime.​difficulity_3.​energy_disk

Data Disk
6s1.4.0

Data Disk

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​droid_prime.​difficulity_1.​energy_disk

Data Disk
6s1.4.0

Data Disk

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​droid_prime.​difficulity_4.​energy_disk

Data Disk
6s1.4.0

Data Entry

You do your part by uploading what you have learned to the HoloNet. You regenerate health and your class' energy pool while doing a great service to others. This remote access point to the HoloNet was provided by Cartel Associate 0U-1FY.

FQN: abl.​mtx.​toy.​data_entry

Data Entry
none2.7.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_1

Data Lock
none6.0.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_3

Data Lock
none6.0.0

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​pyro_droid.​passive_data_lock_3_pyro

Data Lock
none6.1.1

Data Lock

FQN: abl.​operation.​dxun.​boss.​holding_pens.​warden_droid.​passive_data_lock_2

Data Lock
none6.0.0

Data Processing

FQN: abl.​operation.​iokath.​boss.​aivelesne.​adds.​monitor.​data_processing_channel

Data Processing
none6.0.0

Datapad

Examine Datapad

FQN: abl.​quest.​location.​dromund_kaas.​world.​the_slave_killers.​datapad

Datapad
1s1.1.0

Datapad of a Dark Lord

Grants a very large amount of reputation points.

FQN: abl.​reputation.​trophy.​onderon.​onderon_trophy_extra_large

Datapad of a Dark Lord
none6.0.0

Debilitate

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​trash.​elite.​sniper.​difficulty_1.​stun

Debilitate
10.5s1.1.0

Debilitate

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​trash.​elite.​sniper.​difficulty_3.​stun

Debilitate
10.5s1.1.0

Debilitate

FQN: abl.​exp.​01.​makeb.​environment.​prototype.​slum_ambush

Debilitate
25s2.0.0

Debilitate

FQN: abl.​exp.​01.​makeb.​environment.​prototype.​slum_attack_citizen

Debilitate
3s2.0.0

Debilitate

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_1.​debilitate

Debilitate
25s1.2.0

Debilitate

Deals <<2>> energy damage and stuns the target for <<1[%d/%d/%d]>> seconds.

FQN: abl.​agent.​debilitate

Debilitate
30s1.1.0

Debilitate

FQN: abl.​npc.​ability.​tech.​debilitate_no_stealth

Debilitate
30s2.0.0

Debilitate

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​trash.​debilitate

Debilitate
30s5.0.0

Debilitate

FQN: abl.​npc.​ability.​tech.​debilitate

Debilitate
30s1.1.0

Debilitate

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​factory_droid_assistant.​difficulty_3.​debilitate

Debilitate
25s1.2.0

Debilitating Dart

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_lethal_operative.​difficulty_1.​toxic_dart

Debilitating Dart
9s1.1.0

Debilitating Dart

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_lethal_operative.​difficulty_3.​toxic_dart

Debilitating Dart
9s1.1.0

Debilitating Shots

Increases the Trauma duration of Shatter Shot by <<1>> seconds. In addition, when Leg Shot's immobilize effect wears off, there is a <<2>>% chance the target's movement is slowed by 70% for 3 seconds.

FQN: abl.​agent.​skill.​marksmanship.​debilitating_shots

Debilitating Shots
passive2.0.0

Debilitating Shots

FQN: abl.​npc.​ability.​custom.​boss.​general_durant.​debilitating_shots

Debilitating Shots
15s1.1.0

Debilitating Slashes

Blade Barrage immobilizes the target for 3 seconds and generates 1 focus.

FQN: abl.​jedi_knight.​skill.​mods.​tier1.​debilitating_slashes

Debilitating Slashes
passive7.0.0

Debilitation

Master Strike has a <<1>>% chance to immobilize the target for the duration of the ability.

FQN: abl.​jedi_knight.​skill.​combat.​debilitation

Debilitation
passive1.1.0

Debilitation

Master Strike has a <<1>>% chance to immobilize the target for the duration of the ability.

FQN: abl.​jedi_knight.​skill.​vigilance.​debilitation

Debilitation
passive2.5.0

Debilitator

Debilitate gets two ability charges.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​ope_sco.​utl_stun_01

Debilitator
passive6.0.0

Debilitator

Exfiltrate's recharge time is reduced by 2 seconds.

FQN: abl.​itm.​setbonus.​sow.​age_smu.​ope_sco.​utl_stun_01_4piece

Debilitator
passive6.0.0

Decrypting Container

Contains access to the Alliance Alert "Worthy Employer" and G.A.M.E. Authorization Codes for summoning PH4-LNX early.

FQN: abl.​companion.​instant_access.​ph4lnx.​container

Decrypting Container
none7.1.1

Decrypting Container

Contains access to the Alliance Alert "The Cold Moon's Tidings" and Cold Moon Guidance for summoning Amity early.

FQN: abl.​companion.​instant_access.​amity.​container

Decrypting Container
none7.2.1

Decrypting Container

Contains access to the Alliance Alert "The Shadow of the Underworld" and an Encrypted Transmission for summoning Fen Zeil early.

FQN: abl.​companion.​instant_access.​fen_zeil.​container

Decrypting Container
none7.0.0

Deepstalker Acklay

Summons the Deepstalker Acklay creature mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​acklay.​a01_v03

Deepstalker Acklay
none6.0.0

Defensive Stance

Each time you deal damage with Massacre your damage reduction increases by 2%. Stacks up to 3 times and lasts for 6 seconds.

FQN: abl.​sith_warrior.​skill.​carnage.​mods.​tier3.​defensive_stance

Defensive Stance
passive7.0.0

Defensive Stance

Dealing damage with Laceration applies a Defensive Stance to you, increasing your damage reduction by 5% per stack. Lasts for <<1>> seconds and stacks up to 3 times.

FQN: abl.​agent.​skill.​concealment.​mods.​tier2.​defensive_stance

Defensive Stance
passive7.0.0

Defensive Stance

Dealing damage with Sucker Punch applies a Defensive Stance to you, increasing your damage reduction by 5% per stack. Lasts for <<1>> seconds and stacks up to 3 times.

FQN: abl.​smuggler.​skill.​scrapper.​mods.​tier2.​defensive_stance

Defensive Stance
passive7.0.0

Defensive Tactics

FQN: abl.​flashpoint.​sov.​npc.​darmanda.​defensive_tactics

Defensive Tactics
60s6.3.0

Defensive Tactics

FQN: abl.​npc.​ability.​buff.​defensive_tactics

Defensive Tactics
60s1.1.0

Defensive Tactics

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_bonus.​adds.​armsmaster_defensive_tactics

Defensive Tactics
15s6.0.0

Deploy Soil Devastator

Deploys a soil Devastator

FQN: abl.​quest.​location.​balmorra.​world.​salting_the_fields.​deploy_soil_devastator

Deploy Soil Devastator
5s1.1.0

Deploy Unstable Skytroopers

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_05.​boss_lanos.​deploy_exploder

Deploy Unstable Skytroopers
45s5.0.0

Deploying Soil Devastator...

FQN: abl.​quest.​location.​balmorra.​world.​salting_the_fields.​deploy

Deploying Soil Devastator...
none1.1.0

Designate Target

FQN: abl.​operation.​iokath.​boss.​aivelesne.​aivelesne.​designate_target

Designate Target
24s6.0.0

Designating Target Area...

Paint Republic Ordinance Depot with an orbital bombardment designator.

FQN: abl.​quest.​location.​taris_imperial.​bronze.​interference.​onuse_laser_designator

Designating Target Area...
10s1.1.0

Desperate Tactics

FQN: abl.​npc.​ability.​tech.​sticky_grenade_random_boss4_timer

Desperate Tactics
none1.1.0

Destabilizing Field

FQN: abl.​operation.​iokath.​boss.​scyva.​logic.​p1_aoe_damage

Destabilizing Field
2h 46m 39s6.0.0

Destroy Monitoring Station

FQN: abl.​quest.​location.​dromund_kaas.​class.​sith_warrior.​laying_waste.​destroy_monitoring_station

Destroy Monitoring Station
none1.1.0

Destroying Statue...

FQN: abl.​placeables.​location.​taris.​world.​indelicate_operation.​destroy_statue

Destroying Statue...
none1.1.0

Detain

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​police_elite.​jail

Detain
none2.0.0

Devastating Blast

Unleashes a powerful blast of Force energy at the target, dealing <<1>> energy damage. The blast stuns standard and weak enemies for <<2>> seconds. Replaces Force Scream.

FQN: abl.​sith_warrior.​skill.​carnage.​devastating_blast

Devastating Blast
12s3.0.0

Devastating Blow

Your creature rams into a target with less than 30% health, dealing <<1>> kinetic damage.

FQN: abl.​companion.​unique.​mtx.​tauntaun.​dps.​execution_attack

Devastating Blow
20s6.0.0

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel_hmode

Devastation
30s3.0.0

Devastation

FQN: abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​devastation

Devastation
20s7.0.2

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_channel

Devastation
30s3.0.0

Devastation

FQN: abl.​operation.​deepstation.​boss.​lady_dominique.​lady_dominique.​devastation_cast

Devastation
20s7.0.2

Devastation

FQN: abl.​operation.​yavin_4.​enemy.​difficulty_1.​boss.​rock_force_beast.​4_way_split_cleave_simplified

Devastation
10s4.0.0

Devastator Hoverturret

Activates the Devastator Hoverturret, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverturret.​devastator

Devastator Hoverturret
none6.1.1

Digital Stasis

FQN: abl.​npc.​ability.​gree.​droid.​bmf_droid.​digital_stasis

Digital Stasis
30s1.7.0

Digital Stasis

FQN: abl.​npc.​ability.​gree.​droid.​battle_droid.​digital_stasis

Digital Stasis
40s1.7.0

Diplomat's Meditation Hoverchair

Activates the Diplomat's Meditation Hoverchair, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​premium.​meditation_platform_a

Diplomat's Meditation Hoverchair
none1.4.0

dirty_kick_staged

Deliver a low blow to the target that deals low damage. Cannot be used while in cover.

FQN: abl.​world_design.​utility.​flavor_vfx.​dirty_kick_staged

dirty_kick_staged
12s1.1.0

dirty_kick_stun_staged

Deliver a low blow to the target, dealing light damage and stunning it for 3 seconds. Cannot be used while in cover.

FQN: abl.​world_design.​utility.​flavor_vfx.​dirty_kick_stun_staged

dirty_kick_stun_staged
30s1.1.0

Discharging Voltage

Gaining a stack of Voltage causes your next Discharge to arc to multiple targets.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sin_shad.​dec_inf.​dmg_aoe_01

Discharging Voltage
passive6.0.0

Discipline Stat Package

FQN: abl.​player.​level_lock.​stat_modifier_package

Discipline Stat Package
none6.0.0

Dismiss Tamed Creature

Dismisses previously tamed creatures from your control.

FQN: abl.​world_design.​temporary_abilities.​tame_neutral_creature.​tame_neutral_creature_dismiss_area_cast

Dismiss Tamed Creature
none5.0.0

Dismiss Tamed Creature

Dismisses previously tamed creatures from your control.

FQN: abl.​world_design.​temporary_abilities.​tame_neutral_creature.​tame_neutral_creature_dismiss

Dismiss Tamed Creature
1.5s5.0.0

Dispel Forced Meditation

FQN: abl.​quest.​location.​belsavis.​bronze.​imperial.​freeing_the_fallen.​dispel_forced_meditation

Dispel Forced Meditation
none1.1.0

Dispel Incapacitated

Fired on Rayfel encounter complete.

FQN: abl.​quest.​location.​belsavis.​class.​jedi_knight.​death_spiral.​dispel_incapacitated

Dispel Incapacitated
none1.1.0

Dispell Attacks

FQN: abl.​quest.​location.​nar_shaddaa.​world.​imperial.​recruitment.​dispell_attacks

Dispell Attacks
none1.1.0

Distance Looter

Increases the range in which you pick up additional loot while looting.

FQN: abl.​gld.​perk.​increase_loot_range

Distance Looter
passive6.0.0

Dodge Stance

Surrender grants Dodge Stance, increasing your chance to dodge melee and ranged attacks by 200% and reducing the damage you take from Force and Tech attacks by 75% for <<1>> seconds. Additionally, activating Surrender resets the cooldown of Hightail It. Does not break Stealth.

FQN: abl.​smuggler.​skill.​dirty_fighting.​mods.​tier1.​dodge_stance

Dodge Stance
passive7.0.0

Dodge Stance

Surrender grants Dodge Stance, increasing your chance to dodge melee and ranged attacks by 200% and reducing the damage you take from Force and Tech attacks by 75% for <<1>> seconds. Additionally, activating Surrender resets the cooldown of Hightail It.

FQN: abl.​smuggler.​skill.​sharpshooter.​mods.​tier1.​dodge_stance

Dodge Stance
passive7.0.0

Dodge Stance

Surrender grants Dodge Stance, increasing your chance to dodge melee and ranged attacks by 200% and reducing the damage you take from Force and Tech attacks by 75% for <<1>> seconds. Additionally, activating Surrender resets the cooldown of Hightail It.

FQN: abl.​smuggler.​skill.​saboteur.​mods.​tier1.​dodge_stance

Dodge Stance
passive7.0.0

Doom Droid Attack

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_09.​boss_doom_droid.​flurry_mixed

Doom Droid Attack
1.5s5.0.0

Double-bladed Saber Tactics

Increases your melee and ranged defense by 4%. Additionally, whenever you successfully shield, parry, or deflect an attack, you recover 4% of your total Force and increase the damage dealt by your next Force Breach by 75%. This effect cannot occur more than once a second and does not stack. In addition, when you shield, parry, or deflect an attack, the active cooldown of Resilience is reduced by 1 second. This effect cannot occur more than once a second.

FQN: abl.​jedi_consular.​skill.​combat.​double_bladed_saber_tactics

Double-bladed Saber Tactics
passive3.1.0

Downloading the Data Core

FQN: abl.​placeables.​pvp.​voidstar.​data_core

Downloading the Data Core
none1.1.0

Dr. Oggurobb Hutt Holostatue

Places a holographic image of Dr. Oggurobb Hutt. The Dr. Oggurobb Hutt statue acts as a class ability trainer for all classes. (Cooldown: 1 minute)

FQN: abl.​mtx.​toy.​hutt_holo

Dr. Oggurobb Hutt Holostatue
60s2.0.0

Draining Attack

Your creature attacks the target and delivers a powerful attack, dealing <<1>> weapon damage, heals for 25% of damage dealt and generates a moderate amount of threat.

FQN: abl.​companion.​unique.​mtx.​ginx.​tank.​single_target_attack

Draining Attack
7s5.0.0

Dread Stasis

FQN: abl.​exp.​excavation.​roth.​multi.​ilum.​finale.​tagriss_empowerment_scripted_stasis

Dread Stasis
none2.0.0

Dread Tentacles

FQN: abl.​exp.​excavation.​roth.​multi.​ilum.​finale.​creature_life_siphon

Dread Tentacles
18s2.0.0

Droid Can Have Data Chip Installed

When a droid has this buff, the player can install a Data Chip.

FQN: abl.​quest.​location.​belsavis.​class.​sith_sorcerer.​strange_science.​droid_can_be_used

Droid Can Have Data Chip Installed
none1.1.0

Droid Play Guitar

A buff to make Guitarists play

FQN: abl.​world_design.​jukeboxes.​buff_play_guitar_droid

Droid Play Guitar
none1.1.0

Dual Saber Attack

FQN: abl.​alliance.​satele_ship.​emperor_encounter.​player.​revan.​melee_dual_attack

Dual Saber Attack
none6.2.0

Dual Saber Attack

FQN: abl.​exp.​seasons.​01.​ep_12.​bosses.​group02.​dual_melee_attack

Dual Saber Attack
8s5.0.0

Dual Saber Attack

FQN: abl.​operation.​yavin_4.​enemy.​boss.​the_returned.​melee_attack_dual

Dual Saber Attack
none3.0.0

Dutak Dangar

Treek fires her weapon at an enemy target, dealing <<1>> weapon damage.

FQN: abl.​companion.​unique.​mtx.​treek.​st_attack_flurry

Dutak Dangar
none2.3.0

Early-Stage Rakghoul Infection

In the preliminary throes of rakghoul infection.

FQN: abl.​event.​rakghoul.​quest_1.​infected_citizen

Early-Stage Rakghoul Infection
passive2.4.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​exp.​seasons.​02.​ep_01.​followers.​torian.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Mako binds the target in a stasis field for up to 8 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​bounty_hunter.​mako.​electrostasis

Electro-Stasis
none1.1.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​dread_guard.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​assault_cannon.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​probe_droid.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​iokath_droid.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​blaster.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​iso_5.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​hk51.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​techblade.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 8 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​protocol.​electrostasis

Electro-Stasis
none1.4.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​droid.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dual_blaster.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​colicoid.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​iokath_assault.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​assassin_droid.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​techstaff.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​sniper_rifle.​healer.​single_target_mez

Electro-Stasis
45s4.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​war_droid.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​kotfe.​zoom.​healer.​single_target_mez

Electro-Stasis
45s5.0.0

Electro-Stasis

Binds the target in a stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by Electro-Stasis once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​unique.​mtx.​iokath_tank.​healer.​single_target_mez

Electro-Stasis
45s6.0.0

Electrostaff Jolt

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​staff_shock_stun

Electrostaff Jolt
21s2.0.0

Electrostaff Lunge

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​ir_77_ambushes.​lunge

Electrostaff Lunge
7.5s2.0.0

Electrostaff Sweep

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​droid_sweep_attack

Electrostaff Sweep
9s2.0.0

Electrostatic Charge

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​astromech.​electrostatic_charge

Electrostatic Charge
none3.0.0

Electrostatic Defense Array

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​quesh.​shroud_event_1.​electric_hall_insta_kill

Electrostatic Defense Array
none2.0.0

Electrostatic Discharge

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​tesla_coil_fire

Electrostatic Discharge
none2.0.0

Electrostatic Gun

This gun fires a concentrated electrostatic beam at its target. Any movement while firing will interrupt the beam.

FQN: abl.​daily_area.​ziost.​world_arc.​shared.​dead_center.​electrostatic_gun

Electrostatic Gun
none3.2.0

Electrostatic Mine

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_mine

Electrostatic Mine
3s2.0.0

Electrostatic Mine

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​exhaustion_security_droid_mines

Electrostatic Mine
none2.0.0

Electrostatic Mine

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_shroud_mine

Electrostatic Mine
12s2.0.0

Electrostatic Mine

FQN: abl.​exp.​seasons.​02_uprisings.​imp_ship.​encounter_4.​cipher_agent.​exhaustion_shock_tile

Electrostatic Mine
none6.0.0

Electrostatic Mine Overload

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​station_droid_mines_explode

Electrostatic Mine Overload
none2.0.0

Emergency Medical Table

Summons an emergency medical table and droid. You regenerate health and your class' energy pool while undergoing treatment.

FQN: abl.​mtx.​toy.​surgery_table

Emergency Medical Table
none2.4.0

Empowered Static Barrier

FQN: abl.​operation.​oricon.​fortress.​boss.​dread_master_brontes.​brontes.​passive_invuln

Empowered Static Barrier
60m 0s2.4.0

Encrypted Data Disk

Grants a very large amount of reputation points.

FQN: abl.​reputation.​trophy.​ossus.​ossus_trophy_extra_large

Encrypted Data Disk
none6.0.0

Encrypted Data Disk

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​ossus.​ossus_trophy_large

Encrypted Data Disk
none6.0.0

Energized Attack Adrenal

Increases Power by 475 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier08x1

Energized Attack Adrenal
3m 0s1.1.0

Energy Tanks

Increases maximum energy by <<1[%d/%d/%d]>>.

FQN: abl.​agent.​skill.​engineering.​energy_tanks

Energy Tanks
passive1.1.0

Entangle

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_1.​cage

Entangle
12s1.1.0

Entangle

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​hutt_cartel_wrangler.​difficulty_3.​cage

Entangle
12s1.1.0

Entangling Tools

Tactical Surge, Ion Pulse, and Explosive Surge reduce the movement speed of affected targets by 25% for <<1>> seconds. Additionally, Neural Jolt slows the target by 50% for 6 seconds.

FQN: abl.​trooper.​skill.​utility.​entangling_tools

Entangling Tools
passive3.0.0

Enthusiastic Guitar

FQN: abl.​mtx.​polymorph.​band.​emote_5

Enthusiastic Guitar
none6.0.0

Env Player Explode Instant

FQN: abl.​world_design.​flashpoint.​env.​players.​env_player_explode_instant

Env Player Explode Instant
none1.1.0

Env Player Force Tag Test

FQN: abl.​world_design.​flashpoint.​env.​players.​env_player_force_tag_test

Env Player Force Tag Test
none1.1.0

Environmental Awareness Test

FQN: abl.​event.​gree.​lair_boss.​gree_lair_boss.​environmental_awareness_startup

Environmental Awareness Test
1m 5s1.7.0

Environmental Awareness Test

FQN: abl.​event.​gree.​lair_boss.​gree_lair_boss.​environmental_awareness_test

Environmental Awareness Test
none1.7.0

Environmental Hazard

FQN: abl.​pvp.​warzone.​arena.​kill

Environmental Hazard
none1.1.0

Environmental Isolation Shield

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​shield.​shield

Environmental Isolation Shield
passive2.0.0

Environmental Isolation Shield

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​shield.​shield_player

Environmental Isolation Shield
none2.0.0

Examine Data Readout

Examine the data readout to confirm your new component calculations.

FQN: abl.​daily_area.​ord_mantell.​world.​treasure_hunt.​mission_4.​examine_data_readout

Examine Data Readout
none7.4.0

Examining Data...

FQN: abl.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_1.​examine_data

Examining Data...
none7.2.0

Examining Data...

FQN: abl.​placeables.​daily_area.​ord_mantell.​story.​republic.​quest_1.​wall_computer

Examining Data...
none7.4.0

Examining Datapad...

FQN: abl.​placeables.​daily_area.​ord_mantell.​story.​republic.​quest_1.​datapad

Examining Datapad...
none7.4.0

Executioner Orbital Strike

Calls in support from Captain Vondral, dealing elemental damage over <<2[%d/%d/%d]>> seconds to all enemies within 8 meters of the targeted area. Can only be used outside

FQN: abl.​exp.​04.​manaan.​world_arc.​imperial.​mission_3.​orbital_strike

Executioner Orbital Strike
30s7.0.0

Exotech Attack Adrenal

Increases Power by 535 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier08x2

Exotech Attack Adrenal
3m 0s1.1.0

Expansive Attack Adrenal

Increases Power based on your level and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. Level 1-9: Power by 90 Level 10-19: Power by 150 Level 20-29: Power by 210 Level 30-39: Power by 285 Level 40-49: Power by 375 Level 50-59: Power by 450 Level 60-64: Power by 535 Level 65-69: Power by 675 Level 70-74: Power by 750 Level 75+: Power by 825

FQN: abl.​itm.​potion.​login_rewards.​adrenal.​atk.​expansive

Expansive Attack Adrenal
3m 0s6.2.1

Experimental Absorb Adrenal

Increases Armor by 1100 for <<1[%d/%d/%d]>> seconds. (Cooldown: 3 minutes)

FQN: abl.​itm.​potion.​biochem.​adrenal.​shield.​artifact.​grade04

Experimental Absorb Adrenal
3m 0s4.0.0

Experimental Absorb Adrenal

Increases Armor by 1100 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_tank_tier05

Experimental Absorb Adrenal
3m 0s1.1.0

Experimental Attack Adrenal

Increases Power by 375 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade04

Experimental Attack Adrenal
3m 0s4.0.0

Experimental Attack Adrenal

Increases Power by 285 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier05

Experimental Attack Adrenal
3m 0s1.1.0

Experimental Cannon

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​battledroid.​boss.​difficulty_2.​full_auto

Experimental Cannon
30s1.2.0

Experimental Command Stim

Increases Presence by 80 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_pre_tier05

Experimental Command Stim
none1.1.0

Experimental Critical Adrenal

Increases Critical Rating by 285 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_crit_tier05

Experimental Critical Adrenal
3m 0s1.1.0

Experimental Efficacy Adrenal

Increases Alacrity by 375 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​alacrity.​artifact.​grade04

Experimental Efficacy Adrenal
3m 0s4.0.0

Experimental Efficacy Adrenal

Increases Alacrity by 285 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_cast_tier05

Experimental Efficacy Adrenal
3m 0s1.1.0

Experimental Explosives

Increases the critical damage dealt by all area effects by <<1[%d/%d/%d]>>%.

FQN: abl.​agent.​skill.​engineering.​experimental_explosives

Experimental Explosives
passive1.1.0

Experimental Force Adrenal

Increases Critical Rating by 285 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_force_tier05

Experimental Force Adrenal
3m 0s1.1.0

Experimental Force Adrenal

Increases Critical Rating by 375 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​critical.​artifact.​grade04

Experimental Force Adrenal
3m 0s4.0.0

Experimental Fortitude Stim

Increases Endurance by 60 and Defense by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​biochem.​stimpack.​endurance.​premium.​grade04

Experimental Fortitude Stim
none4.0.0

Experimental Fortitude Stim

Increases Endurance by 60 and Defense by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_end_tier05

Experimental Fortitude Stim
none1.1.0

Experimental Grenade

Throws an EMP grenade that electrifies the target area, dealing elemental damage over 5 seconds to up to 8 targets within 5 meters and slowing all affected targets by 70%. Stuns weak and standard droids.

FQN: abl.​exp.​04.​manaan.​world.​republic.​player_abilities.​experimental_grenade

Experimental Grenade
26.5s7.1.0

Experimental Med Unit

Restores <<1>> health to you and your companion. Only usable once per fight. Health restored scales by level up to level 46.

FQN: abl.​itm.​potion.​medpac.​biochem_target_medpac_tier05

Experimental Med Unit
1m 30s1.1.0

Experimental Might Stim

Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_str_tier05

Experimental Might Stim
none1.1.0

Experimental Nexu

Summons a small Nexu which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​dog.​nexu_a02_v01

Experimental Nexu
none6.0.0

Experimental Prototype Attack!

FQN: abl.​creature.​gonk_droid.​giant.​prototype_attack

Experimental Prototype Attack!
6s1.1.0

Experimental Reflex Stim

Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_agi_tier05

Experimental Reflex Stim
none1.1.0

Experimental Resolve Stim

Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_wil_tier05

Experimental Resolve Stim
none1.1.0

Experimental Shield Adrenal

Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40.

FQN: abl.​itm.​potion.​biochem.​adrenal.​tank.​prototype.​grade04

Experimental Shield Adrenal
3m 0s5.0.0

Experimental Shield Adrenal

Absorbs 20% of damage up to <<2>> damage for <<1[%d/%d/%d]>> seconds. Damage absorbed scales by level up to level 40.

FQN: abl.​itm.​potion.​adrenal.​tank.​prototype.​grade4

Experimental Shield Adrenal
3m 0s4.0.0

Experimental Skill Stim

Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​stimpack.​biochem_cun_tier05

Experimental Skill Stim
none1.1.0

Experimental Tech Adrenal

Increases Accuracy by 375 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​accuracy.​artifact.​grade04

Experimental Tech Adrenal
3m 0s4.0.0

Experimental Tech Adrenal

Increases Accuracy by 285 for <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_tech_tier05

Experimental Tech Adrenal
3m 0s1.1.0

Experimental Triage Adrenal

Increases Force Power and Tech Power by 375 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​heal.​artifact.​grade04

Experimental Triage Adrenal
3m 0s4.0.0

Experimental Triage Adrenal

Increases Force Power and Tech Power by 450 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​heal.​artifact.​grade05

Experimental Triage Adrenal
3m 0s4.0.0

Experimental Triage Adrenal

Increases Force Power and Tech Power by 285 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_heal_tier05

Experimental Triage Adrenal
3m 0s1.1.0

Experimental Triage Adrenal

Increases Force Power and Tech Power by 675 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​heal.​artifact.​grade06

Experimental Triage Adrenal
3m 0s4.0.0

Experimental Versatile Stim

Increases Mastery by 60 and Power by 27 for 60 minutes. Only one stimpack can be active at a time.

FQN: abl.​itm.​potion.​biochem.​stimpack.​mastery.​premium.​grade04

Experimental Versatile Stim
none4.0.0

Experimental Weapons

All damage increased by 15%. NOTE - Casters already have a 1.40 damage multiplier. This adds 0.21 to it to increase his overall damage output by 15%.

FQN: abl.​npc.​ability.​custom.​boss.​general_edikar.​experimental_weapons

Experimental Weapons
passive1.1.0

Exultant Victory

FQN: abl.​qtr.​1x2.​combat.​location.​voss.​superboss.​gormak.​on_death

Exultant Victory
none1.2.0

Fatal Onslaught

FQN: abl.​galactic_seasons.​season_5.​mission_3.​random_charge_pre_auth

Fatal Onslaught
25s7.3.1

Fatal Onslaught

FQN: abl.​galactic_seasons.​season_5.​mission_3.​random_charge

Fatal Onslaught
30s7.3.1

Fatality

Shiv triggers Fatality, which makes your next Corrosive Assault regrant Tactical Advantage and cost no energy. This effect cannot occur more than once every 10 seconds.

FQN: abl.​agent.​skill.​lethality.​fatality

Fatality
passive2.0.0

Fektur Stance

Treek enters a healing stance, increasing all healing done by 5% and lowering threat generation by 25%. Additionally lowers the cooldown of all healing abilities by 25%.

FQN: abl.​companion.​unique.​mtx.​treek.​modal_heal_stance

Fektur Stance
1.5s2.3.0

Festive Tauntaun

Calls your Festive Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​tauntaun.​tauntaun_life_day_v01

Festive Tauntaun
none2.5.0

Field Tech Attack Adrenal

Increases Power by 210 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade02

Field Tech Attack Adrenal
3m 0s4.0.0

Field Tech Attack Adrenal

Increases Power by 150 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier03

Field Tech Attack Adrenal
3m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_14

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_01

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_10

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_02

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_08

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_06

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_05

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_03

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_16

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target

Final Hurl Target
32s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_13

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_15

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_09

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_07

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_12

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_04

Final Hurl Target
2h 30m 0s1.1.0

Final Hurl Target

This hidden ability allows Soa to random ground target with Final Hurl.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​soa.​difficulty_1.​final_hurl_target_11

Final Hurl Target
2h 30m 0s1.1.0

Fireworks: Fountain

Fires off a fountain of fireworks. (Cooldown: 15 seconds)

FQN: abl.​mtx.​toy.​fireworks.​fountain

Fireworks: Fountain
15s1.5.0

Firing Magnetar Rifle

FQN: abl.​placeables.​location.​belsavis.​world.​republic.​riot_in_the_wardens_station.​use_magnetar_rifle

Firing Magnetar Rifle
none1.1.0

Firmament Tauntaun

Calls your Firmament Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​tauntaun.​tauntaun_elitea01_v04

Firmament Tauntaun
none2.6.0

Flagship: Orbital Support

Provides bonuses to damage, healing, damage reduction, and max health for all guild members on the surface of the docked planet. This effect is doubled if your guild controls this sector.

FQN: abl.​qtr.​conquest.​flagship.​orbital_support

Flagship: Orbital Support
none2.9.0

Flamestaff

FQN: abl.​flashpoint.​rakata.​enemy.​boss.​rancor.​chief.​flurry

Flamestaff
none2.10.0

Floating Stasis

FQN: abl.​quest.​generic.​npc_states.​flavor.​special.​floating_stasis

Floating Stasis
none1.1.0

Flushing Cryoban Tank

FQN: abl.​placeables.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​flush_cryo_tank

Flushing Cryoban Tank
none2.0.0

Focused Meditation

Each time you deal damage with a Force-based kinetic or energy attack, you generate 1 focus. Focus spending attacks have no cooldown during Combat Focus.

FQN: abl.​jedi_knight.​skill.​focus.​mods.​passive.​focused_meditation

Focused Meditation
passive7.0.0

Focused Meditation

Each time you deal damage with a force-based kinetic or energy attack, you generate 1 focus.

FQN: abl.​jedi_knight.​skill.​concentration.​mods.​passive.​focused_meditation

Focused Meditation
passive7.0.0

Force Agitation

Reach out with the Force to dislodge any impacted materials in the water line.

FQN: abl.​alliance.​old_wounds.​side_missions.​fountain_repair.​force_shake

Force Agitation
none7.3.0

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dualsaber.​healer.​single_target_mez

Force Detain
45s4.0.0

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​lightsaber.​healer.​single_target_mez

Force Detain
45s4.0.0

Force Detain

Detains the target in a Force stasis field for up to 10 seconds. Damage to the target causes this effect to end prematurely. Targets may only be affected by the Force Detain once every 30 seconds. Target must not be suffering from periodic damage and have greater than 90% max health.

FQN: abl.​companion.​weapon_set.​dualwield_lightsaber.​healer.​single_target_mez

Force Detain
45s4.0.0

Force Devastation

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​narezz.​massive_explosion

Force Devastation
none6.3.0

Force Manifestation

FQN: abl.​exp.​seasons.​01.​ep_16.​boss.​arcann.​summon_force_manifestation

Force Manifestation
36s5.0.0

Force Resistance

Elemental, Internal, Kinetic and Energy damage reduction is increased by 3%.

FQN: abl.​itm.​legendary.​inq_con.​sin_shad.​force_resistance

Force Resistance
passive7.0.0

Force Resistance

Elemental, Internal, Kinetic and Energy damage reduction is increased by 3%.

FQN: abl.​itm.​legendary.​war_kni.​jug_gua.​force_resistance

Force Resistance
passive7.0.0

Force Resistance

Reduces damage taken from Force attacks by <<1>>%. In addition, whenever you reflect Force damage with Saber Reflect, you build <<2>> rage.

FQN: abl.​sith_warrior.​skill.​rage.​force_resistance

Force Resistance
passive2.0.0

Force Resistance

DNT: NPC's with this ability have increased resistance to forsce users due to a protective shield.

FQN: abl.​npc.​ability.​utility.​force_immunity_10_percent

Force Resistance
50m 0s1.1.0

Force Resistant

Takes 25% less force damage.

FQN: abl.​npc.​ability.​custom.​boss.​sith_spawn.​force_resist

Force Resistant
passive1.1.0

Force Resistant

FQN: abl.​npc.​ability.​buff.​force_resist

Force Resistant
passive1.1.0

Force Stasis

Subdues the target, stunning it for <<2>> seconds. Deals <<1>> kinetic damage and builds 3 focus over the duration. This ability can be channeled while moving.

FQN: abl.​jedi_knight.​force_stasis

Force Stasis
60s1.1.0

Force Stasis

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​mandalorian_raiders.​boss.​boarding_party.​jk_force_statsis

Force Stasis
15s1.1.0

Forced Meditation

This creature has been placed into a forced meditation. Defeating Jedi Master Averon should free this creature.

FQN: abl.​quest.​location.​belsavis.​bronze.​imperial.​freeing_the_fallen.​forced_meditation

Forced Meditation
none1.1.0

Forest Assault Tauntaun

Calls your Forest Assault Tauntaun mount. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​creature.​tauntaun.​tauntaun_elitea01_v05

Forest Assault Tauntaun
none2.6.0

Fortified Stagger I

Reduces damage taken while stunned by 5%. This effect is not applied in PvP or Master Mode Operations.

FQN: abl.​gld.​perk.​stunned_damage_taken_modifier_1

Fortified Stagger I
passive6.0.0

Fortified Stagger II

Reduces damage taken while stunned by 10%. This effect is not applied in PvP or Master Mode Operations.

FQN: abl.​gld.​perk.​stunned_damage_taken_modifier_2

Fortified Stagger II
passive6.0.0

Fragmentation Grenade

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_01.​boss_arlaia_zayzen.​random_grenade

Fragmentation Grenade
8s5.0.0

Fragmentation Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​random_grenade

Fragmentation Grenade
10s1.1.0

Fragmentation Grenade

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​hk47.​hard.​random_grenade

Fragmentation Grenade
10s1.1.0

Fragmentation Grenade

Deals <<1>> kinetic damage to the primary target and <<2>> kinetic damage to up to 7 standard or weak enemies within 5 meters of the primary target. If the primary target is a standard or weak enemy, it is knocked to the ground.

FQN: abl.​agent.​fragmentation_grenade

Fragmentation Grenade
6s1.1.0

Fragmentation Grenade

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​trandoshan_cannoneer.​difficulty_1.​frag_grenade

Fragmentation Grenade
20s1.2.0

Fragmentation Grenade

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​trandoshan_cannoneer.​difficulty_3.​frag_grenade

Fragmentation Grenade
20s1.2.0

Frenzied Melee Attack

FQN: abl.​flashpoint.​manaan.​boss.​ortuno.​frenzy_melee_attack

Frenzied Melee Attack
none2.9.0

Fuel Pipe Tag Test

FQN: abl.​world_design.​flashpoint.​env.​pipes.​fuel_pipe_tag_test

Fuel Pipe Tag Test
passive1.1.0

Furious Retaliation

Retaliation refunds one rage and finishes the cooldown of Furious Strike.

FQN: abl.​itm.​tactical.​sow.​war_kni.​jug_guar.​rag_foc.​dmg_sust_02

Furious Retaliation
passive6.0.0

Fury Mortar

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_10.​walker_1.​fury_mortar_gravity_followup

Fury Mortar
10s5.0.0

Fury Mortar

Requires Fury Mortar ammunition. Launches a fury mortar at the targeted location that detonates upon impact, dealing <<1>> kinetic damage to all enemies within 10m.

FQN: abl.​exp.​seasons.​02.​ep_01.​walker.​fury_mortar

Fury Mortar
none5.0.0

Fury Mortar

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_10.​walker_1.​fury_mortar

Fury Mortar
10s5.0.0

Fury Mortar

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_10.​walker_1.​fury_mortar_self

Fury Mortar
10s5.0.0

gamestate11

FQN: abl.​pvp.​warzone.​ship.​gamestate11

gamestate11
none1.1.0

gamestate13

FQN: abl.​pvp.​warzone.​ship.​gamestate13

gamestate13
none1.1.0

gamestate14

FQN: abl.​pvp.​warzone.​ship.​gamestate9

gamestate14
none1.1.0

gamestate14

FQN: abl.​pvp.​warzone.​ship.​round1

gamestate14
none1.1.0

gamestate14

FQN: abl.​pvp.​warzone.​ship.​round2

gamestate14
none1.1.0

gamestate14

FQN: abl.​pvp.​warzone.​ship.​gamestate14

gamestate14
none1.1.0

gamestate14

FQN: abl.​pvp.​warzone.​ship.​gamestate1

gamestate14
none1.1.0

gamestate3

FQN: abl.​pvp.​warzone.​ship.​gamestate3

gamestate3
none1.1.0

gamestate5

FQN: abl.​pvp.​warzone.​ship.​gamestate5

gamestate5
none1.1.0

gamestate6

FQN: abl.​pvp.​warzone.​ship.​gamestate6

gamestate6
none1.1.0

gamestate7empirewon

FQN: abl.​pvp.​warzone.​ship.​gamestate7empirewon

gamestate7empirewon
none1.1.0

Gamestate7republicwon

FQN: abl.​pvp.​warzone.​ship.​gamestate7republicwon

Gamestate7republicwon
none1.1.0

gamestate8

FQN: abl.​pvp.​warzone.​ship.​gamestate8

gamestate8
none1.1.0

Getting things started

FQN: abl.​event.​bounty_hunting.​kingpins.​nar_kingpin_summon_coinflip

Getting things started
none2.3.0

Gormak Crystal AlphaWave Inhibitor

This crystal, when consumed, will protect the user from even the most powerful mental assaults for 4 hours. Persists through defeat.

FQN: abl.​qtr.​1x2.​combat.​location.​voss.​superboss.​attunement.​attune_artifice

Gormak Crystal AlphaWave Inhibitor
none1.2.0

Gouging Stab

FQN: abl.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​bossfight_finalstage_shiv_bleed

Gouging Stab
15s2.0.0

Grant Attacker Badge

FQN: abl.​pvp.​warzone.​arena.​grant_attacker_badge

Grant Attacker Badge
none1.1.0

Grasping Tentacles

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​logic.​hgt_inside_grasping_tentacles

Grasping Tentacles
passive1.4.0

Gravitas

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​drouk_bridge_guard.​difficulty_3.​multi_grapple_smash

Gravitas
25s1.2.0

Gravitas

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​trash.​drouk_bridge_guard.​difficulty_1.​multi_grapple_smash

Gravitas
25s1.2.0

Gravitational Control Field

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​purge_beam_emitter.​blue_beam_fire_story

Gravitational Control Field
none6.0.0

Gravitational Control Field

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​purge_beam_emitter.​blue_beam_fire

Gravitational Control Field
none6.0.0

Gravitational Pull

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​utl_sun_gravity_ballistic

Gravitational Pull
none4.0.0

Gravitational Pull

FQN: abl.​flashpoint.​star_fortress.​boss.​expert_boss.​utl_sun_gravity_ballistic_finalplatform

Gravitational Pull
none4.0.0

Gree Data Core

Summons a Gree Data Core which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​probe.​gree_datacore

Gree Data Core
none1.7.0

Gree Data Core

Grants a medium amount of reputation points.

FQN: abl.​reputation.​trophy.​gree.​gree_trophy_medium

Gree Data Core
none1.7.0

Ground Arc Target

FQN: abl.​npc.​ability.​droid.​battle_droid.​revan_arc.​hxi54_juggernaut.​ground_arc_target

Ground Arc Target
6s1.1.0

Ground Arc Target

FQN: abl.​npc.​ability.​droid.​battle_droid.​revan_arc.​hxi54_juggernaut.​hard.​ground_arc_target

Ground Arc Target
6s1.1.0

Group Resuscitation

Summons droids to revive all incapacitated allies in range. Cannot be used in Master Mode Operations.

FQN: abl.​gld.​perk.​group_rez

Group Resuscitation
60m 0s6.0.0

Guard Stance

Increases armor rating by <<1>>%.

FQN: abl.​sith_warrior.​skill.​immortal.​guard_stance

Guard Stance
passive1.1.0

Guard Stance

Enters a guard stance, increasing threat generation by 100% and shield chance by 20%.

FQN: abl.​companion.​class.​ranged_tank.​modal_tank_stance

Guard Stance
1.5s1.1.0

Guard Stance

Enters a guard stance, increasing threat generation by 100% and shield chance by 20%.

FQN: abl.​companion.​class.​melee_tank.​modal_tank_stance

Guard Stance
1.5s1.1.0

Guard Stance

Enters a guard stance, increasing threat generation by 100% and shield chance by 20%.

FQN: abl.​companion.​class.​ranged_tank.​modal_tank_stance_force

Guard Stance
1.5s1.1.0

Guard Stance

Increases armor rating by <<1>>%.

FQN: abl.​jedi_knight.​skill.​defense.​guard_stance

Guard Stance
passive1.1.0

Guitar

FQN: abl.​mtx.​polymorph.​band.​emote_2

Guitar
none6.0.0

Guitarist Idle

Hidden buff that makes an NPC play the Guitar Idle for 3 seconds.

FQN: abl.​world_design.​jukeboxes.​guitarist_idle_3_sec

Guitarist Idle
none1.1.0

Guitarist Idle

Hidden buff that makes an NPC play the Guitar Idle for 1 second, then bow.

FQN: abl.​world_design.​jukeboxes.​guitarist_idle_1_sec_bow

Guitarist Idle
none1.1.0

Gurian Starfire

Activates the Gurian Starfire, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​hoverbike.​gurian_holo_gold

Gurian Starfire
none2.4.0

Hammer Attack

FQN: abl.​exp.​02.​yavin_4.​mob.​massassi.​hammer_cone

Hammer Attack
10s3.0.0

Hammer Station Revolster

FQN: abl.​flashpoint.​level_sync.​hammer_station

Hammer Station Revolster
none6.0.0

Heal Target

FQN: abl.​debug.​heal_target

Heal Target
none1.1.0

Healing Training Secondary Target

Using this item on a Healing Training Dummy will cause it to generate a Secondary Healing Target, allowing you to train for multi-target healing scenarios. A Healing Training Dummy can support up to seven Secondary Healing Targets (for a grand total of eight healing targets).

FQN: abl.​npc.​ability.​utility.​training_dummy_heal_summon_aoe

Healing Training Secondary Target
none6.0.0

heal_target

FQN: abl.​quest.​location.​hoth.​class.​jedi_consular.​heal_target

heal_target
none1.1.0

Heavy Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​boss.​boss_2.​adds.​heavy_attack

Heavy Attack
3s3.0.0

Heroic Stand

Heal 10% of health every 2 seconds for 20 seconds.

FQN: abl.​player.​agent.​tenacity

Heroic Stand
60s1.1.0

High Capacity Mortar

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​warlords.​human.​mortar_volley_forever

High Capacity Mortar
60s2.0.0

High Voltage

The critical hit chance of Reaping Strike is increased by 50% per Voltage stack. Critically hitting with Voltaic Slash reduces the cooldown of of Reaping Strike by 1.5 seconds.

FQN: abl.​itm.​tactical.​sow.​inq_con.​sin_shad.​dec_inf.​dmg_burst_01

High Voltage
passive6.0.0

High Voltage Line

FQN: abl.​operation.​dxun.​boss.​morphing_trandoshans.​utility.​electrical_overload

High Voltage Line
none6.0.0

High Voltage Line

FQN: abl.​operation.​dxun.​utility.​coil_electrocute

High Voltage Line
none6.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​kp_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​dp_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​tfb_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​df_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​ec_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​snv_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​tos_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​ev_buff

High-Priority Target
passive4.0.0

High-Priority Target

FQN: abl.​operation.​logic.​rotating_event.​rv_buff

High-Priority Target
passive4.0.0

Hightail It

Roll forward 18 meters, purging movement-impairing effects and landing crouched behind cover. While rolling, your chance to dodge attacks is increased by 100%.

FQN: abl.​smuggler.​hightail_it

Hightail It
20s2.0.0

Horiffic Taunt

Taunts the target, forcing it to attack your creature for 6 seconds. Also reinforces your creature by placing an absorb shield that absorbs a moderate amount of damage.

FQN: abl.​companion.​unique.​mtx.​klor_slug.​tank.​single_target_taunt

Horiffic Taunt
12s5.0.0

Horizon's Razor Reputation Increase

Allows more reputation to be earned for Horizon's Razor.

FQN: abl.​itm.​tactical.​event.​swoop_gang.​horizons_razor.​reputation_increase

Horizon's Razor Reputation Increase
passive6.1.2

Horizon's Razor Standard Mount

Activates the Horizon's Razor Standard Mount, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​event.​swoop_gang.​horizons_razor.​mount

Horizon's Razor Standard Mount
none6.1.2

Hostage Situation

FQN: abl.​operation.​rishi.​boss.​pirate_queen.​pirate_captain.​hostage

Hostage Situation
60s3.0.0

HRRM-5 Auxillery Targeting Active

HRRM-5's advanced function system is fully charged, greatly increasing firing accuracy.

FQN: abl.​quest.​location.​hoth.​world.​greed.​hrrm5_enhanced_accuracy

HRRM-5 Auxillery Targeting Active
none1.1.0

Hurt Target

FQN: abl.​debug.​hurt_target

Hurt Target
none1.1.0

Hutta Kingpin Authorization

Submit authorization forms to unlock access to Hutta Kingpin Bounties.

FQN: abl.​event.​bounty_hunting.​kingpin_unlocks.​unlock_hut

Hutta Kingpin Authorization
none2.3.0

Hyper-Battle Attack Adrenal

Increases Power by 675 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​biochem.​adrenal.​atk.​artifact.​grade06

Hyper-Battle Attack Adrenal
3m 0s4.0.0

Hyper-Battle Attack Adrenal

Increases Power by 450 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds.

FQN: abl.​itm.​potion.​adrenal.​biochem_atk_tier07

Hyper-Battle Attack Adrenal
3m 0s1.1.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​hgt_inside.​inside_add_passive_small

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_2.​hgt_inside.​inside_add_passive

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_2.​hgt_inside.​inside_add_passive_small

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_4.​hgt_inside.​inside_add_passive_small

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_3.​hgt_inside.​inside_add_passive_small

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_3.​hgt_inside.​inside_add_passive

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_1.​inside_add_passive

Hypergate Instability
passive1.4.0

Hypergate Instability

FQN: abl.​qtr.​1x4.​raid.​asation.​enemy.​boss.​hypergate_terror.​difficulty_4.​hgt_inside.​inside_add_passive

Hypergate Instability
passive1.4.0

Ikas Firestarter

Activates the Ikas Firestarter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​speederbike.​ikas_2

Ikas Firestarter
none2.4.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_3

Imbedding Neural Data Packet
none3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_2

Imbedding Neural Data Packet
none3.0.0

Imbedding Neural Data Packet

FQN: abl.​placeables.​exp.​02.​rishi.​ambient.​hunt.​grophet_databuff_1

Imbedding Neural Data Packet
none3.0.0

Immortality

FQN: abl.​alliance.​satele_ship.​emperor_encounter.​tenebrae.​immortal_form_2

Immortality
16m 39s6.2.0

Immortality

FQN: abl.​alliance.​satele_ship.​emperor_encounter.​tenebrae.​immortal_form

Immortality
16m 39s6.2.0

Immutable Force

Reduces the activation time of Deliverance by <<1[%d/%d/%d]>> seconds and the Force cost of Benevolence by <<2>>.

FQN: abl.​jedi_consular.​skill.​seer.​immutable_force

Immutable Force
passive1.1.0

Imperial Assault Tank

Activates the Imperial Assault Tank, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​galactic_seasons.​season5.​speederbike.​imp_assault_tank

Imperial Assault Tank
none7.3.1

Imperial Data Permitted

FQN: abl.​event.​gree.​mob.​guard.​partitioner_imp_projection

Imperial Data Permitted
passive1.7.0

Imperial Devastator

Activates the Imperial Devastator, increasing movement speed based on the rank of your Speeder Piloting skill. Use the Mount Flourish Key binding to activate this mount's flourish. <<1>>

FQN: abl.​player.​mount.​mtx.​tank.​devastator

Imperial Devastator
none6.0.0

Imperial Enforcer Tank

Activates the Imperial Enforcer Tank. Use the Mount Flourish Key binding to activate this mount's flourish. Dynamic color based on your Main Hand Weapon crystal. Imperial Enforcer Tank's advanced turbine combustion improves the base movement speed from 90% to 110% without requiring knowledge of Improved Speeder Piloting I-III. Movement speed is further increased based on the rank of your Speeder Piloting skill past Improved Speeder Piloting III. Speeder Piloting Rank I: 110% Speeder Piloting Rank II: 110% Speeder Piloting Rank III: 110% Speeder Piloting Rank IV: 120% Speeder Piloting Rank V: 130%

FQN: abl.​player.​mount.​galactic_seasons.​season5.​speederbike.​imp_enforcer_tank

Imperial Enforcer Tank
none7.3.1

Imperial Fire Suppression Tank

Use near trapped Bothans to extinguish the fires that are preventing them from escaping.

FQN: abl.​quest.​exp.​01.​bothawui.​world.​bonus.​search_and_rescue.​fire_extinguisher

Imperial Fire Suppression Tank
10s2.0.0

Imperial Target Designator

Places a mark on your target.

FQN: abl.​itm.​social.​targets.​imperial_targets

Imperial Target Designator
5s1.1.0

Imperial Transport Takeoff

FQN: abl.​quest.​location.​open_worlds.​generic.​vehicle.​imperial_transport_takeoff

Imperial Transport Takeoff
none1.1.0

Improved Targeting

Reduces the cooldown of Laze Target, Viral Targeting, and Targeting Systems by 15 seconds.

FQN: abl.​itm.​legendary.​age_smu.​sni_gun.​improved_targeting

Improved Targeting
passive7.0.0

In Room 1 Volume - Attacker

FQN: abl.​pvp.​warzone.​grants.​ship.​in_room_1_attacker

In Room 1 Volume - Attacker
none1.1.0

In Room 2 Volume - Attacker

FQN: abl.​pvp.​warzone.​grants.​ship.​in_room_2_attacker

In Room 2 Volume - Attacker
none1.1.0

In Room 3 Volume - Attacker

FQN: abl.​pvp.​warzone.​grants.​ship.​in_room_3_attacker

In Room 3 Volume - Attacker
none1.1.0

Incapacitated

Heavily sedated and helpless.

FQN: abl.​quest.​location.​belsavis.​class.​jedi_knight.​death_spiral.​incapacitated

Incapacitated
60m 0s1.1.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar_eternal

Incendiary Mortar
none3.0.0

Incendiary Mortar

FQN: abl.​operation.​rishi.​boss.​buddy_battledroid.​battledroid.​thermite_mortar.​thermite_mortar

Incendiary Mortar
none3.0.0

Incendiary Mortar

Fires an incendiary device, dealing <<1>> kinetic damage to up to 3 targets within 8 meters and igniting the targets, dealing <<2>> additional elemental damage over <<3[%d/%d/%d]>> seconds.

FQN: abl.​companion.​unique.​jedi_consular.​lt_iresso.​incendiary_mortar

Incendiary Mortar
24s1.1.0

Incendiary Targeting

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​target_mark_fire

Incendiary Targeting
none1.1.0

Indomitable

Using Backhand while Invincible is active extends the duration of Invincible by 5 seconds.

FQN: abl.​itm.​tactical.​sow.​war_kni.​jug_guar.​imm_def.​def_burst_01

Indomitable
passive6.0.0

Inevitability

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​combat.​present.​push

Inevitability
12s2.4.0

Inevitable Decay

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​tree_passive

Inevitable Decay
passive2.4.0

Inevitable End

FQN: abl.​flashpoint.​secrets_of_the_enclave.​bosses.​boss3.​golah.​massive_explosion

Inevitable End
none6.3.0

Infected Attack

FQN: abl.​event.​rakghoul.​large_rakghoul_infected_attack

Infected Attack
5s2.6.0

Infected Attack

FQN: abl.​event.​rakghoul.​rakghoul_infected_attack

Infected Attack
18s2.5.0

Infected Attack

FQN: abl.​event.​rakghoul.​infected_attack

Infected Attack
5s2.4.0

Infected Attack

FQN: abl.​qtr.​1x2.​event.​shared.​infected_attack

Infected Attack
5s1.2.0

Infernal Thranta Mask

Put on an Infernal Thranta Mask that lasts for a short time.

FQN: abl.​mtx.​toy.​skull_thranta_flame

Infernal Thranta Mask
15s3.0.0

Infestation

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​spitting_savrip.​difficulty_1.​rak_poison_aura

Infestation
passive1.2.0

Infiltration Tactics

Direct damage attacks grant Infiltration Tactics, causing your next Shadow Strike to deal 20% more damage and consume 75% less Force. This effect cannot occur more than once every 10 seconds.

FQN: abl.​jedi_consular.​skill.​infiltration.​infiltration_tactics

Infiltration Tactics
passive1.1.0

Initial Target Get A

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​replicator.​wave2_original_targets

Initial Target Get A
none1.1.0

Initial Target Get B

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​replicator.​wave2_original_targets_b

Initial Target Get B
none1.1.0

Initial Target Get C

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​directive_7.​replicator.​wave2_original_targets_c

Initial Target Get C
none1.1.0

Inputing Death Mark Target Coordinates...

FQN: abl.​placeables.​location.​alderaan.​class.​jedi_knight.​facing_lord_nefarid.​death_mark_targeting

Inputing Death Mark Target Coordinates...
none1.1.0

Insta Death Hack

This instantly make the creature that recieves damage, die.

FQN: abl.​quest.​location.​tython.​class.​jedi_knight.​attack_of_the_flesh_raiders.​insta_death_hack

Insta Death Hack
passive1.1.0

Install Upgrades

Install the upgraded shielding unit components on the test subject.

FQN: abl.​daily_area.​ord_mantell.​world.​treasure_hunt.​mission_5.​install_upgrades

Install Upgrades
none7.4.0

Installing Data Chip

Reprograms Mechasecurity Droids to open up the labs.

FQN: abl.​quest.​location.​belsavis.​class.​sith_sorcerer.​strange_science.​scan_droids

Installing Data Chip
15s1.1.0

Installing Data Spike....

FQN: abl.​daily_area.​ruhnuk.​story.​shared.​mission_1.​dataspike

Installing Data Spike....
none7.2.0

Installing Dataspike

FQN: abl.​placeables.​install.​install_dataspike

Installing Dataspike
none1.1.0

Installing Detonators

FQN: abl.​placeables.​location.​balmorra.​bronze.​explosive_situation.​install_detonators

Installing Detonators
none1.1.0

Installing Explosives

FQN: abl.​placeables.​location.​nar_shaddaa.​bronze.​republic.​quiet_strength.​installing_explosives

Installing Explosives
none1.1.0

Installing Log File...

FQN: abl.​placeables.​daily_area.​ambient.​part04.​astromech_unlock_codex

Installing Log File...
none3.2.0

Installing Power Cell

FQN: abl.​placeables.​exp.​excavation.​roth.​multi.​ilum.​finale.​install_power_core

Installing Power Cell
none2.0.0

Installing Power Cell...

Installing a Power Cell into the Holographic Reconstruction Drone, enabling its functions for a time.

FQN: abl.​quest.​daily_area.​ziost.​world.​eyes_into_the_past.​battery_charge

Installing Power Cell...
5s3.2.0

Installing...

FQN: abl.​placeables.​install.​install_mid_medium

Installing...
none1.1.0

Installing...

FQN: abl.​placeables.​operation.​dxun.​boss.​holding_pens.​control_room_console_installing

Installing...
1.5s6.0.0

Installing...

s

FQN: abl.​placeables.​install.​install_low

Installing...
none3.2.0

Installing...

Uses the placeable and triggers the "On Use" hook.

FQN: abl.​placeables.​install.​install_default

Installing...
none1.1.0

Instant Death

FQN: abl.​world_design.​utility.​kill.​kill_target_area_cast

Instant Death
none2.4.0

Instant Death

FQN: abl.​world_design.​utility.​kill.​kill_self

Instant Death
none1.1.0

Instant Death

FQN: abl.​world_design.​utility.​kill.​kill_target

Instant Death
none1.1.0

Intangible Spirit

As Kinetic Combat reduces all damage taken while stunned by 30%. As Infiltration and Serenity, reduces the damage taken from area attacks by 30%

FQN: abl.​jedi_consular.​skill.​utility.​intangible_spirit

Intangible Spirit
passive6.0.0

Intangible Vision

FQN: abl.​operation.​oricon.​palace.​boss.​calphayus.​vision_invuln_shield

Intangible Vision
none2.4.0

Iokath Power Crystals

This box contains a number of Iokath Power Crystals.

FQN: abl.​itm.​loot.​lockbox.​iokath_shards

Iokath Power Crystals
none6.0.0

Ion Targeting

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​colicoid.​annihilator_ska2.​target_mark_shock

Ion Targeting
none1.1.0

Iron Curtain

Cheketta is shielded from all attacks after knocking back nearby targets.

FQN: abl.​npc.​ability.​custom.​boss.​cheketta.​iron_curtain

Iron Curtain
2m 0s1.1.0

Iron Curtain

Ironfist is shielded from all attacks after knocking back nearby targets. His missiles become active during this phase.

FQN: abl.​npc.​ability.​custom.​boss.​ironfist.​iron_curtain

Iron Curtain
30s1.1.0

Is Knockback Target

This object is a destructible rayshield controller.

FQN: abl.​world_design.​flashpoint.​env.​destructible.​is_knockback_target

Is Knockback Target
passive1.1.0

Jamming Kathracite Crystal

FQN: abl.​placeables.​exp.​excavation.​roth.​multi.​ilum.​finale.​stab_seed_blue

Jamming Kathracite Crystal
none2.0.0

Jamming Mephite Crystal

FQN: abl.​placeables.​exp.​excavation.​roth.​multi.​ilum.​finale.​stab_seed_green

Jamming Mephite Crystal
none2.0.0

Jamming Pontite Crystal

FQN: abl.​placeables.​exp.​excavation.​roth.​multi.​ilum.​finale.​stab_seed_orange

Jamming Pontite Crystal
none2.0.0

Jan-Tan Dualray

Activates the Jan-Tan Dualray, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​manta.​jantan_dualray

Jan-Tan Dualray
none6.0.0

Jedi Resistance

Increases damage reduction by <<1>>%.

FQN: abl.​jedi_consular.​skill.​balance.​jedi_resistance

Jedi Resistance
passive1.1.0

Jump Down Target

FQN: abl.​world_design.​flashpoint.​env.​special.​jump_down_target

Jump Down Target
passive1.1.0

Jump Up Target

FQN: abl.​world_design.​flashpoint.​env.​special.​jump_up_target

Jump Up Target
passive1.1.0

Juvenile Experimental Varactyl

Summons a small varactyl which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​varactyl.​nathema

Juvenile Experimental Varactyl
none6.0.0

Juvenile Mountain Rancor

Summons a small rancor which will follow and passively observe you on your adventures.

FQN: abl.​itm.​vanity_pet.​rancor.​rancor_a01v04

Juvenile Mountain Rancor
none3.2.0

Kakkran Daggerstar

Activates the Kakkran Daggerstar, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​kakkran.​daggerstar

Kakkran Daggerstar
none4.0.0

KDY Orbital Lifter

Activates the KDY Orbital Lifter, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​reputation.​kdy_orbital_lifter

KDY Orbital Lifter
none2.6.0

Kickstart

Increases immediate mount acceleration. This cannot occur more than once every 10 seconds.

FQN: abl.​itm.​tactical.​event.​swoop_gang.​horizons_razor.​on_mount

Kickstart
passive6.1.2

Kill Target

FQN: abl.​utility.​area_kill_target

Kill Target
none1.1.0

Kill Target

FQN: abl.​utility.​kill_target

Kill Target
none6.2.1

Kill Target

FQN: abl.​debug.​kill_target

Kill Target
none1.1.0

Knight Captain's Shield

FQN: abl.​exp.​seasons.​02.​ep_06.​mob.​knight_captain_shield

Knight Captain's Shield
passive5.0.0

Knight Captain's Shield

FQN: abl.​exp.​seasons.​02.​ep_06.​utility.​passive_captains_shield

Knight Captain's Shield
none5.0.0

Knight Captain's Shield

FQN: abl.​daily_area.​ord_mantell.​shared.​intro.​mob.​clan_sharratt_overseer_shield

Knight Captain's Shield
passive7.4.0

Kolto Tank

Submerge yourself in kolto. You regenerate health and your class' energy pool while submerged.

FQN: abl.​mtx.​toy.​kolto_tank

Kolto Tank
none2.0.0

Kolto Tank Heal

FQN: abl.​placeables.​restoration.​using_kolto_tank_instant

Kolto Tank Heal
none1.1.0

Kolto Targeting Field

Marks the target for 10 seconds. Marked targets take 10% more damage and damaging them heals the attacker for <<1>>. Killing an enemy marked this way finishes the cooldown of Kolto Targeting Field.

FQN: abl.​companion.​unique.​adon.​healer.​single_target_debuff

Kolto Targeting Field
12s6.3.0

Korrealis Retainer

Activates the Korrealis Retainer, with an advanced turbine combustion that improves the base movement speed from 90% to 110% without requiring knowledge of Improved Speeder Piloting I-III. Speeder Piloting Rank 1: 110% Speeder Piloting Rank 2: 110% Speeder Piloting Rank 3: 110% Speeder Piloting Rank 4: 120% Speeder Piloting Rank 5: 130%

FQN: abl.​player.​mount.​galactic_seasons.​season4.​speederbike.​korrealis_retainer

Korrealis Retainer
none7.2.1

Kyr'ram Kar'rta

Kur Ha'rangir charges up a powerful blast, dealing significant damage to a random target if it is not interrupted.

FQN: abl.​daily_area.​ruhnuk.​world.​shared.​daily_story.​kur_harangir_encounter.​kur_harangir.​basilisk_heart

Kyr'ram Kar'rta
15s7.2.0

Last Ditch Leap Attack

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​great_leap

Last Ditch Leap Attack
6s6.0.0

Last Stand

Increases maximum health by 30% for 15 seconds.

FQN: abl.​npc.​ability.​custom.​boss.​revan.​last_stand

Last Stand
27h 46m 40s1.1.0

Last Stand 1

Increases alacrity rating by 3% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​alacrity_when_low_health_01

Last Stand 1
passive6.0.0

Last Stand 2

Increases alacrity rating by 5% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​alacrity_when_low_health_02

Last Stand 2
passive6.0.0

Last Stand 3

Increases alacrity rating by 10% while health is below 50%.

FQN: abl.​itm.​setbonus.​sow.​generic.​offensive.​alacrity_when_low_health_03

Last Stand 3
passive6.0.0

Laze Target

FQN: abl.​npc.​ability.​tech.​laze_target

Laze Target
20s1.1.0

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​flashpoint.​copero.​trash.​laze_target

Laze Target
20s6.0.0

Laze Target

Increases the critical hit chance of your next Ambush, Explosive Probe, or Cull by 100%.

FQN: abl.​agent.​laze_target

Laze Target
60s1.1.0

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​flashpoint.​umbara.​enemy.​trash.​laze_target

Laze Target
20s6.0.0

Laze Target

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​shadow_dealer.​battledroid.​laze_target

Laze Target
10s2.0.0

Laze Target

FQN: abl.​flashpoint.​copero.​boss_1.​probe_droid_mark_target

Laze Target
30s6.0.0

Laze Target

FQN: abl.​flashpoint.​manaan.​trash.​facility_sniper.​laze_target

Laze Target
20s2.9.0

Laze Target

Designates a target, increasing all damage to the target by 5%. Must be in cover to use. Lasts 16 seconds.

FQN: abl.​npc.​ability.​rifle.​laze_target

Laze Target
20s1.1.0

Laze Target

FQN: abl.​operation.​yavin_4.​enemy.​boss.​atst.​adds.​laze_target

Laze Target
60s3.0.0

Laze Target

FQN: abl.​operation.​rishi.​trash.​technician.​laze_target

Laze Target
20s3.0.0

Laze Target

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​city_patrols.​laze_target

Laze Target
20s2.0.0

Laze Target

FQN: abl.​npc.​ability.​rifle.​laze_target_enraged

Laze Target
20s1.1.0

Lazer Targeting

Increases the critical hit damage of Explosive Probe by 20%.

FQN: abl.​agent.​skill.​engineering.​mods.​tier2.​lazer_targeting

Lazer Targeting
passive7.0.0

Leap Attack

Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage.

FQN: abl.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​vibroblade_leap

Leap Attack
15s6.0.0

Leap Attack

FQN: abl.​operation.​dxun.​boss.​huntmaster.​beasts.​standard.​leap_attack

Leap Attack
6s6.0.0

Leap Attack

Your creature leaps to an enemy target dealing <<1>> kinetic damage.

FQN: abl.​exp.​seasons.​02.​ep_02.​boss_group_01.​cat_leap_attack_random

Leap Attack
20s5.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​leap_attack

Leaping Attack
5s3.0.0

Leaping Attack

FQN: abl.​npc.​ability.​creature.​cat.​leaping_attack

Leaping Attack
30s3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​02_rancor.​leap_attack

Leaping Attack
15s3.0.0

Leaping Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​05_wampa.​teleport

Leaping Attack
15s3.0.0

Legacy of the Rakata Revolster

FQN: abl.​flashpoint.​level_sync.​legacy_of_the_rakata

Legacy of the Rakata Revolster
none6.0.0

Legacy Orbital Strike

Calls in support from orbiting warships, dealing elemental damage over <<2[%d/%d/%d]>> seconds to all enemies within 8 meters of the targeted area. Can only be used during a Heroic Moment.

FQN: abl.​legacy.​class_unlock.​agent.​legacy_orbital_strike

Legacy Orbital Strike
10m 0s1.2.0

Legacy Orbital Strike

Calls in support from orbiting warships, dealing elemental damage over <<2[%d/%d/%d]>> seconds to all enemies within 8 meters of the targeted area. Can only be used during a Heroic Moment.

FQN: abl.​legacy.​class_unlock.​agent.​legacy_hm_orbital_strike

Legacy Orbital Strike
60s4.0.0

Lergo Agitator

Activates the Lergo Agitator, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​lergo.​agitator

Lergo Agitator
none3.0.0

Lethal Takedown

Damage dealt by Cull has a 80% chance to trigger Lethal Takedown, which finishes the cooldown of Takedown and makes your next Takedown usable on a target with any health level and cost 3 less energy.

FQN: abl.​agent.​skill.​virulence.​lethal_takedown

Lethal Takedown
passive3.0.0

Lethal Takedown

Increases all Cull damage dealt by <<1>>%. In addition, damage dealt by Cull has a <<2>>% chance to trigger Lethal Takedown, which finishes the cooldown of Takedown and makes your next Takedown usable on a target with any health level.

FQN: abl.​agent.​skill.​lethality.​lethal_takedown

Lethal Takedown
passive2.0.0

Levitate

FQN: abl.​world_design.​flashpoint.​env.​levitate

Levitate
passive1.1.0

Levitating

FQN: abl.​placeables.​meditate.​levitate_high_long

Levitating
none1.1.0

Levitating

FQN: abl.​placeables.​meditate.​levitate_low_long

Levitating
none1.1.0

Levitating

FQN: abl.​placeables.​meditate.​levitate_high_short

Levitating
none1.1.0

Levitating

FQN: abl.​placeables.​meditate.​levitate_low_medium

Levitating
none1.1.0

Levitating

FQN: abl.​placeables.​meditate.​levitate_low_short

Levitating
none1.1.0

Levitation

FQN: abl.​world_design.​flashpoint.​env.​generic.​levitation

Levitation
passive1.1.0

Lhosan Manta

Activates the Lhosan Manta, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​veh_pl_mt_speeder_wasp_06

Lhosan Manta
none1.5.0

Lightning Manifestation

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​styrak.​summon_lightning_clones

Lightning Manifestation
40s2.0.0

Longspur STAP

Activates the Longspur STAP, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​hoverbike.​stap_collector

Longspur STAP
none1.1.0

Longspur STAP Emissary

Activates the Longspur STAP Emissary, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​longspur.​emissary

Longspur STAP Emissary
none4.0.0

Longspur STAP Executive

Activates the Longspur STAP Executive, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​new_model_ddx_03

Longspur STAP Executive
none1.5.0

Longspur STAP Royal

Activates the Longspur STAP Royal, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​mtx.​new_model_ddx_02

Longspur STAP Royal
none1.5.0

Loot Attack Set 1

FQN: abl.​placeables.​destroy.​loot_attack_set_1

Loot Attack Set 1
none1.1.0

loot_install_dataspike

FQN: abl.​placeables.​install.​loot_install_dataspike

loot_install_dataspike
none1.1.0

Lucky Pritarr Mount

Activates the Lucky Pritarr Mount, increasing movement speed based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​event.​nar_nightlife.​onderon_predator_02

Lucky Pritarr Mount
none7.1.0

Magnetar Plasma Cannon

FQN: abl.​operation.​iokath.​boss.​izax.​izax.​ranged_head_cannon_gtae

Magnetar Plasma Cannon
3s6.0.0

Magnetar Rifle

Fire the Magnetar Rifle at the force field to disable it.

FQN: abl.​quest.​location.​belsavis.​world_arc.​shield_barricade

Magnetar Rifle
none1.1.0

Magnetic Stabilizers

FQN: abl.​world_design.​utility.​immunity.​immunity_droid

Magnetic Stabilizers
passive1.1.0

Magnetically Stabilized

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​difficulty_1.​on_tank_1_areacast

Magnetically Stabilized
none1.2.0

Magnetically Stabilized

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​tanks.​difficulty_1.​on_tank_2_areacast

Magnetically Stabilized
none1.2.0

Major Darkside Excitation

FQN: abl.​operation.​deepstation.​boss.​lord_valeo.​darkside_excitation.​darkside_excitation_sequence_manager_phase_4

Major Darkside Excitation
40s7.0.0

Major Reputation Boost

Adds 15 charges of Reputation Boost for 24 hours. Each reputation trophy you use will consume 1 charge.

FQN: abl.​mtx.​consumable.​reputation_boost.​major

Major Reputation Boost
15s1.7.0

Major Starfighter Credit Boost

Increases all credits earned during Galactic Starfighter battles by 25% for 3 hours. (Cooldown: 1 hour)

FQN: abl.​mtx.​consumable.​credit_boosts.​spvp.​major

Major Starfighter Credit Boost
60m 0s2.5.0

Major Starfighter Experience Boost

Increases all experience gained during Galactic Starfighter battles by 25% for 3 hours. Cannot be combined with generic Experience Boosts. (Cooldown: 1 hour)

FQN: abl.​mtx.​consumable.​xp_boosts.​spvp.​major

Major Starfighter Experience Boost
60m 0s2.5.0

Makeb Statue Fragment

Grants a large amount of reputation points.

FQN: abl.​reputation.​trophy.​makeb.​makeb_rep_trophy_large

Makeb Statue Fragment
none2.0.0

Manta Landspeeder (Blue)

Activates the Manta Landspeeder. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​landspeeder.​manta_blue

Manta Landspeeder (Blue)
none1.1.0

Manta Landspeeder (Purple)

Activates the Manta Landspeeder. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​landspeeder.​manta_purple

Manta Landspeeder (Purple)
none1.1.0

Manta Landspeeder (Red)

Activates the Manta Landspeeder. Movement speed increases based on the rank of your Speeder Piloting skill. <<1>>

FQN: abl.​player.​mount.​landspeeder.​manta_red

Manta Landspeeder (Red)
none1.1.0

Mark Target

Activating this will instruct the UAV to attack the target.

FQN: abl.​quest.​location.​open_worlds.​class.​act_3.​trooper.​the_battle_of_corellia.​target_colossus

Mark Target
30s1.1.0

Mark Target

Damage taken increased by 10%

FQN: abl.​world_design.​flashpoint.​turret.​mark_target

Mark Target
30s1.1.0

Marked Target

FQN: abl.​operation.​iokath.​boss.​scyva.​adds.​sterilization_array_module.​marked_target

Marked Target
7s6.0.0

Marking Orbital Strike Targets

Bring down the wrath of the Empire.

FQN: abl.​quest.​location.​tatooine.​bronze.​imperial.​weapons_calibration.​calibration_detonator

Marking Orbital Strike Targets
1s1.1.0

Marking Orbital Strike Targets

Bring down the wrath of the Empire.

FQN: abl.​quest.​location.​tatooine.​bronze.​imperial.​weapons_calibration.​detonator_pre_check

Marking Orbital Strike Targets
1s1.1.0

Marking Target...

FQN: abl.​placeables.​exp.​01.​makeb.​bonus_series.​republic.​series_2.​aboro.​scan_target

Marking Target...
none2.0.0

Marking Target...

FQN: abl.​placeables.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​making_a_mark.​marking_target

Marking Target...
none3.0.0

Mass Stasis

Lifts the targets helplessly into the air, preventing all action.

FQN: abl.​npc.​ability.​custom.​boss.​master_syo_bakarn.​mass_stasis

Mass Stasis
1h 40m 0s1.1.0

Mass Target Lock

FQN: abl.​operation.​dxun.​boss.​hybrid_horror.​hybrid_horror.​mass_target_lock

Mass Target Lock
30s6.0.0

Massive Hammer Attack

FQN: abl.​exp.​02.​yavin_4.​world.​altars_of_history.​hammer_special

Massive Hammer Attack
20s3.0.0

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​exp.​dark_v_light.​caster.​stun.​stasis_aoe

Master Stasis
30s5.0.0

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​qtr.​flashpoint.​korriban.​republic.​boss.​bonus.​force_stasis_aoe

Master Stasis
30s3.0.0

Master Stasis

An instant, very weak version of Force Stasis NOTE - Balanced for Caster NPCs, due to duration of the stun.

FQN: abl.​npc.​ability.​force.​force_stasis_instant

Master Stasis
60s1.1.0

Mawvorr Tablet

Place the mawvorr tablet on the relic display.

FQN: abl.​alliance.​old_wounds.​side_missions.​mural_decipher.​place_piece_1

Mawvorr Tablet
none7.3.0

Meditating

FQN: abl.​placeables.​location.​voss.​datacron.​meditate_healing_crystal

Meditating
none1.1.0

Meditating

FQN: abl.​placeables.​meditate.​meditate_low_short

Meditating
none1.1.0

Meditating

FQN: abl.​placeables.​meditate.​meditate_low_medium

Meditating
none1.1.0

Meditating

FQN: abl.​placeables.​meditate.​meditate_default

Meditating
none1.1.0

Meditating

Contains access to the Alliance Alert "The Light Triumphant" and a Jedi Holocommunicator for summoning Master Ranos early.

FQN: abl.​companion.​instant_access.​ranos.​container

Meditating
none6.3.0

Meditating

Relax and let your mind wander. More effective if others are meditating nearby.

FQN: abl.​event.​galactic_seasons.​season_4.​channeled_meditation

Meditating
none7.2.1

Meditating

FQN: abl.​placeables.​stronghold.​technological.​meditation_chamber

Meditating
none3.2.0

Meditating...

FQN: abl.​placeables.​meditate.​meditate_darkside

Meditating...
none1.1.0

Meditating...

FQN: abl.​world_design.​generic.​meditate_in_place

Meditating...
none5.0.0

Meditating...

FQN: abl.​placeables.​location.​korriban.​class.​sith_warrior.​slaying_the_beast.​meditate

Meditating...
none1.1.0

Meditating...

FQN: abl.​placeables.​meditate.​meditate_low_long

Meditating...
none1.1.0

Meditating...

FQN: abl.​placeables.​location.​dromund_kaas.​world.​death_and_life.​pray

Meditating...
none1.1.0

Meditating...

FQN: abl.​mtx.​chronicles.​galactic_history.​meditate_long

Meditating...
none5.0.0

Meditating...

FQN: abl.​placeables.​meditate.​meditate_low_extra_long

Meditating...
none5.0.0

Meditation

FQN: abl.​placeables.​location.​voss.​datacron.​meditate_levitate

Meditation
none1.1.0

Meditation

FQN: abl.​placeables.​location.​voss.​world_arc.​republic.​roadblock.​voss_shrine_1

Meditation
none1.1.0

Meditation

FQN: abl.​placeables.​ambient.​powerup_stations.​meditate_darkside

Meditation
none1.1.0

Meditation

FQN: abl.​placeables.​location.​voss.​datacron.​meditate_tablet

Meditation
none1.1.0

Meditation

Allows you to pause and meditate to restore your health and Force. Cannot be used during combat.

FQN: abl.​jedi_consular.​meditation

Meditation
none1.1.0

Meditation

FQN: abl.​placeables.​ambient.​powerup_stations.​meditate_lightside

Meditation
none1.1.0

Meditation Chamber

Enter your meditation chamber. You regenerate health and your class' energy pool while in use.

FQN: abl.​mtx.​toy.​meditation_chamber

Meditation Chamber
none2.5.0

Meditation Notes

Grants 125 Messengers of the Cold Moon reputation points.

FQN: abl.​reputation.​trophy.​cold_moon.​trophy_small

Meditation Notes
none7.2.1

Meditation Ritual

FQN: abl.​placeables.​exp.​02.​rishi.​class.​jedi_wizard.​campfire_meditation

Meditation Ritual
none3.0.0

Meditative Satiation

Nothing is more relaxing than a feast. You regenerate health and your class's energy pool while revisiting memories of the food.

FQN: abl.​event.​feast_of_prosperity.​rewards.​rest_and_recharge.​food_meditation

Meditative Satiation
none6.1.4

Melee Attack

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​infected_vorantikus.​difficulty_1.​flurry

Melee Attack
none1.2.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​kephess.​difficulty_2.​kephess_flurry_end_phase

Melee Attack
none1.2.0

Melee Attack

FQN: abl.​creature.​rakghoulboss.​flurry_melee_01

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​boss.​infected_vorantikus.​difficulty_1.​flurry_2

Melee Attack
3s1.2.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​sentinel.​flurry

Melee Attack
none6.0.0

Melee attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​trash.​swamp.​trash_kintan.​difficulty_3.​flurry

Melee attack
none1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ita.​ghulil.​hard.​flurry

Melee Attack
none1.1.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_2.​lava_lizard_flurry

Melee Attack
none1.1.0

Melee Attack

FQN: abl.​creature.​terentatek.​giant.​flurry

Melee Attack
1.5s1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_medium.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

FQN: abl.​flashpoint.​umbara.​enemy.​boss.​slybex.​flurry_add

Melee Attack
1.5s6.0.0

Melee Attack

(Standard attack for Battle Droid)

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​minefield.​difficulty_1.​probe.​flurry

Melee Attack
1.5s1.2.0

Melee Attack

A single unarmed swing for a probe droid.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​warden_droid.​flurry

Melee Attack
1.5s6.0.0

Melee Attack

FQN: abl.​exp.​seasons.​02_uprisings.​ord.​boss.​a.​flurry

Melee Attack
none5.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​boss_x.​melee_flurry

Melee Attack
none5.0.0

Melee Attack

FQN: abl.​qtr.​1x2.​event.​shared.​superboss.​wraid.​flurry

Melee Attack
none1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​npc.​ability.​custom.​flashpoint.​eternity_vault.​gharj.​difficulty_1.​lava_lizard_flurry

Melee Attack
none1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​boss_2.​skurr.​flurry

Melee Attack
1.5s6.0.0

Melee Attack

FQN: abl.​creature.​kell_dragon.​flurry_default_baby

Melee Attack
none3.0.0

Melee Attack

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_06.​sir_ripper.​flurry

Melee Attack
1.5s5.0.0

Melee attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​trash.​swamp.​mutant_jurgoran.​difficulty_1.​flurry

Melee attack
3s1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​ira.​storm_squad_security_chief.​flurry

Melee Attack
none1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​dread_guard.​flurry

Melee Attack
none2.0.0

Melee Attack

A flurry of melee swings for a companion character.

FQN: abl.​flurry.​cc.​melee

Melee Attack
none1.1.0

Melee Attack

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​frenzied_mercenary.​melee_flurry

Melee Attack
none2.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​kephess.​difficulty_3.​kephess_flurry_end_phase

Melee Attack
none1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​trash.​dustwing_ravager.​melee_flurry

Melee Attack
1.5s2.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​flurry

Melee Attack
0.5s3.0.0

Melee attack

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​trash.​icebox.​elite_rakghoul_brawler.​flurry

Melee attack
none1.2.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​kephess.​difficulty_1.​kephess_flurry

Melee Attack
none1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​terentatek_melee_heavy

Melee Attack
1.5s1.1.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​handler_gatton.​cats.​hard.​flurry

Melee Attack
1.5s1.1.0

Melee Attack

FQN: abl.​operation.​ossus_lair.​boss.​queen.​warrior.​melee_attack

Melee Attack
none6.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​czerka.​enemy.​boss.​dro_beast.​flurry

Melee Attack
1.5s2.3.0

Melee Attack

FQN: abl.​npc.​ability.​custom.​boss.​iss7.​hard.​flurry

Melee Attack
none1.1.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​dewback_melee

Melee Attack
1.5s1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​seasons.​02.​ep_07.​mob.​keeper.​mad_flurry

Melee Attack
none5.0.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​assassin_droid_melee

Melee Attack
1.5s1.1.0

Melee Attack

FQN: abl.​qtr.​1x2.​event.​shared.​superboss.​bantha.​flurry

Melee Attack
1.5s1.2.0

Melee Attack

A series of ranged shots for an NPC

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_04.​klorslug_mender.​flurry

Melee Attack
none5.0.0

Melee Attack

A series of ranged shots for an NPC

FQN: abl.​exp.​seasons.​01_dailies.​the_arena.​round_04.​chompers.​flurry

Melee Attack
none5.0.0

Melee Attack

FQN: abl.​operation.​oricon.​fortress.​trash.​droid_sentry_m.​flurry

Melee Attack
none2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​uprisings.​coruscant.​divided.​trash.​rogue_security_melee.​flurry

Melee Attack
none6.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​seasons.​02_uprisings.​portn.​boss_1.​adds.​melee_flurry

Melee Attack
none5.0.0

Melee Attack

FQN: abl.​operation.​rishi.​trash.​drunken_pirate.​melee_flurry

Melee Attack
none3.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​dread_master.​companions.​melee

Melee Attack
none2.0.0

Melee Attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​trash.​swamp.​trash_jurgoran.​difficulty_3.​flurry

Melee Attack
1.5s1.1.0

Melee attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​difficulty_1.​flurry

Melee attack
1.5s1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​oricon.​palace.​trash.​honor_guard_light.​flurry

Melee Attack
1.5s2.4.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​cademimu.​general_ortol.​flurry

Melee Attack
none1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​iokath.​trash.​scour_droid.​swipe

Melee Attack
1.5s6.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​flashpoint.​corellia.​empire.​enemy.​boss.​boss_2.​knight_flurry

Melee Attack
none6.0.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_2.​mob.​boss.​boss_2.​jedi_flurry

Melee Attack
none3.0.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​wraid_melee

Melee Attack
1.5s1.1.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​exp.​uprisings.​makeb.​shaft.​mob.​fanatic.​melee_flurry

Melee Attack
none6.0.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​colocoid_melee

Melee Attack
1.5s1.1.0

Melee attack

FQN: abl.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_3_kintan.​boss_handler.​difficulty_1.​flurry

Melee attack
none1.1.0

Melee Attack

(Standard attack for Battle Droid)

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​minefield.​difficulty_2.​probe.​flurry

Melee Attack
1.5s1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​npc.​ability.​custom.​boss.​flashpoint.​rra.​handler_gatton.​cats.​flurry

Melee Attack
1.5s1.1.0

Melee Attack

(Standard attack for Battle Droid)

FQN: abl.​qtr.​1x2.​raid.​denova.​enemy.​boss.​minefield.​difficulty_4.​probe.​flurry

Melee Attack
1.5s1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​exp.​seasons.​02_uprisings.​tat.​dust.​boss_1.​worm_flurry

Melee Attack
1.5s5.0.0

Melee Attack

A series of melee swings for an NPC.

FQN: abl.​operation.​rishi.​trash.​dockworker.​flurry

Melee Attack
none3.0.0

Melee attack

FQN: abl.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​trash.​beach.​rockchewer.​flurry_left

Melee attack
3s1.2.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​npc.​ability.​custom.​flashpoint.​hutt_palace.​difficulty_2.​boss_rancor.​adds_flurry

Melee Attack
1.5s1.1.0

Melee Attack

FQN: abl.​qtr.​flashpoint.​rishi.​flashpoint_1.​mob.​challenges.​06_krakjya.​bite

Melee Attack
1.5s3.0.0

Melee Attack

A series of unarmed swings for a creature.

FQN: abl.​flurry.​creature.​unarmed.​klorslug_melee

Melee Attack
1.5s1.1.0

Achievements (684)

NameAdded with
"Deadeye" Leyta: Follower4.0.0
"Deadeye" Leyta: Rank 10 Influence4.0.0
"Deadeye" Leyta: Rank 20 Influence4.0.0
"Deadeye" Leyta: Rank 30 Influence4.0.0
"Deadeye" Leyta: Rank 40 Influence4.0.0
"Deadeye" Leyta: Rank 50 Influence4.0.0
A Definitive Statement4.0.0
Advanced Imperial Tank7.2.0
Advanced Imperial Tank7.2.0
Advanced Republic Tank7.2.0
Advanced Republic Tank7.2.0
Advanced Tatooine Defender 2.0.0
Advanced: Combatant2.4.0
Advanced: Confrontation 6.0.0
Advanced: Defeat Captain Grimyk (Master)2.0.0
Advanced: Defeat Gark the Indomitable2.0.0
Advanced: Defeat Gark the Indomitable (Master)2.0.0
Advanced: Defeat Station Guardian One2.6.0
Advanced: Defeat War Chief Rehkta (Master)3.0.0
Advanced: MVP Devastator2.4.0
Advanced: O Captain, Bye Captain6.3.0
Advanced: Reach for the Stars5.9.0
Advanced: Stalwart Sentry5.9.0
Advanced: Take No Prisoners2.0.0
Advanced: Take Vengeance6.2.0
Advanced: Taloned (Master)2.0.0
Advanced: Taming the Vorantikus7.3.0
Advanced: Taming the Wilds7.3.0
Advanced: Terentatek Terror6.3.0
Advanced: The Final Confrontation5.9.0
Advanced: Traversed Taral V (Master)2.0.0
Advancement: Hail a Taxi6.1.1
Advancement: Reputation6.1.1
Alderaan Datacron Master2.0.0
All-star Medalist7.3.1
All-star Medalist7.3.0
All-star Medalist7.4.0
All-star Medalist7.2.1
All-star Medalist7.2.0
Alliance Military: Rank 104.0.0
Alliance Military: Rank 204.0.0
An Established Alliance4.0.0
Arena: Total Domination7.2.0
Arenas: Combatant7.2.0
Arenas: Combatant7.2.1
Arenas: Combatant7.3.1
Arenas: Combatant7.3.0
Arenas: Combatant7.4.0
Armor of Dire Retaliation6.0.0
Assault on the Starbreeze2.0.0
Attacker2.4.0
Attacker Expert2.5.0
Attacker Master2.5.0
Attacker Master2.4.0
Attacker Veteran2.4.0
Avalanche Heavy Tank2.0.0
Backstabber2.0.0
Balmorra Colicoid Stalker (Imperial)2.0.0
Balmorra Colicoid Stalker (Republic)2.0.0
Balmorra Imperial Datacron Master2.0.0
Balmorra Republic Datacron Master2.0.0
Balmorran Resistance Gear2.0.0
Beastmaster of Hutta2.0.0
Beastmaster of Taris (Republic)2.0.0
Beastmaster of Tatooine2.0.0
Belsavis Datacron Master2.0.0
Belsavis: Devastating the Republic2.0.0
Black Hole: Attacking the Empire2.0.0
Black Hole: Attacking the Empire2.9.0
Black Hole: Sabotaging the Empire2.0.0
Blatant Beks' Ally6.1.2
Blatant Perfection on Dantooine6.1.2
Blatant Perfection on Onderon6.1.2
Blatant Perfection on Tatooine6.1.2
Blatant Perfectionist6.1.2
Blue Octagon2.3.0
Brak Attack6.2.0
Capital Punishment7.1.1
Capital Punishment7.2.1
Capital Punishment7.0.0
Capital Punishment7.4.1
Capital Punishment7.3.1
Capitals of Dichotomy7.0.0
Capitals of Dichotomy7.4.1
Capitals of Dichotomy7.2.1
Capitals of Dichotomy7.3.1
Capitals of Dichotomy7.1.1
Captains of Industry2.0.0
Cartel Listening Station Mastery2.0.0
Champion of Taris2.0.0
Champion of Tatooine2.0.0
Chapter VIII: Taking Flight4.0.0
Chapter VIII: Taking Flight (Master)5.0.0
Chapter VIII: Taking Flight (Veteran)5.0.0
Clashing in the Stars7.4.1
Clashing in the Stars7.2.1
Clashing in the Stars7.1.1
Clashing in the Stars7.3.1
Clashing in the Stars7.0.0
Clearing Out Vanguard Station (Master)5.0.0
Clearing Out Vanguard Station (Story)5.0.0
Clearing Out Vanguard Station (Veteran)5.0.0
Combatant2.0.0
Confrontation 6.0.0
Conqueror of Taris2.9.0
Conqueror of Tatooine2.9.0
Contain and Control2.0.0
Corellia Datacron Master2.0.0
Corellia: Attacking the Empire2.9.0
Corellia: Attacking the Empire2.0.0
Corellia: Devastating the Empire2.0.0
Corellia: Devastating the Republic2.0.0
Coruscant Datacron Master2.0.0
Crafting: Crystal Capacitors2.9.0
Crafting: Starship Weapons2.9.0
Crimson Fang Immortal5.0.0
Daily PO: Defeat Capital Enemies6.3.0
Daily PO: Defeat Tatooine Insectoids6.3.0
Daily PO: Galactic Starfighter6.3.0
Dantooine Stunt Spectactular6.1.2
Dantooine: Intrepid Undertaking5.10.3
Dantooine: Reputation5.10.3
Dark vs. Light: Ace Starfighter4.6.0
Data Mining2.0.0
Date Night: Taking a Breather7.4.1
Decorated Combatant7.2.1
Decorated Combatant7.0.0
Decorated Combatant7.1.1
Decorated Combatant7.4.1
Decorated Combatant7.3.1
Deep Contact3.0.0
Defeat Captain Grimyk2.0.0
Defeat Captain Grimyk (Master)2.0.0
Defeat Forta Gair4.0.0
Defeat Gark the Indomitable2.0.0
Defeat Station Guardian One2.6.0
Defeat Syndic Zenta5.6.0
Defeat Tarso Gren4.0.0
Defeat Tau Idair6.0.0
Defeat the Mutant Trandoshans (16-Person Master)6.1.2
Defeat the Mutant Trandoshans (16-Person Story)6.0.0
Defeat the Mutant Trandoshans (16-Person Veteran)6.0.0
Defeat the Mutant Trandoshans (8-Person Master)6.1.2
Defeat the Mutant Trandoshans (8-Person Story)6.0.0
Defeat the Mutant Trandoshans (8-Person Veteran)6.0.0
Defeat the Umbaran Spider Tank5.4.0
Defeat War Chief Rehkta2.10.0
Defeat War Chief Rehkta (Master)3.0.0
Defeating Acidstalker2.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Coratanni3.0.0
Defeating Talaos City2.0.0
Defeating Titan 6 (16-Person Master Mode)2.0.0
Defeating Titan 6 (16-Person Story Mode)2.0.0
Defeating Titan 6 (16-Person Veteran Mode)2.0.0
Defeating Titan 6 (8-Person Master Mode)2.0.0
Defeating Titan 6 (8-Person Story Mode)2.0.0
Defeating Titan 6 (8-Person Veteran Mode)2.0.0
Devastating Blow5.1.0
Devastating Fa'athra2.0.0
Devastating House Organa2.0.0
Devastating House Thul2.0.0
Devastating House Ulgo2.0.0
Droid Reconnaissance: Hutta2.0.0
Droid Reconnaissance: Taris2.0.0
Droid Reconnaissance: Taris (Imperial)2.0.0
Droid Reconnaissance: Tatooine2.0.0
Dromund Kaas Datacron Master2.0.0
Drop In: Tatooine7.4.1
Elite Imperial Tank7.2.0
Elite Imperial Tank7.2.0
Elite Republic Tank7.2.0
Elite Republic Tank7.2.0
Elite: Combatant2.4.0
Elite: Confrontation 6.0.0
Elite: Defeat Captain Grimyk (Master)2.0.0
Elite: Defeat Gark the Indomitable2.0.0
Elite: Defeat Gark the Indomitable (Master)2.0.0
Elite: Defeat Station Guardian One2.6.0
Elite: Defeat War Chief Rehkta (Master)3.0.0
Elite: MVP Devastator2.4.0
Elite: O Captain, Bye Captain6.3.0
Elite: Reach for the Stars5.9.0
Elite: Stalwart Sentry5.9.0
Elite: Take No Prisoners2.0.0
Elite: Take Vengeance6.2.0
Elite: Taloned (Master)2.0.0
Elite: Taming the Vorantikus7.3.0
Elite: Taming the Wilds7.3.0
Elite: Terentatek Terror6.3.0
Elite: The Final Confrontation5.9.0
Elite: Traversed Taral V (Master)2.0.0
Empire of the Stars6.0.0
Eryn Talosa Contract2.3.0
Established Foothold6.0.0
Establishing a Perimeter2.5.0
Exorbitantly Wealthy2.0.0
Expert: Attacker2.4.0
Expert: MVP Devastator2.4.0
Explorer of Hutta2.0.0
Explorer of Taris (Imperial)2.0.0
Explorer of Taris (Republic)2.0.0
Explorer of Tatooine2.0.0
Fallen Empire: Taking Flight5.8.0
Final Form: Titax6.0.0
Firefrost Immortal5.0.0
Flashpoint: Black Talon (Master Mode)6.1.1
Flashpoint: Hammer Station2.9.0
Flashpoint: Legacy of the Rakata3.0.0
Flashpoint: Star Fortress6.1.4
Flashpoint: Taral V2.9.0
Flashpoint: Taral V (Master Mode)6.1.1
Flashpoint: The Black Talon2.9.0
Fleet Captain2.4.0
Forceful Tactics2.0.0
FT-8 Star Guard Mastery2.5.0
Full Detail: Imperial2.4.0
Full Detail: Republic2.4.0
Galactic Datacron Master2.0.0
Get The Party Started6.0.0
Growing an Understanding6.3.0
He Certainly Has Courage5.0.0
Hero of Hutta2.0.0
Hero of Tatooine2.0.0
Highly Adaptable2.0.0
Hive of the Mountain Queen (16 Person Story)5.10.1
Hive of the Mountain Queen (16 Person Veteran)5.10.1
Hive of the Mountain Queen (8 Person Story)5.10.1
Hive of the Mountain Queen (8 Person Veteran)5.10.1
Hive of the Mountain Queen (Story)6.3.0
Horizon's Perfection on Tatooine6.1.2
Hostile Takeover2.0.0
Hoth Datacron Master2.0.0
Hoth Wampa Targeter2.0.0
Hoth: Devastating the Empire2.0.0
Hoth: Devastating the Republic2.0.0
Hotshot Imperial Tank7.2.0
Hotshot Imperial Tank7.2.0
Hotshot Republic Tank7.2.0
Hotshot Republic Tank7.2.0
Howling Tempest's Flawless Reputation3.0.0
Howling Tempest's Reputation3.0.0
Howling Tempest's Sterling Reputation3.0.0
Hutta Conquest2.0.0
Hutta Datacron Master2.0.0
Hutta Handler2.0.0
Hutta Hunter2.0.0
Hutta's Most Wanted2.0.0
Hutta: Defeat Enemies6.1.1
Hutta: Defeat Enemies 26.1.1
Hutta: Heroic Missions6.1.4
Hutta: Mission Complete6.1.1
Huttball All Star2.0.0
Ilum Datacron Master2.0.0
Ilum: Attacking the Empire2.9.0
Imperial Agent: Stabbed in the Back5.8.0
Imperial Containment Officer2.0.0
Imperial Fleet Datacron Master4.0.0
Imperial Hero of Taris2.0.0
Imperial Hero of Tatooine2.0.0
Imperial Legacy of Taris2.0.0
Imperial Legacy of Tatooine2.0.0
Inferno Immortal5.0.0
Instant Winner2.8.0
Island Takeover3.0.0
It Tastes Like Mint Jelly3.1.0
Korriban Datacron Master2.0.0
Korriban Shyrack Targeter2.0.0
Kuat Station Annihilation2.6.0
Kuat Station Eradication2.6.0
Kuat Station Rampage2.6.0
Lair of the Mountain Queen7.4.1
Lair of the Mountain Queen7.2.1
Lair of the Mountain Queen7.0.0
Lair of the Mountain Queen7.1.1
Lair of the Mountain Queen7.3.1
Landing Party Immortal5.0.0
Leaving Hutta2.0.0
Legacy of Hutta2.0.0
Legacy of Tatooine2.0.0
Liabilities of Taris7.4.1
Liabilities of Taris7.0.0
Liabilities of Taris7.3.1
Liabilities of Taris7.1.1
Liabilities of Taris7.2.1
Liberator of Taris (Republic)2.0.0
Liberator of Tatooine4.0.0
Llanic Station Strike Mastery2.0.0
Local Support: Tatooine4.0.0
Lord of the Pritarr6.0.0
Loremaster of Hutta2.0.0
Loremaster of Taris (Imperial)2.0.0
Loremaster of Taris (Republic)2.0.0
Loremaster of Tatooine2.0.0
Makeb Datacron Master2.0.0
Makeb Tonitran Stalker2.0.0
Makeb: Attacking the Empire2.9.0
Makeb: Attacking the Empire2.0.0
Makeb: Sabotaging the Empire2.0.0
Manaan: Agitator7.0.2
Master of Tatooine2.0.0
Mek-Sha Datacron Master6.0.0
Missions: Supreme Taskmaster6.1.1
Missions: Supreme Taskmaster Eternal6.1.1
Missions: Taskmaster6.1.1
Mobile Contagion2.5.0
Mountains of Rubble3.2.0
Murderously Comfortable4.0.0
MVP Devastator2.4.0
Nar Shaddaa Datacron Master2.0.0
Nar Shaddaa: Devastating the Empire2.0.0
Neophyte Tatooine Defender 2.0.0
Network Outage3.2.0
New Adasta Veteran3.2.0
Nightmare Stack7.3.0
Not So Profitable Now, Is It?6.2.0
Not-So-Hidden Stash3.2.0
O Captain, Bye Captain6.3.0
Obtainer of Rare Antiquities2.0.0
Odessen Proving Grounds Star4.3.0
Onderon Datacron Master6.0.0
Onderon Stunt Spectactular6.1.2
Onderonian Botanist6.0.0
Operation: Take Them Down5.9.0
Ord Mantell Datacron Master2.0.0
Oricon: Sabotaging the Empire2.9.0
Oricon: Sabotaging the Republic2.9.0
Outlaw's Den Devastator2.0.0
PO: Taking On the Hutt6.3.0 #1
Pounding Perekta Mesa2.0.0
Precise Targeter6.0.0
Pritarr Hunter6.0.0
Pritarr Master6.0.0
Pritarr Tracker6.0.0
Punishing Perekta Mesa2.0.0
Quesh Datacron Master2.0.0
Rakghoul Resurgence: Defeat the Catalyst2.9.0
Ranked Warzones: Total Domination5.10 #1
Ranked Warzones: Total Domination2.9.0
Reach for the Stars5.9.0
Red Hulls's Exceptional Reputation3.0.0
Red Hulls's Reputation3.0.0
Red Hulls's Unmatched Reputation3.0.0
Red Octagon2.3.0
Republic Containment Officer2.0.0
Republic Fleet Datacron Master4.0.0
Republic Hero of Taris2.0.0
Republic Hero of Tatooine2.0.0
Republic Legacy of Taris2.0.0
Republic Legacy of Tatooine2.0.0
Respectable2.0.0
Retaking Balmorra2.0.0
Revanite Takedown!3.0.0
Revitalized Mystic6.0.0
Rishi Datacron Master4.0.0
Rishi: Attacking the Empire3.0.0
Rising Star2.4.0
Sabotaging House Thul2.0.0
Screaming Perfection on Tatooine6.1.2
Season 3 Crystal Achiever6.2.1
Season 4 Crystal Achiever6.2.1
Season 5 Crystal Achiever6.2.0
Season 6 Crystal Achiever6.2.1
Season 7 Crystal Achiever6.2.0
Section X: Devastating the Dread Guard2.0.0
Sith Inquisitor:Target Eliminated5.8.0
Sith Stalker2.0.0
Solo Ranked: Total Domination6.1.3
Spectacular Stuntmaster6.1.2
Spire of Stars6.0.0
Staking A Claim5.10.0
Stalking the Bogstalkers2.0.0
Stalking the Kubaz2.0.0
Stalking the Score4.0.0
Stalking the Sith Overseer2.0.0
Stalwart2.0.0
Stalwart Defender7.2.0
Stalwart Sentry5.9.0
Star Forager Gear2.0.0
Star Fortress: Alderaan6.1.4
Star Fortress: Alderaan (Heroic)6.1.4
Star Fortress: Belsavis6.1.4
Star Fortress: Belsavis (Heroic)6.1.4
Star Fortress: Heroic6.1.4
Star Fortress: Hoth6.1.4
Star Fortress: Hoth (Heroic)6.1.4
Star Fortress: Nar Shaddaa6.1.4
Star Fortress: Nar Shaddaa (Heroic)6.1.4
Star Fortress: Story6.1.4
Star Fortress: Tatooine6.1.4
Star Fortress: Tatooine (Heroic)6.1.4
Star Fortress: Voss6.1.4
Star Fortress: Voss (Heroic)6.1.4
Star Fortress: Weekly Mission6.1.4
Starfighter: Ace Pilot6.1.4
Starfighter: Achiever2.9.0
Starfighter: Bomber Pilot2.9.0
Starfighter: Bomber Pilot Eternal6.1.1
Starfighter: Conquer the Skies2.9.0
Starfighter: Defender2.9.0
Starfighter: Dominate the Stars2.9.0
Starfighter: Gunship Pilot2.9.0
Starfighter: Gunship Pilot Eternal6.1.1
Starfighter: Medal of Bravery2.9.0
Starfighter: Rally - Part 25.10.0
Starfighter: Rally - Part I5.10.0
Starfighter: Scout Pilot2.9.0
Starfighter: Scout Pilot Eternal6.1.1
Starfighter: Seize Control2.9.0
Starfighter: Striker Pilot2.9.0
Starfighter: Striker Pilot Eternal6.1.1
Start it Up5.2.0
Statement: I Have Destroyed the Master's Enemies2.0.0
Statement: Organic Meatbags Decimated2.0.0
Statement: Organic Meatbags Destroyed2.0.0
Stationary Grit6.0.0
Stay On Target7.1.1
Stay On Target7.3.1
Stay On Target7.4.1
Stay On Target7.0.0
Stay On Target7.2.1
Strength of the Battalion (Master)5.0.0
Strength of the Battalion (Story)5.0.0
Strength of the Battalion (Veteran)5.0.0
Surviving Firebrand and Stormcaller Tanks (Master Mode)2.0.0
Surviving Titan 6 (Master Mode)2.2.0
Tackling the Crimson Fang (Master)5.0.0
Tackling the Crimson Fang (Story)5.0.0
Tackling the Crimson Fang (Veteran)5.0.0
Tactical Advantage7.1.1
Take 'em All Down2.3.0
Take Cover5.2.0
Take No Prisoners2.0.0
Take The House7.1.1
Take Vengeance6.2.0
Taking Down Torvix2.0.0
Taking Flights7.3.1
Taking It to Tarlam2.0.0
Taking on the Empire2.4.0
Taking on Toborro2.0.0
Talisman Collector3.0.0
Talisman of Exar Kun3.0.0
Talisman of Marka Ragnos3.0.0
Talisman of Naga Sadow3.0.0
Talisman of the Unknown3.0.0
Talisman of Tulak Hord3.0.0
Taloned2.0.0
Taloned (Master)2.0.0
Talos Drellik: Rank 10 Influence4.0.0
Talos Drellik: Rank 20 Influence4.0.0
Talos Drellik: Rank 30 Influence4.0.0
Talos Drellik: Rank 40 Influence4.0.0
Talos Drellik: Rank 50 Influence4.0.0
Taming the Vorantikus7.3.0
Taming the Wilds7.3.0
Tantooine Stunt Spectactular6.1.2
Tantrum Two-Step7.3.0
Target Locked5.1.0
Taris Annihilation (Imperial)2.0.0
Taris Annihilation (Republic)2.0.0
Taris Assailant (Imperial)2.0.0
Taris Assailant (Republic)2.0.0
Taris Bogstalker Slayer2.0.0
Taris Brawler (Imperial)2.0.0
Taris Brawler (Republic)2.0.0
Taris Bruiser (Imperial)2.0.0
Taris Bruiser (Republic)2.0.0
Taris Conquest2.0.0
Taris Datacron Master (Imperial)2.0.0
Taris Datacron Master (Republic)2.0.0
Taris Droid Crusher (Imperial)2.0.0
Taris Droid Disassembler (Republic)2.0.0
Taris Droid Dismantler (Republic)2.0.0
Taris Droid Scrapper (Imperial)2.0.0
Taris Droid Smasher (Republic)2.0.0
Taris Droid Wrecker (Imperial)2.0.0
Taris Enforcer (Imperial)2.0.0
Taris Enforcer (Republic)2.0.0
Taris Eradication (Imperial)2.0.0
Taris Eradication (Republic)2.0.0
Taris Ferrazid Sportsman2.0.0
Taris Ferrazid Trapper2.0.0
Taris Ferrazid Wrangler2.0.0
Taris Lizard Handler (Imperial)2.0.0
Taris Lizard Hunter (Imperial)2.0.0
Taris Lizard Wrangler (Imperial)2.0.0
Taris Nexu Handler2.0.0
Taris Nexu Slayer2.0.0
Taris Nexu Stalker2.0.0
Taris Rakghoul Hunter (Imperial)2.0.0
Taris Rakghoul Hunter (Republic)2.0.0
Taris Rakghoul Slayer (Imperial)2.0.0
Taris Rakghoul Slayer (Republic)2.0.0
Taris Rakghoul Stalker (Imperial)2.0.0
Taris Rakghoul Stalker (Republic)2.0.0
Taris Rakghoul Targeter (Imperial)2.0.0
Taris Rakghoul Targeter (Republic)2.0.0
Taris Rampage (Imperial)2.0.0
Taris Rampage (Republic)2.0.0
Taris: Bonus Series6.1.1
Taris: Defeat Enemies6.1.1
Taris: Defeat Enemies6.1.1
Taris: Defeat Enemies 26.1.1
Taris: Heroic Missions2.9.0
Taris: Loyalist Sweep5.10.0
Taris: Loyalist Sweep5.10.0
Taris: Mission Complete6.1.1
Taris: Rampage - Part I2.9.0
Taris: Rampage - Part I2.9.0
Taris: Rampage - Part II5.9.0
Taris: Rampage - Part II5.9.0
Taris: Rampage - Part III5.9.0
Taris: Rampage - Part III5.9.0
Taris: Saboteur Spy Games5.10.0
Taris: Saboteur Spy Games5.10.0
Taskmaster6.0.0
Taspan Ace2.0.0
Taspan Ambush Mastery2.0.0
Tatooine Annihilation2.0.0
Tatooine Astonishing Alacrity6.1.2
Tatooine Conquest2.0.0
Tatooine Cup: Bronze6.1.2
Tatooine Cup: Gold6.1.2
Tatooine Cup: Silver6.1.2
Tatooine Datacron Master2.0.0
Tatooine Defender 2.0.0
Tatooine Eradication2.0.0
Tatooine Fireworks Display6.1.2
Tatooine Lizard Hunter2.0.0
Tatooine Lizard Sportsman2.0.0
Tatooine Master Slicer (and Dicer)4.0.0
Tatooine Momentous Momentum6.1.2
Tatooine Paladin Slayer4.0.0
Tatooine Perfection6.1.2
Tatooine Proprietor5.5.0
Tatooine Pyrotechnics6.1.2
Tatooine Rampage2.0.0
Tatooine Show-Stopper6.1.2
Tatooine Splendid Speed6.1.2
Tatooine Stunt Sensational6.1.2
Tatooine Stunt Show6.1.2
Tatooine: Bonus Series6.1.1
Tatooine: Clashing with the Geonosians2.0.0
Tatooine: Defeat Enemies6.1.1
Tatooine: Defeat Enemies2.9.0
Tatooine: Defeat Enemies 25.9.0
Tatooine: Defeat Insectoids6.3.0 #1
Tatooine: Dominate Outlaw's Den2.9.0
Tatooine: Heroic Missions6.1.4
Tatooine: Imperfect Perfection6.1.2
Tatooine: Infiltrating the Empire2.9.0
Tatooine: Infiltrating the Empire2.0.0
Tatooine: Loyalist Sweep5.10.0
Tatooine: Loyalist Sweep5.10.0
Tatooine: Mission Complete6.1.1
Tatooine: Opposing the Geonosians2.0.0
Tatooine: Pillaging the Republic2.0.0
Tatooine: Pillaging the Republic2.9.0
Tatooine: Rampage - Part III5.9.0
Tatooine: Saboteur Spy Games5.10.0
Tatooine: Saboteur Spy Games5.10.0
Tatooine: Slayer2.9.0
Tatooine: Trapjaw2.9.0
Tatooine: Trapjaw Eternal6.1.1
Taun Fond2.0.0
Taunting the Tauntauns2.0.0
Team Ranked: Total Domination6.1.3
Terentatek Terror6.3.0
The Contaminated Rakling2.5.0
The Debilitator6.0.0
The Distant Outer Rim7.1.1
The Distant Outer Rim7.3.1
The Distant Outer Rim7.0.0
The Distant Outer Rim7.4.1
The Distant Outer Rim7.2.1
The Entertainer6.0.0
The Final Confrontation5.9.0
The Rattataki2.0.0
The Shroud's Last Stand2.0.0
The Tactician6.0.0
The Terrors of Taris7.1.1
The Terrors of Taris7.0.0
The Terrors of Taris7.4.1
The Terrors of Taris7.2.1
The Terrors of Taris7.3.1
The Thranta Also Rises6.1.0
Thrashing Tarlam2.0.0
Tineback Tamer7.2.0
Titans of Industry2.9.0
Took D-3X Intact2.3.0
Took Eryn Talosa Alive2.3.0
Took Eryn Talosa Down2.3.0
Toppling Talaos City2.0.0
Total Galactic War2.9.0
Traversed Taral V2.0.0
Traversed Taral V (Master)2.0.0
Trial and Error: Mutagenic Mayhem5.2.0
Trooper: Blitz Attack5.8.0
Tunnel Containment2.5.0
Tunneling through the Mountains2.5.0
Tyrant of Taris (Imperial)2.0.0
Tython Datacron Master2.0.0
United We Stand (Master)5.1.0
United We Stand (Story)5.1.0
United We Stand (Veteran)5.1.0
Unranked: Total Domination2.9.0
Unrepentant Scallywag5.10.3
Upstanding2.0.0
Veteran Imperial Captain7.2.0
Veteran Imperial Captain7.2.0
Veteran Republic Captain7.2.0
Veteran Republic Captain7.2.0
Voidstar Basher2.0.0
Voidstar Mauler2.0.0
Voidstar Star2.0.0
Voidstar Thrasher2.0.0
Voidstar: Advanced Critical Damage Dealer2.0.0
Voidstar: Advanced Critical Healer2.0.0
Voidstar: Advanced Damage Dealer2.0.0
Voidstar: Advanced Duelist2.0.0
Voidstar: Advanced Finisher2.0.0
Voidstar: Advanced Healer2.0.0
Voidstar: Advanced Slayer2.0.0
Voidstar: Critical Damage Dealer2.0.0
Voidstar: Critical Healer2.0.0
Voidstar: Damage Dealer2.0.0
Voidstar: Duelist2.0.0
Voidstar: Elite Critical Damage Dealer2.0.0
Voidstar: Elite Critical Healer2.0.0
Voidstar: Elite Damage Dealer2.0.0
Voidstar: Elite Duelist2.0.0
Voidstar: Elite Finisher2.0.0
Voidstar: Elite Healer2.0.0
Voidstar: Elite Slayer2.0.0
Voidstar: Finisher2.0.0
Voidstar: Healer2.0.0
Voidstar: Hotshot Critical Damage Dealer2.0.0
Voidstar: Hotshot Critical Healer2.0.0
Voidstar: Hotshot Damage Dealer2.0.0
Voidstar: Hotshot Duelist2.0.0
Voidstar: Hotshot Finisher2.0.0
Voidstar: Hotshot Healer2.0.0
Voidstar: Hotshot Slayer2.0.0
Voidstar: Master Critical Damage Dealer2.0.0
Voidstar: Master Critical Healer2.0.0
Voidstar: Master Damage Dealer2.0.0
Voidstar: Master Duelist2.0.0
Voidstar: Master Finisher2.0.0
Voidstar: Master Healer2.0.0
Voidstar: Master Slayer2.0.0
Voidstar: Slayer2.0.0
Voidstar: The Battered and Bloodied2.0.0
Voidstar: The Pin Cushion2.0.0
Voidstar: Veteran Critical Damage Dealer2.0.0
Voidstar: Veteran Critical Healer2.0.0
Voidstar: Veteran Damage Dealer2.0.0
Voidstar: Veteran Duelist2.0.0
Voidstar: Veteran Finisher2.0.0
Voidstar: Veteran Healer2.0.0
Voidstar: Veteran Slayer2.0.0
Voss Datacron Master2.0.0
Voss Shaclaw Targeter2.0.0
Voss Vorantiki Stalker2.0.0
Voss: Devastating the Empire2.0.0
Voss: Devastating the Republic2.0.0
War Supplier: Crystal Capacitors2.9.0
War Supplier: Starship Weapons2.9.0
Warzones: Combatant7.3.1
Warzones: Combatant7.2.1
Warzones: Combatant7.4.0
Warzones: Combatant7.2.0
Warzones: Combatant7.3.0
Warzones: Total Domination2.9.0
Warzones: Total Domination2.10.0
Warzones: Total Domination7.2.0
Weekly PO: Galactic Starfighter6.3.0
Yavin 4: Attacking the Empire3.0.0
[force_stasis]5.8.0
[orbital_strike]5.8.0
[pointtotal01]2.4.0
[pointtotal02]2.4.0
[vital_shot]5.8.0

Codex entries (164)

NameCategoryPlanetFactionLevelAdded with

[agnt_thestarchmbr]

This space station is located deep in the Null Zone--an empty region of space devoid of stars, planets and any known life. Ships traveling through the Null Zone are few, and high-intensity scans are rare; there's nothing to find beyond a few drifting wrecks.

The station deflects all scans and probes and emits almost no energy. It is impossible to tell whether the upgrades to your ship aboard the Tenebrous will allow you to approach undetected.

XP Level: 1

FQN: cdx.​galaxy_map.​agnt_thestarchmbr

[agnt_thestarchmbr]
Both15.2.0

[con_starkss]

The Euphony is an unregistered, privately owned vessel with minimal armaments and shields. There is no response to communications.

XP Level: 1

FQN: cdx.​galaxy_map.​con_starkss

[con_starkss]
Both15.2.0

[downloaded_the_datacore]

FQN: cdx.​pvp.​voidstar.​imperial.​downloaded_the_datacore

[downloaded_the_datacore]
Both1.0.0

[downloaded_the_datacore]

FQN: cdx.​pvp.​voidstar.​republic.​downloaded_the_datacore

[downloaded_the_datacore]
Both1.0.0

[trp_station256]

Unfortunately, approaching this space station undetected requires that no sensor sweeps be made en route. Records describe it as an independently owned fueling and supply station.

XP Level: 1

FQN: cdx.​galaxy_map.​trp_station256

[trp_station256]
Both15.2.0

Alliance Intelligence Report: Attack on the Senate Tower

Subject: Plot to Attack Senate Tower
Status: Thwarted

Investigations into the origins of Commander Kallin's plot are ongoing. After tracing the source of the explosives, we have ruled out that they were stolen from evidence lockups or purchased from any local criminal groups. Kallin's connections to former Chancellor Saresh are well documented, so it seems likely that he may have acquired the explosives through a mutual underworld contact.

The slicing expertise necessary to gather so many combat droids is another point of concern. The methodology employed seems to match SIS techniques; these skills may have been acquired from another mutual contact with Saresh, though she was never particularly popular within that agency.

Regardless, perhaps the most troubling aspect of the situation was its complexity and sophistication. Kallin has never been noted as a particularly surreptitious individual, preferring brute force tactics in most of his recorded operations. His psychological profile does not seem to match a false flag operation of this kind.

Category: Locations

XP Level: 1

FQN: cdx.​lore.​uprisings.​release02.​senate_tower

Alliance Intelligence Report: Attack on the Senate Tower
LocationsBoth15.1.0

Carrick Station

During the final months of the Great Galactic War, the Republic became desperate to develop a new hyperroute for supplies in their conflict with the aggressive Sith Empire. To facilitate their new route, a nearly forgotten supply base known as Outpost 22 was returned to full service.

By the time the Treaty of Coruscant was signed and the war had ended, Outpost 22 had become such a major hub of activity as to be as indispensable a gathering place as the capital world itself. The base was given a new and significant identity--Carrick Station--in dedication to Zayne Carrick, a once-unassuming Padawan who rose to a position of great importance during the Mandalorian Wars.

Category: Locations

XP Level: 1

FQN: cdx.​planets.​rep_fleet

Carrick Station
LocationsRepublic12.9.0

Hammer Station

Pressed by the Sith Empire during the war, the Republic Senate sank its meager resources into ever-more desperate measures to end the conflict. One of the resulting projects was Hammer Station, a prototype mobile facility built around a combined tractor beam and massive gravity cannon. The tractor beam captured nearby asteroids, and the cannon launched the asteroids at near-relativistic speeds at a chosen target. No shield could handle that magnitude of kinetic energy. When positioned over a planet, Hammer Station was capable of devastating entire cities in a single shot.

However, Hammer Station's attacks could not be tempered. The asteroids caused planet-wide dust clouds and groundquakes, rendering entire worlds nearly uninhabitable. After seeing the destruction, the Republic Senate could not authorize its use, even against the Empire, and ordered the project scrapped. The Hammer Station project files were classified and later destroyed in a Senate tower bombing after the Treaty of Coruscant was signed.

Category: Locations

XP Level: 21

FQN: cdx.​achievements.​flashpoint.​bringing_down_the_hammer.​area_codex

Hammer Station
LocationsBoth211.0.0

The Fatality Crash

Years before the recent invasion of Belsavis, a lone Imperial warship--the Fatality--launched an apparently suicidal attack on the planet's prison complex. Republic security forces managed to shoot the warship down before it could inflict lasting damage, and the Fatality was believed to have been completely destroyed when it crashed into the area known as Section X.

In truth, the badly damaged ship had merely sunk into the ice along with its tremendously valuable cargo: a legion of deactivated HK-51 assassin droids, the galaxy's most advanced extermination machines. Although originally programmed to be loyal to the Empire, these inactive droids could almost certainly be repaired and reprogrammed to serve any master....

Category: Locations

XP Level: 50

FQN: cdx.​qtr.​hk_51.​locations.​fatality_crash_site

The Fatality Crash
LocationsBoth501.5.0

The Sanitarium

The sole structure on the barren rock of Nathema, the Sanitarium was where Valkorion sent powerful Force users who opposed him for gruesome research experiments. The Force void enveloping the world limited the subjects' ability to resist or escape, making it the perfect laboratory and prison.

The Sanitarium is home to a mysterious sect of Force-sensitives called the Nathema Zealots, though day-to-day order is maintained by the Keepers--specially trained Abyssin who serve as guards and caretakers. The halls are also patrolled by mutated creatures from other worlds that are genetically engineered to instill fear, terror, and obedience in the Sanitarium's unwilling residents. The operation is overseen by an Anomid scientist named Jarak--an outcast among his own kind for the deviant nature of his research.

Vaylin is the only inmate to ever leave Nathema alive, though she still bears the mental scars from the horrors she endured during her incarceration.

Category: Locations

XP Level: 1

FQN: cdx.​locations.​kotet.​the_sanitarium

The Sanitarium
LocationsBoth15.0.0

Troida Military Workshop

The Troida Military Workshop epitomizes the "new" Balmorra. Ostensibly an independent business, it nonetheless answers to the Empire and serves as a supply depot and weapons manufacturer for Imperial headquarters in Sobrik. Its overseers are expected to worry about Imperial edicts first, and profit last.

Not surprisingly, its workers have been known in the past to harbor resistance sympathies. Nevertheless, its production remains strategically vital to the Imperial war effort, and caravans between Sobrik and Troida have been subjected to frequent guerrilla attacks by the resistance in an attempt to cut off the lifeblood of the Empire on Balmorra.

Category: Locations

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​locations.​balmorra_imp.​troida_military_workshop

Troida Military Workshop
LocationsBalmorra (Imp)Imperial161.0.0

Troida Military Workshop

For most of the Imperial occupation, the Troida Military Workshop kept supplies and goods flowing into Imperial headquarters in Sobrik. Balmorran resistance members often staged raids on Troida convoys, denying the Empire resources while securing much-needed supplies for themselves. But Troida's workers--ordinary citizens forced to work under Imperial oppression--also harbored resistance leanings, resentful that their independent company answered only to the Empire's directives.

As the resistance on Balmorra crumbled, Troida became a rallying point for surviving resistance fighters. Imperial control was cast off, and now the workshop is the largest remaining base for the persistent Balmorran freedom fighters.

Category: Locations

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​locations.​balmorra_rep.​troida_military_workshop

Troida Military Workshop
LocationsBalmorra (Rep)Republic321.0.0

Star Cluster Casino

The Star Cluster Casino certainly wasn't the first casino to be built on Nar Shaddaa, but every casino since has tried to match its sleek design, pulsing lights and various entertainment options. The Star Cluster was the first to debut live dancers, the first to feature sabacc and the first to hire scantily clad girls as waitresses.

Owned by a conglomerate of Nar Shaddaa industrialists (including Czerka Corporation executive Yem Leksende), the Star Cluster Casino is an attraction for tourists and weary working stiffs alike. Some have derided it as just another way in which the rich steal from the poor on Nar Shaddaa, but that hasn't stopped business from booming.

Category: Locations

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​locations.​nar_shaddaa.​star_cluster_casino

Star Cluster Casino
LocationsNar ShaddaaImperial201.0.0

Tomb of Ajunta Pall

Before the Empire, before the Sith Order, Ajunta Pall was the very first Dark Lord. Once a Jedi Master, Ajunta Pall learned how to create and shape life itself through the Force--an art the Jedi feared and sought to end. In an act of defiance, he turned his newfound power against the Jedi Order and rebelled.

In the end, the Jedi banished Ajunta Pall and his followers, exiling them to the Outer Rim--where the exiles found Korriban and a Force-wielding native species called the Sith. Ajunta Pall impressed the Sith with his power and technology, and the Sith soon revered the exiles as gods. From his seat of power on Korriban, Ajunta Pall was named Dark Lord of the Sith and founded the Sith Empire.

Upon his death, Ajunta Pall's body was entombed in the Valley of the Dark Lords. After millennia of sandstorms, cave-ins and warfare, the tomb still stands as a testament to his lasting influence.

Category: Locations

Planet: 16140965352798472550

XP Level: 1

FQN: cdx.​locations.​korriban.​tomb_of_ajunta_pal

Tomb of Ajunta Pall
LocationsKorribanImperial11.0.0

Grathan Estate

The estate of the rogue Sith Lord Grathan is a miniature fortress, reinforced by cutting-edge weapons technology and experimental shielding. Lord Grathan's cadre of scientists are constantly upgrading the defenses to ensure that air strikes fail to do harm--only ground-based attacks can do real damage. It's the perfect place for a rogue Sith Lord to make his stand.

Lord Grathan has been reinforcing his territory and adding sublevels to his manor for years, suggesting that his plan to declare himself the thirteenth Dark Council member has been in progress longer than many assume. Any number of traps and treasures may exist deep underground, guarded by Grathan's personal guards and automated war droids.

Category: Locations

Planet: 16140969352659235187

XP Level: 13

FQN: cdx.​locations.​dromund_kaas.​grathan_estate

Grathan Estate
LocationsDromund KaasImperial131.0.0

The Citadel

The Citadel stands at the heart of Kaas City, a monument to the Sith Empire's strength and home to its most powerful Dark Lords. The Ministries of War, Intelligence and Logistics are all headquartered here, along with a Mandalorian enclave. The Emperor's Dark Council gathers to meet in the Citadel when not on the Sith holy world of Korriban.

The original Citadel mimicked the designs of Korriban's Sith Academy and the Great Citadel on Ziost, but it was destroyed four hundred years ago when two members of the Dark Council fought an ancient Sith duel, called the Kaggath, on its grounds. The duel was a draw, and both of the combatants were executed by the remaining Dark Council members, who oversaw the rebuilding of the Citadel in its current form.

Category: Locations

Planet: 16140969352659235187

XP Level: 10

FQN: cdx.​locations.​dromund_kaas.​the_citadel

The Citadel
LocationsDromund KaasImperial101.0.0

Tears of Taris

One of the most storied Imperial vessels orbiting Corellia is the legendary "Tears of Taris," a modified dreadnought built, in part, from the remains of a Centurion-class battle cruiser from the time of Darth Malak. The Centurion was part of the fleet that bombarded the Republic world of Taris over three hundred years ago; it changed hands many times over the centuries that followed, but it has always served the Sith in one form or another.

When Darth Charnus became aware of the Centurion, he ordered it disassembled and its key elements integrated into his new dreadnought--an act to honor the vessel that had survived for so long. Now, it is a formidable ship built to besiege planets and deploy troops. Corellia is its greatest challenge yet.

Category: Locations

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​locations.​corellia.​tears_of_taris

Tears of Taris
LocationsCorelliaImperial481.0.0

The Juran Mountains

The majestic Juran Mountains have been the site of many conflicts in recent years. During the Battle of Alderaan, Republic resistance fighters sought refuge in the mountains, using the natural cover to hide from the invading Imperial forces. It was here that Captain Jace Malcom led Havoc Squad in an ambush against Darth Malgus; with the help of Satele Shan, the Republic troopers were able to triumph over the powerful Sith Lord.

After a few short years of peace, violence has once again erupted in the area. House Ulgo, backed by its vassals in House Rist, has occupied the region and is locked in a brutal conflict with the forces of House Thul and House Organa.

Category: Locations

Planet: 16141076066187801147

XP Level: 29

FQN: cdx.​locations.​alderaan.​the_juran_mountains

The Juran Mountains
LocationsAlderaanBoth291.0.0

Talloran Village

One of the few settlements around Fort Garnik not originally founded by criminals, Talloran village began as home to the laborers and their families who toiled in the island's starship ports and shipping warehouses. The people of Talloran were hardworking, mostly poor and easily exploited by the corrupt businessmen in charge of Ord Mantell's government.

When the separatists came to the island, Talloran was the first village they infiltrated. The people, long oppressed by the existing power structure, were ready to side with anyone who offered them a way out. Ironically, siding with the separatists only got the workers trapped inside their village as the Republic laid siege to the enemy occupation.

Category: Locations

Planet: 16141091541170885060

XP Level: 2

FQN: cdx.​locations.​ord_mantell.​talloran_village

Talloran Village
LocationsOrd MantellRepublic21.0.0

Star of Coruscant

The greatest prize in Hoth's starship graveyard is a behemoth of a vessel called the Star of Coruscant. At the time of its crash, this superdreadnought was the most advanced ship in the Republic fleet--a project years in the making, shepherded along by one Colonel Omas. Its experimental weapons and breakthrough technology could have turned the war's tide, had the Empire not devoted every resource to trapping and destroying it.

Not even the long fall from orbit to Hoth's hard-packed ice plains could shatter the Star of Coruscant's hull. The ship remains intact, and White Maw pirates have spent considerable effort reactivating its internal power systems and shields. Indeed, the ship is now a veritable fortress on the planet's surface.

Category: Locations

Planet: 16141109882649941585

XP Level: 39

FQN: cdx.​locations.​hoth.​star_of_coruscant

Star of Coruscant
LocationsHothBoth391.0.0

Starship Graveyard

Decades ago, Imperial starships led the Republic fleet into a deadly trap above the remote ice planet of Hoth. The Republic's fabled prototype superdreadnought, the Star of Coruscant, was the Empire's primary target, but many other warships suffered the same terrible fate. The remains of these vessels fell to the planet's surface in a tightly-packed radius, creating an awe-inspiring graveyard of derelict ships.

Republic vessels were not the only victims of this devastating space battle, however. Several noteworthy Imperial ships were also destroyed, their cracked hulls raining down among the enemy's remains. Years of heavy snowfall and shifting ice have obscured the many wrecks to the point that sorting Republic from Imperial ships is often an impossible task.

Category: Locations

Planet: 16141109882649941585

XP Level: 39

FQN: cdx.​locations.​hoth.​starship_graveyard

Starship Graveyard
LocationsHothBoth391.0.0

Talaos City

The capital of Makeb, Talaos City is a small but prosperous urban center constructed near the landing site of the planet's first settlers. As mining interests expanded and enriched Makeb's economy over the years, the locals made a special effort to keep industrial activities separated from their capital, which grew into a center for the world's banking, technological and artistic endeavors.

Unfortunately, Talaos City has suffered extensive damage from the groundquakes caused by the Hutt Cartel's reckless mining operations. The Hutts' invasion has only worsened the situation, with locals afraid to leave their homes and businesses for fear of the mercenary patrols that enforce martial law.

Category: Locations

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​locations.​talaos_city

Talaos City
LocationsMakebRepublic12.0.0

Hutta Swamps

Outside the settled and industrialized sectors of Hutta are the swamps--land occupied only by the desperate and foolhardy. Mutated animal life and crazed bog people are a threat to all ground transport; the Hutts normally travel by air, leaving their humanoid servants to move by foot or landspeeder.

Swampland covers nearly half of Hutta's surface, uninhabitable by galactic standard due to the level of pollutants in the water and air. This wasn't always the case--before the Hutts migrated to the planet, most of what is now swampland was jungle and ocean. Over centuries of intentional planetary engineering and simple neglect, however, the jungles died and the oceans were drained and chemically converted.

Category: Locations

Planet: 16141158871960526176

XP Level: 3

FQN: cdx.​locations.​hutta.​hutta_swamps

Hutta Swamps
LocationsHuttaImperial31.0.0

Transport Station Five

Before the planet's destruction, billions of citizens visited Taris's transport stations daily to quickly travel across the massive city world. Speeders ran on schedule and trams hauled freight and passengers safely to their destinations. As Taris's alien population took to the Lower City, Transport Station Five was built to serve their expanding needs.

When the planet was bombarded in the Jedi Civil War, transport stations on the upper levels of Taris were incinerated and turned to rubble. Now only the ruins of Transport Station Five remain intact, a ghostly reminder of a planet once teeming with life.

Category: Locations

Planet: 16141165292934571748

XP Level: 34

FQN: cdx.​locations.​taris_imp.​transport_station_five

Transport Station Five
LocationsTaris (Imp)Imperial341.0.0

Mutated Geonosian Queen

When designing her mutated Geonosian super-soldiers for the assault on Ossus, Darth Malora ensured that her new army would be both self-sustaining and nigh-impossible to eradicate. Given their insectoid nature, the key to Malora's success was in the careful creation of the mutants' queen.

Natural Geonosian queens have poor mobility and defend themselves only via indirect means; thus, Malora chose to splice her queen's internal structure into the bodily frame of a Colicoid, tremendously increasing the creature's speed and natural defensive capabilities. Like the soldiers it brings to life, the mutated queen also has a reinforced carapace, enhanced sensory organs, and a vicious temperament. The resulting hybrid may well be Malora's most dangerous creation.

Category: Species

XP Level: 1

FQN: cdx.​species.​mutated_geonosian_queen

Mutated Geonosian Queen
SpeciesBoth15.10.1

Mutated Geonosians

The newest of Darth Malora's creations, the mutant Geonosians deployed on Ossus are actually a hybridization of multiple species drawn from across the galaxy. Most of the original subjects were purchased as adult slaves or in egg or larval forms from a secretive group of Hutt gourmands who have no objections to devouring sentient species (when properly prepared).

Using a combination of genetic engineering and Sith alchemical techniques, Malora created Geonosian warriors with the thick armored carapaces of Acklays, the rapid reproduction of Killiks, and the heightened sensory capabilities of the Melitto. Only the barest amount of sentience remains--just enough to operate weapons such as blasters and vibroblades.

Category: Species

XP Level: 1

FQN: cdx.​species.​mutated_geonosian

Mutated Geonosians
SpeciesBoth15.10.0

Togruta

Occasionally confused with Twi'leks, Togrutas are distinguished by multicolored skin pigmentation and large, hollow horns (similar in appearance to Twi'lek head-tails) that permit a Togruta to sense ultrasonic waves. These physical adaptations were required for Togrutas to endure and to hunt on their homeworld of Shili, which is dominated by large and deadly beasts. Togruta culture is tightly knit out of necessity, as individual survival there often depended on tribal unity.

Because of their ingrained affinity for teamwork and togetherness, Togrutas are among the Republic's most loyal and dependable citizens. Indeed, a higher-than-normal percentage of Togrutas exhibit powerful Force sensitivity and serve in the Jedi Order. Some scholars speculate that the Togrutas' unique sensory adaptations and strong cultural bonds makes them more receptive to learning the ways of the Jedi.

Category: Species

XP Level: 1

FQN: cdx.​species.​togruta

Togruta
SpeciesBoth11.0.0

Talz

The Talz are a strong, warlike and clannish species, ideally suited (due to their copious fur) to fighting in cold-weather climates. Their essential sense of honor and decidedly inhuman appearance brings most Talz into alignment with the Republic in the fight against the exclusionary Empire, and many Talz have joined the Republic's crack Talz commando units, battling on Hoth and in other cold-weather theaters of war.

Not all Talz believe that fighting for the Republic is the correct course, however. There are those whose bloodlust is not satisfied by taking out the targets the Republic assigns them, and who feel that they betray their clan by adopting a foreign master.

Category: Species

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​species.​talz

Talz
SpeciesHothBoth361.0.0

Sullustan

Adventurous and outgoing, Sullustans are as comfortable seated at the controls of a ship as they are in the underground cities of their homeworld. Whether their affinity for navigation and exploration is genetic or cultural is a matter of some debate, but the end result is that Sullustans are found throughout the galaxy where they are heavily recruited as crew members on both civilian and military vessels.

The planet Sullust is currently under Imperial control, a fact that does not sit well with the Sullustans themselves. Due to Imperial censorship of planet-wide communications, little is known about resistance efforts on the surface. However, Sullustans in the rest of the galaxy are almost universal in their support of the Republic, with most eager to do anything they can to aid in the eventual liberation of their homeworld.

Category: Species

Planet: 16141154995358231178

XP Level: 10

FQN: cdx.​species.​sullustan

Sullustan
SpeciesCoruscantRepublic101.0.0

Rakata

Ten thousand years before the formation of the Republic, the Rakata ruled much of the known galaxy. War-like and cruel, strong in the Force and technologically advanced, they enslaved or wiped out every civilization they encountered. At its peak, nearly five hundred conquered worlds paid tribute to the Rakata Infinite Empire.

However, the Rakata's rapid expansion came to an abrupt end when a strange plague swept through the species. Millions died, and most of those who survived lost their connection to the Force. Suddenly vulnerable, the Rakata were unable to suppress a massive outbreak of violent slave uprisings.

The liberated worlds destroyed the creations and records of their defeated overlords, wiping out almost all trace and knowledge of the Rakata in the greater galaxy. A few thousand Rakata survivors--all that remained of the Infinite Empire--retreated to their hidden homeworld of Lehon, where they descended into barbarism.

Category: Species

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​species.​rakata

Rakata
SpeciesTatooineBoth241.0.0

Galactic History 18: The Hutt Cataclysms

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Since its victories against the forces of the Tion Cluster, the Hutt Empire had continued to expand its influence. It now controlled dozens of systems, and the Hutt criminal enterprises extended even into Republic space.

But the greed of the Hutts was insatiable, and their long life spans meant grudges could be carried for centuries. Rivalries became open hostilities, until their entire empire was embroiled in the "Hutt Cataclysms," a series of conflicts that saw devastating weapons unleashed on Hutt-controlled worlds.

When the cataclysms ended, the Hutt homeworld of Varl and hundreds of Hutt colonies had been rendered lifeless. Seeking a new homeworld, the Hutts began relocating to the planet Evocar, slowly buying parcels of land from the Evocii people. Eventually, the Hutts owned the entire planet, which would later be called Nal Hutta--or more often, simply "Hutta," the "Glorious Jewel."

Category: Achievement: Datacrons

Planet: 16140969352659235187

XP Level: 15

FQN: cdx.​datacron.​dromund_kaas.​datacron_1

Galactic History 18: The Hutt Cataclysms
Achievement: DatacronsDromund KaasImperial151.0.0

Galactic History 24: Empress Teta

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

The Republic had enjoyed a long period of peace during the Manderon Period, but the Koros system was rapidly becoming a problem. Although the planet Koros Major was stable, growing wealthy on carbonite exports, the other six worlds of the system were poor and increasingly lawless.

The task of uniting the Koros system was accepted by a noble famed for her military achievements. Empress Teta was the heir to Koros Major and was determined that the rest of the Koros system would share its prosperity. To that end, Teta began the Unification Wars, hoping to bring the entire system under her rule. She was ultimately successful, though she had to fight a long and bloody campaign to conquer the planet Kirrek.

Empress Teta would become known as one of the Republic's boldest commanders. The Koros system was eventually renamed after her.

Category: Achievement: Datacrons

Planet: 16141008063347613517

XP Level: 20

FQN: cdx.​datacron.​taris_rep.​datacron_2

Galactic History 24: Empress Teta
Achievement: DatacronsTaris (Rep)Republic201.0.0

Catastrophe on Ruhnuk

"Final Report on Ruhnuk Mining Disaster

FOR INTERNAL USE ONLY BY THE GATRESSA MINING CONGLOMERATE

Although output on the initial lodes of calcite and derillium were well above expectations, the next year's output was reduced to well below expectations for three reasons. First, the largest and easiest to exploit source was mostly consumed in that first year. Second, based on the richness of the earlier lodes, Project Overseer Fent Jucalla redirected mining output toward scaling up infrastructure construction on the planet's surface. This proved to be the kindling for the third factor: the arrival of an unusual nebula around the planet.

The dust storms that erupted as a result of the nebula's arrival slowed production a great deal. As the planet moved deeper into the nebula, energy disturbances interrupted communications. This made it difficult to coordinate operations.

Worse still, the interruption of communications caused the construction droids to lose connection to the master control systems. Survivors report that drilling droids continued through adjoining tunnels, heedless of what--or who--may be present in those tunnels. Others describe construction droids sealing workers in the ferrocrete tunnel lining.

Without functioning communications equipment, the evacuation of Ruhnuk was haphazard, and word did not reach headquarters until the evacuation ships cleared the nebula. Despite the abandonment of equipment and tremendous loss of investment, Overseer Jucalla testifies that priority in the evacuation was given to the surviving workers. Had it been otherwise, he claims, the ships would have been overburdened as they escaped the strange nebula that now completely surrounds Ruhnuk."

--From a datafile used in a Gatressa Mining Conglomerate board meeting

Category: Achievement: Datacrons

Planet: 16141039360586669271

XP Level: 1

FQN: cdx.​datacron.​ruhnuk.​datacron_mastery

Catastrophe on Ruhnuk
Achievement: DatacronsRuhnukBoth17.2.0

Galactic History 79: The Conclave at Katarr

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Dark times had come to the Republic. Reconstruction from the Jedi Civil War was still ongoing, and the Jedi Order's numbers were dwindling. Worse, many Jedi sensed a new Sith threat emerging but could not pinpoint the source.

Finally, the Jedi Council called a conclave on the Miraluka colony of Katarr. The order's Masters, including the legendary Vandar Tokare, gathered to discuss the possibility that the Sith had returned. They did not know that Darth Nihilus, a being of pure hunger and dark side power, was approaching the colony.

Drawn to the assembled Masters, Nihilus devoured the life energy of everything on Katarr. Millions of Miraluka died, along with most of the Jedi Order's senior members. Walking Katarr's lifeless surface later, Darth Nihilus came across the only survivor: the traumatized Miraluka Visas Marr, whom Nihilus took as his apprentice.

Category: Achievement: Datacrons

Planet: 16141060140100412063

XP Level: 50

FQN: cdx.​datacron.​corellia.​datacron_2

Galactic History 79: The Conclave at Katarr
Achievement: DatacronsCorelliaBoth501.0.0

Galactic History 63: The Terentatek Hunt

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Although the Dark Lord Exar Kun was gone, traces of his evil remained. Exar Kun had been a master of Sith alchemy and his monstrous terentateks had thrived--reshaped and empowered to hunt Force-sensitives. After the Great Sith War, the Jedi Council sent three Jedi--Shaela Nuur, Guun Han Saresh and Duron Qel-Droma--to hunt these beasts down.

Initially close friends, the three Jedi began to quarrel as the hunt went on. Guun Han Saresh disapproved of Duron and Shaela's budding romance and left the group. He later perished in the Kashyyyk Shadowlands, trying to fight a terentatek alone.

Meanwhile, Duron and Shaela pursued two terentateks in the tombs of Korriban, but Duron was killed by one of the beasts. Stricken by grief and rage, Shaela tried to take on both beasts by herself but was overwhelmed, ending the terentatek hunt.

Category: Achievement: Datacrons

Planet: 16141109882649941585

XP Level: 40

FQN: cdx.​datacron.​hoth.​datacron_1

Galactic History 63: The Terentatek Hunt
Achievement: DatacronsHothBoth401.0.0

Galactic History 71: The Muur Talisman

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

As the Mandalorian Wars raged, Zayne Carrick escaped the Jedi Covenant, falsely accused of murdering his fellow Padawans. While hiding on Taris, Carrick encountered Celeste Morne, one of the Covenant's shadow operatives. Morne was searching for the Muur Talisman, a Sith artifact that could turn humans into monstrous rakghouls.

Morne attempted to arrest Carrick but was interrupted by a Mandalorian raid. Realizing the Mandalorians had found the Muur Talisman, Morne and Carrick stowed away on the Mandalorians' ship to Jebble. The dark talisman possessed Morne, and she began using it to turn the Mandalorians into rakghouls.

Horrified, Carrick finally persuaded Morne to see reason. She agreed to be sealed away in an oubliette to protect the galaxy from the talisman's corruptive power. The oubliette was lost when the Mandalorians razed Jebble; however, Carrick spoke of the Muur Talisman--and rakghouls--to another Jedi, Alek... later known as Darth Malak.

Category: Achievement: Datacrons

Planet: 16141121725666440689

XP Level: 44

FQN: cdx.​datacron.​belsavis.​datacron_4

Galactic History 71: The Muur Talisman
Achievement: DatacronsBelsavisBoth441.0.0

Galactic History 03: The Battalions of Zhell

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

In the millennia before the founding of the Republic, humans had not yet developed spaceflight. One human population--perhaps the only one--was confined to Coruscant, divided into thirteen tribes. This nearly proved disastrous when a volcanic eruption caused a near-extinction event, wiping out a large percentage of human life.

This made the humans easy prey for the Taung, a gray-skinned species that reveled in battle. Awed by the majesty of the eruption's ash cloud, the Taung took the name "Warriors of the Shadow," descended on the surviving humans and subjugated them. Gradually the fighting force of the thirteen human tribes--known as the Battalions of Zhell--mustered a resistance against the Taung.

After years of struggle, the Battalions managed to repel the Taung and claim their freedom. Coruscant has been the seat of humanity ever since.

Category: Achievement: Datacrons

Planet: 16141158871960526176

XP Level: 10

FQN: cdx.​datacron.​hutta.​datacron_3

Galactic History 03: The Battalions of Zhell
Achievement: DatacronsHuttaImperial101.0.0

Galactic History 42: The Nevoota Extinction

This datacron holds unheard of power and knowledge collected by an ancient race. You access its power and discover writings which are clearly only one small piece of a massive galactic history:

Some years before the Old Sith Wars, the Nevoota--a species of insectoid aliens from the Balmorra system--found themselves facing an army of disciplined warriors in distinctive armor. The warriors were Mandalorian Crusaders, testing themselves against the galaxy's deadliest species.

However, the Nevoota were a challenge even for the Mandalorians. Possessing superior numbers and utterly disdainful of death, the Nevoota fought a four-year campaign under the cunning warlord Ithcharaka--but finally the Mandalorians hunted the Nevoota to extinction.

This conflict had a profound effect on Mandalorian culture. The Mandalorians began to see war itself as an end, not just a means of conquest. Through war, Mandalorian society found its highest expression. When Mandalore the Indomitable eventually rose to power, he led a people who demanded nothing less than the greatest challenges the galaxy could offer.

Category: Achievement: Datacrons

Planet: 16141178175742985098

XP Level: 28

FQN: cdx.​datacron.​tatooine.​datacron_5

Galactic History 42: The Nevoota Extinction
Achievement: DatacronsTatooineBoth281.0.0

Shade Stalker

An excerpt of notes from Dr. Juvard Illip Oggurobb:

The creatures appear predatory in nature, exhibiting highly aggressive tendencies. In my studies, they do not consume the flesh of their kill. They simply enjoy the hunt. In fact, shade stalkers do not seem to eat at all. Can a living organism really survive without sustenance? It's almost beyond comprehension!

These magnificent beasts seem directly tied to the strong Force presence on Odessen. Whether they were born of the conditions or simply corrupted by them remains to be seen. Their scaly hides indicate a defense against aggressors, suggesting these creatures may not have always been so predatory. My conjecture is that their natural course of evolution was somehow rapidly thrust forward by an unknown process. Could the Force be responsible? And if so, could this mean the Force can similarly affect the evolution of other species? Can we harness such a process for our own gain?

I must study this further.

Category: Bestiary

XP Level: 1

FQN: cdx.​bestiary.​shade_stalker

Shade Stalker
BestiaryBoth14.2.0

Terentatek

The legendary terentatek is a vicious, tusked monster that feeds on the blood of Force sensitives. Terentateks are known to cluster wherever there is a strong dark side presence and to remain dormant for many years before emerging to hunt.

How terentateks came to be is a subject of much debate. Ancient chronicles report terentatek-like creatures on Korriban, twisted by the dark side rituals performed by early Dark Jedi. Other sources attribute their creation directly to the Sith Lord Exar Kun, who performed many Force experiments on creatures on Yavin 4. Terentateks are undoubtedly one of the most vicious of all creatures steeped in the dark side, and they are doubly dangerous because of their unnatural resistance to Force powers.

Jedi throughout the ages have tried to wipe terentateks from the galaxy, but the creatures have proven incredibly resilient. The most recent concerted effort was three centuries ago; many terentateks were destroyed, but the hunt took the lives of many Jedi Masters, as well.

Category: Bestiary

XP Level: 36

FQN: cdx.​bestiary.​terentatek

Terentatek
BestiaryRepublic361.0.0

Mutated Colicoid

The product of secretive experiments conducted on Balmorra prior to the Imperial invasion, the mutated Colicoids are mindless, bloodthirsty insectoids with many legs and sharp claws. Originally created in the lab facility known colloquially as Bugtown, these monstrosities escaped during the Empire's conquest and have overrun parts of Balmorra (including the lab facilities where they were created).

The creatures seem particularly drawn to Balmorra's hazard vaults and other zones of heavy pollution. By feeding on the toxic waste, they appear to grow stronger and more vicious.

Category: Bestiary

Planet: 16140903155296015570

XP Level: 18

FQN: cdx.​bestiary.​colicoid

Mutated Colicoid
BestiaryBalmorra (Imp)Imperial181.0.0

Tuk'ata

These oversized hounds were bred to be fearless and relentless. Left to guard the Sith tombs of Korriban, they have sharp horns, long claws and savage teeth. They are unusually intelligent and seem capable of communicating with one another through unknown means.

It is said that the species was nonviolent and grazing before being corrupted by Sith alchemical experiments that awakened a latent part of their brains and changed them into unnatural abominations. Random mutations now occur that produce some tuk'ata that can live for centuries and grow to immense proportions.

Category: Bestiary

Planet: 16140965352798472550

XP Level: 4

FQN: cdx.​bestiary.​tukata

Tuk'ata
BestiaryKorribanImperial41.0.0

Pritarr

The rumbling infrasonic "purr" of the pritarr is the last sensation its prey feels before being ripped apart by a pack on the hunt. Pritarr use these low-frequency sounds to communicate over long distances through their densely jungled habitat as they search for prey. Their sensitivity to these sounds allows them to detect seismic activity long before most other creatures, and the Untamed have long known to prepare for potential disaster if their pritarr are restless.

Category: Bestiary

Planet: 16140981776572514752

XP Level: 1

FQN: cdx.​bestiary.​pritarr

Pritarr
BestiaryOnderonBoth16.0.0

Bogstalker

The bogstalker is one of many ancient species from the planet Taris's prehistory thought extinct until its rediscovery after the planet's bombardment. It turned out that the bogstalkers had survived for millennia beneath Taris's sprawling undercity, and in the post-bombardment wreckage, the bogstalker has thrived as its natural swampy habitat has spread.

Remarkably, the pollutants from the destruction of Taris have only made the bogstalker more resilient, as its flesh is now poisonous to most predators--even the voracious rakghouls.

Category: Bestiary

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​bestiary.​bogstalker

Bogstalker
BestiaryTaris (Rep)Both161.0.0

Thranta

Thrantas are a species of flying animals indigenous to Alderaan. Their powerful wing muscles and internal air sacs allow them to stay aloft while carrying large amounts of weight, making them perfect aerial mounts. Early Alderaanian colonists made extensive use of thrantas, using them for personal and military transport.

Their popularity on Alderaan generated an enormous demand for the animals on Coruscant; thousands of thrantas were transplanted, but they were unable to survive the city-world's heavy air pollution. Since that debacle, the Alderaanians have refused to export the thrantas offworld and hunting them on Alderaan is strictly forbidden. This has only made thranta smuggling and thranta poaching more appealing in certain circles.

Category: Bestiary

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​bestiary.​thranta

Thranta
BestiaryAlderaanBoth281.0.0

Tauntaun

The tauntaun is an omnivorous reptomammal occupying a key position in Hoth's ecosystem. Beyond providing a food source for wampas and the feline whitefangs, tauntauns also expand the planet's natural tundra by spreading fast-growing moss and lichen to new growth areas. In fact, scientists speculate that Hoth's limited fauna would quickly go extinct if the tauntauns disappeared.

More important to Republic, Imperial and White Fang forces on Hoth, tauntauns provide the promise of a native means of traversing the icy plains. Adult tauntauns can move at speeds of up to ninety kilometers per hour--useful for outrunning all manner of foes. The trick, of course, is domesticating these notoriously ill-tempered beasts.

Category: Bestiary

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​bestiary.​tauntaun

Tauntaun
BestiaryHothBoth361.0.0

Kintan Crusher

Kintan crushers, also known as "Kintan enforcers," are savage, brutish creatures native to the Nikto homeworld of Kintan. They are characterized by their stocky builds, powerful arms and large, meaty fists. Crushers are notably smarter than their cousins, the Kintan striders, and are rarely seen in the wild thanks to centuries of "domestication" by the Hutts; the Kintan crushers' ability to follow complex commands and pound their victims into jelly inspired the Hutts to employ them as reliable and obedient footsoldiers. Many speculate as to how the Hutts pay their Kintan enforcers, with guesses ranging from the absurd to the grotesque.

Category: Bestiary

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​bestiary.​kintan

Kintan Crusher
BestiaryBelsavisBoth401.0.0

Tarsarian Devourer

The tarsarian devourer is the product of a rakghoul virus mutation that has spread to the predatory tarsarian stomper. The stompers--a non-native species once kept in a handful of Tarisian zoos--bred, hunted and initially thrived in the post-bombardment jungles, but were soon overwhelmed by their more aggressive infected cousins.

The tarsarian devourer became king of the Tarisian food chain, and although it is impossible for sentient species to contract the mutated form of the rakghoul virus, that makes the tarsarian devourer no less feared when encountered in the wild.

Category: Bestiary

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​bestiary.​tarsarian_devourer

Tarsarian Devourer
BestiaryTaris (Imp)Imperial321.0.0

Task Force Nova

With the Jedi Order scattered in the aftermath of the war against Zakuul, the Republic faces a key disadvantage in their war against the Sith Empire, whose Force users are more focused and united than in past conflicts. Eager to regain their lost allies, the Republic has formed Task Force Nova, a united civilian/military/Jedi effort to rebuild and revitalize the Jedi.

Given the importance of its mission, Task Force Nova has been granted top priority status and accelerated access to any resources necessary to locate and unite the unknown number of Jedi still in hiding across the galaxy, as well as any training efforts needed to prepare the next generation of Jedi to defend the Republic from its longtime foes.

Category: Organizations

XP Level: 1

FQN: cdx.​organizations.​exp.​03.​task_force_nova

Task Force Nova
OrganizationsRepublic16.0.0

The Blatant Beks

The noise. The flash. For the swoop bikers who call themselves the Blatant Beks, there's nothing better than when something blows up on the track.

Founded by Bangcap, a seasoned swoop rider, and a mechanic named Old Morta, the Blatant Beks are often compared to the Tarisian gang that shares their namesake, the Hidden Beks--much to the annoyance of Bangcap, who seems to only prioritize figuring out how to make explosions bigger and louder.

Most of the Beks, if not all, share Bangcap's affinity for pyrotechnics, which are known in the swoop world as the gang's signature. Fans don't consider a rally a complete success unless they see the Blatant Beks destroy something beyond repair.

Anyone who rides for the Beks must adhere to this style, and they'll no doubt use that same philosophy to put on a blazing show for the spectators at the All Worlds Ultimate Swoop Rally. This Rally's sure to have no shortage of loud and fiery blasts!

Category: Organizations

XP Level: 1

FQN: cdx.​event.​swoop_gang.​blatant_beks

The Blatant Beks
OrganizationsBoth16.1.2

Balmorran Resistance

Since the Republic was forced to withdraw from Balmorra following the signing of the Treaty of Coruscant, the fight against the Empire has been carried out by a diverse group of native Balmorran resistance fighters. The resistance, led by many former members of the Balmorran army, has carried out repeated guerrilla strikes against Imperial forces, using their superior knowledge of the planet to harass the invaders.

Joined occasionally by mercenaries from sympathetic worlds and--according to popular rumor--supplied by the Republic, the resistance has single-handedly ensured that the Empire is unable to claim complete control of Balmorra, holding and fortifying such vital tactical locations as the Balmorran Arms Factory and Outpost Victory.

Category: Organizations

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​organizations.​balmorra_imp.​balmorran_resistance

Balmorran Resistance
OrganizationsBalmorra (Imp)Imperial161.0.0

Balmorran Resistance

Balmorra's resistance fighters are more than patriotic guerilla warriors. People from all walks of life, from farmers and teachers to poets and musicians, risk everything to keep the dream of Balmorran freedom alive. Part of the Empire's lack of success rooting out these rebels is due to an inability to detect such nondescript enemies until it is too late.

Over the years, thousands of ordinary people have made the ultimate sacrifice for Balmorra, learning to hoist a blaster, training in burnt-out factories and toxic wastelands, and willingly dying to strike a blow against the hated Empire. To much of the citizenry, the resistance is made up of heroes--friends and neighbors who refused to suffer in silence. Other Balmorrans, however, wish the resistance would fade away, and believe it is past time to peacefully accept Imperial governance.

Category: Organizations

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​organizations.​balmorra_rep.​balmorran_resistance

Balmorran Resistance
OrganizationsBalmorra (Rep)Republic321.0.0

The Untamed

Led by Akoru--who claims direct descent from the ancient Beast Riders of Onderon--the Untamed continue the tradition of occupying the planet's dangerous jungles, relying on their ability to tame the notoriously vicious creatures that inhabit them. This skill is passed down from generation to generation, along with fierce combat abilities and stories of how their ancestors were exiled to the wilderness when an outsider--the Sith Lord Freedon Nadd--conquered most of Onderon's population.

Unlike their predecessors, the Untamed adhere to strict isolationist beliefs, including a brutal disgust for offworlders and anyone who associates with them. A ritualistic people, the Untamed will at least entertain those who respect their ceremonies or can best them in combat--for a short time.

Category: Organizations

Planet: 16140981776572514752

XP Level: 1

FQN: cdx.​organizations.​exp.​03.​the_untamed

The Untamed
OrganizationsOnderonBoth16.0.0

Rakata Tribes

In the face of near-extinction and the mysterious loss of Force sensitivity among most of their kind, the Rakata retreated to their homeworld, where they focused their cruel aggressions on one another, descending further into ruin. When the dust of global war settled, all that remained of the galactic tyrants was a collection of barbaric and ruthless Rakata tribes that has dominated the planet for more than twenty thousand years.

Some tribes reside in isolation, hidden deep within the jungle islands of Rakata Prime. Others are more aggressive, seeking to conquer and assimilate as many other tribes as possible, uniting the world under their rulership--an echo of their technologically advanced ancestors' attempt at galactic supremacy. Eventually, the dominating tribe's control becomes stretched too thin and the sub-tribes revolt, breaking free until the cycle inevitably repeats.

Category: Organizations

Planet: 16141064934392624126

XP Level: 55

FQN: cdx.​organizations.​flashpoint.​rakata_prime.​rakata_tribes

Rakata Tribes
OrganizationsRakata PrimeBoth552.10.0

Republic Military Ranks

Like all military organizations, the Republic Army and Navy rely on ranking hierarchies to maintain a clear chain of command. These ranks are listed below, from highest responsibility to lowest. Unless otherwise noted, ranks are used across service branches.

Supreme Commander
General (Army), Admiral (Navy)
Colonel (Army), Commodore (Navy)
Major (Army), Group Captain (Navy)
Captain
Lieutenant
Ensign
Sergeant (Army), Petty Officer (Navy)
Corporal
Specialist
Private

The term "commander" may be used to describe anyone in a position of command and is not reserved for a specific rank.

Due to the great diversity of service personnel present in the Republic military, regulations specify that the honorific "sir" should be used when addressing any personnel of higher rank than oneself, regardless of the species, gender or position of the addressee.

Category: Organizations

Planet: 16141091541170885060

XP Level: 1

FQN: cdx.​organizations.​ord_mantell.​republic_military_ranks

Republic Military Ranks
OrganizationsOrd MantellRepublic11.0.0

Tarisian Settlers

As the Republic began its reconstruction of Taris, the planet's hostile jungles and ruins became habitable for the first time. Offworld refugees from across the galaxy petitioned for the chance to be among Taris's first settlers. Republic politicians eagerly publicized the humanitarian resettlement and showered the lucky colonists with gifts of aid. Although there were severe difficulties early on, the refugees eventually took root and thrived.

But the flourishing recolonization was not to last. The shadows of an Imperial fleet soon blotted out the sky, and as the sunlight faded so too did any hope for the Tarisian settlers. Thousands fled into the Republic military's protective arms, while more pessimistic settlers abandoned Taris entirely. The Cathar and Nikto colonists, however, refused to move. Taris was their new home, and they are prepared to die defending it.

Category: Organizations

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​organizations.​taris_imp.​tarisian_settlers

Tarisian Settlers
OrganizationsTaris (Imp)Imperial321.0.0

Star Fortress

After Arcann's successful campaign through Republic and Imperial space, he deployed massive battle stations orbiting the planets he most wanted under his control. These Star Fortresses are powered by Sun Generators capable of venting their excess plasma onto the planet below. The threat of instant devastation holds the world populations hostage and serves as a warning to any who might attack the fortress.

Every enslaved world has its own tale of life under the oppressive shadow of a Star Fortress. Some blame the stations for spreading blight and disease through the environment; others have stories of friends incinerated from orbit for daring to speak their minds about Arcann or Zakuul. True or not, freedom will never be restored to the galaxy until Arcann's Star Fortresses are all destroyed.

Category: Lore

XP Level: 60

FQN: cdx.​achievements.​flashpoint.​star_fortress.​area_codex

Star Fortress
LoreBoth604.0.0

State of the Galaxy

With the sudden arrival of the Eternal Empire, the galaxy was turned upside down. The Eternal Fleet struck both the Sith Empire and the Republic at once, first targeting their shipyards, then cutting off supply lines. Within months, Dromund Kaas and Coruscant were blockaded. Without Darth Marr's leadership, the Dark Council scrambled to fight back against Arcann's forces and were ultimately defeated. While most council members were killed, others disappeared to unknown corners of the galaxy. When the dust settled, only Darth Acina remained, and she quickly named herself the new Sith Empress. Even facing this new threat, Supreme Chancellor Saresh couldn't let go of her grudge against the Empire. She tried to wage war against both enemies and failed, costing millions of Republic lives. Finally, the Senate overruled Saresh to discuss a peace treaty with Arcann. She is no longer officially the Supreme Chancellor, but continues to rule from the shadows. Both sides are forced to pay tribute to Zakuul and are technically under a cease-fire, but that doesn't stop them from quietly trying to eliminate one another. As long as tributes are paid on time, Arcann allows the fighting to continue.

Category: Lore

XP Level: 1

FQN: cdx.​lore.​kotfe.​state_of_the_galaxy

State of the Galaxy
LoreBoth14.0.0

Statue of Karagga the Unyielding

Forged from solid gold and sculpted by no less than eighty-three artisans, the statue of Karagga the Hutt embodies its subject's opulence and grandeur while taking center stage in the Promenade of Nar Shaddaa. The statue itself was commissioned by the Hutt Cartel as a gift to its ruler on Karagga's 800th birthday. Every year since, revelers gather around the statue to honor Karagga's birth in a debauched celebration befitting the Supreme Mogul of the Hutt Cartel.

Critics have disparaged the statue's poor resemblance to Karagga, but they do so without appreciation of the Hutts' artistic traditions. Reflections of reality are shunned. Instead, the truly great statues capture the idealized Hutt form and portray the glorious mass of their subject. From its golden tail to ornate helmet, there exists no finer Hutt statue than that of Karagga the Unyielding.

Category: Lore

XP Level: 20

FQN: cdx.​qtr11.​raid.​hutt_hospitality.​statue_of_karagga_the_unyielding

Statue of Karagga the Unyielding
LoreBoth201.1.0

Taking the Sith Academy

To disrupt the path of Sith apprentices hoping to one day become Dark Lords, even if it's for a moment, would be seen as a victory to many. But the true value of capturing the Sith Academy lies within the restricted halls and chambers of the Dark Council.

Though Sith are known to destroy sources of information in order to obfuscate the truth, the Emperor had accumulated a vast repository of arcane and taboo knowledge which is now believed to be curated by the Dark Council. This "dark library" could potentially be used to serve the Republic's interests instead of the Empire's--if administered with great caution.

Category: Lore

XP Level: 55

FQN: cdx.​lore.​flashpoint.​tython_and_korriban.​taking_the_sith_academy

Taking the Sith Academy
LoreRepublic552.7.0

The Emperor's Space Station

The Emperor's space station is as much temple as fortress. Built by the Empire's finest engineers--many of whom never left their creation--the station is a blend of modern and incredibly ancient technology. The cloaking device which keeps the station invisible uses Gree technology, while the station's power core and security features are Rakata in design.

The station is vast, comprising an unknown number of decks and chambers. Dozens of rooms store artifacts the Emperor gathered over the centuries, while prisoners whose identities are long forgotten float in stasis chambers. Traditionally, the privileged few who had audiences on the station were brought there by the Emperor's servants, with no memories of the journey.

In the hands of Darth Malgus, the space station has become a new and terrible weapon--but one with many secrets yet to be unlocked. Malgus and his servants have much to learn about their headquarters and its full capabilities.

Category: Lore

XP Level: 50

FQN: cdx.​lore.​flashpoint.​illum.​the_emperors_space_station

The Emperor's Space Station
LoreBoth501.0.0

The Importance of Mandalorian Relics

For many Mandalorians, relics are an important touchstone to connect with their long and fractured history. The cultural identity of this clan-based group is centered around conflict and combat, so a chaotic history of war is expected.

While grounded in a common creed and code, those who wish to understand and honor past achievements will look to items that gained significance during a specific event, battle, or because they were wielded by a person of great renown. These relics can become symbols of the core tenants of the Mandalorian beliefs; a physical embodiment of a philosophy that is rooted in the most primitive of contests between creatures of flesh and blood.

Perhaps more than the leaders before her, Mandalore the Avenger recognized the importance of these relics in helping to unify the clans with a history they could see and touch, and so began to collect and house important artifacts from the past in order to smooth the path to the future.

Category: Lore

XP Level: 1

FQN: cdx.​lore.​flashpoint.​spirit_of_vengeance.​mandalorian_relics

The Importance of Mandalorian Relics
LoreBoth16.2.0

Imperial Military on Balmorra

The Imperial military presence on Balmorra is understaffed and undersupplied. After the incredible success of the initial bombardment, the Imperial military has been harassed at every turn by Balmorran resistance fighters while more pressing conflicts elsewhere in the galaxy draw the attention of Imperial High Command.

The military makes its headquarters in Sobrik, where it is commanded by the thirteenth Imperial governor of Balmorra since the bombardment--along with those officers unfortunate enough to have been assigned to the military quagmire.

Category: Lore

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​lore.​balmorra_imp.​imperial_military_on_balmorra

Imperial Military on Balmorra
LoreBalmorra (Imp)Imperial161.0.0

Data Slicing

Data slicing is one of the less advertised, though very profitable, industries thriving on Nar Shaddaa. For the right price, computer and electronics experts can be hired for a variety of services. Traditionally, these include corporate espionage, personal information-gathering (whether as part of an investigation or for use in blackmail) and security enhancements. However, with the escalating tension between Republic and Imperial forces, skilled slicers are now often employed as code breakers and saboteurs.

Some of the best slicers in the galaxy are self-taught independent operators. Advantages of employing outside experts in covert military operations include plausible deniability and the option to forego rescue operations when a mission asset is compromised or captured. Whether this offsets the risk of a slicer switching sides for a better offer is a matter of debate.

Category: Lore

Planet: 16140948956820683845

XP Level: 20

FQN: cdx.​lore.​nar_shaddaa.​data_slicing

Data Slicing
LoreNar ShaddaaBoth201.0.0

The Joint Task Force

In response to the Emperor's return, the Republic Strategic Information Service has begun to assemble a joint task force with the sole purpose of finding the ancient Sith ruler and destroying him at last. Initially proposed by SIS agent Theron Shan, the organization will eventually include representatives from the Jedi Order, Republic Special Forces, "paid consultants" from the underworld--anyone who can contribute to the Emperor's downfall.

As with anything in the Republic, it's possible that politics may play a part in the group's final assembly and resources. But given that its founding members witnessed the return of the Emperor firsthand, it's unlikely that anything will be allowed to impede the task force's progress for long.

Category: Lore

Planet: 16141006993103609455

XP Level: 58

FQN: cdx.​lore.​yavin_4.​joint_task_force

The Joint Task Force
LoreYavin 4Republic583.0.0

Environment of Taris

Before Darth Malak's orbital bombardment, Taris was a dying world. Industrial pollution had irreparably damaged the oceans, and chemicals and toxins poisoned the undercity's foundation. When the sprawling metropolis was reduced to rubble, countless pollutants were released into an already tainted ecosystem.

But this was not the end for Taris. For hundreds of years, the planet went without sentient interference, and the ecosystem began to adapt and thrive. Rich vegetation grew within the ruins, scaling steel towers and thrusting aside fallen skyscrapers. Animals--some native to the planet, some pets and lab specimens that had survived the bombardment--bred and repopulated the developing jungles.

Of course, some areas remain too polluted to inhabit--acidic lakes and radioactive sinkholes--but for the most part, Taris is an environmental success story and an object of fascination for scientists. The largest black mark remains the rakghoul plague, and the fear that it may one day spread to Taris's animal population.

Category: Lore

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​lore.​taris_rep.​environment_of_taris

Environment of Taris
LoreTaris (Rep)Republic161.0.0

Malak's Attack

During the Jedi Civil War, a ship carrying Bastila Shan--a Jedi with the rare and powerful battle meditation ability--was shot down by Darth Malak's fleet over the world of Taris. Malak's troops descended on the world in search of Bastila, but she avoided capture with the help of Revan, Malak's redeemed former master.

Rather than permit Bastila to escape, Malak ordered his fleet to bomb Taris from orbit, devastating the entire world. The planet-wide capital city was razed and civilian casualties measured in the billions. Despite Malak's extreme efforts, Bastila and Revan were able to safely flee the world. Taris itself, however, never recovered. Three centuries have passed, and a handful of swamp-sunken ruins are all that remains of this once great civilization.

Category: Lore

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​lore.​taris_rep.​malaks_attack

Malak's Attack
LoreTaris (Rep)Republic161.0.0

Taris (Pre-bombardment)

Located in the Ojoster Sector of the Outer Rim Territories, Taris was an ecumenopolis founded at the nexus of several hyperspace trading routes. Prosperity led to a rapid population increase and the continued vertical expansion of the planet-wide urban sprawl. But with the discovery of superior trade lanes elsewhere, Taris's economic fortunes changed.

For the wealthy nobles living in the upper floors of the towering skyscrapers, Taris remained an urban paradise. As one descended, however, the standard of living dropped precipitously. Aliens and refugees were forced to live in the city's lower levels, supporting the upper classes both figuratively and literally. Near the surface, violent swoop gangs held sway over a terrified civilian populace beset by poverty and famine, and the sewers of the undercity were infested with rakghouls.

Ironically, many of those living in the lowest levels of Taris survived Darth Malak's bombardment, while the rich and powerful were almost entirely wiped out.

Category: Lore

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​lore.​taris_rep.​taris_pre_bombardment

Taris (Pre-bombardment)
LoreTaris (Rep)Republic161.0.0

Taris and Nonhumans

In the century preceding its destruction by Darth Malak, Taris experienced a devastating planet-wide famine among the working classes. In desperation, the poor declared war on the nobility, only to have their rebellion quickly and violently put down.

Since many of the rebellions' leaders were nonhuman immigrants, those in power sought to quell further unrest by enacting a number of harsh anti-alien laws. Nonhumans were banned from public office and forbidden to leave the lower levels of the city without special government permits. The institutionalized segregation of nonhumans inevitably fostered an anti-alien prejudice among the human population, though many Republic historians prefer to gloss over this unsavory fact.

Category: Lore

Planet: 16141008063347613517

XP Level: 16

FQN: cdx.​lore.​taris_rep.​taris_and_non_humans

Taris and Nonhumans
LoreTaris (Rep)Republic161.0.0

Alliance Update - State of the Galaxy

News of the near-total destruction of the Eternal Alliance fleet has spread quickly, leading to renewed fears of a reignited war between the Galactic Republic and Sith Empire. Both factions have reportedly redoubled their efforts to hoard supplies, munitions, and fuel in anticipation of renewed hostilities. Resource shortages, already a common occurrence on many core worlds, are becoming a daily reality across the galaxy at large.

With no single unifying threat to motivate their continued cooperation, these tensions have led many of the Alliance's forces to return to their original sides of the age-old conflict, rejoining their longtime allies and waiting with grim certainty for the war to begin anew.

A hardened force of dedicated troops and staff still maintains the Alliance base on Odessen, however, and a small fleet still patrols Wild Space on their behalf. The Commander's closest allies remain loyal to the leader who helped unite them during one of the galaxy's darkest times--whatever path the Commander chooses next, they will most certainly follow, potentially tipping the scales of any conflict....

Category: Lore

Planet: 16141048268796848625

XP Level: 1

FQN: cdx.​lore.​flashpoint.​nathema.​alliance_update

Alliance Update - State of the Galaxy
LoreNathemaBoth15.9.0

Black Codex: The Star Cabal's Endgame (Agent)

[Data reconstructed from fragmentary transmissions traced back from the Star Cabal's airship.]

There will be horrors undreamed of. Worlds will be broken, and neither the Jedi nor the Sith will fall without dragging anything in their grasp into ruin.

But it will end, Hunter, more quickly than anyone expects, because we have ensured that each player knows the weaknesses of his opponent. The Jedi intend to move against the Emperor himself, and all that's left for us is to clear the way.

Afterward, we return to our lives. We reconstruct civilization from our places of strength, and the cabal will, fate willing, fade into obscurity as the years go by. Let the Creeper keep his vigil and our elderly friend write her books, and I will nurture the people I love. You may finally find peace. There will be no more wars between men who think they are gods.

A golden era awaits us, built upon the bones of trillions. At last, I can accept this.

[Reconstruction ends here.]

Category: Lore

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​lore.​agent.​black_codex_the_star_cabals_endgame

Black Codex: The Star Cabal's Endgame (Agent)
LoreCorelliaImperial481.0.0

Starship Manufacturing

Corellia's number one trade export is starships. Dozens of advanced shipyards orbit the planet, and dozens more stand planetside, working around the clock. All manner of vessels are constructed by Corellia's renowned shipwrights, from tiny scout pods to massive military dreadnoughts. Corellian-built starships are prized by buyers as diverse as the Republic Stellar Cartography Service and the Hutt Cartel.

Corellia's dominance in the galactic starship market is also one reason why the Empire favored a political takeover of the planet. A world that makes the very best warships and trains some of the greatest pilots in the galaxy always keeps plenty of both for planetary defense.

Category: Lore

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​lore.​corellia.​starship_manufacturing

Starship Manufacturing
LoreCorelliaBoth481.0.0

State of the Galaxy - Resource War

Even before the Eternal Empire's reign, the war between the Republic and Sith Empire created a constant strain on resources. Vital raw materials from planets on both sides were often shipped to the military for use in the war, creating scarcity on Republic and Imperial worlds.

When both factions fell to the Eternal Empire, what little raw materials and supplies they'd managed to save were forfeited to the Eternal Fleet. Conquered worlds suffered a major resource crisis and resorted to heavy rationing. In extreme cases, like Tatooine, civilian vehicles were confiscated for scrap, and residents were limited to a single government-issued ration bar per day.

After the Eternal Empire's defeat, many hoped for an improvement in the availability of resources. However, what little the newly freed planets had left was needed to repair the damage caused by the devastating war. Those hit hardest by the Eternal Fleet, such as Voss, struggled to survive amidst the wreckage of their crops and manufacturing facilities. For both the Empire and Republic, hope lies in what little they can secure from neutral worlds discovered during the war.

Category: Lore

Planet: 16141060494626220260

XP Level: 1

FQN: cdx.​lore.​flashpoint.​umbara.​resource_war

State of the Galaxy - Resource War
LoreUmbaraBoth15.4.0

The Quest for Immortality

For ages, Dark Lords of the Sith have yearned to reproduce the arcane abilities of Tulak Hord; the process behind his nearly successful bid for true immortality in particular has either eluded or ultimately disappointed those who have sought to know it.

Whispered rumors persist of many varying ways to achieve eternal life, from the obviously false to the convincingly esoteric. Lord Veijel's recent discovery on Rishi appears to be the most promising candidate to date, but as with past claims that were proved too good to be true, this newfound lifespan extender may not be as it appears on the surface.

Category: Lore

Planet: 16141088354346344157

XP Level: 55

FQN: cdx.​lore.​inquisitor.​the_quest_for_immortality

The Quest for Immortality
LoreRishiImperial553.0.0

Salvaging Starships

Hoth has never been a friendly planet for spacefaring people. Its strong magnetic pull and icy atmosphere have spelled death for many a pilot, and crashed vessels have long littered the planet's surface. But after the Battle of Hoth brought huge numbers of warships down--including the Republic superdreadnought, the Star of Coruscant--Hoth became home to a massive starship graveyard. The graveyard, in turn, became a very attractive destination for pirates looking to salvage a technological edge from the wreckage.

Salvaging starships in Hoth's blizzards is a deadly occupation that can reap great rewards. One of the first pirates to scope out the starship graveyard famously made millions of credits selling Republic and Imperial weaponry back to the Republic and Empire. Now, both governments and freelancers brave Hoth's wilderness, and many salvagers meet their ends among the cold and unstable ruins of dead ships.

Category: Lore

Planet: 16141109882649941585

XP Level: 39

FQN: cdx.​lore.​hoth.​salvaging_starships

Salvaging Starships
LoreHothBoth391.0.0

State of the War: Imperial Retrenchment

The tide has turned in the battle for galactic control between the Republic and the Empire. Weakened by Sith infighting and a rebellion staged by Darth Malgus, the Empire stares down a unified Republic front and the possibility of defeat. Commanded by leaders such as Darth Marr, Imperial forces have withdrawn from many areas of conflicted space and loosened their grip on outlying worlds in a strategic move to shore up defenses, regroup and prepare for retaliation.

As the Empire stages its tactical retreat, the heartened Republic presses its advantage. United under the leadership of Supreme Chancellor Saresh, Republic forces rally and unleash bold new tactics against the shaken Empire. But a Republic victory is far from assured. The Empire's will to survive is unassailable, and it will stop at nothing to combat the Republic's aggressions and conquer the galaxy.

Category: Lore

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​lore.​imperial_retrenchment

State of the War: Imperial Retrenchment
LoreMakebBoth12.0.0

The Imperial Attack on Voss

When the Empire first learned of Voss--a primitive world with powerful Force-sensitive Mystics--it was quickly marked for conquest. "Ambassadors" sent to the capital reported that Voss-Ka appeared wholly undefended. Soon after, the Imperial General Khypes arrived with a battle cruiser and several army divisions to demand that the Voss surrender.

Before any official communication could be sent to the Voss government, Khypes's battle cruiser exploded. Its escorts were destroyed moments later, whether caught in the cruiser's blast or eliminated through other means. The invasion was over before it had begun.

In the hours that followed, both Imperial and Republic forces scrambled to determine what had happened. No trace of an energy discharge was found, suggesting planetary defenses were not involved. The Empire suspected Republic sabotage or secret Voss weapons. The Republic theorized that the destruction was the result of Sith infighting. The Voss called it destiny.

Regardless, the Empire realized it had underestimated the Voss and hastily recalled its forces, claiming General Khypes was a rogue acting without orders. Soon, the Empire began to attempt more diplomatic overtures to the Voss people.

Category: Lore

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​lore.​voss.​the_imperial_attack

The Imperial Attack on Voss
LoreVossBoth441.0.0

Black Codex: Origins of the Star Cabal (Agent)

[Data reconstructed from the SCORPIO databanks and the personal recollections of Megasecurity Ward 23 inhabitants.]

The Great Hyperspace War was a turning point for civilization. For the first time, the galaxy itself was imperiled, and every living being put at risk. History nearly ended. And why?

Because the Jedi and the Sith--ordinary people with extraordinary might--went too far, and there was nothing anyone could do to stop them.

We cannot change the nature of ordinary people. But we can control them.

We have assembled the best men and women of our generation, individuals with the power and the will to effect change. Some of you see yourselves as rivals elsewhere, but here we are partners.

Our goal is not to conquer or to punish, but to preserve civilization as we know it. We will work in secret, so that no one may fear us. We will conceal the Sith from the Jedi, and the Jedi from the Sith so long as we can, and we will let them command the world that they see.

But they will see only what we let them see.

[Reconstruction ends here.]

Category: Lore

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​lore.​agent.​black_codex_origins_star_cabal

Black Codex: Origins of the Star Cabal (Agent)
LoreBelsavisImperial401.0.0

Rakata Technology

The ancient Rakata combined proficiency with the Force with a mastery of technology and bioengineering. Massive weapons of war--such as the Star Forge, a space station powered by the dark side and capable of manufacturing whole fleets--were among their largest-scale achievements, but not every Rakata creation was so grandiose.

Rakata mind traps are capable of containing the psyche of an individual in a virtual environment. Creatures bred and enhanced by Rakata life-shapers can survive both hard vacuum and baradium explosives. Rakata droids possess weaponry capable of breaking apart most forms of matter at the atomic level.

Rakata relics--even nonfunctional ones--are desperate sought after by those few scientists and archaeologists aware of their existence. Urban legends among smuggling rings tell of ancient devices that wreak havoc on their owners, and both Imperial Intelligence and the Strategic Information Service monitor these rumors with interest. One stray Rakata artifact can change the course of history.

Category: Lore

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​lore.​belsavis.​rakata_technology

Rakata Technology
LoreBelsavisBoth401.0.0

Ilum Crystals

The Adegan lightsaber crystals of Ilum were originally discovered by ancient Jedi, who made pilgrimages to Ilum to study and meditate on the Force amid Ilum's harsh wintry environs and to select the Force-resonant crystals for their lightsabers.

But while it has long been believed that Adegan crystals had the potential for other uses, serious research into the subject was not pursued until the outbreak of the latest war with the Sith Empire. The Empire and the Republic have both sent teams to Ilum to extract the crystals and discover their military applications--most notably, the potential for stealth technology of unprecedented effectiveness.

Category: Lore

Planet: 16141145871965102174

XP Level: 50

FQN: cdx.​lore.​illum.​illum_crystals

Ilum Crystals
LoreIlumBoth501.0.0

Environment of Taris

Before Darth Malak's orbital bombardment, Taris was a dying world. Industrial pollution had irreparably damaged the oceans, and chemicals and toxins poisoned the undercity's foundation. When the sprawling metropolis was reduced to rubble, countless pollutants were released into an already tainted ecosystem.

But this was not the end for Taris. For hundreds of years, the planet went without sentient interference, and the ecosystem began to adapt and thrive. Rich vegetation grew within the ruins, scaling steel towers and thrusting aside fallen skyscrapers. Animals--some native to the planet, some pets and lab specimens that had survived the bombardment--bred and repopulated the developing jungles.

Of course, some areas remain too polluted to inhabit--acidic lakes and radioactive sinkholes--but for the most part, Taris is an environmental success story and an object of fascination for scientists. The largest black mark remains the rakghoul plague, and the fear that it may one day spread to Taris's animal population.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​environment_of_taris

Environment of Taris
LoreTaris (Imp)Imperial321.0.0

Malak's Attack

During the Jedi Civil War, a ship carrying Bastila Shan--a Jedi with the rare and powerful battle meditation ability--was shot down by Darth Malak's fleet over the world of Taris. Malak's troops descended on the world in search of Bastila, but she avoided capture with the help of Revan, Malak's redeemed former master.

Rather than permit Bastila to escape, Malak ordered his fleet to bomb Taris from orbit, devastating the entire world. The planet-wide capital city was razed and civilian casualties measured in the billions. Despite Malak's extreme efforts, Bastila and Revan were able to safely flee the world. Taris itself, however, never recovered. Three centuries have passed, and a handful of swamp-sunken ruins are all that remains of this once great civilization.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​malaks_attack

Malak's Attack
LoreTaris (Imp)Imperial321.0.0

Taris (Pre-bombardment)

Located in the Ojoster Sector of the Outer Rim Territories, Taris was an ecumenopolis founded at the nexus of several hyperspace trading routes. Prosperity led to a rapid population increase and the continued vertical expansion of the planet-wide urban sprawl. But with the discovery of superior trade lanes elsewhere, Taris's economic fortunes changed.

For the wealthy nobles living in the upper floors of the towering skyscrapers, Taris remained an urban paradise. As one descended, however, the standard of living dropped precipitously. Aliens and refugees were forced to live in the city's lower levels, supporting the upper classes both figuratively and literally. Near the surface, violent swoop gangs held sway over a terrified civilian populace beset by poverty and famine, and the sewers of the undercity were infested with rakghouls.

Ironically, many of those living in the lowest levels of Taris survived Darth Malak's bombardment, while the rich and powerful were almost entirely wiped out.

Category: Lore

Planet: 16141165292934571748

XP Level: 32

FQN: cdx.​lore.​taris_imp.​taris_pre_bombardment

Taris (Pre-bombardment)
LoreTaris (Imp)Imperial321.0.0

Military Adrenals

Most commanders prefer to rely on rigorous training and good equipment to succeed, but no advantage can be ignored when soldiers' lives are at stake. Since the Great War, the use of military adrenals--safe, nonaddictive stimulants that improve a soldier's endurance, stamina or reflexes--has become more common. A good stock of adrenals can keep a company fresh and on its feet during a forced march, or save wounded individuals from succumbing to their injuries before help arrives.

Naturally, military adrenal stocks are carefully regulated and, if possible, reserved only for emergencies. It is possible for soldiers to rely on adrenals too much and overstress themselves. Theft and sale of military adrenals, which are of the highest quality, has also become a thriving cornerstone of the galactic black market, especially on worlds like Ord Mantell.

Category: Lore

Planet: 16141165625065288506

XP Level: 36

FQN: cdx.​lore.​quesh.​military_adrenals

Military Adrenals
LoreQueshBoth361.0.0

Odessen: Planetary Shield

The Alliance's first line of defense is the Odessen planetary shield. This defense grid protects the Alliance base and the surrounding area from turbolaser bombardments and other aerial attacks. Although walkers and ground troops can slip through the shield, the defense grid ensures the Eternal Fleet cannot wipe out the Alliance with a single devastating bombardment.

The shield's construction was spearheaded by Doctor Oggurobb, the Alliance's sharpest scientific mind. When Oggurobb conducted early stress tests on the shield, Fleet Admiral Bey'wan Aygo bet that his strongest battleship could break through the fledgling defense grid. Fortunately for Oggurobb, the shield held strong--and Bey'wan is still paying off his debt.

Category: Lore

Planet: 16141175286209814624

XP Level: 1

FQN: cdx.​lore.​kotfe.​odessen_planetary_shield

Odessen: Planetary Shield
LoreOdessenBoth14.7.0

History of Tatooine

Thirty thousand years ago, Tatooine was the lush, vibrant homeworld of the Kumumgah--a technologically advanced species believed to have been wiped out in a forgotten war. Ultimately, the war ended with Tatooine's devastation by one faction or another--the details are long since lost.

Most researchers aware of the story believe the Kumumgah were wiped out in the attack that transformed their planet into a desert wasteland. However, some xenosociologists believe the Jawas and Sand People who dwell in the dunes may be descended from the world's original rulers. The stories of the Jawas and Sand People themselves, however, are largely confused and contradictory.

Human settlement of Tatooine came much later, but colonization never truly took hold despite several efforts by the Republic (including a brief period during which Tatooine was considered a Republic protectorate, and a failed attempt by Czerka Corporation to set up planetary mining operations). The native population had little use for outsiders, and so the world became a haven for pirates, smugglers and general scum seeking a place to disappear.

Category: Lore

Planet: 16141178175742985098

XP Level: 24

FQN: cdx.​lore.​tatooine.​history_of_tatooine

History of Tatooine
LoreTatooineBoth241.0.0

Alliance Intelligent Report: Commander Tassar

Subject: Commander Tassar
Status: Terminated

Battalion Commander Tassar was the foremost architect of the Star Fortress program, employing her combination of scientific genius and strategic expertise in subjugating the larger portion of the Core Worlds for nearly half a decade. Of course, as our Alliance has proven, even the most brilliant designs can be compromised, and Tassar's esteem among the Zakuulan elite fell along with her battle stations.

Tassar chose exile rather than face the direct judgment of her Eternal Empress, and was joined by her most loyal troops. A cult of personality formed around her, with her followers becoming increasingly zealous in their beliefs that Tassar was the one true hope for Zakuul's future. It's unclear if Tassar herself shared in this belief or merely exploited it to continue the work that had become her sole fixation: shoring up her Star Fortress designs to be completely indestructible. If her work had been completed, the integration of Rakatan self-repairing technology would have made Tassar's new Star Fortress truly formidable.

Most of Tassar's data was destroyed, but our agents did discover one point of interest: Tassar's discovery of Rakata Prime and its technologies appears to have resulted from the interception of one of our own transports, which was carrying samples to Doctor Oggurobb for study. Investigation of that incident will be expanded immediately.

Category: Persons of Note

XP Level: 1

FQN: cdx.​lore.​uprisings.​release02.​commander_tassar

Alliance Intelligent Report: Commander Tassar
Persons of NoteBoth15.1.0

Captain Jendan Blyes

A once proud native of Ord Mantell, Jendan Blyes dreamed of serving his homeworld from a young age. He enlisted in the Mantellian Army as soon as he was eligible, and at the advent of the Mantellian Separatist Movement, Blyes eagerly volunteered to defend his home from the atrocities of civil war.

A dedicated and resolute soldier, Blyes bravely fought the Separatists for years, taking on dangerous reconnaissance missions that other officers deemed too risky. When the Galactic Republic finally brokered a tenuous peace agreement with the Separatists, Blyes was recognized for his service with a promotion and a new position as a liaison officer between the Republic and Mantellian settlements surrounding Fort Garnik.

Over the years, Blyes's enthusiasm for his role has diminished. The local people he serves no longer see him as an intermediary advocating on their behalf--instead, they believe his sole purpose is to make excuses for the Republic's neglect. Caught between this disdain from his fellow citizens and the Republic's willingness to let him take the fall, Blyes attempts to address most grievances alone and without much success.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​exp.​04.​chains_in_the_dark.​blyes

Captain Jendan Blyes
Persons of NoteRepublic17.4.0

Field Marshal Heta Kol

The leader of a group of disenfranchised Mandalorians called the Hidden Chain, Heta Kol rose to power through a combination of political acumen, skill in combat, and an unswerving belief that Mandalorians should use their skills in war to further their own agenda, rather than acting as mercenaries for hire. This belief appealed to many clans that had split away from Mandalore the Avenger. Kol herself took on the title of Field Marshal as a tribute to the Neo-Crusader movement from centuries past.

Kol's current supporters come from the ranks of Clan Varad, the Ash'ad, and through a mutually beneficial arrangement with the ex-Mandalorian mercenaries, the Dar'manda.

"In Shae Vizla, I see only hypocrisy. She has driven out those who oppose her view, yet she has remade the Mandalorians into servants of anyone who pays her enough credits--no matter what they believe. Where is the honor in that?"

-Field Marshal Heta Kol

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​flashpoint.​spirit_of_vengeance.​heta_kol

Field Marshal Heta Kol
Persons of NoteBoth16.2.0

Kaya Natari

While training at the Institute of Cultural Studies on Onderon (ICSO), Kaya Natari was nominated for the prestigious Aryss Medal of Outstanding Scholarly Contribution for her study of the ancient Beast Riders' offensives against the city of Iziz.

She was rejected from further consideration, however, when the judgment committee discovered she had used unapproved and intrusive field methods for data collection. Despite this setback, Natari graduated with distinction and began postdoctoral work on Ziost. She became embroiled in further scandal when samples from her project were found among items in a black market auction on Hutta.

Shifting from research to consulting, Natari has risen to prominence as an expert on historical and archaeological ventures for private interests seeking a proven authority--without the cumbersome ethics. Her work has included negotiating on behalf of corporate interests with local indigenous cultures for resource rights; conducting exploratory surveys and appraisals of artifacts found during construction; investigating and assessing potential historical sites; and acting as an expert witness in legal matters.

In recent years, Natari has accepted contracts with the Corellian Engineering Corporation, Drakon Industries, and Czerka Interstellar. Rumors that she is currently writing exploratory reports for conglomerates with ties to the Hutt Cartel are unconfirmed.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​voss.​kaya_natari

Kaya Natari
Persons of NoteBoth17.3.0

Malita Tal

A teen idol turned superstar, Malita Tal has been a household name on Zakuul for most of her life. Though millions watch her HoloNet performances, it's her humanitarian and environmental work that truly inspires her devoted fans. The singer's dedication to preserving Zakuul's wildlife led to the creation of the Malita Tal Environmentalism Award, celebrating efforts to restore natural ecosystems.

Malita was one of the first Zakuulans to publicly speak against Emperor Arcann's rule. When her fans followed her lead and organized rallies opposing Arcann, terrorist correspondence was suddenly discovered on Malita's personal holoterminal, likely planted by Zakuulan officials. Malita's exile from Zakuul on suspicion of treason divided her fans. While some condemn their former icon as a traitor, many supporters remain hopeful she will return.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​kotfe.​malita_tal

Malita Tal
Persons of NoteBoth14.6.0

Tau Idair

A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter.

Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural became a close friend and mentor to Tau; his defeat by Imperial forces on Ossus affected her deeply.

Category: Persons of Note

XP Level: 1

FQN: cdx.​persons.​exp.​03.​tau_idair

Tau Idair
Persons of NoteImperial16.0.0

Station Chief (Agent)

Not every Imperial Intelligence officer is privileged with a designation and number. The tens of thousands of Imperials who serve as the espionage agency's backbone have a variety of ranks and maintain the daily flow of information from hundreds of worlds to the Citadel.

The position of station chief is a vital, if often unrewarding, rank within the Intelligence hierarchy. Station chiefs are posted to planets by Keeper or the Watchers and tasked with maintaining order and monitoring the population. It's a station chief's responsibility to make sure suspicious activity is reported, to use his or her resources to contain local threats, and to support the Sith, the military and the Ministry of Logistics.

Category: Persons of Note

Planet: 16140903155296015570

XP Level: 16

FQN: cdx.​persons.​agent.​station_chief

Station Chief (Agent)
Persons of NoteBalmorra (Imp)Imperial161.0.0

Tanno Vik (Trooper)

One of the most talented demolitions experts to ever serve in the Republic military, Tanno Vik is charming, highly skilled and completely amoral. Born to the lawless streets of Nar Shaddaa, Vik is accustomed to putting his own interests first; enlistment was merely a convenient means of escape after betraying one criminal partner too many. But once he got his hands on the most advanced weapons and explosives in the galaxy, he was hooked.

During training, Vik impressed his instructors with his unprecedented speed at locating structural weaknesses in everything from buildings to vehicles, ensuring that he always planted his explosives where they would do the most damage. He was even considered for entry into Special Forces division, but his belligerent attitude and disregard for authority held him back. Criminal accusations were registered against him throughout his short service career, leading to his eventual conviction and discharge.

Likes: Ruthlessness, mercenary behavior, mocking authority and everyone else, blowing things up
Dislikes: Kindness, self-sacrifice

Primary Weapon: Techblade

Category: Persons of Note

Planet: 16140924047723196937

XP Level: 32

FQN: cdx.​persons.​trooper.​tanno_vik

Tanno Vik (Trooper)
Persons of NoteBalmorra (Rep)Republic321.0.0

Cole Cantarus

Cole began life as a street urchin on Corellia, running with local gangs and experiencing numerous brushes with the law. At the age of sixteen, he was sent to a juvenile detention center where he turned his life around. Two years later he enlisted with CorSec--the Corellian police force--where he used his knowledge of the streets to compile an amazing arrest record.

As a reward, Cole was transferred to the CorSec unit assigned to protect the members of the Corellian council, where he was eventually promoted to captain. When the government handed Corellia over to the Empire, this betrayal by the men and women he had sworn to protect hit Cole particularly hard. But while a lesser man might have fallen into despair, Cole channeled his rage into a more productive path and helped organize the Corellian rebellion.

Category: Persons of Note

Planet: 16141060140100412063

XP Level: 48

FQN: cdx.​persons.​corellia.​cole_cantarus

Cole Cantarus
Persons of NoteCorelliaRepublic481.0.0

Captain Cormac (Trooper)

Unlike the nobles he has been charged with protecting, Captain Balic Cormac is a commoner, a working-class soldier serving the noble house of Organa. He originally had hopes of enlisting in the Republic military, but those dreams were shattered when Gaul Panteer withdrew Alderaan from the Republic.

Cormac bears some resentment toward the nobility for its treatment of and seeming disregard for lower-class people like himself, but he is still completely loyal to House Organa and ready to lay his life down in defense of its banner.

Category: Persons of Note

Planet: 16141076066187801147

XP Level: 28

FQN: cdx.​persons.​trooper.​captain_cormac

Captain Cormac (Trooper)
Persons of NoteAlderaanRepublic281.0.0

Coratanni

What do you do when the life you're born into keeps you down? If you're anything like Coratanni, you spit on that life and find a better one. Born to Nova Blades on Rishi, Coratanni--"Cora" to her friends--was never taken seriously by the pirates she called family. Her sly notions were seen more as an indication of a good trader than a good pirate, and her thirst for adventure was seen as just no good.

Far too ambitious to be a simple merchant, Cora eventually stowed away on a ship departing Raider's Cove. When that ship was raided and boarded by pirates, young Cora defended herself admirably--so much so that the captain offered her a place with his crew, the legendary Ravagers. Ever since, Cora's pushed and robbed and fought and connived to make a name for herself--like a good Ravager should. She has finally found her ambitions rewarded in this, her better life.

Category: Persons of Note

Planet: 16141088354346344157

XP Level: 60

FQN: cdx.​persons.​operation.​rishi.​coratanni

Coratanni
Persons of NoteRishiBoth603.0.0

Commander Harron Tavus (Trooper)

Harron Tavus has served as a combat officer since before the Sacking of Coruscant, where he played an active role in the guerrilla campaign against the Imperial invaders. Excellent instincts and a natural talent for leadership helped Tavus rise quickly through the ranks, but he has repeatedly refused any assignment that would take him away from combat. Instead, he earned a place in the Republic's famed Havoc Squad, serving as the team's commanding officer.

Tavus is widely respected for his dedication to the soldiers under his command, so much so that he is rarely referred to by his official rank of captain; instead, Tavus is called merely "commander," an old Republic Army tradition designating him as someone whose authority and skill supersedes any specific rank.

Category: Persons of Note

Planet: 16141091541170885060

XP Level: 5

FQN: cdx.​persons.​trooper.​harron_tavus

Commander Harron Tavus (Trooper)
Persons of NoteOrd MantellRepublic51.0.0

Captain Valon (Consular)

When Captain Valon launched his initial raids against the Rift Alliance's shipping lanes, no one had any idea who he was. Initially just a grunt in the ranks of the White Maw, Valon was indistinguishable from the other pirates who flocked to Hoth in search of easy pickings. His sudden rise and his gathering of so many followers is a mystery to the Rift Alliance's tacticians.

Not surprisingly, many wild stories have since sprung up about Captain Valon--most notably the claim that he is invulnerable. Captain Valon has certainly survived several attempts on his life, including onslaughts from the Rift Alliance coalition forces and failed coups from overambitious lieutenants, but this only proves that Valon is an adversary who must not be underestimated.

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​consular.​captain_valon

Captain Valon (Consular)
Persons of NoteHothRepublic361.0.0

Talos Drellik (Inquisitor)

Lieutenant Talos Drellik has never excelled as a soldier, and his true passion has always been history and archaeology. To Talos, the Imperial Reclamation Service does an invaluable job, preserving Imperial and Sith history against the onslaught of time.

Unlike many Reclamation Service officers who are career soldiers with only a passing interest in history, Lieutenant Drellik has thrown himself into his work, studying with experts in the field such as the illustrious Professor Auselio Gann and galactic historian Deravon Wells.

Likes: Artifacts, discovery, history, pro-Empire sentiment, clever word play
Dislikes: Cruelty, rudeness, secrets from allies

Primary Weapon: Blaster Pistol

Category: Persons of Note

Planet: 16141109882649941585

XP Level: 36

FQN: cdx.​persons.​inquisitor.​talos_drellik

Talos Drellik (Inquisitor)
Persons of NoteHothImperial361.0.0

The Avesta Family

The Avesta family legacy stretches back to Makeb's founding centuries ago, when a refugee starship crash-landed on the planet. The earliest Avestas were hardy merchant explorers who established a series of profitable settlements across their new homeworld. Eventually, the family created the Avesta Mining Corporation and led Makeb's Business Council in negotiating successful trade partnerships with the Republic and Hutt Cartel.

When the InterStellar Regulators' mercenaries betrayed Makeb's leaders and aided the Hutt Cartel's takeover, most of the Avesta family evacuated offworld. A handful remained to resist the Hutts: Shalim Avesta organizes a rebellion and enlists the Republic's aid, while his younger brother Pollus actively leads armed fighters to retake key positions. Their niece, stridently anti-mining geophysicist Lemda Avesta, had been a family embarrassment until this crisis made her knowledge invaluable to discovering the source of Makeb's groundquakes.

Category: Persons of Note

Planet: 16141112529810539905

XP Level: 1

FQN: cdx.​chapter_4.​makeb.​persons.​avesta_family

The Avesta Family
Persons of NoteMakebBoth12.0.0

Tala-Reh (Knight)

Tala-Reh is an elite member of the Voss commandos and a veteran of battles against the hostile Gormak hordes. She is renowned among her peers not only for her martial skills, but for her deep spirituality..

Although her triumphs are the stuff of legends, Tala-Reh's history has also been marked by personal tragedy. Her devoted husband, a fellow Voss commando, was killed battling the Gormak. She has mourned this loss for years by quietly reciting a poem composed in her husband's honor every day at sunrise and sunset.

Category: Persons of Note

Planet: 16141116506689843478

XP Level: 44

FQN: cdx.​persons.​knight.​tala_reh

Tala-Reh (Knight)
Persons of NoteVossRepublic441.0.0

Captain Zale Barrows (Bounty Hunter)

War does funny things to people. Before the Great War, nobody would have thought that "Captain" Zale Barrows was anything more than a two-credit trader with a careless disregard for customs law--let alone a patriot. But after watching the Imperial invasion tear apart the Outer Rim, there was only so much he could take. When the Mandalorian blockade of the Hydian Way began to strangle the life out of the Core Worlds, Zale was one of the first smugglers to sign up to break it.

Following that victory, he gladly went into service as a Republic privateer. Having won the respect of many with his heroics at the blockade, Zale acted as admiral of the Free Spacers Fleet, a battle group that went on to route the Empire's Third Fleet over Dantooine and remove the Seventh Fleet from Imperial service. The defense of Coruscant during the Imperial invasion was the last action Zale's fleet ever saw, but he wasn't through with the Republic just yet.

For the last several years, Zale Barrows has served as "ferryman" to Belsavis, transporting the most dangerous criminals in the galaxy to the Republic's secret prison. There's no glory in this job, and the money is nothing exceptional--but it seems Zale has accepted his calling.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​bounty_hunter.​zale_barrows

Captain Zale Barrows (Bounty Hunter)
Persons of NoteBelsavisImperial401.0.0

Pak Taldine (Knight)

A decade ago, this notorious armed robber was responsible for the deaths of numerous innocents. Pak's murderous ways eventually isolated him from even his own criminal gang. Perhaps inevitably, Pak was betrayed by his lieutenants, arrested by the Republic and shipped off to Belsavis for the rest of his life.

Years of exposure to the worst criminal scum in the galaxy had an interesting effect on Pak's mindset. Instead of becoming more bestial and cruel, he discovered a spark of humanity and reformed. Pak walked the path of redemption, gaining the trust of the prison wardens and becoming the only prisoner on Belsavis to become an official guard--albeit one who can never leave.

Category: Persons of Note

Planet: 16141121725666440689

XP Level: 40

FQN: cdx.​persons.​knight.​pak_taldine

Pak Taldine (Knight)
Persons of NoteBelsavisRepublic401.0.0

Tarro Blood (Bounty Hunter)

The son of Alderaanian nobility, Tarro Blood renounced his privileged existence as the heir to a minor lordship in favor of pursuing greater glory and fame as a galaxy-renowned Mandalorian mercenary.

Leaving his past behind and taking on a new dramatic moniker, Blood was able to prove that he was no pretender after years of training under a famed Mandalorian champion. Under the guidance of this exceptional tutor, Blood became a feared warrior and the favorite to claim victory in the next Great Hunt.

Unfortunately, Tarro Blood's characteristic arrogance and sudden rise to prominence rubbed his competition the wrong way. The other Mandalorians in the competition made it their mission to ensure that he never came close to claiming victory. The resulting defeat nearly cost Blood his life, in addition to his pride, and he has remained away from the public eye for nearly a decade.

Category: Persons of Note

Planet: 16141158871960526176

XP Level: 3

FQN: cdx.​persons.​bounty_hunter.​tarro_blood

Tarro Blood (Bounty Hunter)
Persons of NoteHuttaImperial31.0.0

Tau Idair

A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter.

Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural has become a close friend and mentor to Tau, and the two of them make a formidable team in even the most dire circumstances.

Category: Persons of Note

Planet: 16141170889730887279

XP Level: 1

FQN: cdx.​persons.​ossus.​tau_idair

Tau Idair
Persons of NoteOssusBoth15.10.0

The Stardust Glider

"'When only the very best in personal transport luxury will do.

Crafted from the finest materials by master artisans and celebrated engineers for the most discerning of enthusiasts, the Stardust Glider doesn't just get you where you need to go, it takes you on a journey.

Exclusive Corellian gold highlights frame a lush interior of the finest leathers, hand-crafted components, and the undeniable feel of something beautiful at your fingertips.'

IT SAYS IT TAKES ME ON A JOURNEY, JAFF.
IT SAYS HAND-CRAFTED COMPONENTS, JAFF.
Get me one with the gold highlights. Is that extra? You know what, who cares? Just get it and have it shipped here. Can you do that, Jaff? Grab a box of those chocolate things as well. No nuts this time or I shoot you in the leg.
-Bask Sunn, Dar'manda Lieutenant, Mandalorian Combat Master, Successful Entrepreneur.

P.S. just kidding about the leg.

P.P.S but really, no nuts."

--From a neatly printed advertisement flyer for the Stardust Glider and an accompanying handwritten note

Category: Ships

XP Level: 1

FQN: cdx.​ships.​flashpoint.​spirit_of_vengeance.​stardust_glider

The Stardust Glider
ShipsBoth16.2.0

Thranta-class Corvette

The workhorse of the Republic fleet, the Thranta-class corvette is a light warship that has seen decades of iteration and refinement. Swift, formidable in combat and possessed of an impressive crew and cargo capacity, the Thranta's flexibility has ensured its continuing use. The corvette does have its drawbacks, however, lacking the firepower to go toe-to-toe with Imperial dreadnoughts or penetrate planetary defenses.

The Thranta was designed and is manufactured by Corellia StarDrive, but its inspiration can be found in Republic warship designs going back centuries. Discussions of a revamped successor model frequently arise, but no prototype has been publicly revealed.

Category: Ships

XP Level: 10

FQN: cdx.​ships.​ita_rta.​thranta_class_corvette

Thranta-class Corvette
ShipsImperial101.0.0

Hutta

Adopted homeworld of the notorious Hutt Cartel, Hutta is a planet of semi-toxic swampland broken up by industrial facilities and urban centers. Hutt-aligned gangs control the civilized regions, forever warring over territory and resources. In the swamps, the native Evocii struggle against their Hutt rulers with limited success.

The Hutts are officially neutral in the conflict between Empire and Republic, and welcome visitors. Pirates, slavers and spice dealers are all common sights in Hutt palaces, while corporations often establish themselves on Hutta's moon, Nar Shaddaa. Newly arriving shuttles on Hutta are directed to the town of Jiguuna.

Category: Planets

FQN: cdx.​planets.​hutta

Hutta
PlanetsImperial1.0.0

Rakata Prime

Many thousands of years ago, in the sparsely populated Tempered Wastes of the Unknown Regions, the first galactic authority was born on Rakata Prime. Named for its once-predominant species whose Infinite Empire ruled for millennia over hundreds of worlds, the planet is now a dangerous tropical wasteland, ravaged by weapons of mass destruction and overrun with deadly beasts and savage Rakata.

While few traces of the advanced Rakatan civilization exist on the planet today, it is undoubtedly a treasure trove of lost knowledge and technologies--and not just their own. A nullifying field once employed by the Rakata commonly disrupted the navigational systems of orbiting vessels, causing them to crash into the planet. As a result, Rakata Prime has become something of a starship graveyard.

Category: Planets

XP Level: 55

FQN: cdx.​planets.​rakata_prime

Rakata Prime
PlanetsBoth552.10.0

Taris

Taris was once a city-world like Coruscant. Three centuries ago, however, it was bombarded by the Sith Lord Darth Malak and left a toxic ruin. The years since have not been kind to Taris, as vegetation and animal life struggle to gain a foothold in the shattered skeleton of a planetary metropolis.

The Republic began to recolonize Taris less than a decade ago, and has suffered innumerable setbacks--everything from pirate attacks to the strange "rakghoul plague". Nonetheless, the reconstruction effort continues, its proponents determined to prove that the Empire can never truly destroy greatness.

Category: Planets

FQN: cdx.​planets.​taris_rep

Taris
PlanetsRepublic1.0.0

Taris

Taris was once a city-world, home to a planetary metropolis. Three centuries ago, however, it was bombarded by the great Darth Malak and left a toxic ruin. The years since have not been kind to Taris, as vegetation and animal life struggle to gain a foothold in shattered skyscrapers and habitats.

The Republic began to recolonize Taris less than a decade ago, aiming to make it into a symbol of Republic hope and steadfastness. In response, the Empire is mobilizing troops and beginning a full-scale assault. Early reports speak of fierce resistance from the Republic, as well as natural hazards in the form of wildlife and the mysterious "rakghoul plague."

Category: Planets

FQN: cdx.​planets.​taris_imp

Taris
PlanetsImperial1.0.0

Tatooine

A harsh desert planet off all the major trade routes, Tatooine is known for its heat, its sand, its dangerous wildlife--and little else. Only a few settlements dot Tatooine's endless wastes, inhabited by handfuls of traders and moisture farmers. Tatooine's obscurity has also attracted a small but significant criminal population, here to hide from galactic authorities.

Tatooine lacks any central government or allegiance to Republic or Empire. There are rumors of an Imperial occupation taking place in one of the frontier settlements, but nothing has been confirmed.

Category: Planets

FQN: cdx.​planets.​tatooine

Tatooine
PlanetsBoth1.0.0

Asation Station (Timed Run)

Achievement: You have completed the Asation operation in two hours on master mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x4.​achievements.​operation.​asation.​timed_run

Asation Station (Timed Run)
Achievement: Epic EnemiesBoth501.4.0

Complete Hutt Hospitality in two hours on master mode

Achievement: You have completed the Hutt Hospitality operation in two hours on master mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x1.​achievements.​raid.​hutt_palace.​misc.​timed_run

Complete Hutt Hospitality in two hours on master mode
Achievement: Epic EnemiesBoth501.1.0

Firebrand and Stormcaller Tanks (Master)

Achievement: You have defeated the Firebrand and Stormcaller Tanks in the Denova operation on master mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​nightmare.​hovertanks

Firebrand and Stormcaller Tanks (Master)
Achievement: Epic EnemiesBoth501.2.0

Firebrand and Stormcaller Tanks (Story)

Achievement: You have defeated the Firebrand and Stormcaller Tanks in the Denova operation on story mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​story.​hovertanks

Firebrand and Stormcaller Tanks (Story)
Achievement: Epic EnemiesBoth501.2.0

Firebrand and Stormcaller Tanks (Veteran)

Achievement: You have defeated the Firebrand and Stormcaller Tanks in the Denova operation on veteran mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​hard.​hovertanks

Firebrand and Stormcaller Tanks (Veteran)
Achievement: Epic EnemiesBoth501.2.0

Survived Firebrand and Stormcaller Tanks (Master)

Achievement: You have survived the Firebrand and Stormcaller Tanks encounter in the Denova operation on master mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​nightmare.​survive_hovertanks

Survived Firebrand and Stormcaller Tanks (Master)
Achievement: Epic EnemiesBoth501.2.0

Survived Firebrand and Stormcaller Tanks (Story)

Achievement: You have survived the Firebrand and Stormcaller Tanks encounter in the Denova operation on story mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​story.​survive_hovertanks

Survived Firebrand and Stormcaller Tanks (Story)
Achievement: Epic EnemiesBoth501.2.0

Survived Firebrand and Stormcaller Tanks (Veteran)

Achievement: You have survived the Firebrand and Stormcaller Tanks encounter in the Denova operation on veteran mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​1x2.​achievements.​operation.​denova.​hard.​survive_hovertanks

Survived Firebrand and Stormcaller Tanks (Veteran)
Achievement: Epic EnemiesBoth501.2.0

Titan 6 (Master)

Achievement: You have defeated Titan 6 in the Darvannis operation on master mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​scum_and_villainy.​nightmare.​titan_7

Titan 6 (Master)
Achievement: Epic EnemiesBoth502.0.0

Titan 6 (Story)

Achievement: You have defeated Titan 6 in the Darvannis operation on story mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​scum_and_villainy.​story.​titan_7

Titan 6 (Story)
Achievement: Epic EnemiesBoth502.0.0

Titan 6 (Veteran)

Achievement: You have defeated Titan 6 in the Darvannis operation on veteran mode.

Category: Achievement: Epic Enemies

XP Level: 50

FQN: cdx.​qtr.​scum_and_villainy.​hard.​titan_7

Titan 6 (Veteran)
Achievement: Epic EnemiesBoth502.0.0

Captain

You were promoted to the rank of captain for showing exemplary leadership in defeating the Havoc Squad traitors.

Category: Achievement: Titles

XP Level: 35

FQN: cdx.​titles.​class.​trooper.​captain

Captain
Achievement: TitlesRepublic351.0.0

Captain

You granted yourself the title of captain at the start of your career. It makes you seem more experienced and helps those jobs roll in.

You can change your title at any time. This will change how other players see your name displayed. To switch between titles, open your Character Sheet, click the button in the top left corner and select a title.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​class.​smuggler.​captain

Captain
Achievement: TitlesRepublic11.0.0

Chief Military Advisor

You earned this title after defeating Revan on Yavin 4.

Category: Achievement: Titles

XP Level: 60

FQN: cdx.​titles.​class.​trooper.​chief_military_advisor

Chief Military Advisor
Achievement: TitlesRepublic603.0.0

Constable

You received this title from a Constable's Stronghold Pack

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​constable

Constable
Achievement: TitlesBoth12.9.0

Pirate Captain

Awarded as part of the reward track during PvP Season 4: Fortune and Fame

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​pvp.​pvp_seasons.​season_4.​pirate_captain

Pirate Captain
Achievement: TitlesBoth17.3.1

Respectable

You received this title by reaching Light Side Tier One.

Category: Achievement: Titles

XP Level: 5

FQN: cdx.​titles.​lightside.​respectable

Respectable
Achievement: TitlesBoth51.0.0

Star Cluster High Roller

You received this title from a Star Cluster Nightlife Pack.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​star_cluster_vip

Star Cluster High Roller
Achievement: TitlesBoth12.8.0

Star Forager

You earned this title for successfully turning in the Seeds of Rage.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​seeker_droid.​star_forager

Star Forager
Achievement: TitlesBoth12.0.0

Starfighter's Collector

You received this title from a Starfighter's pack.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​starfighters_collector

Starfighter's Collector
Achievement: TitlesBoth12.6.0

The Backstabber

You earned this title for leaving Asara behind. Flashpoint: The Esseles.

Category: Achievement: Titles

XP Level: 10

FQN: cdx.​titles.​flashpoints.​the_backstabber

The Backstabber
Achievement: TitlesRepublic101.0.0

The Brutal

Awarded for earning a Team Rating of 1400 or a Solo Rating of 1300 during PvP Season 11.

Category: Achievement: Titles

XP Level: 70

FQN: cdx.​titles.​pvp.​season11.​silver

The Brutal
Achievement: TitlesBoth706.0.2

The Eternal Stalwart

You received this title from a Stalwart Leader Pack.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​eternal_stalwart

The Eternal Stalwart
Achievement: TitlesBoth15.0.0

The First Galactic Starfighter

You've received this title by participating in a Galactic Starfighter Rewards Program

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​space_pvp.​first_galactic_starfighter

The First Galactic Starfighter
Achievement: TitlesBoth12.5.0

The Indomitable

You earned this title for shaking off the effects of the Emperor's will and escaping his fortress.

Category: Achievement: Titles

XP Level: 41

FQN: cdx.​titles.​class.​knight.​the_indomitable

The Indomitable
Achievement: TitlesRepublic411.0.0

the Profitable

Awarded as part of the reward track during PvP Season 1: Cartel Combat Championship.

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​pvp.​pvp_seasons.​season_1.​the_profitable

the Profitable
Achievement: TitlesBoth17.2.0

The Stalwart

You earned this title for sparing the Captain. Flashpoint: The Black Talon.

Category: Achievement: Titles

XP Level: 10

FQN: cdx.​titles.​flashpoints.​the_stalwart

The Stalwart
Achievement: TitlesImperial101.0.0

Upstanding

You received this title by reaching Light Side Tier Two.

Category: Achievement: Titles

XP Level: 15

FQN: cdx.​titles.​lightside.​upstanding

Upstanding
Achievement: TitlesBoth151.0.0

Warstalker

You earned this title by completing Operation: Denova in master mode in under 2 hours.

Category: Achievement: Titles

XP Level: 50

FQN: cdx.​titles.​flashpoints.​warstalker

Warstalker
Achievement: TitlesBoth501.5.0

[starfighter]

Category: Achievement: Titles

XP Level: 1

FQN: cdx.​titles.​mtx.​starfighter

[starfighter]
Achievement: TitlesBoth12.6.0

Status Effects Glossary

Status Effects are negative short-term effects that are applied in combat by enemies and allies alike. They can range from impairing or limiting movement or ability usage to doing damage over time. Status Effects can be Cleansed or Purged using certain abilities.

Stun: Cannot act.
Knockdown: Prone and partial stun.
Root: Cannot move.
Snare: Movement speed slowed.
Knockback: Moved back and partial stun.
Sleep: Prolonged incapacitation and cannot act. Damage breaks this effect.
Blind: Prolonged incapacitation and cannot act. Damage breaks this effect.
Lifted: Prolonged incapacitation and cannot act. Damage breaks this effect.
Trauma: Healing received reduced.
Hindered: Cannot use movement abilities.
Bleed: Internal bleed damage over time.
Poison: Internal poison damage over time.
Burn: Elemental damage over time.
Shock: Energy damage over time.
Taunted: Must attack taunting character.

Cleanses remove a certain number of negative Status Effects, specified by application type (Force, Tech, Physical or Mental).
Purges remove all Status Effects of a certain category (incapacitating and movement-impairing, for example).

Category: Game Rules

XP Level: 1

FQN: cdx.​game_rules.​tutorials.​status_effects

Status Effects Glossary
Game RulesBoth17.2.1

Tactical Items

Tactical items are specialized pieces of gear you can equip in the Tactical Slot of your character sheet. These powerful items modify your abilities in unique and interesting ways, allowing you to further customize your favorite character. With effects that range from improving survivability to enhancing your favorite attacks and everything in between, Tacticals have something to offer for every playstyle.

There are a host of Tactical items tailored to each character class and discipline as well as more generalized Tactical items that any character can use. They can be found as loot drops throughout the galaxy or from unique Tactical vendors. Be sure to look out for them and experiment with their exciting benefits!

Category: Game Rules

XP Level: 1

FQN: cdx.​game_rules.​items.​tacticals

Tactical Items
Game RulesBoth16.0.0

Tatooine: Killed a Rare Vendor

Tatooine: Killed a Rare Vendor

Category: Achievement: PvP

XP Level: 40

FQN: cdx.​achievements.​pvp.​tatooine.​killvendor

Tatooine: Killed a Rare Vendor
Achievement: PvPBoth401.0.0

The Voidstar: Defused a Bomb

The Voidstar: Defused a Bomb

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​voidstar.​defuse

The Voidstar: Defused a Bomb
Achievement: PvPBoth101.0.0

The Voidstar: Downloaded the Datacore

The Voidstar: Downloaded the Datacore

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​voidstar.​datacore

The Voidstar: Downloaded the Datacore
Achievement: PvPBoth101.0.0

The Voidstar: Planted a Bomb

The Voidstar: Planted a Bomb

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​voidstar.​plant

The Voidstar: Planted a Bomb
Achievement: PvPBoth101.0.0

The Voidstar: Won a Match

The Voidstar: Won a Match

Category: Achievement: PvP

XP Level: 10

FQN: cdx.​achievements.​pvp.​voidstar.​win

The Voidstar: Won a Match
Achievement: PvPBoth101.0.0

Rakghoul Pandemic: 1 -The Final Flight of the Stardream

[Partial reconstruction of official ship's log, found in wreckage in the Tatooine desert.]

Stardream Flight Log \\ Updated by Lieutenant Pursal:

Day 1. Departure from Ord Mantell was on time at 0600 hours. Passenger count is 492, excluding crew and military personnel. Captain Magnus predicts a smooth flight.

Day 5. Flight continues on schedule. Mild cases of food poisoning reported on civilian decks. The kitchen has been notified.

Day 7. The illness has spread. Patients are feverish, violent and inhumanly strong. Ship doctors ruled out food poisoning. Civilian decks One through Five have been quarantined.

Day 9. Captain Magnus has fallen ill. Doctors recommended bed rest, but he accused them of mutiny. Captain Magnus has now locked himself on the bridge and sent the Stardream off-course.

The passengers are growing violent. The crew is sick, myself included.

Day 12. The Stardream is lost in hyperspace. Infected passengers gather near the ship's radioactive core while the crew readies to stop Captain Magnus and retake control. We will end this.

Category: Events

XP Level: 20

FQN: cdx.​qtr.​1x2.​events.​rakghoul_pandemic.​1_final_flight

Rakghoul Pandemic: 1 -The Final Flight of the Stardream
EventsBoth201.2.0

Rakghoul Pandemic: 2 - Captain Magnus

[Recovered from the wreckage of the Stardream on Tatooine and the remains of an infected officer.]

\\Communication Log of Captain Magnus\\

Amy, guess what? Daddy's flying a ship called the Stardream. A passenger even gave me a stuffed orokeet, just for you! Tell mom to get a cage--I'll see you in a few days.

--

Sorry I missed your call, Yllen. I've been sick. The doctors said it's an allergic reaction, but they weren't stationed on Taris. It's been years, but I swear I recognize the symptoms. Don't tell Amy anything.

--

were working on control, Yllen. The outbreak started on Deck two. Probably by an animal, smething from Ord Mantell that spread the disease to everyone on board. doesn't make any sense

--

amy everyones against us. my crew turned agnst me and sed it was 4 my protecshun. no ones stealing the stardream from me!!

Category: Events

XP Level: 20

FQN: cdx.​qtr.​1x2.​events.​rakghoul_pandemic.​2_captain_magnus

Rakghoul Pandemic: 2 - Captain Magnus
EventsBoth201.2.0

Rakghoul Pandemic: 3 - Outbreak on Tatooine

[Careful examination of the infected Sand People tribe's mural reveals a grisly story.]

The paintings portray a third sun crashing into Tatooine. A great evil spills from the wreckage and spreads across the desert.

The mural shows the evil infecting banthas, duneclaws and other creatures of the desert. Then, the darkness spreads to the Sand People.

The pictures grow violent and agitated as they reveal a Sand Person tribe torn apart by infection. Scratchy images show sick Sand People, fever dreams, outbursts of violence and funeral pyres.

The final image on the mural shows the hopeful figure of a shaman who left the Sand People to find a cure.

Category: Events

XP Level: 20

FQN: cdx.​qtr.​1x2.​events.​rakghoul_pandemic.​3_outbreak_on_tatooine

Rakghoul Pandemic: 3 - Outbreak on Tatooine
EventsBoth201.2.0

Rakghoul Pandemic: Defeated Urtagh

You have defeated Urtagh during the Rakghoul Pandemic event.

Category: Events

XP Level: 20

FQN: cdx.​qtr.​1x2.​events.​rakghoul_pandemic.​defeated_urtagh

Rakghoul Pandemic: Defeated Urtagh
EventsBoth201.2.0

Rakghoul Pandemic: Earned Containment Officer Title

You earned this title by defeating the three rakghoul plague-infected Heroic World Bosses during the Rakghoul Pandemic on Tatooine: Urtagh, Zama Brak, and the Infected Trapjaw.

Category: Events

XP Level: 20

FQN: cdx.​qtr.​1x2.​events.​rakghoul_pandemic.​title_containment_officer

Rakghoul Pandemic: Earned Containment Officer Title
EventsBoth201.2.0

Rakghouls on Tatooine

The first time rakghouls threw Tatooine into pandemonium, they came from the sky, spewing out from a wrecked ship called the Stardream. After the epidemic was believed to be contained, no one thought to check below the dunes of the desert planet for signs of the diseased beasts.

When a seasoned clan of Jawa scavengers stripping the Stardream's interior for parts found a hull breach, they uncovered a network of rakghoul-infested tunnels deep underground. Cobbling spare parts into traps, the clan methodically captured and exterminated every remaining rakghoul and then used detonate charges to collapse the tunnels.

Since that day, the clan have made the Stardream's husk into their home, seeing it as their solemn duty to keep watch over the hull breach, ever wary the rakghoul plague might return. Not having anticipated an entirely new infestation to rise up elsewhere in the Dune Sea, they are quite relieved for THORN's intervention and are more than content to let the organization's aid workers deal with the problem this time.

Category: Events

XP Level: 1

FQN: cdx.​event.​rakghoul.​rakghouls_on_tatooine

Rakghouls on Tatooine
EventsBoth12.5.0

Kabal Station Defense (Bonus)

Achievement: You have completed the bonus mission challenge, "Annihilate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​imperial.​m04h.​bonus_annihilate

Kabal Station Defense (Bonus)
Achievement: SpaceImperial501.6.0

Kabal Station Defense (Bonus)

Achievement: You have completed the bonus mission challenge, "No Pilot Stands A Chance."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​imperial.​m04h.​bonus_pilot

Kabal Station Defense (Bonus)
Achievement: SpaceImperial501.6.0

Kabal Station Defense (Bonus)

Achievement: You have completed the bonus mission challenge, "Eliminate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​imperial.​m04h.​bonus_eliminate

Kabal Station Defense (Bonus)
Achievement: SpaceImperial501.6.0

Lorta Escort (Bonus)

Achievement: You have completed the bonus mission challenge, "Eliminate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​imperial.​m08h.​bonus_eliminate

Lorta Escort (Bonus)
Achievement: SpaceImperial501.6.0

Lorta Escort (Bonus)

Achievement: You have completed the bonus mission challenge, "Annihilate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​imperial.​m08h.​bonus_annihilate

Lorta Escort (Bonus)
Achievement: SpaceImperial501.6.0

Regnant Station Assault (Bonus)

Achievement: You have completed the bonus mission challenge, "No Pilot Stands A Chance."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​republic.​m03h.​bonus_pilot

Regnant Station Assault (Bonus)
Achievement: SpaceRepublic501.6.0

Regnant Station Assault (Bonus)

Achievement: You have completed the bonus mission challenge, "Annihilate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​republic.​m03h.​bonus_annihilate

Regnant Station Assault (Bonus)
Achievement: SpaceRepublic501.6.0

Regnant Station Assault (Bonus)

Achievement: You have completed the bonus mission challenge, "Eliminate the Enemy."

Category: Achievement: Space

XP Level: 50

FQN: cdx.​qtr.​1x6.​achievements.​space.​republic.​m03h.​bonus_eliminate

Regnant Station Assault (Bonus)
Achievement: SpaceRepublic501.6.0

Items (14,802)

NameBindingLevelAdded with

C-13 Prototype Droid Datacore

This datacore contains the schematics for the C-13 Prototype Droid.

FQN: itm.​location.​balmorra.​bonus.​area.​research_and_development.​trophy

C-13 Prototype Droid Datacore
none1.0.0

"Deadeye" Leyta

FQN: itm.​stronghold.​companions.​alliance.​deadeye_leyta

"Deadeye" Leyta
none4.0.0

"Deadeye" Leyta's Blaster Pistol

FQN: itm.​alliance.​companions.​weapons.​deadeye_leyla.​blaster

"Deadeye" Leyta's Blaster Pistol
BoP4.0.0

"Mercenary to the Stars" Contract

Sign a contract with the "Mercenary to the Stars", Phrojo Nuray. Using this item grants you a new companion. Consumed on use.

FQN: itm.​mtx.​companion.​event.​phrojo_nuray

"Mercenary to the Stars" Contract
BtL105.10.3

"Vigilant" System Datafiles

These files serve as developer inputs required by the "Vigilant" security sytem and offer insights into its development and operation.

FQN: itm.​reputation.​trophy.​czerka.​czerka_trophy_large

"Vigilant" System Datafiles
BoP2.3.0

"Vigilant" System Datafiles

These files serve as developer inputs required by the "Vigilant" security sytem and offer insights into its development and operation.

FQN: itm.​reputation.​trophy.​czerka.​czerka_trophy_large_col

"Vigilant" System Datafiles
BoP6.0.0

180-Day Starfighter Pass

Grants a Subscriber level bonus to Requisition gain (+50%) for an additional 180 days. This does not stack with the Subscriber Requisition bonus.

FQN: itm.​spvp.​pass.​starfighter_180_day_pass

180-Day Starfighter Pass
BtL2.5.0

2-Day Starfighter Pass

Grants a Subscriber level bonus to Requisition gain (+50%) for an additional 2 days. This does not stack with the Subscriber Requisition bonus.

FQN: itm.​spvp.​pass.​starfighter_2_day_pass

2-Day Starfighter Pass
BoE2.5.0

2C-TA Commander

Right-click this item to add the 2C-TA Commander to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​exclusive.​p4f.​combat_a01v09

2C-TA Commander
BoP2.0.0

2C-TA Commander

Right-click this item to add the 2C-TA Commander to your collection of pets. You can then summon it from the Pets tab of your Abilities page.

FQN: itm.​pet.​vanity.​exclusive.​mkt.​combat_a01v09

2C-TA Commander
BoP4.3.0

2V-R8 Customization - Target Dummy

Player Ship Companion.

FQN: itm.​companion.​skin.​2vr8.​premium.​target_dummy_skin

2V-R8 Customization - Target Dummy
BoE1.4.0

30-Day Starfighter Pass

Grants a Subscriber level bonus to Requisition gain (+50%) for an additional 30 days. This does not stack with the Subscriber Requisition bonus.

FQN: itm.​spvp.​pass.​starfighter_30_day_pass

30-Day Starfighter Pass
BtL2.5.0

5-Pack: Complimentary Fleet Travel Pass

A 5-pack of Fleet Travel Passes. Each Pass allows direct travel to your faction's Fleet. This does not share a cooldown with any other ability. Fleet Travel Passes and additional consumable items are available from the Cartel Market.

FQN: itm.​mtx.​consumable.​fleet_travel_5pk_reward

5-Pack: Complimentary Fleet Travel Pass
BoP102.0.0

5-Pack: Complimentary Major Experience Boost

A 5-Pack of Complimentary Major Experience Boosts. Each Boost increases experience gained from all sources by 25% for 3 hours.

FQN: itm.​mtx.​consumable.​xp_boost.​generic.​major_5pk_reward

5-Pack: Complimentary Major Experience Boost
BoP2.6.0

5-Pack: Major Starfighter Experience Boost

This bundle contains the following items: 5 Major Starfighter Experience Boosts

FQN: itm.​mtx.​bundle.​spvp_major_xp

5-Pack: Major Starfighter Experience Boost
BoE2.5.0

5th Anniversary Galactic Alliance Statue

FQN: itm.​stronghold.​civic.​sculptures.​alliance_statue_fith_anniversary

5th Anniversary Galactic Alliance Statue
BoP6.1.0

7-Day Starfighter Pass

Grants a Subscriber level bonus to Requisition gain (+50%) for an additional 7 days. This does not stack with the Subscriber Requisition bonus.

FQN: itm.​spvp.​pass.​starfighter_7_day_pass

7-Day Starfighter Pass
BtL2.5.0

A-20 Assault Staff

FQN: itm.​eq.​random.​electrostaff.​premium.​level_032

A-20 Assault Staff
BoE311.0.0

A-20 Assault Staff

FQN: itm.​eq.​random.​electrostaff.​prototype.​level_032

A-20 Assault Staff
BoE311.0.0

A-20 Assault Tech Staff

FQN: itm.​gen.​collector_wpn.​ttank1.​electrostaff_tech.​premium.​level_032

A-20 Assault Tech Staff
BoP321.0.0

A-212 Rotary Disruptor

FQN: itm.​gen.​quest_wpn.​tdps1.​blaster.​premium.​06x2

A-212 Rotary Disruptor
BoP1.0.0

A-212 Rotary Disruptor

FQN: itm.​gen.​quest.​tech_dps_cun.​10x1.​premium_mainhand_blaster

A-212 Rotary Disruptor
BoP2.0.0

A-403 Military Pistol

FQN: itm.​gen.​quest_wpn.​tdps1.​blaster_offhand.​premium.​05x1r

A-403 Military Pistol
BoP1.0.0

Aberrant Droid Data

Analyzed data from the aberrant droids.

FQN: itm.​location.​tatooine.​bronze.​imperial.​artificial_intelligence.​droid_data

Aberrant Droid Data
BoP1.0.0

Able Hunter Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​beastmaster_v02.​middle

Able Hunter Supplementary Body Armor
BoE2.7.0

Achitan's Land Deed

Quest item for "Reclaiming What's Ours."

FQN: itm.​location.​taris.​world.​reclaiming_whats_ours.​deed

Achitan's Land Deed
none1.0.0

Acolyte's Defense Saberstaff

TANK GEAR Military-issued gear that is optimized for defensive disciplines that focus on taking damage and protecting their allies.

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0016.​prototype.​mainhand_polesaber_offset1

Acolyte's Defense Saberstaff
BoP103.2.0

Acolyte's Defense Saberstaff

TANK GEAR Military-issued gear that is optimized for defensive disciplines that focus on taking damage and protecting their allies.

FQN: itm.​gen.​offset.​caster_dps_will.​ilvl_0016.​prototype.​mainhand_polesaber_offset1

Acolyte's Defense Saberstaff
BoP103.2.0

Acolyte's Defense Saberstaff

TANK GEAR Military-issued gear that is optimized for defensive disciplines that focus on taking damage and protecting their allies.

FQN: itm.​gen.​offset.​tank.​ilvl_0014.​premium.​mainhand_polesaber_offset2

Acolyte's Defense Saberstaff
BoP104.2.0

Acolyte's Defense Saberstaff

TANK GEAR Military-issued gear that is optimized for defensive disciplines that focus on taking damage and protecting their allies.

FQN: itm.​gen.​offset.​dps.​ilvl_0014.​premium.​mainhand_polesaber_offset2

Acolyte's Defense Saberstaff
BoP104.2.0

Acolyte's Saberstaff

TANK GEAR Military-issued gear that is optimized for defensive disciplines that focus on taking damage and protecting their allies.

FQN: itm.​gen.​offset.​caster_dps_will.​ilvl_0007.​mainhand_polesaber

Acolyte's Saberstaff
BoP3.2.0

Acropolis Crystal Sconce

FQN: itm.​stronghold.​lights.​wall.​jedi.​acropolis_crystal_sconce

Acropolis Crystal Sconce
none5.8.0

Adept Mind Electrostaff

FQN: itm.​gen.​quest_wpn.​mdps1.​electrostaff.​premium.​03x1

Adept Mind Electrostaff
BoP1.0.0

Adolescent Thranta Skull

FQN: itm.​stronghold.​environmental.​biological.​bones.​thranta_skull

Adolescent Thranta Skull
none5.7.0

Advanced Almond-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​almond_blue.​artifact.​basemod_08

Advanced Almond-Blue Eviscerating Crystal
BoE104.6.0

Advanced Almond-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​almond_blue.​artifact.​basemod_08

Advanced Almond-Blue Hawkeye Crystal
BoE104.6.0

Advanced Almond-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​almond_blue.​artifact.​basemod_08

Advanced Almond-Blue Indestructible Crystal
BoE104.6.0

Advanced Almond-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​almond_blue.​artifact.​basemod_08

Advanced Almond-Blue War Hero's Crystal
BoE104.6.0

Advanced Amethyst Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​amethyst.​artifact.​basemod_08

Advanced Amethyst Eviscerating Crystal
BoE4.1.0

Advanced Amethyst Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​amethyst.​artifact.​basemod_08

Advanced Amethyst Hawkeye Crystal
BoE4.1.0

Advanced Amethyst Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​amethyst.​artifact.​basemod_08

Advanced Amethyst Indestructible Crystal
BoE4.1.0

Advanced Amethyst War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​amethyst.​artifact.​basemod_08_valor

Advanced Amethyst War Hero's Crystal
BoP5.1.0

Advanced Amethyst War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​amethyst.​artifact.​basemod_08

Advanced Amethyst War Hero's Crystal
BoP4.1.0

Advanced Anodyne Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​ilvl_081.​biochem_artifact_atk

Advanced Anodyne Attack Adrenal
none553.0.0

Advanced Battle Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier02

Advanced Battle Attack Adrenal
none101.0.0

Advanced Bio-Enhanced Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier04

Advanced Bio-Enhanced Attack Adrenal
none261.0.0

Advanced Black-Blue Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_05

Advanced Black-Blue Centurion's Crystal
BoE1.2.0

Advanced Black-Blue Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_06

Advanced Black-Blue Champion's Crystal
BoE1.2.0

Advanced Black-Blue Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_02

Advanced Black-Blue Critical Crystal
BoE71.2.0

Advanced Black-Blue Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_06

Advanced Black-Blue Deadly Crystal
BoE391.2.0

Advanced Black-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_08

Advanced Black-Blue Eviscerating Crystal
BoE1.0.0

Advanced Black-Blue Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_blue.​artifact.​basemod_06

Advanced Black-Blue Expert Crystal
BoE391.2.0

Advanced Black-Blue Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_02

Advanced Black-Blue Fortitude Crystal
BoE71.2.0

Advanced Black-Blue Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_04

Advanced Black-Blue Gladiator's Crystal
BoE1.2.0

Advanced Black-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_blue.​artifact.​basemod_08

Advanced Black-Blue Hawkeye Crystal
BoE1.0.0

Advanced Black-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_08

Advanced Black-Blue Indestructible Crystal
BoE1.0.0

Advanced Black-Blue Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_04

Advanced Black-Blue Mortal Crystal
BoE231.2.0

Advanced Black-Blue Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_03

Advanced Black-Blue Perilous Crystal
BoE151.2.0

Advanced Black-Blue Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_blue.​artifact.​basemod_04

Advanced Black-Blue Proficient Crystal
BoE231.2.0

Advanced Black-Blue Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_05

Advanced Black-Blue Resistance Crystal
BoE311.2.0

Advanced Black-Blue Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_03

Advanced Black-Blue Resolution Crystal
BoE151.2.0

Advanced Black-Blue Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_blue.​artifact.​basemod_05

Advanced Black-Blue Savage Crystal
BoE311.2.0

Advanced Black-Blue Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_blue.​artifact.​basemod_03

Advanced Black-Blue Sharp Crystal
BoE151.2.0

Advanced Black-Blue Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_03

Advanced Black-Blue Skirmisher's Crystal
BoE1.2.0

Advanced Black-Blue Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_04

Advanced Black-Blue Tenacity Crystal
BoE231.2.0

Advanced Black-Blue Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_blue.​artifact.​basemod_05

Advanced Black-Blue Vehemence Crystal
BoE311.2.0

Advanced Black-Blue Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_blue.​artifact.​basemod_06

Advanced Black-Blue Vitality Crystal
BoE391.2.0

Advanced Black-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_08_valor

Advanced Black-Blue War Hero's Crystal
BoP5.1.0

Advanced Black-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_blue.​artifact.​basemod_08

Advanced Black-Blue War Hero's Crystal
BoP1.2.0

Advanced Black-Cyan Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_05

Advanced Black-Cyan Centurion's Crystal
BoE1.2.0

Advanced Black-Cyan Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_07

Advanced Black-Cyan Champion's Crystal
BoE1.2.0

Advanced Black-Cyan Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_06

Advanced Black-Cyan Champion's Crystal
BoE1.2.0

Advanced Black-Cyan Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_02

Advanced Black-Cyan Critical Crystal
BoE71.2.0

Advanced Black-Cyan Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_06

Advanced Black-Cyan Deadly Crystal
BoE391.2.0

Advanced Black-Cyan Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_07

Advanced Black-Cyan Deadly Crystal
BoE471.2.0

Advanced Black-Cyan Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_08

Advanced Black-Cyan Eviscerating Crystal
BoE1.2.0

Advanced Black-Cyan Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_07

Advanced Black-Cyan Expert Crystal
BoE471.2.0

Advanced Black-Cyan Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_06

Advanced Black-Cyan Expert Crystal
BoE391.2.0

Advanced Black-Cyan Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_02

Advanced Black-Cyan Fortitude Crystal
BoE71.2.0

Advanced Black-Cyan Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_04

Advanced Black-Cyan Gladiator's Crystal
BoE1.2.0

Advanced Black-Cyan Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_08

Advanced Black-Cyan Hawkeye Crystal
BoE1.2.0

Advanced Black-Cyan Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_08

Advanced Black-Cyan Indestructible Crystal
BoE1.2.0

Advanced Black-Cyan Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_04

Advanced Black-Cyan Mortal Crystal
BoE231.2.0

Advanced Black-Cyan Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_03

Advanced Black-Cyan Perilous Crystal
BoE151.2.0

Advanced Black-Cyan Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_04

Advanced Black-Cyan Proficient Crystal
BoE231.2.0

Advanced Black-Cyan Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_05

Advanced Black-Cyan Resistance Crystal
BoE311.2.0

Advanced Black-Cyan Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_03

Advanced Black-Cyan Resolution Crystal
BoE151.2.0

Advanced Black-Cyan Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_ltblue.​artifact.​basemod_05

Advanced Black-Cyan Savage Crystal
BoE311.2.0

Advanced Black-Cyan Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_03

Advanced Black-Cyan Sharp Crystal
BoE151.2.0

Advanced Black-Cyan Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_03

Advanced Black-Cyan Skirmisher's Crystal
BoE1.2.0

Advanced Black-Cyan Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_04

Advanced Black-Cyan Tenacity Crystal
BoE231.2.0

Advanced Black-Cyan Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_ltblue.​artifact.​basemod_05

Advanced Black-Cyan Vehemence Crystal
BoE311.2.0

Advanced Black-Cyan Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_06

Advanced Black-Cyan Vitality Crystal
BoE391.2.0

Advanced Black-Cyan Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_ltblue.​artifact.​basemod_07

Advanced Black-Cyan Vitality Crystal
BoE471.2.0

Advanced Black-Cyan War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_ltblue.​artifact.​basemod_08

Advanced Black-Cyan War Hero's Crystal
BoE1.2.0

Advanced Black-Green Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_05

Advanced Black-Green Centurion's Crystal
BoE1.2.0

Advanced Black-Green Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_07

Advanced Black-Green Champion's Crystal
BoE1.2.0

Advanced Black-Green Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_06

Advanced Black-Green Champion's Crystal
BoE1.2.0

Advanced Black-Green Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_02

Advanced Black-Green Critical Crystal
BoE71.2.0

Advanced Black-Green Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_07

Advanced Black-Green Deadly Crystal
BoE471.2.0

Advanced Black-Green Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_06

Advanced Black-Green Deadly Crystal
BoE391.2.0

Advanced Black-Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_08

Advanced Black-Green Eviscerating Crystal
BoE501.2.0

Advanced Black-Green Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_07

Advanced Black-Green Expert Crystal
BoE471.2.0

Advanced Black-Green Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_06

Advanced Black-Green Expert Crystal
BoE391.2.0

Advanced Black-Green Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_02

Advanced Black-Green Fortitude Crystal
BoE71.2.0

Advanced Black-Green Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_04

Advanced Black-Green Gladiator's Crystal
BoE1.2.0

Advanced Black-Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_08

Advanced Black-Green Hawkeye Crystal
BoE501.2.0

Advanced Black-Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_08

Advanced Black-Green Indestructible Crystal
BoE501.2.0

Advanced Black-Green Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_04

Advanced Black-Green Mortal Crystal
BoE231.2.0

Advanced Black-Green Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_03

Advanced Black-Green Perilous Crystal
BoE151.2.0

Advanced Black-Green Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_04

Advanced Black-Green Proficient Crystal
BoE231.2.0

Advanced Black-Green Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_05

Advanced Black-Green Resistance Crystal
BoE311.2.0

Advanced Black-Green Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_03

Advanced Black-Green Resolution Crystal
BoE151.2.0

Advanced Black-Green Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_green.​artifact.​basemod_05

Advanced Black-Green Savage Crystal
BoE311.2.0

Advanced Black-Green Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_03

Advanced Black-Green Sharp Crystal
BoE151.2.0

Advanced Black-Green Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_03

Advanced Black-Green Skirmisher's Crystal
BoE1.2.0

Advanced Black-Green Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_04

Advanced Black-Green Tenacity Crystal
BoE231.2.0

Advanced Black-Green Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_green.​artifact.​basemod_05

Advanced Black-Green Vehemence Crystal
BoE311.2.0

Advanced Black-Green Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_07

Advanced Black-Green Vitality Crystal
BoE471.2.0

Advanced Black-Green Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_green.​artifact.​basemod_06

Advanced Black-Green Vitality Crystal
BoE391.2.0

Advanced Black-Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_green.​artifact.​basemod_08

Advanced Black-Green War Hero's Crystal
BoE1.2.0

Advanced Black-Orange Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_05

Advanced Black-Orange Centurion's Crystal
BoE1.2.0

Advanced Black-Orange Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_06

Advanced Black-Orange Champion's Crystal
BoE1.2.0

Advanced Black-Orange Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_07

Advanced Black-Orange Champion's Crystal
BoE1.2.0

Advanced Black-Orange Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_02

Advanced Black-Orange Critical Crystal
BoE71.2.0

Advanced Black-Orange Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_06

Advanced Black-Orange Deadly Crystal
BoE391.2.0

Advanced Black-Orange Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_07

Advanced Black-Orange Deadly Crystal
BoE471.2.0

Advanced Black-Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_08

Advanced Black-Orange Eviscerating Crystal
BoE1.2.0

Advanced Black-Orange Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_06

Advanced Black-Orange Expert Crystal
BoE391.2.0

Advanced Black-Orange Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_07

Advanced Black-Orange Expert Crystal
BoE471.2.0

Advanced Black-Orange Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_02

Advanced Black-Orange Fortitude Crystal
BoE71.2.0

Advanced Black-Orange Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_04

Advanced Black-Orange Gladiator's Crystal
BoE1.2.0

Advanced Black-Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_08

Advanced Black-Orange Hawkeye Crystal
BoE1.2.0

Advanced Black-Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_08

Advanced Black-Orange Indestructible Crystal
BoE1.2.0

Advanced Black-Orange Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_04

Advanced Black-Orange Mortal Crystal
BoE231.2.0

Advanced Black-Orange Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_03

Advanced Black-Orange Perilous Crystal
BoE151.2.0

Advanced Black-Orange Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_04

Advanced Black-Orange Proficient Crystal
BoE231.2.0

Advanced Black-Orange Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_05

Advanced Black-Orange Resistance Crystal
BoE311.2.0

Advanced Black-Orange Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_03

Advanced Black-Orange Resolution Crystal
BoE151.2.0

Advanced Black-Orange Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_orange.​artifact.​basemod_05

Advanced Black-Orange Savage Crystal
BoE311.2.0

Advanced Black-Orange Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_03

Advanced Black-Orange Sharp Crystal
BoE151.2.0

Advanced Black-Orange Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_03

Advanced Black-Orange Skirmisher's Crystal
BoE1.2.0

Advanced Black-Orange Striated Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_orange_striated.​artifact.​basemod_08

Advanced Black-Orange Striated Eviscerating Crystal
BoE103.3.0

Advanced Black-Orange Striated Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_orange_striated.​artifact.​basemod_08

Advanced Black-Orange Striated Hawkeye Crystal
BoE103.3.0

Advanced Black-Orange Striated Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_orange_striated.​artifact.​basemod_08

Advanced Black-Orange Striated Indestructible Crystal
BoE103.3.0

Advanced Black-Orange Striated War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_orange_striated.​artifact.​basemod_08

Advanced Black-Orange Striated War Hero's Crystal
BoE103.3.0

Advanced Black-Orange Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_04

Advanced Black-Orange Tenacity Crystal
BoE231.2.0

Advanced Black-Orange Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_orange.​artifact.​basemod_05

Advanced Black-Orange Vehemence Crystal
BoE311.2.0

Advanced Black-Orange Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_07

Advanced Black-Orange Vitality Crystal
BoE471.2.0

Advanced Black-Orange Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_orange.​artifact.​basemod_06

Advanced Black-Orange Vitality Crystal
BoE391.2.0

Advanced Black-Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_08

Advanced Black-Orange War Hero's Crystal
BoP1.2.0

Advanced Black-Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_orange.​artifact.​basemod_08_valor

Advanced Black-Orange War Hero's Crystal
BoP5.1.0

Advanced Black-Pink Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Eviscerating Crystal
BoE103.0.0

Advanced Black-Pink Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Hawkeye Crystal
BoE103.0.0

Advanced Black-Pink Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_pink.​artifact.​basemod_08

Advanced Black-Pink Indestructible Crystal
BoE103.0.0

Advanced Black-Pink War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_pink.​artifact.​basemod_08

Advanced Black-Pink War Hero's Crystal
BoE103.0.0

Advanced Black-Purple Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_05

Advanced Black-Purple Centurion's Crystal
BoE1.2.0

Advanced Black-Purple Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_06

Advanced Black-Purple Champion's Crystal
BoE1.2.0

Advanced Black-Purple Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_07

Advanced Black-Purple Champion's Crystal
BoE1.2.0

Advanced Black-Purple Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_02

Advanced Black-Purple Critical Crystal
BoE71.2.0

Advanced Black-Purple Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_07

Advanced Black-Purple Deadly Crystal
BoE471.2.0

Advanced Black-Purple Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_06

Advanced Black-Purple Deadly Crystal
BoE391.2.0

Advanced Black-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_08

Advanced Black-Purple Eviscerating Crystal
BoE1.2.0

Advanced Black-Purple Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_06

Advanced Black-Purple Expert Crystal
BoE391.2.0

Advanced Black-Purple Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_07

Advanced Black-Purple Expert Crystal
BoE471.2.0

Advanced Black-Purple Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_02

Advanced Black-Purple Fortitude Crystal
BoE71.2.0

Advanced Black-Purple Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_04

Advanced Black-Purple Gladiator's Crystal
BoE1.2.0

Advanced Black-Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_08

Advanced Black-Purple Hawkeye Crystal
BoE1.2.0

Advanced Black-Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_08

Advanced Black-Purple Indestructible Crystal
BoE1.2.0

Advanced Black-Purple Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_04

Advanced Black-Purple Mortal Crystal
BoE231.2.0

Advanced Black-Purple Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_03

Advanced Black-Purple Perilous Crystal
BoE151.2.0

Advanced Black-Purple Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_04

Advanced Black-Purple Proficient Crystal
BoE231.2.0

Advanced Black-Purple Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_05

Advanced Black-Purple Resistance Crystal
BoE311.2.0

Advanced Black-Purple Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_03

Advanced Black-Purple Resolution Crystal
BoE151.2.0

Advanced Black-Purple Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_purple.​artifact.​basemod_05

Advanced Black-Purple Savage Crystal
BoE311.2.0

Advanced Black-Purple Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_03

Advanced Black-Purple Sharp Crystal
BoE151.2.0

Advanced Black-Purple Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_03

Advanced Black-Purple Skirmisher's Crystal
BoE1.2.0

Advanced Black-Purple Striated Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_purple_striated.​artifact.​basemod_08

Advanced Black-Purple Striated Eviscerating Crystal
BtL103.1.0

Advanced Black-Purple Striated Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_purple_striated.​artifact.​basemod_08

Advanced Black-Purple Striated Hawkeye Crystal
BtL103.1.0

Advanced Black-Purple Striated Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_purple_striated.​artifact.​basemod_08

Advanced Black-Purple Striated Indestructible Crystal
BtL103.1.0

Advanced Black-Purple Striated War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_purple_striated.​artifact.​basemod_08

Advanced Black-Purple Striated War Hero's Crystal
BtL3.1.0

Advanced Black-Purple Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_04

Advanced Black-Purple Tenacity Crystal
BoE231.2.0

Advanced Black-Purple Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_purple.​artifact.​basemod_05

Advanced Black-Purple Vehemence Crystal
BoE311.2.0

Advanced Black-Purple Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_07

Advanced Black-Purple Vitality Crystal
BoE471.2.0

Advanced Black-Purple Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_purple.​artifact.​basemod_06

Advanced Black-Purple Vitality Crystal
BoE391.2.0

Advanced Black-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_08

Advanced Black-Purple War Hero's Crystal
BoP1.2.0

Advanced Black-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_purple.​artifact.​basemod_08_valor

Advanced Black-Purple War Hero's Crystal
BoP5.1.0

Advanced Black-Red Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_05

Advanced Black-Red Centurion's Crystal
BoE1.2.0

Advanced Black-Red Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_06

Advanced Black-Red Champion's Crystal
BoE1.2.0

Advanced Black-Red Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_02

Advanced Black-Red Critical Crystal
BoE71.2.0

Advanced Black-Red Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_06

Advanced Black-Red Deadly Crystal
BoE391.2.0

Advanced Black-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_08

Advanced Black-Red Eviscerating Crystal
BoE1.0.0

Advanced Black-Red Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_red.​artifact.​basemod_06

Advanced Black-Red Expert Crystal
BoE391.2.0

Advanced Black-Red Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_02

Advanced Black-Red Fortitude Crystal
BoE71.2.0

Advanced Black-Red Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_04

Advanced Black-Red Gladiator's Crystal
BoE1.2.0

Advanced Black-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_red.​artifact.​basemod_08

Advanced Black-Red Hawkeye Crystal
BoE1.0.0

Advanced Black-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_08

Advanced Black-Red Indestructible Crystal
BoE1.0.0

Advanced Black-Red Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_04

Advanced Black-Red Mortal Crystal
BoE231.2.0

Advanced Black-Red Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_03

Advanced Black-Red Perilous Crystal
BoE151.2.0

Advanced Black-Red Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_red.​artifact.​basemod_04

Advanced Black-Red Proficient Crystal
BoE231.2.0

Advanced Black-Red Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_05

Advanced Black-Red Resistance Crystal
BoE311.2.0

Advanced Black-Red Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_03

Advanced Black-Red Resolution Crystal
BoE151.2.0

Advanced Black-Red Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_red.​artifact.​basemod_05

Advanced Black-Red Savage Crystal
BoE311.2.0

Advanced Black-Red Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_red.​artifact.​basemod_03

Advanced Black-Red Sharp Crystal
BoE151.2.0

Advanced Black-Red Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_03

Advanced Black-Red Skirmisher's Crystal
BoE1.2.0

Advanced Black-Red Striated Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​black_red_striated

Advanced Black-Red Striated Eviscerating Crystal
BoP106.1.2

Advanced Black-Red Striated Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_red_striated.​artifact.​basemod_08

Advanced Black-Red Striated Eviscerating Crystal
BoE103.2.0

Advanced Black-Red Striated Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_red_striated.​artifact.​basemod_08

Advanced Black-Red Striated Hawkeye Crystal
BoE103.2.0

Advanced Black-Red Striated Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_red_striated.​artifact.​basemod_08

Advanced Black-Red Striated Indestructible Crystal
BoE103.2.0

Advanced Black-Red Striated War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_red_striated.​artifact.​basemod_08

Advanced Black-Red Striated War Hero's Crystal
BoE103.2.0

Advanced Black-Red Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_04

Advanced Black-Red Tenacity Crystal
BoE231.2.0

Advanced Black-Red Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_red.​artifact.​basemod_05

Advanced Black-Red Vehemence Crystal
BoE311.2.0

Advanced Black-Red Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_red.​artifact.​basemod_06

Advanced Black-Red Vitality Crystal
BoE391.2.0

Advanced Black-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_08_valor

Advanced Black-Red War Hero's Crystal
BoP5.1.0

Advanced Black-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_red.​artifact.​basemod_08

Advanced Black-Red War Hero's Crystal
BoP1.2.0

Advanced Black-Silver Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_silver.​artifact.​basemod_08

Advanced Black-Silver Eviscerating Crystal
BtL103.1.0

Advanced Black-Silver Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_silver.​artifact.​basemod_08

Advanced Black-Silver Hawkeye Crystal
BtL103.1.0

Advanced Black-Silver Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_silver.​artifact.​basemod_08

Advanced Black-Silver Indestructible Crystal
BtL103.1.0

Advanced Black-Silver War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_silver.​artifact.​basemod_08

Advanced Black-Silver War Hero's Crystal
BtL3.1.0

Advanced Black-White Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_05

Advanced Black-White Centurion's Crystal
BoE1.2.0

Advanced Black-White Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_06

Advanced Black-White Champion's Crystal
BoE1.2.0

Advanced Black-White Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_07

Advanced Black-White Champion's Crystal
BoE1.2.0

Advanced Black-White Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_02

Advanced Black-White Critical Crystal
BoE71.2.0

Advanced Black-White Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_07

Advanced Black-White Deadly Crystal
BoE471.2.0

Advanced Black-White Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_06

Advanced Black-White Deadly Crystal
BoE391.2.0

Advanced Black-White Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_08

Advanced Black-White Eviscerating Crystal
BoE1.2.0

Advanced Black-White Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_07

Advanced Black-White Expert Crystal
BoE471.2.0

Advanced Black-White Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_06

Advanced Black-White Expert Crystal
BoE391.2.0

Advanced Black-White Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_02

Advanced Black-White Fortitude Crystal
BoE71.2.0

Advanced Black-White Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_04

Advanced Black-White Gladiator's Crystal
BoE1.2.0

Advanced Black-White Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_08

Advanced Black-White Hawkeye Crystal
BoE1.2.0

Advanced Black-White Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_08

Advanced Black-White Indestructible Crystal
BoE1.2.0

Advanced Black-White Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_04

Advanced Black-White Mortal Crystal
BoE231.2.0

Advanced Black-White Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_03

Advanced Black-White Perilous Crystal
BoE151.2.0

Advanced Black-White Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_04

Advanced Black-White Proficient Crystal
BoE231.2.0

Advanced Black-White Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_05

Advanced Black-White Resistance Crystal
BoE311.2.0

Advanced Black-White Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_03

Advanced Black-White Resolution Crystal
BoE151.2.0

Advanced Black-White Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_white.​artifact.​basemod_05

Advanced Black-White Savage Crystal
BoE311.2.0

Advanced Black-White Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_03

Advanced Black-White Sharp Crystal
BoE151.2.0

Advanced Black-White Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_03

Advanced Black-White Skirmisher's Crystal
BoE1.2.0

Advanced Black-White Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_04

Advanced Black-White Tenacity Crystal
BoE231.2.0

Advanced Black-White Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_white.​artifact.​basemod_05

Advanced Black-White Vehemence Crystal
BoE311.2.0

Advanced Black-White Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_07

Advanced Black-White Vitality Crystal
BoE471.2.0

Advanced Black-White Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_white.​artifact.​basemod_06

Advanced Black-White Vitality Crystal
BoE391.2.0

Advanced Black-White War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_white.​artifact.​basemod_08

Advanced Black-White War Hero's Crystal
BoE1.2.0

Advanced Black-Yellow Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_07

Advanced Black-Yellow Battlemaster's Crystal
BoP1.2.0

Advanced Black-Yellow Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_05

Advanced Black-Yellow Centurion's Crystal
BoP1.2.0

Advanced Black-Yellow Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_06

Advanced Black-Yellow Champion's Crystal
BoP1.2.0

Advanced Black-Yellow Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_02

Advanced Black-Yellow Critical Crystal
BoE71.2.0

Advanced Black-Yellow Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_06

Advanced Black-Yellow Deadly Crystal
BoE391.2.0

Advanced Black-Yellow Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_08

Advanced Black-Yellow Eviscerating Crystal
BoP501.2.0

Advanced Black-Yellow Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_06

Advanced Black-Yellow Expert Crystal
BoE391.2.0

Advanced Black-Yellow Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_02

Advanced Black-Yellow Fortitude Crystal
BoP71.0.0

Advanced Black-Yellow Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_04

Advanced Black-Yellow Gladiator's Crystal
BoP1.2.0

Advanced Black-Yellow Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_08

Advanced Black-Yellow Hawkeye Crystal
BoP501.2.0

Advanced Black-Yellow Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_08

Advanced Black-Yellow Indestructible Crystal
BoP501.2.0

Advanced Black-Yellow Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_07

Advanced Black-Yellow Intrepidity Crystal
BoP471.2.0

Advanced Black-Yellow Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_07

Advanced Black-Yellow Lethal Crystal
BoP471.2.0

Advanced Black-Yellow Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_04

Advanced Black-Yellow Mortal Crystal
BoE231.2.0

Advanced Black-Yellow Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_03

Advanced Black-Yellow Perilous Crystal
BoE151.2.0

Advanced Black-Yellow Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_04

Advanced Black-Yellow Proficient Crystal
BoE231.2.0

Advanced Black-Yellow Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_05

Advanced Black-Yellow Resistance Crystal
BoE311.2.0

Advanced Black-Yellow Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_03

Advanced Black-Yellow Resolution Crystal
BoE151.2.0

Advanced Black-Yellow Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_07

Advanced Black-Yellow Resonating Crystal
BoP471.2.0

Advanced Black-Yellow Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blk_yellow.​artifact.​basemod_05

Advanced Black-Yellow Savage Crystal
BoE311.2.0

Advanced Black-Yellow Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_03

Advanced Black-Yellow Sharp Crystal
BoE151.2.0

Advanced Black-Yellow Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_03

Advanced Black-Yellow Skirmisher's Crystal
BoP1.2.0

Advanced Black-Yellow Striated Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_yellow_striated.​artifact.​basemod_08

Advanced Black-Yellow Striated Eviscerating Crystal
BoE103.2.0

Advanced Black-Yellow Striated Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_yellow_striated.​artifact.​basemod_08

Advanced Black-Yellow Striated Hawkeye Crystal
BoE103.2.0

Advanced Black-Yellow Striated Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_yellow_striated.​artifact.​basemod_08

Advanced Black-Yellow Striated Indestructible Crystal
BoE103.2.0

Advanced Black-Yellow Striated War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_yellow_striated.​artifact.​basemod_08

Advanced Black-Yellow Striated War Hero's Crystal
BoE103.2.0

Advanced Black-Yellow Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_04

Advanced Black-Yellow Tenacity Crystal
BoE231.2.0

Advanced Black-Yellow Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blk_yellow.​artifact.​basemod_05

Advanced Black-Yellow Vehemence Crystal
BoE311.2.0

Advanced Black-Yellow Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blk_yellow.​artifact.​basemod_06

Advanced Black-Yellow Vitality Crystal
BoE391.2.0

Advanced Black-Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blk_yellow.​artifact.​basemod_08

Advanced Black-Yellow War Hero's Crystal
BoP1.2.0

Advanced Blood Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blood_red.​artifact.​basemod_08

Advanced Blood Red Eviscerating Crystal
BoE102.4.0

Advanced Blood Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blood_red.​artifact.​basemod_08

Advanced Blood Red Hawkeye Crystal
BoE102.4.0

Advanced Blood Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blood_red.​artifact.​basemod_08

Advanced Blood Red Indestructible Crystal
BoE102.4.0

Advanced Blood Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blood_red.​artifact.​basemod_08

Advanced Blood Red War Hero's Crystal
BoE102.4.0

Advanced Blue Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_07

Advanced Blue Battlemaster's Crystal
BoE1.2.0

Advanced Blue Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_05

Advanced Blue Centurion's Crystal
BoE1.2.0

Advanced Blue Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_06

Advanced Blue Champion's Crystal
BoE1.2.0

Advanced Blue Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue_core.​artifact.​basemod_08

Advanced Blue Core Eviscerating Crystal
BoE102.4.0

Advanced Blue Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue_core.​artifact.​basemod_08

Advanced Blue Core Hawkeye Crystal
BoE102.4.0

Advanced Blue Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue_core.​artifact.​basemod_08

Advanced Blue Core Indestructible Crystal
BoE102.4.0

Advanced Blue Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue_core.​artifact.​basemod_08

Advanced Blue Core War Hero's Crystal
BoE102.4.0

Advanced Blue Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_02

Advanced Blue Critical Crystal
BoE1.0.0

Advanced Blue Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_06

Advanced Blue Deadly Crystal
BoE1.0.0

Advanced Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_08

Advanced Blue Eviscerating Crystal
BoE1.0.0

Advanced Blue Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_06

Advanced Blue Expert Crystal
BoE1.0.0

Advanced Blue Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_02

Advanced Blue Fortitude Crystal
BoE1.0.0

Advanced Blue Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_01

Advanced Blue Fortitude Crystal
BoE11.0.0

Advanced Blue Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_04

Advanced Blue Gladiator's Crystal
BoE1.2.0

Advanced Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_08

Advanced Blue Hawkeye Crystal
BoE1.0.0

Advanced Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_08

Advanced Blue Indestructible Crystal
BoE1.0.0

Advanced Blue Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_07

Advanced Blue Intrepidity Crystal
BoE1.0.0

Advanced Blue Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_07

Advanced Blue Lethal Crystal
BoE1.0.0

Advanced Blue Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_04

Advanced Blue Mortal Crystal
BoE1.0.0

Advanced Blue Outline Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue_outline.​artifact.​basemod_08

Advanced Blue Outline Eviscerating Crystal
BoE102.9.0

Advanced Blue Outline Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue_outline.​artifact.​basemod_08

Advanced Blue Outline Hawkeye Crystal
BoE102.9.0

Advanced Blue Outline Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue_outline.​artifact.​basemod_08

Advanced Blue Outline Indestructible Crystal
BoE102.9.0

Advanced Blue Outline War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue_outline.​artifact.​basemod_08

Advanced Blue Outline War Hero's Crystal
BoE102.9.0

Advanced Blue Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_03

Advanced Blue Perilous Crystal
BoE1.0.0

Advanced Blue Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_04

Advanced Blue Proficient Crystal
BoE1.0.0

Advanced Blue Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue_red.​artifact.​basemod_08

Advanced Blue Red Eviscerating Crystal
BoE102.4.0

Advanced Blue Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_05

Advanced Blue Resistance Crystal
BoE1.0.0

Advanced Blue Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_03

Advanced Blue Resolution Crystal
BoE1.0.0

Advanced Blue Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_07

Advanced Blue Resonating Crystal
BoE1.0.0

Advanced Blue Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue.​artifact.​basemod_05

Advanced Blue Savage Crystal
BoE1.0.0

Advanced Blue Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_03

Advanced Blue Sharp Crystal
BoE1.0.0

Advanced Blue Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_03

Advanced Blue Skirmisher's Crystal
BoE1.2.0

Advanced Blue Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_04

Advanced Blue Tenacity Crystal
BoE1.0.0

Advanced Blue Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue.​artifact.​basemod_05

Advanced Blue Vehemence Crystal
BoE1.0.0

Advanced Blue Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue.​artifact.​basemod_06

Advanced Blue Vitality Crystal
BoE1.0.0

Advanced Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_08

Advanced Blue War Hero's Crystal
BoE1.2.0

Advanced Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_08_bop

Advanced Blue War Hero's Crystal
BoP1.2.0

Advanced Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue.​artifact.​basemod_08_bop_valor

Advanced Blue War Hero's Crystal
BoP5.1.0

Advanced Blue-Cyan-Indigo Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue_cyan_indigo.​artifact.​basemod_08

Advanced Blue-Cyan-Indigo Eviscerating Crystal
BoE103.2.0

Advanced Blue-Cyan-Indigo Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue_cyan_indigo.​artifact.​basemod_08

Advanced Blue-Cyan-Indigo Hawkeye Crystal
BoE103.2.0

Advanced Blue-Cyan-Indigo Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue_cyan_indigo.​artifact.​basemod_08

Advanced Blue-Cyan-Indigo Indestructible Crystal
BoE103.2.0

Advanced Blue-Cyan-Indigo War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​blue_cyan_indigo.​artifact.​basemod_08

Advanced Blue-Cyan-Indigo War Hero's Crystal
BoE103.2.0

Advanced Blue-Gray Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​blue_gray.​artifact.​basemod_08

Advanced Blue-Gray Eviscerating Crystal
BoE106.3.2

Advanced Blue-Gray Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​blue_gray.​artifact.​basemod_08

Advanced Blue-Gray Hawkeye Crystal
BoE106.3.2

Advanced Blue-Gray Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​blue_gray.​artifact.​basemod_08

Advanced Blue-Gray Indestructible Crystal
BoE106.3.2

Advanced Blue-Gray War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​blue_gray.​artifact.​basemod_08

Advanced Blue-Gray War Hero's Crystal
BoE106.3.2

Advanced Captain's Boots

FQN: itm.​eq.​random.​feet.​light.​prototype.​level_052

Advanced Captain's Boots
BoE502.0.0

Advanced Captain's Cinch

FQN: itm.​eq.​random.​waist.​light.​prototype.​level_052

Advanced Captain's Cinch
BoE502.0.0

Advanced Captain's Gloves

FQN: itm.​eq.​random.​hands.​light.​prototype.​level_052

Advanced Captain's Gloves
BoE502.0.0

Advanced Captain's Hat

FQN: itm.​eq.​random.​head.​light.​prototype.​level_052

Advanced Captain's Hat
BoE502.0.0

Advanced Captain's Legwraps

FQN: itm.​eq.​random.​legs.​light.​prototype.​level_052

Advanced Captain's Legwraps
BoE502.0.0

Advanced Captain's Tunic

FQN: itm.​eq.​random.​chest.​light.​prototype.​level_052

Advanced Captain's Tunic
BoE502.0.0

Advanced Charred Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​charred_orange.​artifact.​basemod_08

Advanced Charred Orange Eviscerating Crystal
BoE102.5.0

Advanced Charred Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​charred_orange.​artifact.​basemod_08

Advanced Charred Orange Hawkeye Crystal
BoE102.5.0

Advanced Charred Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​charred_orange.​artifact.​basemod_08

Advanced Charred Orange Indestructible Crystal
BoE102.5.0

Advanced Charred Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​charred_orange.​artifact.​basemod_08

Advanced Charred Orange War Hero's Crystal
BoE102.5.0

Advanced Cloud Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​cloud_blue

Advanced Cloud Blue Eviscerating Crystal
BoP106.1.2

Advanced Cloud Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​cloud_blue.​artifact.​basemod_08

Advanced Cloud Blue Eviscerating Crystal
BoE105.1.0

Advanced Cloud Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​cloud_blue.​artifact.​basemod_08

Advanced Cloud Blue Hawkeye Crystal
BoE105.1.0

Advanced Cloud Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​cloud_blue.​artifact.​basemod_08

Advanced Cloud Blue Indestructible Crystal
BoE105.1.0

Advanced Cloud Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​cloud_blue.​artifact.​basemod_08

Advanced Cloud Blue War Hero's Crystal
BoE105.1.0

Advanced Convulsive Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​twitch_purple.​artifact.​basemod_08

Advanced Convulsive Purple Eviscerating Crystal
BoP105.5.0

Advanced Convulsive Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​twitch_purple.​artifact.​basemod_08

Advanced Convulsive Purple Hawkeye Crystal
BoP105.5.0

Advanced Convulsive Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​twitch_purple.​artifact.​basemod_08

Advanced Convulsive Purple Indestructible Crystal
BoP105.5.0

Advanced Convulsive Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​twitch_purple.​artifact.​basemod_08

Advanced Convulsive Purple War Hero's Crystal
BoP105.5.0

Advanced Copper Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​copper.​artifact.​basemod_08

Advanced Copper Eviscerating Crystal
BoE102.3.0

Advanced Copper Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​copper.​artifact.​basemod_08

Advanced Copper Hawkeye Crystal
BoE102.3.0

Advanced Copper Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​copper.​artifact.​basemod_08

Advanced Copper Indestructible Crystal
BoE102.3.0

Advanced Copper War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​copper.​artifact.​basemod_08

Advanced Copper War Hero's Crystal
BoE102.3.0

Advanced Cyan Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltblue.​artifact.​basemod_07

Advanced Cyan Battlemaster's Crystal
BoE1.2.0

Advanced Cyan Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltblue.​artifact.​basemod_08

Advanced Cyan Eviscerating Crystal
BoE1.0.0

Advanced Cyan Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltblue.​artifact.​basemod_08

Advanced Cyan Hawkeye Crystal
BoE1.0.0

Advanced Cyan Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltblue.​artifact.​basemod_08

Advanced Cyan Indestructible Crystal
BoE1.0.0

Advanced Cyan War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltblue.​artifact.​basemod_08

Advanced Cyan War Hero's Crystal
BoE1.2.0

Advanced Cyan-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​cyan_blue.​artifact.​basemod_08

Advanced Cyan-Blue Eviscerating Crystal
BoE101.5.0

Advanced Cyan-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​cyan_blue.​artifact.​basemod_08

Advanced Cyan-Blue Hawkeye Crystal
BoE101.5.0

Advanced Cyan-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​cyan_blue.​artifact.​basemod_08

Advanced Cyan-Blue Indestructible Crystal
BoE101.5.0

Advanced Cyan-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​cyan_blue.​artifact.​basemod_08

Advanced Cyan-Blue War Hero's Crystal
BoE101.5.0

Advanced Derelict-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​derelict_purple

Advanced Derelict-Purple Eviscerating Crystal
BoP106.1.2

Advanced Derelict-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​derelict_purple.​artifact.​basemod_08

Advanced Derelict-Purple Eviscerating Crystal
BoE102.0.0

Advanced Derelict-Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​derelict_purple.​artifact.​basemod_08

Advanced Derelict-Purple Hawkeye Crystal
BoE102.0.0

Advanced Derelict-Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​derelict_purple.​artifact.​basemod_08

Advanced Derelict-Purple Indestructible Crystal
BoE102.0.0

Advanced Derelict-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​derelict_purple.​artifact.​basemod_08

Advanced Derelict-Purple War Hero's Crystal
BoE102.0.0

Advanced Desert Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​desert_green.​artifact.​basemod_08_bop

Advanced Desert Green Eviscerating Crystal
BoP104.6.0

Advanced Desert Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​desert_green.​artifact.​basemod_08

Advanced Desert Green Eviscerating Crystal
BoE104.1.0

Advanced Desert Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​desert_green.​artifact.​basemod_08

Advanced Desert Green Hawkeye Crystal
BoE104.1.0

Advanced Desert Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​desert_green.​artifact.​basemod_08_bop

Advanced Desert Green Hawkeye Crystal
BoP104.6.0

Advanced Desert Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​desert_green.​artifact.​basemod_08_bop

Advanced Desert Green Indestructible Crystal
BoP104.6.0

Advanced Desert Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​desert_green.​artifact.​basemod_08

Advanced Desert Green Indestructible Crystal
BoE104.1.0

Advanced Desert Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​desert_green.​artifact.​basemod_08

Advanced Desert Green War Hero's Crystal
BoE104.1.0

Advanced Desert Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​desert_green.​artifact.​basemod_08_bop

Advanced Desert Green War Hero's Crystal
BoP104.6.0

Advanced Exotech Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier07

Advanced Exotech Attack Adrenal
none481.0.0

Advanced Experimental Absorb Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_tank_tier05

Advanced Experimental Absorb Adrenal
none341.0.0

Advanced Experimental Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier05

Advanced Experimental Attack Adrenal
none341.0.0

Advanced Experimental Command Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​biochem_artifact_pre_tier05

Advanced Experimental Command Stim
none341.0.0

Advanced Experimental Critical Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_crit_tier05

Advanced Experimental Critical Adrenal
none341.0.0

Advanced Experimental Efficacy Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_cast_tier05

Advanced Experimental Efficacy Adrenal
none341.0.0

Advanced Experimental Force Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_force_tier05

Advanced Experimental Force Adrenal
none261.0.0

Advanced Experimental Fortitude Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​biochem_artifact_end_tier05

Advanced Experimental Fortitude Stim
none341.0.0

Advanced Experimental Med Unit

A medpac is a small first aid kit that contains diagnosis equipment and other essential medicines for the treatment of wounds.

FQN: itm.​potion.​medpac.​biochem_artifact_range_medpac_tier05

Advanced Experimental Med Unit
none1.0.0

Advanced Experimental Medpac

A medpac is a small first aid kit that contains diagnosis equipment and other essential medicines for the treatment of wounds.

FQN: itm.​potion.​medpac.​biochem_artifact_medpac_tier05

Advanced Experimental Medpac
none1.0.0

Advanced Experimental Tech Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_tech_tier05

Advanced Experimental Tech Adrenal
none341.0.0

Advanced Experimental Triage Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_heal_tier05

Advanced Experimental Triage Adrenal
none341.0.0

Advanced Experimental Versatile Stim

A stimpack is a medical device used to enhance physical or mental attributes.

FQN: itm.​potion.​stimpack.​biochem_artifact_mast_grade4

Advanced Experimental Versatile Stim
none344.0.0

Advanced Fallen Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​fallen_red.​artifact.​basemod_08

Advanced Fallen Red Eviscerating Crystal
BoE105.3.0

Advanced Fallen Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​fallen_red.​artifact.​basemod_08

Advanced Fallen Red Hawkeye Crystal
BoE105.3.0

Advanced Fallen Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​fallen_red.​artifact.​basemod_08

Advanced Fallen Red Indestructible Crystal
BoE105.3.0

Advanced Fallen Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​fallen_red.​artifact.​basemod_08

Advanced Fallen Red War Hero's Crystal
BoE105.3.0

Advanced Farmhand Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​farmhand_blue

Advanced Farmhand Blue Eviscerating Crystal
BoP106.1.2

Advanced Farmhand Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​farmhand_blue.​artifact.​basemod_08

Advanced Farmhand Blue Eviscerating Crystal
BoE104.1.0

Advanced Farmhand Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​farmhand_blue.​artifact.​basemod_08_bop

Advanced Farmhand Blue Eviscerating Crystal
BoP104.6.0

Advanced Farmhand Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_pwr.​farmhand_blue

Advanced Farmhand Blue Hawkeye Crystal
BoP106.1.2

Advanced Farmhand Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​farmhand_blue.​artifact.​basemod_08

Advanced Farmhand Blue Hawkeye Crystal
BoE104.1.0

Advanced Farmhand Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​farmhand_blue.​artifact.​basemod_08_bop

Advanced Farmhand Blue Hawkeye Crystal
BoP104.6.0

Advanced Farmhand Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_end.​farmhand_blue

Advanced Farmhand Blue Indestructible Crystal
BoP106.1.2

Advanced Farmhand Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​farmhand_blue.​artifact.​basemod_08_bop

Advanced Farmhand Blue Indestructible Crystal
BoP104.6.0

Advanced Farmhand Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​farmhand_blue.​artifact.​basemod_08

Advanced Farmhand Blue Indestructible Crystal
BoE104.1.0

Advanced Farmhand Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​farmhand_blue.​artifact.​basemod_08_bop

Advanced Farmhand Blue War Hero's Crystal
BoP104.6.0

Advanced Farmhand Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_exp.​farmhand_blue

Advanced Farmhand Blue War Hero's Crystal
BoP106.1.2

Advanced Farmhand Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​farmhand_blue.​artifact.​basemod_08

Advanced Farmhand Blue War Hero's Crystal
BoE104.1.0

Advanced Field Tech Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier03

Advanced Field Tech Attack Adrenal
none181.0.0

Advanced Fire Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​fire_orange.​artifact.​basemod_08

Advanced Fire Orange Eviscerating Crystal
BoE104.2.0

Advanced Fire Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​fire_orange.​artifact.​basemod_08

Advanced Fire Orange Hawkeye Crystal
BoE104.2.0

Advanced Fire Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​fire_orange.​artifact.​basemod_08

Advanced Fire Orange Indestructible Crystal
BoE104.2.0

Advanced Fire Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​fire_orange.​artifact.​basemod_08

Advanced Fire Orange War Hero's Crystal
BoE104.2.0

Advanced Fire Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​fire_red.​artifact.​basemod_08

Advanced Fire Red Eviscerating Crystal
BoE4.1.0

Advanced Fire Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​fire_red.​artifact.​basemod_08

Advanced Fire Red Hawkeye Crystal
BoE4.1.0

Advanced Fire Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​fire_red.​artifact.​basemod_08

Advanced Fire Red Indestructible Crystal
BoE4.1.0

Advanced Fire Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​fire_red.​artifact.​basemod_08_valor

Advanced Fire Red War Hero's Crystal
BoP5.1.0

Advanced Fire Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​fire_red.​artifact.​basemod_08

Advanced Fire Red War Hero's Crystal
BoP4.1.0

Advanced Frogdog Gold Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​frogdog_gold.​artifact.​basemod_08

Advanced Frogdog Gold Eviscerating Crystal
BtL105.9.2

Advanced Frogdog Gold Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​frogdog_gold.​artifact.​basemod_08

Advanced Frogdog Gold Hawkeye Crystal
BtL105.9.2

Advanced Frogdog Gold Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​frogdog_gold.​artifact.​basemod_08

Advanced Frogdog Gold Indestructible Crystal
BtL105.9.2

Advanced Frogdog Gold War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​frogdog_gold.​artifact.​basemod_08

Advanced Frogdog Gold War Hero's Crystal
BtL105.9.2

Advanced Frost Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​frost_green.​artifact.​basemod_08

Advanced Frost Green Eviscerating Crystal
BoE105.10.1

Advanced Frost Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​frost_green.​artifact.​basemod_08

Advanced Frost Green Hawkeye Crystal
BoE105.10.1

Advanced Frost Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​frost_green.​artifact.​basemod_08

Advanced Frost Green Indestructible Crystal
BoE105.10.1

Advanced Frost Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​frost_green.​artifact.​basemod_08

Advanced Frost Green War Hero's Crystal
BoE105.10.1

Advanced Frost White Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​frost_white.​artifact.​basemod_08

Advanced Frost White Eviscerating Crystal
BoE105.10.0

Advanced Frost White Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​frost_white.​artifact.​basemod_08

Advanced Frost White Hawkeye Crystal
BoE105.10.0

Advanced Frost White Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​frost_white.​artifact.​basemod_08

Advanced Frost White Indestructible Crystal
BoE105.10.0

Advanced Frost White War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​frost_white.​artifact.​basemod_08

Advanced Frost White War Hero's Crystal
BoE105.10.0

Advanced Fuchsia Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​fuchsia.​artifact.​basemod_08

Advanced Fuchsia Eviscerating Crystal
BoE104.4.0

Advanced Fuchsia Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​fuchsia.​artifact.​basemod_08

Advanced Fuchsia Hawkeye Crystal
BoE104.4.0

Advanced Fuchsia Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​fuchsia.​artifact.​basemod_08

Advanced Fuchsia Indestructible Crystal
BoE104.4.0

Advanced Fuchsia War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​fuchsia.​artifact.​basemod_08

Advanced Fuchsia War Hero's Crystal
BoE104.4.0

Advanced Glaring Abyss Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​glaring_abyss.​artifact.​basemod_08

Advanced Glaring Abyss Eviscerating Crystal
BoE105.5.0

Advanced Glaring Abyss Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​glaring_abyss.​artifact.​basemod_08

Advanced Glaring Abyss Hawkeye Crystal
BoE105.5.0

Advanced Glaring Abyss Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​glaring_abyss.​artifact.​basemod_08

Advanced Glaring Abyss Indestructible Crystal
BoE105.5.0

Advanced Glaring Abyss War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​glaring_abyss.​artifact.​basemod_08

Advanced Glaring Abyss War Hero's Crystal
BoE105.5.0

Advanced Gold Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​gold_core.​artifact.​basemod_08

Advanced Gold Core Eviscerating Crystal
BoE102.9.0

Advanced Gold Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​gold_core.​artifact.​basemod_08

Advanced Gold Core Hawkeye Crystal
BoE102.9.0

Advanced Gold Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​gold_core.​artifact.​basemod_08

Advanced Gold Core Indestructible Crystal
BoE102.9.0

Advanced Gold Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​gold_core.​artifact.​basemod_08

Advanced Gold Core War Hero's Crystal
BoE102.9.0

Advanced Gray-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Eviscerating Crystal
BoE105.6.0

Advanced Gray-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Hawkeye Crystal
BoE105.6.0

Advanced Gray-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​gray_red.​artifact.​basemod_08

Advanced Gray-Red Indestructible Crystal
BoE105.6.0

Advanced Gray-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​gray_red.​artifact.​basemod_08

Advanced Gray-Red War Hero's Crystal
BoE105.6.0

Advanced Green Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_07

Advanced Green Battlemaster's Crystal
BoE1.2.0

Advanced Green Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_05

Advanced Green Centurion's Crystal
BoE1.2.0

Advanced Green Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_06

Advanced Green Champion's Crystal
BoE1.2.0

Advanced Green Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green_core.​artifact.​basemod_08

Advanced Green Core Eviscerating Crystal
BoE102.10.0

Advanced Green Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green_core.​artifact.​basemod_08

Advanced Green Core Hawkeye Crystal
BoE102.10.0

Advanced Green Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green_core.​artifact.​basemod_08

Advanced Green Core Indestructible Crystal
BoE102.10.0

Advanced Green Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green_core.​artifact.​basemod_08

Advanced Green Core War Hero's Crystal
BoE102.10.0

Advanced Green Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_02

Advanced Green Critical Crystal
BoE1.0.0

Advanced Green Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_06

Advanced Green Deadly Crystal
BoE1.0.0

Advanced Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_08

Advanced Green Eviscerating Crystal
BoE1.0.0

Advanced Green Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_06

Advanced Green Expert Crystal
BoE1.0.0

Advanced Green Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_02

Advanced Green Fortitude Crystal
BoE1.0.0

Advanced Green Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_01

Advanced Green Fortitude Crystal
BoE11.0.0

Advanced Green Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_04

Advanced Green Gladiator's Crystal
BoE1.2.0

Advanced Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_08

Advanced Green Hawkeye Crystal
BoE1.0.0

Advanced Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_08

Advanced Green Indestructible Crystal
BoE1.0.0

Advanced Green Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_07

Advanced Green Intrepidity Crystal
BoE1.0.0

Advanced Green Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_07

Advanced Green Lethal Crystal
BoE1.0.0

Advanced Green Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_04

Advanced Green Mortal Crystal
BoE1.0.0

Advanced Green Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_03

Advanced Green Perilous Crystal
BoE1.0.0

Advanced Green Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_04

Advanced Green Proficient Crystal
BoE1.0.0

Advanced Green Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_05

Advanced Green Resistance Crystal
BoE1.0.0

Advanced Green Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_03

Advanced Green Resolution Crystal
BoE1.0.0

Advanced Green Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_07

Advanced Green Resonating Crystal
BoE1.0.0

Advanced Green Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​green.​artifact.​basemod_05

Advanced Green Savage Crystal
BoE1.0.0

Advanced Green Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_03

Advanced Green Sharp Crystal
BoE1.0.0

Advanced Green Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_03

Advanced Green Skirmisher's Crystal
BoE1.2.0

Advanced Green Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_04

Advanced Green Tenacity Crystal
BoE1.0.0

Advanced Green Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​green.​artifact.​basemod_05

Advanced Green Vehemence Crystal
BoE1.0.0

Advanced Green Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​green.​artifact.​basemod_06

Advanced Green Vitality Crystal
BoE1.0.0

Advanced Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_08_bop

Advanced Green War Hero's Crystal
BoP1.2.0

Advanced Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_08

Advanced Green War Hero's Crystal
BoP1.2.0

Advanced Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​green.​artifact.​basemod_08_bop_valor

Advanced Green War Hero's Crystal
BoP5.1.0

Advanced Hot Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​hot_orange.​artifact.​basemod_08

Advanced Hot Orange Eviscerating Crystal
BoE102.4.0

Advanced Hot Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​hot_orange

Advanced Hot Orange Eviscerating Crystal
BoP106.1.2

Advanced Hot Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​hot_orange.​artifact.​basemod_08

Advanced Hot Orange Hawkeye Crystal
BoE102.4.0

Advanced Hot Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​hot_orange.​artifact.​basemod_08

Advanced Hot Orange Indestructible Crystal
BoE102.4.0

Advanced Hot Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​hot_orange.​artifact.​basemod_08

Advanced Hot Orange War Hero's Crystal
BoE102.4.0

Advanced Hyper-Battle Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier06

Advanced Hyper-Battle Attack Adrenal
none401.0.0

Advanced Hypertech Resistance D-Implant

FQN: itm.​gen.​heroic.​hybrid_tank_will.​10x1.​prototype_trinket_implant

Advanced Hypertech Resistance D-Implant
BoP2.0.0

Advanced Hypertech Resistance D-Module

FQN: itm.​gen.​heroic.​hybrid_tank_will.​10x1.​prototype_trinket_earpiece

Advanced Hypertech Resistance D-Module
BoP2.0.0

Advanced Hypertech Resistance Implant

FQN: itm.​gen.​quest.​hybrid_tank_will.​10x2.​premium_trinket_implant

Advanced Hypertech Resistance Implant
BoP2.0.0

Advanced Hypertech Resistance Module

FQN: itm.​gen.​quest.​hybrid_tank_will.​10x2.​premium_trinket_earpiece

Advanced Hypertech Resistance Module
BoP2.0.0

Advanced Hypertech Resistance Shield Generator

FQN: itm.​gen.​quest.​hybrid_tank_will.​10x2.​premium_shield_shield

Advanced Hypertech Resistance Shield Generator
BoP2.0.0

Advanced Ice Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ice_blue.​artifact.​basemod_08

Advanced Ice Blue Eviscerating Crystal
BoE105.2.1

Advanced Ice Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ice_blue.​artifact.​basemod_08

Advanced Ice Blue Hawkeye Crystal
BoE105.2.1

Advanced Ice Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ice_blue.​artifact.​basemod_08

Advanced Ice Blue Indestructible Crystal
BoE105.2.1

Advanced Ice Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ice_blue.​artifact.​basemod_08

Advanced Ice Blue War Hero's Crystal
BoE105.2.1

Advanced Imperial Crimson Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​imperial_crimson.​artifact.​basemod_08_bop

Advanced Imperial Crimson Eviscerating Crystal
BoP104.6.0

Advanced Imperial Crimson Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_crit.​imperial_crimson

Advanced Imperial Crimson Eviscerating Crystal
BoP106.1.2

Advanced Imperial Crimson Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​imperial_crimson.​artifact.​basemod_08

Advanced Imperial Crimson Eviscerating Crystal
BoE104.5.0

Advanced Imperial Crimson Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​imperial_crimson.​artifact.​basemod_08_bop

Advanced Imperial Crimson Hawkeye Crystal
BoP104.6.0

Advanced Imperial Crimson Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​imperial_crimson.​artifact.​basemod_08

Advanced Imperial Crimson Hawkeye Crystal
BoE104.5.0

Advanced Imperial Crimson Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_pwr.​imperial_crystal

Advanced Imperial Crimson Hawkeye Crystal
BoP106.1.2

Advanced Imperial Crimson Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_end.​imperial_crimson

Advanced Imperial Crimson Indestructible Crystal
BoP106.1.2

Advanced Imperial Crimson Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​imperial_crimson.​artifact.​basemod_08_bop

Advanced Imperial Crimson Indestructible Crystal
BoP104.6.0

Advanced Imperial Crimson Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​imperial_crimson.​artifact.​basemod_08

Advanced Imperial Crimson Indestructible Crystal
BoE104.5.0

Advanced Imperial Crimson War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mercury.​color_crystal.​att_exp.​imperial_crimson

Advanced Imperial Crimson War Hero's Crystal
BoP106.1.2

Advanced Imperial Crimson War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​imperial_crimson.​artifact.​basemod_08_bop

Advanced Imperial Crimson War Hero's Crystal
BoP104.6.0

Advanced Imperial Crimson War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​imperial_crimson.​artifact.​basemod_08

Advanced Imperial Crimson War Hero's Crystal
BoE104.5.0

Advanced Kyrprax Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_grade11

Advanced Kyrprax Attack Adrenal
none716.0.0

Advanced Kyrprax Attack Adrenal MK-2

This marvel of biochemical engineering is not consumed on use.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_grade11_reuse

Advanced Kyrprax Attack Adrenal MK-2
none756.0.0

Advanced Lime-Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltgreen_green.​artifact.​basemod_08

Advanced Lime-Green Eviscerating Crystal
BoE101.5.0

Advanced Lime-Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltgreen_green.​artifact.​basemod_08

Advanced Lime-Green Hawkeye Crystal
BoE101.5.0

Advanced Lime-Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltgreen_green.​artifact.​basemod_08

Advanced Lime-Green Indestructible Crystal
BoE101.5.0

Advanced Lime-Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltgreen_green.​artifact.​basemod_08

Advanced Lime-Green War Hero's Crystal
BoE101.5.0

Advanced Magenta Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_07

Advanced Magenta Battlemaster's Crystal
BoE1.2.0

Advanced Magenta Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_05

Advanced Magenta Centurion's Crystal
BoE1.2.0

Advanced Magenta Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_06

Advanced Magenta Champion's Crystal
BoE1.2.0

Advanced Magenta Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_02

Advanced Magenta Critical Crystal
BoE71.2.0

Advanced Magenta Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_06

Advanced Magenta Deadly Crystal
BoE391.2.0

Advanced Magenta Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_08

Advanced Magenta Eviscerating Crystal
BoE1.2.0

Advanced Magenta Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_06

Advanced Magenta Expert Crystal
BoE391.2.0

Advanced Magenta Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_02

Advanced Magenta Fortitude Crystal
BoE71.2.0

Advanced Magenta Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_01

Advanced Magenta Fortitude Crystal
BoE11.2.0

Advanced Magenta Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_04

Advanced Magenta Gladiator's Crystal
BoE1.2.0

Advanced Magenta Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_08

Advanced Magenta Hawkeye Crystal
BoE1.2.0

Advanced Magenta Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_08

Advanced Magenta Indestructible Crystal
BoE1.2.0

Advanced Magenta Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_07

Advanced Magenta Intrepidity Crystal
BoE1.0.0

Advanced Magenta Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_07

Advanced Magenta Lethal Crystal
BoE1.0.0

Advanced Magenta Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_04

Advanced Magenta Mortal Crystal
BoE231.2.0

Advanced Magenta Outline Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​magenta_outline.​artifact.​basemod_08

Advanced Magenta Outline Eviscerating Crystal
BoE103.2.0

Advanced Magenta Outline Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​magenta_outline.​artifact.​basemod_08

Advanced Magenta Outline Hawkeye Crystal
BoE103.2.0

Advanced Magenta Outline Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​magenta_outline.​artifact.​basemod_08

Advanced Magenta Outline Indestructible Crystal
BoE103.2.0

Advanced Magenta Outline War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​magenta_outline.​artifact.​basemod_08

Advanced Magenta Outline War Hero's Crystal
BoE103.2.0

Advanced Magenta Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_03

Advanced Magenta Perilous Crystal
BoE151.2.0

Advanced Magenta Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_04

Advanced Magenta Proficient Crystal
BoE231.2.0

Advanced Magenta Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_05

Advanced Magenta Resistance Crystal
BoE1.2.0

Advanced Magenta Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_03

Advanced Magenta Resolution Crystal
BoE151.2.0

Advanced Magenta Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_07

Advanced Magenta Resonating Crystal
BoE1.0.0

Advanced Magenta Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ltred.​artifact.​basemod_05

Advanced Magenta Savage Crystal
BoE1.2.0

Advanced Magenta Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_03

Advanced Magenta Sharp Crystal
BoE151.2.0

Advanced Magenta Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_03

Advanced Magenta Skirmisher's Crystal
BoE1.2.0

Advanced Magenta Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_04

Advanced Magenta Tenacity Crystal
BoE231.2.0

Advanced Magenta Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ltred.​artifact.​basemod_05

Advanced Magenta Vehemence Crystal
BoE1.2.0

Advanced Magenta Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ltred.​artifact.​basemod_06

Advanced Magenta Vitality Crystal
BoE391.2.0

Advanced Magenta War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​ltred.​artifact.​basemod_08

Advanced Magenta War Hero's Crystal
BoE1.2.0

Advanced Magenta-White Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​sahar_magenta.​artifact.​basemod_08

Advanced Magenta-White Eviscerating Crystal
BoE107.1.1

Advanced Magenta-White Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​sahar_magenta.​artifact.​basemod_08

Advanced Magenta-White Hawkeye Crystal
BoE107.1.1

Advanced Magenta-White Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​sahar_magenta.​artifact.​basemod_08

Advanced Magenta-White Indestructible Crystal
BoE107.1.1

Advanced Magenta-White War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​sahar_magenta.​artifact.​basemod_08

Advanced Magenta-White War Hero's Crystal
BoE107.1.1

Advanced Mauve Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​mauve.​artifact.​basemod_08

Advanced Mauve Eviscerating Crystal
BoE105.9.0

Advanced Mauve Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​mauve.​artifact.​basemod_08

Advanced Mauve Hawkeye Crystal
BoE105.9.0

Advanced Mauve Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​mauve.​artifact.​basemod_08

Advanced Mauve Indestructible Crystal
BoE105.9.0

Advanced Mauve War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​mauve.​artifact.​basemod_08

Advanced Mauve War Hero's Crystal
BoE105.9.0

Advanced Menacing Glare Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​menacing_glare.​artifact.​basemod_08

Advanced Menacing Glare Eviscerating Crystal
BoE105.9.3

Advanced Menacing Glare Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​menacing_glare.​artifact.​basemod_08

Advanced Menacing Glare Hawkeye Crystal
BoE105.9.3

Advanced Menacing Glare Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​menacing_glare.​artifact.​basemod_08

Advanced Menacing Glare Indestructible Crystal
BoE105.9.3

Advanced Menacing Glare War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​menacing_glare.​artifact.​basemod_08

Advanced Menacing Glare War Hero's Crystal
BoE105.9.3

Advanced Mint Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​mint_green.​artifact.​basemod_08

Advanced Mint Green Eviscerating Crystal
BoE102.2.0

Advanced Mint Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​mint_green.​artifact.​basemod_08

Advanced Mint Green Hawkeye Crystal
BoE102.2.0

Advanced Mint Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​mint_green.​artifact.​basemod_08

Advanced Mint Green Indestructible Crystal
BoE102.2.0

Advanced Mint Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​mint_green.​artifact.​basemod_08

Advanced Mint Green War Hero's Crystal
BoE102.2.0

Advanced Mystic Hazel Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​mystic_hazel.​artifact.​basemod_08

Advanced Mystic Hazel Eviscerating Crystal
BoE104.7.3

Advanced Mystic Hazel Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​mystic_hazel.​artifact.​basemod_08

Advanced Mystic Hazel Hawkeye Crystal
BoE104.7.3

Advanced Mystic Hazel Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​mystic_hazel.​artifact.​basemod_08

Advanced Mystic Hazel Indestructible Crystal
BoE104.7.3

Advanced Mystic Hazel War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​mystic_hazel.​artifact.​basemod_08

Advanced Mystic Hazel War Hero's Crystal
BoE104.7.3

Advanced Nano-Infused Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_tier10x1

Advanced Nano-Infused Attack Adrenal
none522.0.0

Advanced Ocean Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Eviscerating Crystal
BoE105.6.0

Advanced Ocean Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Hawkeye Crystal
BoE105.6.0

Advanced Ocean Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue Indestructible Crystal
BoE105.6.0

Advanced Ocean Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​ocean_blue.​artifact.​basemod_08

Advanced Ocean Blue War Hero's Crystal
BoE105.6.0

Advanced Olive Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​olive_green.​artifact.​basemod_08

Advanced Olive Green Eviscerating Crystal
BoE105.8.0

Advanced Olive Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​olive_green.​artifact.​basemod_08

Advanced Olive Green Hawkeye Crystal
BoE105.8.0

Advanced Olive Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​olive_green.​artifact.​basemod_08

Advanced Olive Green Indestructible Crystal
BoE105.8.0

Advanced Olive Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​olive_green.​artifact.​basemod_08

Advanced Olive Green War Hero's Crystal
BoE105.8.0

Advanced Orange Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_07

Advanced Orange Battlemaster's Crystal
BoE1.2.0

Advanced Orange Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_05

Advanced Orange Centurion's Crystal
BoE1.2.0

Advanced Orange Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_06

Advanced Orange Champion's Crystal
BoE1.2.0

Advanced Orange Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_02

Advanced Orange Critical Crystal
BoE71.0.0

Advanced Orange Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_06

Advanced Orange Deadly Crystal
BoE391.0.0

Advanced Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_08

Advanced Orange Eviscerating Crystal
BoE1.0.0

Advanced Orange Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_06

Advanced Orange Expert Crystal
BoE391.0.0

Advanced Orange Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_02

Advanced Orange Fortitude Crystal
BoE71.0.0

Advanced Orange Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_01

Advanced Orange Fortitude Crystal
BoE11.0.0

Advanced Orange Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_04

Advanced Orange Gladiator's Crystal
BoE1.2.0

Advanced Orange Gold Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange_gold.​artifact.​basemod_08

Advanced Orange Gold Eviscerating Crystal
BoE104.7.3

Advanced Orange Gold Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange_gold.​artifact.​basemod_08

Advanced Orange Gold Hawkeye Crystal
BoE104.7.3

Advanced Orange Gold Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange_gold.​artifact.​basemod_08

Advanced Orange Gold Indestructible Crystal
BoE104.7.3

Advanced Orange Gold War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange_gold.​artifact.​basemod_08

Advanced Orange Gold War Hero's Crystal
BoE104.7.3

Advanced Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_08

Advanced Orange Hawkeye Crystal
BoE1.0.0

Advanced Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_08

Advanced Orange Indestructible Crystal
BoE1.0.0

Advanced Orange Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_07

Advanced Orange Intrepidity Crystal
BoE1.0.0

Advanced Orange Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_07

Advanced Orange Lethal Crystal
BoE1.0.0

Advanced Orange Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_04

Advanced Orange Mortal Crystal
BoE231.0.0

Advanced Orange Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_03

Advanced Orange Perilous Crystal
BoE151.0.0

Advanced Orange Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_04

Advanced Orange Proficient Crystal
BoE231.0.0

Advanced Orange Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_05

Advanced Orange Resistance Crystal
BoE311.0.0

Advanced Orange Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_03

Advanced Orange Resolution Crystal
BoE151.0.0

Advanced Orange Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_07

Advanced Orange Resonating Crystal
BoE1.0.0

Advanced Orange Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange.​artifact.​basemod_05

Advanced Orange Savage Crystal
BoE311.0.0

Advanced Orange Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_03

Advanced Orange Sharp Crystal
BoE151.0.0

Advanced Orange Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_03

Advanced Orange Skirmisher's Crystal
BoE1.2.0

Advanced Orange Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_04

Advanced Orange Tenacity Crystal
BoE231.0.0

Advanced Orange Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange.​artifact.​basemod_05

Advanced Orange Vehemence Crystal
BoE311.0.0

Advanced Orange Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange.​artifact.​basemod_06

Advanced Orange Vitality Crystal
BoE391.0.0

Advanced Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_08

Advanced Orange War Hero's Crystal
BoE1.2.0

Advanced Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_08_bop_valor

Advanced Orange War Hero's Crystal
BoP5.1.0

Advanced Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange.​artifact.​basemod_08_bop

Advanced Orange War Hero's Crystal
BoP4.1.0

Advanced Orange-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange_red.​artifact.​basemod_08_bop

Advanced Orange-Red Eviscerating Crystal
BoP104.6.0

Advanced Orange-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange_red.​artifact.​basemod_08

Advanced Orange-Red Eviscerating Crystal
BoE101.5.0

Advanced Orange-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange_red.​artifact.​basemod_08_bop

Advanced Orange-Red Hawkeye Crystal
BoP104.6.0

Advanced Orange-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange_red.​artifact.​basemod_08

Advanced Orange-Red Hawkeye Crystal
BoE101.5.0

Advanced Orange-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange_red.​artifact.​basemod_08

Advanced Orange-Red Indestructible Crystal
BoE101.5.0

Advanced Orange-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange_red.​artifact.​basemod_08_bop

Advanced Orange-Red Indestructible Crystal
BoP104.6.0

Advanced Orange-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange_red.​artifact.​basemod_08

Advanced Orange-Red War Hero's Crystal
BoE101.5.0

Advanced Orange-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange_red.​artifact.​basemod_08_bop

Advanced Orange-Red War Hero's Crystal
BoP104.6.0

Advanced Orange-Yellow Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​orange_yellow.​artifact.​basemod_08

Advanced Orange-Yellow Eviscerating Crystal
BoE101.5.0

Advanced Orange-Yellow Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​orange_yellow.​artifact.​basemod_08

Advanced Orange-Yellow Hawkeye Crystal
BoE101.5.0

Advanced Orange-Yellow Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​orange_yellow.​artifact.​basemod_08

Advanced Orange-Yellow Indestructible Crystal
BoE101.5.0

Advanced Orange-Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​orange_yellow.​artifact.​basemod_08

Advanced Orange-Yellow War Hero's Crystal
BoE101.5.0

Advanced Pale Gold Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pale_gold.​artifact.​basemod_08

Advanced Pale Gold Eviscerating Crystal
BoE105.9.2

Advanced Pale Gold Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pale_gold.​artifact.​basemod_08

Advanced Pale Gold Hawkeye Crystal
BoE105.9.2

Advanced Pale Gold Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pale_gold.​artifact.​basemod_08

Advanced Pale Gold Indestructible Crystal
BoE105.9.2

Advanced Pale Gold War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​pale_gold.​artifact.​basemod_08

Advanced Pale Gold War Hero's Crystal
BoE105.9.2

Advanced Pink Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_core.​artifact.​basemod_08

Advanced Pink Core Eviscerating Crystal
BoE102.9.0

Advanced Pink Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_core.​artifact.​basemod_08

Advanced Pink Core Hawkeye Crystal
BoE102.9.0

Advanced Pink Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_core.​artifact.​basemod_08

Advanced Pink Core Indestructible Crystal
BoE102.9.0

Advanced Pink Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_core.​artifact.​basemod_08

Advanced Pink Core War Hero's Crystal
BoE102.9.0

Advanced Pink Magenta Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_magenta.​artifact.​basemod_08

Advanced Pink Magenta Eviscerating Crystal
BoE102.8.0

Advanced Pink Magenta Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_magenta.​artifact.​basemod_08

Advanced Pink Magenta Hawkeye Crystal
BoE102.8.0

Advanced Pink Magenta Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_magenta.​artifact.​basemod_08

Advanced Pink Magenta Indestructible Crystal
BoE102.8.0

Advanced Pink Magenta War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_magenta.​artifact.​basemod_08

Advanced Pink Magenta War Hero's Crystal
BoE102.8.0

Advanced Pink-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_purple.​artifact.​basemod_08

Advanced Pink-Purple Eviscerating Crystal
BoE101.5.0

Advanced Pink-Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_purple.​artifact.​basemod_08

Advanced Pink-Purple Hawkeye Crystal
BoE101.5.0

Advanced Pink-Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_purple.​artifact.​basemod_08

Advanced Pink-Purple Indestructible Crystal
BoE101.5.0

Advanced Pink-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_purple.​artifact.​basemod_08

Advanced Pink-Purple War Hero's Crystal
BoE101.5.0

Advanced Pink-Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Eviscerating Crystal
BoE103.0.0

Advanced Pink-Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Hawkeye Crystal
BoE103.0.0

Advanced Pink-Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_red.​artifact.​basemod_08

Advanced Pink-Red Indestructible Crystal
BoE103.0.0

Advanced Pink-Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_red.​artifact.​basemod_08

Advanced Pink-Red War Hero's Crystal
BoE103.0.0

Advanced Pink-Yellow Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Eviscerating Crystal
BoE103.0.0

Advanced Pink-Yellow Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Hawkeye Crystal
BoE103.0.0

Advanced Pink-Yellow Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow Indestructible Crystal
BoE103.0.0

Advanced Pink-Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​pink_yellow.​artifact.​basemod_08

Advanced Pink-Yellow War Hero's Crystal
BoE103.0.0

Advanced Polybiotic Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_grade10

Advanced Polybiotic Attack Adrenal
none665.0.0

Advanced Polybiotic Attack Adrenal

Adrenals are a form of medication, used to temporarily heighten reflexes and aid in concentration.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_grade9

Advanced Polybiotic Attack Adrenal
none614.1.0

Advanced Polybiotic Attack Adrenal MK-2

This marvel of biochemical engineering is not consumed on use.

FQN: itm.​potion.​adrenal.​biochem_artifact_atk_grade10_reuse

Advanced Polybiotic Attack Adrenal MK-2
none705.4.0

Advanced Pure Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​black_black.​artifact.​basemod_08

Advanced Pure Black Eviscerating Crystal
BoE103.2.0

Advanced Pure Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​black_black.​artifact.​basemod_08

Advanced Pure Black Hawkeye Crystal
BoE103.2.0

Advanced Pure Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​black_black.​artifact.​basemod_08

Advanced Pure Black Indestructible Crystal
BoE103.2.0

Advanced Pure Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​black_black.​artifact.​basemod_08

Advanced Pure Black War Hero's Crystal
BoE103.2.0

Advanced Purple Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_07

Advanced Purple Battlemaster's Crystal
BoE1.2.0

Advanced Purple Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_05

Advanced Purple Centurion's Crystal
BoE1.2.0

Advanced Purple Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_06

Advanced Purple Champion's Crystal
BoE1.2.0

Advanced Purple Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple_core.​artifact.​basemod_08

Advanced Purple Core Eviscerating Crystal
BoE105.0.0

Advanced Purple Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple_core.​artifact.​basemod_08

Advanced Purple Core Hawkeye Crystal
BoE105.0.0

Advanced Purple Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple_core.​artifact.​basemod_08

Advanced Purple Core Indestructible Crystal
BoE105.0.0

Advanced Purple Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​purple_core.​artifact.​basemod_08

Advanced Purple Core War Hero's Crystal
BoE105.0.0

Advanced Purple Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_02

Advanced Purple Critical Crystal
BoE71.0.0

Advanced Purple Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_06

Advanced Purple Deadly Crystal
BoE391.0.0

Advanced Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_08

Advanced Purple Eviscerating Crystal
BoE1.0.0

Advanced Purple Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_06

Advanced Purple Expert Crystal
BoE391.0.0

Advanced Purple Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_01

Advanced Purple Fortitude Crystal
BoE11.0.0

Advanced Purple Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_02

Advanced Purple Fortitude Crystal
BoE71.0.0

Advanced Purple Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_04

Advanced Purple Gladiator's Crystal
BoE1.2.0

Advanced Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_08

Advanced Purple Hawkeye Crystal
BoE1.0.0

Advanced Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_08

Advanced Purple Indestructible Crystal
BoE1.0.0

Advanced Purple Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_07

Advanced Purple Intrepidity Crystal
BoE471.0.0

Advanced Purple Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_07

Advanced Purple Lethal Crystal
BoE471.0.0

Advanced Purple Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_04

Advanced Purple Mortal Crystal
BoE231.0.0

Advanced Purple Outline Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Eviscerating Crystal
BoE103.0.0

Advanced Purple Outline Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Hawkeye Crystal
BoE103.0.0

Advanced Purple Outline Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline Indestructible Crystal
BoE103.0.0

Advanced Purple Outline War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple_outline.​artifact.​basemod_08

Advanced Purple Outline War Hero's Crystal
BoE103.0.0

Advanced Purple Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_03

Advanced Purple Perilous Crystal
BoE151.0.0

Advanced Purple Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_04

Advanced Purple Proficient Crystal
BoE231.0.0

Advanced Purple Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_05

Advanced Purple Resistance Crystal
BoE311.0.0

Advanced Purple Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_03

Advanced Purple Resolution Crystal
BoE151.0.0

Advanced Purple Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_07

Advanced Purple Resonating Crystal
BoE471.0.0

Advanced Purple Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple.​artifact.​basemod_05

Advanced Purple Savage Crystal
BoE311.0.0

Advanced Purple Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_03

Advanced Purple Sharp Crystal
BoE151.0.0

Advanced Purple Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_03

Advanced Purple Skirmisher's Crystal
BoE1.2.0

Advanced Purple Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_04

Advanced Purple Tenacity Crystal
BoE231.0.0

Advanced Purple Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple.​artifact.​basemod_05

Advanced Purple Vehemence Crystal
BoE311.0.0

Advanced Purple Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple.​artifact.​basemod_06

Advanced Purple Vitality Crystal
BoE391.0.0

Advanced Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple.​artifact.​basemod_08

Advanced Purple War Hero's Crystal
BoE1.2.0

Advanced Purple-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Eviscerating Crystal
BoE103.0.0

Advanced Purple-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Hawkeye Crystal
BoE103.0.0

Advanced Purple-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​purple_black.​artifact.​basemod_08

Advanced Purple-Black Indestructible Crystal
BoE103.0.0

Advanced Purple-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​purple_black.​artifact.​basemod_08

Advanced Purple-Black War Hero's Crystal
BoE103.0.0

Advanced Radiant Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​radiant_green.​artifact.​basemod_08

Advanced Radiant Green Eviscerating Crystal
BoE105.2.2

Advanced Radiant Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​radiant_green.​artifact.​basemod_08

Advanced Radiant Green Hawkeye Crystal
BoE105.2.2

Advanced Radiant Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​radiant_green.​artifact.​basemod_08

Advanced Radiant Green Indestructible Crystal
BoE105.2.2

Advanced Radiant Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​radiant_green.​artifact.​basemod_08

Advanced Radiant Green War Hero's Crystal
BoE105.2.2

Advanced Red Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_07

Advanced Red Battlemaster's Crystal
BoE1.2.0

Advanced Red Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_blue.​artifact.​basemod_08

Advanced Red Blue Eviscerating Crystal
BoE102.4.0

Advanced Red Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_05

Advanced Red Centurion's Crystal
BoE1.2.0

Advanced Red Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_06

Advanced Red Champion's Crystal
BoE1.2.0

Advanced Red Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_02

Advanced Red Critical Crystal
BoE1.0.0

Advanced Red Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_06

Advanced Red Deadly Crystal
BoE1.0.0

Advanced Red Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_08

Advanced Red Eviscerating Crystal
BoE1.0.0

Advanced Red Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_06

Advanced Red Expert Crystal
BoE1.0.0

Advanced Red Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_01

Advanced Red Fortitude Crystal
BoE11.0.0

Advanced Red Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_02

Advanced Red Fortitude Crystal
BoE1.0.0

Advanced Red Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_04

Advanced Red Gladiator's Crystal
BoE1.2.0

Advanced Red Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_08

Advanced Red Hawkeye Crystal
BoE1.0.0

Advanced Red Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_08

Advanced Red Indestructible Crystal
BoE1.0.0

Advanced Red Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_07

Advanced Red Intrepidity Crystal
BoE1.0.0

Advanced Red Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_07

Advanced Red Lethal Crystal
BoE1.0.0

Advanced Red Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_04

Advanced Red Mortal Crystal
BoE1.0.0

Advanced Red Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_03

Advanced Red Perilous Crystal
BoE1.0.0

Advanced Red Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_04

Advanced Red Proficient Crystal
BoE1.0.0

Advanced Red Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_05

Advanced Red Resistance Crystal
BoE1.0.0

Advanced Red Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_03

Advanced Red Resolution Crystal
BoE1.0.0

Advanced Red Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_07

Advanced Red Resonating Crystal
BoE1.0.0

Advanced Red Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red.​artifact.​basemod_05

Advanced Red Savage Crystal
BoE1.0.0

Advanced Red Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_03

Advanced Red Sharp Crystal
BoE1.0.0

Advanced Red Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_03

Advanced Red Skirmisher's Crystal
BoE1.2.0

Advanced Red Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_04

Advanced Red Tenacity Crystal
BoE1.0.0

Advanced Red Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red.​artifact.​basemod_05

Advanced Red Vehemence Crystal
BoE1.0.0

Advanced Red Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red.​artifact.​basemod_06

Advanced Red Vitality Crystal
BoE1.0.0

Advanced Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_08_bop_valor

Advanced Red War Hero's Crystal
BoP5.1.0

Advanced Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_08

Advanced Red War Hero's Crystal
BoP1.2.0

Advanced Red War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red.​artifact.​basemod_08_bop

Advanced Red War Hero's Crystal
BoP1.2.0

Advanced Red-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_black.​artifact.​basemod_08_norep

Advanced Red-Black Eviscerating Crystal
BoE104.0.0

Advanced Red-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_black.​artifact.​basemod_08

Advanced Red-Black Eviscerating Crystal
BoP103.0.0

Advanced Red-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red_black.​artifact.​basemod_08_norep

Advanced Red-Black Hawkeye Crystal
BoE104.0.0

Advanced Red-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red_black.​artifact.​basemod_08

Advanced Red-Black Hawkeye Crystal
BoP103.0.0

Advanced Red-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red_black.​artifact.​basemod_08

Advanced Red-Black Indestructible Crystal
BoP103.0.0

Advanced Red-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red_black.​artifact.​basemod_08_norep

Advanced Red-Black Indestructible Crystal
BoE104.0.0

Advanced Red-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red_black.​artifact.​basemod_08_norep

Advanced Red-Black War Hero's Crystal
BoE104.0.0

Advanced Red-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​red_black.​artifact.​basemod_08

Advanced Red-Black War Hero's Crystal
BoP3.0.0

Advanced Red-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_white_blue.​artifact.​basemod_08

Advanced Red-Blue Eviscerating Crystal
BoE106.0.0

Advanced Red-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red_white_blue.​artifact.​basemod_08

Advanced Red-Blue Hawkeye Crystal
BoE106.0.0

Advanced Red-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red_white_blue.​artifact.​basemod_08

Advanced Red-Blue Indestructible Crystal
BoE106.0.0

Advanced Red-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​red_white_blue.​artifact.​basemod_08

Advanced Red-Blue War Hero's Crystal
BoE106.0.0

Advanced Red-Gray Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​red_gray.​artifact.​basemod_08

Advanced Red-Gray Eviscerating Crystal
BoE106.3.2

Advanced Red-Gray Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​red_gray.​artifact.​basemod_08

Advanced Red-Gray Hawkeye Crystal
BoE106.3.2

Advanced Red-Gray Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​red_gray.​artifact.​basemod_08

Advanced Red-Gray Indestructible Crystal
BoE106.3.2

Advanced Red-Gray War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​red_gray.​artifact.​basemod_08

Advanced Red-Gray War Hero's Crystal
BoE106.3.2

Advanced Resistance D-Implant

FQN: itm.​gen.​quest_shared.​htank1.​implant.​prototype.​06x2

Advanced Resistance D-Implant
BoP1.0.0

Advanced Resistance D-Module

FQN: itm.​gen.​quest_shared.​htank1.​earpiece.​prototype.​06x2

Advanced Resistance D-Module
BoP1.0.0

Advanced Resistance D-Shield Generator

FQN: itm.​gen.​quest_shared.​htank1.​shield.​prototype.​06x2

Advanced Resistance D-Shield Generator
BoP1.0.0

Advanced Resistance Implant

FQN: itm.​gen.​quest_shared.​htank1.​implant.​premium.​06x2

Advanced Resistance Implant
BoP1.0.0

Advanced Resistance Module

FQN: itm.​gen.​quest_shared.​htank1.​earpiece.​premium.​06x2

Advanced Resistance Module
BoP1.0.0

Advanced Resistance Shield Generator

FQN: itm.​gen.​quest_shared.​htank1.​shield.​premium.​06x2

Advanced Resistance Shield Generator
BoP1.0.0

Advanced Rotworm Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​rotworm_purple.​artifact.​basemod_08

Advanced Rotworm Purple Eviscerating Crystal
BtL105.9.2

Advanced Rotworm Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​rotworm_purple.​artifact.​basemod_08

Advanced Rotworm Purple Hawkeye Crystal
BtL105.9.2

Advanced Rotworm Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​rotworm_purple.​artifact.​basemod_08

Advanced Rotworm Purple Indestructible Crystal
BtL105.9.2

Advanced Rotworm Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​rotworm_purple.​artifact.​basemod_08

Advanced Rotworm Purple War Hero's Crystal
BtL105.9.2

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​offset.​relics.​ilvl_0058.​artifact.​relic_crit_proc_offset2

Advanced Ruusan Relic of Devastating Vengeance
BoE484.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​offset.​relics.​ilvl_0036.​artifact.​relic_crit_proc_offset2

Advanced Ruusan Relic of Devastating Vengeance
BoE294.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​artifice.​relics.​ilvl_081.​prototype_trinket_relic_crit_proc

Advanced Ruusan Relic of Devastating Vengeance
BoE563.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​quest.​relics.​ilvl_0081.​prototype.​relic_crit_proc_boost

Advanced Ruusan Relic of Devastating Vengeance
BoP4.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​offset.​relics.​ilvl_0016.​artifact.​relic_crit_proc_offset2

Advanced Ruusan Relic of Devastating Vengeance
BoE74.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​offset.​relics.​ilvl_0041.​artifact.​relic_crit_proc_offset2

Advanced Ruusan Relic of Devastating Vengeance
BoE334.0.0

Advanced Ruusan Relic of Devastating Vengeance

FQN: itm.​gen.​offset.​relics.​ilvl_0054.​artifact.​relic_crit_proc_offset2

Advanced Ruusan Relic of Devastating Vengeance
BoE454.0.0

Advanced Ruusan Relic of Devastating Vengeance MK-2

FQN: itm.​gen.​quest.​relics.​ilvl_0096.​prototype.​relic_crit_proc_boost

Advanced Ruusan Relic of Devastating Vengeance MK-2
BoP655.0.0

Advanced Sea Green Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​sea_green.​artifact.​basemod_08

Advanced Sea Green Eviscerating Crystal
BoE102.10.0

Advanced Sea Green Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​sea_green.​artifact.​basemod_08

Advanced Sea Green Hawkeye Crystal
BoE102.10.0

Advanced Sea Green Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​sea_green.​artifact.​basemod_08

Advanced Sea Green Indestructible Crystal
BoE102.10.0

Advanced Sea Green War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​sea_green.​artifact.​basemod_08

Advanced Sea Green War Hero's Crystal
BoE102.10.0

Advanced Silver-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​silver_blue.​artifact.​basemod_08

Advanced Silver-Blue Eviscerating Crystal
BoE102.1.0

Advanced Silver-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​silver_blue.​artifact.​basemod_08

Advanced Silver-Blue Hawkeye Crystal
BoE102.1.0

Advanced Silver-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​silver_blue.​artifact.​basemod_08

Advanced Silver-Blue Indestructible Crystal
BoE102.1.0

Advanced Silver-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​silver_blue.​artifact.​basemod_08

Advanced Silver-Blue War Hero's Crystal
BoE102.1.0

Advanced Slicer Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​advanced_slicer.​middle

Advanced Slicer Supplementary Body Armor
BoE2.9.0

Advanced Smoky Amber Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​smoky_amber.​artifact.​basemod_08

Advanced Smoky Amber Eviscerating Crystal
BoE105.10.2

Advanced Smoky Amber Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​smoky_amber.​artifact.​basemod_08

Advanced Smoky Amber Hawkeye Crystal
BoE105.10.2

Advanced Smoky Amber Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​smoky_amber.​artifact.​basemod_08

Advanced Smoky Amber Indestructible Crystal
BoE105.10.2

Advanced Smoky Amber War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​smoky_amber.​artifact.​basemod_08

Advanced Smoky Amber War Hero's Crystal
BoE105.10.2

Advanced Soft-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​soft_blue.​artifact.​basemod_08

Advanced Soft-Purple Eviscerating Crystal
BoE104.7.3

Advanced Soft-Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​soft_blue.​artifact.​basemod_08

Advanced Soft-Purple Hawkeye Crystal
BoE104.7.3

Advanced Soft-Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​soft_blue.​artifact.​basemod_08

Advanced Soft-Purple Indestructible Crystal
BoE104.7.3

Advanced Soft-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​soft_blue.​artifact.​basemod_08

Advanced Soft-Purple War Hero's Crystal
BoE104.7.3

Advanced Sovereign Gold and Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​sovereign_gold_blue.​artifact.​basemod_08

Advanced Sovereign Gold and Blue Eviscerating Crystal
BoE105.10.2

Advanced Sovereign Gold and Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​sovereign_gold_blue.​artifact.​basemod_08

Advanced Sovereign Gold and Blue Hawkeye Crystal
BoE105.10.2

Advanced Sovereign Gold and Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​sovereign_gold_blue.​artifact.​basemod_08

Advanced Sovereign Gold and Blue Indestructible Crystal
BoE105.10.2

Advanced Sovereign Gold and Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​sovereign_gold_blue.​artifact.​basemod_08

Advanced Sovereign Gold and Blue War Hero's Crystal
BoE105.10.2

Advanced Supercharged Resistance Module

FQN: itm.​gen.​cybertech.​hybrid_tank_will.​010x2.​premium_trinket_earpiece

Advanced Supercharged Resistance Module
BoE542.0.0

Advanced Tactics Drive

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​droid.​level_050_bol

Advanced Tactics Drive
BtL7.3.0

Advanced Tactics Drive

This item has no use, but it can be sold to a vendor.

FQN: itm.​loot.​global.​junk.​droid.​level_050

Advanced Tactics Drive
none1.0.0

Advanced Teal Guardian Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​teal_guardian.​artifact.​basemod_08

Advanced Teal Guardian Eviscerating Crystal
BoE106.0.0

Advanced Teal Guardian Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​teal_guardian.​artifact.​basemod_08

Advanced Teal Guardian Hawkeye Crystal
BoE106.0.0

Advanced Teal Guardian Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​teal_guardian.​artifact.​basemod_08

Advanced Teal Guardian Indestructible Crystal
BoE106.0.0

Advanced Teal Guardian War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​teal_guardian.​artifact.​basemod_08

Advanced Teal Guardian War Hero's Crystal
BoE106.0.0

Advanced Teal-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Eviscerating Crystal
BoE105.6.0

Advanced Teal-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Hawkeye Crystal
BoE105.6.0

Advanced Teal-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​teal_black.​artifact.​basemod_08

Advanced Teal-Black Indestructible Crystal
BoE105.6.0

Advanced Teal-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​teal_black.​artifact.​basemod_08

Advanced Teal-Black War Hero's Crystal
BoE105.6.0

Advanced Turquoise Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​turquoise.​artifact.​basemod_08

Advanced Turquoise Eviscerating Crystal
BoE104.3.0

Advanced Turquoise Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​turquoise.​artifact.​basemod_08

Advanced Turquoise Hawkeye Crystal
BoE104.3.0

Advanced Turquoise Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​turquoise.​artifact.​basemod_08

Advanced Turquoise Indestructible Crystal
BoE104.3.0

Advanced Turquoise War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​turquoise.​artifact.​basemod_08

Advanced Turquoise War Hero's Crystal
BoE104.3.0

Advanced Tythian Flame Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​tythian_flame.​artifact.​basemod_08

Advanced Tythian Flame Eviscerating Crystal
BoE105.2.0

Advanced Tythian Flame Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​tythian_flame.​artifact.​basemod_08

Advanced Tythian Flame Hawkeye Crystal
BoE105.2.0

Advanced Tythian Flame Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​tythian_flame.​artifact.​basemod_08

Advanced Tythian Flame Indestructible Crystal
BoE105.2.0

Advanced Tythian Flame War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​tythian_flame.​artifact.​basemod_08

Advanced Tythian Flame War Hero's Crystal
BoE105.2.0

Advanced Umbaran Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​umbaran_purple.​artifact.​basemod_08

Advanced Umbaran Purple Eviscerating Crystal
BoE105.4.0

Advanced Umbaran Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​umbaran_purple.​artifact.​basemod_08

Advanced Umbaran Purple Hawkeye Crystal
BoE105.4.0

Advanced Umbaran Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​umbaran_purple.​artifact.​basemod_08

Advanced Umbaran Purple Indestructible Crystal
BoE105.4.0

Advanced Umbaran Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​umbaran_purple.​artifact.​basemod_08

Advanced Umbaran Purple War Hero's Crystal
BoE105.4.0

Advanced V-1 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade1

Advanced V-1 Rakata Freeze Bomb
none4.0.0

Advanced V-2 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade2

Advanced V-2 Rakata Freeze Bomb
none4.0.0

Advanced V-3 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade3

Advanced V-3 Rakata Freeze Bomb
none4.0.0

Advanced V-4 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade4

Advanced V-4 Rakata Freeze Bomb
none4.0.0

Advanced V-5 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade5

Advanced V-5 Rakata Freeze Bomb
none4.0.0

Advanced V-6 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​ice_grenade_v4

Advanced V-6 Rakata Freeze Bomb
none1.0.0

Advanced V-7 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​ice_grenade_v6_artifact

Advanced V-7 Rakata Freeze Bomb
none2.0.0

Advanced V-8 Rakata Freeze Bomb

FQN: itm.​grenade.​ilvl_081.​ice_grenade_artifact

Advanced V-8 Rakata Freeze Bomb
none3.0.0

Advanced V-9 Rakata Freeze Bomb

FQN: itm.​grenade.​ice.​artifact.​grade9

Advanced V-9 Rakata Freeze Bomb
none4.1.0

Advanced Violet Corona Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​violet_corona.​artifact.​basemod_08

Advanced Violet Corona Eviscerating Crystal
BoE105.0.0

Advanced Violet Corona Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​violet_corona.​artifact.​basemod_08

Advanced Violet Corona Hawkeye Crystal
BoE105.0.0

Advanced Violet Corona Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​violet_corona.​artifact.​basemod_08

Advanced Violet Corona Indestructible Crystal
BoE105.0.0

Advanced Violet Corona War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​violet_corona.​artifact.​basemod_08

Advanced Violet Corona War Hero's Crystal
BoE105.0.0

Advanced Viridian Corona Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​viridian_corona.​artifact.​basemod_08

Advanced Viridian Corona Eviscerating Crystal
BoE105.0.0

Advanced Viridian Corona Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​viridian_corona_updated.​artifact.​basemod_08

Advanced Viridian Corona Eviscerating Crystal
BoE105.9.0

Advanced Viridian Corona Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​viridian_corona.​artifact.​basemod_08

Advanced Viridian Corona Hawkeye Crystal
BoE105.0.0

Advanced Viridian Corona Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​viridian_corona_updated.​artifact.​basemod_08

Advanced Viridian Corona Hawkeye Crystal
BoE105.9.0

Advanced Viridian Corona Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​viridian_corona_updated.​artifact.​basemod_08

Advanced Viridian Corona Indestructible Crystal
BoE105.9.0

Advanced Viridian Corona Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​viridian_corona.​artifact.​basemod_08

Advanced Viridian Corona Indestructible Crystal
BoE105.0.0

Advanced Viridian Corona War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​viridian_corona.​artifact.​basemod_08

Advanced Viridian Corona War Hero's Crystal
BoE105.0.0

Advanced Viridian Corona War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​viridian_corona_updated.​artifact.​basemod_08

Advanced Viridian Corona War Hero's Crystal
BoE105.9.0

Advanced Viridian Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​viridian.​artifact.​basemod_08

Advanced Viridian Eviscerating Crystal
BoE106.0.2

Advanced Viridian Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​viridian.​artifact.​basemod_08

Advanced Viridian Hawkeye Crystal
BoE106.0.2

Advanced Viridian Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​viridian.​artifact.​basemod_08

Advanced Viridian Indestructible Crystal
BoE106.0.2

Advanced Viridian War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​viridian.​artifact.​basemod_08

Advanced Viridian War Hero's Crystal
BoE106.0.2

Advanced White Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_07_bop

Advanced White Battlemaster's Crystal
BoP1.2.0

Advanced White Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_07

Advanced White Battlemaster's Crystal
BoE1.2.0

Advanced White Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_05

Advanced White Centurion's Crystal
BoE1.2.0

Advanced White Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_06

Advanced White Champion's Crystal
BoE1.2.0

Advanced White Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_02

Advanced White Critical Crystal
BoE71.0.0

Advanced White Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_06

Advanced White Deadly Crystal
BoE391.0.0

Advanced White Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_08

Advanced White Eviscerating Crystal
BoE101.0.0

Advanced White Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_08_bop

Advanced White Eviscerating Crystal
BoP101.2.0

Advanced White Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_06

Advanced White Expert Crystal
BoE391.0.0

Advanced White Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_02

Advanced White Fortitude Crystal
BoE71.0.0

Advanced White Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_01

Advanced White Fortitude Crystal
BoE11.0.0

Advanced White Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_04

Advanced White Gladiator's Crystal
BoE1.2.0

Advanced White Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_08

Advanced White Hawkeye Crystal
BoE101.0.0

Advanced White Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_08_bop

Advanced White Hawkeye Crystal
BoP101.2.0

Advanced White Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_08

Advanced White Indestructible Crystal
BoE101.0.0

Advanced White Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_08_bop

Advanced White Indestructible Crystal
BoP101.2.0

Advanced White Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_07_bop

Advanced White Intrepidity Crystal
BoP471.2.0

Advanced White Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_07

Advanced White Intrepidity Crystal
BoE471.0.0

Advanced White Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_07_bop

Advanced White Lethal Crystal
BoP471.2.0

Advanced White Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_07

Advanced White Lethal Crystal
BoE471.0.0

Advanced White Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_04

Advanced White Mortal Crystal
BoE231.0.0

Advanced White Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_03

Advanced White Perilous Crystal
BoE151.0.0

Advanced White Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_04

Advanced White Proficient Crystal
BoE231.0.0

Advanced White Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_05

Advanced White Resistance Crystal
BoE311.0.0

Advanced White Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_03

Advanced White Resolution Crystal
BoE151.0.0

Advanced White Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_07_bop

Advanced White Resonating Crystal
BoP471.2.0

Advanced White Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_07

Advanced White Resonating Crystal
BoE471.0.0

Advanced White Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white.​artifact.​basemod_05

Advanced White Savage Crystal
BoE311.0.0

Advanced White Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_03

Advanced White Sharp Crystal
BoE151.0.0

Advanced White Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_03

Advanced White Skirmisher's Crystal
BoE1.2.0

Advanced White Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_04

Advanced White Tenacity Crystal
BoE231.0.0

Advanced White Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white.​artifact.​basemod_05

Advanced White Vehemence Crystal
BoE311.0.0

Advanced White Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white.​artifact.​basemod_06

Advanced White Vitality Crystal
BoE391.0.0

Advanced White War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_08

Advanced White War Hero's Crystal
BoE101.2.0

Advanced White War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white.​artifact.​basemod_08_bop

Advanced White War Hero's Crystal
BoP101.2.0

Advanced White-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_black.​artifact.​basemod_08_bop

Advanced White-Black Eviscerating Crystal
BoP104.6.0

Advanced White-Black Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_black.​artifact.​basemod_08

Advanced White-Black Eviscerating Crystal
BoE102.0.0

Advanced White-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_black.​artifact.​basemod_08_bop

Advanced White-Black Hawkeye Crystal
BoP104.6.0

Advanced White-Black Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_black.​artifact.​basemod_08

Advanced White-Black Hawkeye Crystal
BoE102.0.0

Advanced White-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_black.​artifact.​basemod_08

Advanced White-Black Indestructible Crystal
BoE102.0.0

Advanced White-Black Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_black.​artifact.​basemod_08_bop

Advanced White-Black Indestructible Crystal
BoP104.6.0

Advanced White-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_black.​artifact.​basemod_08

Advanced White-Black War Hero's Crystal
BoE102.0.0

Advanced White-Black War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_black.​artifact.​basemod_08_bop

Advanced White-Black War Hero's Crystal
BoP104.6.0

Advanced White-Blue-Purple Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_blue_purple.​artifact.​basemod_08

Advanced White-Blue-Purple Eviscerating Crystal
BoE103.0.0

Advanced White-Blue-Purple Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_blue_purple.​artifact.​basemod_08

Advanced White-Blue-Purple Hawkeye Crystal
BoE103.1.0

Advanced White-Blue-Purple Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_blue_purple.​artifact.​basemod_08

Advanced White-Blue-Purple Indestructible Crystal
BoE103.1.0

Advanced White-Blue-Purple War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_blue_purple.​artifact.​basemod_08

Advanced White-Blue-Purple War Hero's Crystal
BoE103.1.0

Advanced White-Gray Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_gray.​artifact.​basemod_08

Advanced White-Gray Eviscerating Crystal
BoE104.7.0

Advanced White-Gray Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_gray.​artifact.​basemod_08

Advanced White-Gray Hawkeye Crystal
BoE104.7.0

Advanced White-Gray Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_gray.​artifact.​basemod_08

Advanced White-Gray Indestructible Crystal
BoE104.7.0

Advanced White-Gray War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_gray.​artifact.​basemod_08

Advanced White-Gray War Hero's Crystal
BoE104.7.0

Advanced White-Purple-Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_purple_blue.​artifact.​basemod_08

Advanced White-Purple-Blue Eviscerating Crystal
BoE3.1.0

Advanced White-Purple-Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_purple_blue.​artifact.​basemod_08

Advanced White-Purple-Blue Hawkeye Crystal
BoE3.1.0

Advanced White-Purple-Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_purple_blue.​artifact.​basemod_08

Advanced White-Purple-Blue Indestructible Crystal
BoE3.1.0

Advanced White-Purple-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_purple_blue.​artifact.​basemod_08_bop_valor

Advanced White-Purple-Blue War Hero's Crystal
BoP5.1.0

Advanced White-Purple-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_purple_blue.​artifact.​basemod_08

Advanced White-Purple-Blue War Hero's Crystal
BoE3.1.0

Advanced White-Purple-Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_purple_blue.​artifact.​basemod_08_bop

Advanced White-Purple-Blue War Hero's Crystal
BoP4.1.0

Advanced White-Yellow-Orange Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​white_yellow_orange.​artifact.​basemod_08

Advanced White-Yellow-Orange Eviscerating Crystal
BoE3.1.0

Advanced White-Yellow-Orange Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​white_yellow_orange.​artifact.​basemod_08

Advanced White-Yellow-Orange Hawkeye Crystal
BoE3.1.0

Advanced White-Yellow-Orange Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​white_yellow_orange.​artifact.​basemod_08

Advanced White-Yellow-Orange Indestructible Crystal
BoE3.1.0

Advanced White-Yellow-Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_yellow_orange.​artifact.​basemod_08

Advanced White-Yellow-Orange War Hero's Crystal
BoE3.1.0

Advanced White-Yellow-Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_yellow_orange.​artifact.​basemod_08_bop_valor

Advanced White-Yellow-Orange War Hero's Crystal
BoP5.1.0

Advanced White-Yellow-Orange War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​white_yellow_orange.​artifact.​basemod_08_bop

Advanced White-Yellow-Orange War Hero's Crystal
BoP4.1.0

Advanced Yellow Battlemaster's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_07

Advanced Yellow Battlemaster's Crystal
BoE1.2.0

Advanced Yellow Blue Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon. The preview window may not accurately reflect this items in-game appearance.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow_blue.​artifact.​basemod_08

Advanced Yellow Blue Eviscerating Crystal
BoE102.4.0

Advanced Yellow Blue Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon. The preview window may not accurately reflect this items in-game appearance.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow_blue.​artifact.​basemod_08

Advanced Yellow Blue Hawkeye Crystal
BoE102.5.0

Advanced Yellow Blue Indestructible Crystal

This Color Crystal can be used to change the color of your weapon. The preview window may not accurately reflect this items in-game appearance.

FQN: itm.​mod.​color_crystal.​att_end.​yellow_blue.​artifact.​basemod_08

Advanced Yellow Blue Indestructible Crystal
BoE102.5.0

Advanced Yellow Blue War Hero's Crystal

This Color Crystal can be used to change the color of your weapon. The preview window may not accurately reflect this items in-game appearance.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow_blue.​artifact.​basemod_08

Advanced Yellow Blue War Hero's Crystal
BoE102.5.0

Advanced Yellow Centurion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_05

Advanced Yellow Centurion's Crystal
BoE1.2.0

Advanced Yellow Champion's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_06

Advanced Yellow Champion's Crystal
BoE1.2.0

Advanced Yellow Core Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow_core.​artifact.​basemod_08

Advanced Yellow Core Eviscerating Crystal
BoE102.8.0

Advanced Yellow Core Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow_core.​artifact.​basemod_08

Advanced Yellow Core Hawkeye Crystal
BoE102.8.0

Advanced Yellow Core Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow_core.​artifact.​basemod_08

Advanced Yellow Core Indestructible Crystal
BoE102.8.0

Advanced Yellow Core War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow_core.​artifact.​basemod_08

Advanced Yellow Core War Hero's Crystal
BoE102.8.0

Advanced Yellow Critical Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_02

Advanced Yellow Critical Crystal
BoE1.0.0

Advanced Yellow Deadly Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_06

Advanced Yellow Deadly Crystal
BoE1.0.0

Advanced Yellow Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_08

Advanced Yellow Eviscerating Crystal
BoE1.0.0

Advanced Yellow Expert Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_06

Advanced Yellow Expert Crystal
BoE1.0.0

Advanced Yellow Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_01

Advanced Yellow Fortitude Crystal
BoE11.0.0

Advanced Yellow Fortitude Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_02

Advanced Yellow Fortitude Crystal
BoE1.0.0

Advanced Yellow Gladiator's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_04

Advanced Yellow Gladiator's Crystal
BoE1.2.0

Advanced Yellow Gold Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow_gold.​artifact.​basemod_08

Advanced Yellow Gold Eviscerating Crystal
BoE105.1.2

Advanced Yellow Gold Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow_gold.​artifact.​basemod_08

Advanced Yellow Gold Hawkeye Crystal
BoE105.1.2

Advanced Yellow Gold Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow_gold.​artifact.​basemod_08

Advanced Yellow Gold Indestructible Crystal
BoE105.1.2

Advanced Yellow Gold War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_mast.​yellow_gold.​artifact.​basemod_08

Advanced Yellow Gold War Hero's Crystal
BoE105.1.2

Advanced Yellow Hawkeye Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_08

Advanced Yellow Hawkeye Crystal
BoE1.0.0

Advanced Yellow Indestructible Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_08

Advanced Yellow Indestructible Crystal
BoE1.0.0

Advanced Yellow Intrepidity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_07

Advanced Yellow Intrepidity Crystal
BoE1.0.0

Advanced Yellow Lethal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_07

Advanced Yellow Lethal Crystal
BoE1.0.0

Advanced Yellow Mortal Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_04

Advanced Yellow Mortal Crystal
BoE1.0.0

Advanced Yellow Perilous Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_03

Advanced Yellow Perilous Crystal
BoE1.0.0

Advanced Yellow Pink Eviscerating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow_pink.​artifact.​basemod_08

Advanced Yellow Pink Eviscerating Crystal
BoE102.4.0

Advanced Yellow Proficient Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_04

Advanced Yellow Proficient Crystal
BoE1.0.0

Advanced Yellow Resistance Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_05

Advanced Yellow Resistance Crystal
BoE1.0.0

Advanced Yellow Resolution Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_03

Advanced Yellow Resolution Crystal
BoE1.0.0

Advanced Yellow Resonating Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_07

Advanced Yellow Resonating Crystal
BoE1.0.0

Advanced Yellow Savage Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_crit.​yellow.​artifact.​basemod_05

Advanced Yellow Savage Crystal
BoE1.0.0

Advanced Yellow Sharp Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_03

Advanced Yellow Sharp Crystal
BoE1.0.0

Advanced Yellow Skirmisher's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_03

Advanced Yellow Skirmisher's Crystal
BoE1.2.0

Advanced Yellow Tenacity Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_04

Advanced Yellow Tenacity Crystal
BoE1.0.0

Advanced Yellow Vehemence Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_pwr.​yellow.​artifact.​basemod_05

Advanced Yellow Vehemence Crystal
BoE1.0.0

Advanced Yellow Vitality Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_end.​yellow.​artifact.​basemod_06

Advanced Yellow Vitality Crystal
BoE1.0.0

Advanced Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_08

Advanced Yellow War Hero's Crystal
BoE1.2.0

Advanced Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_08_bop_valor

Advanced Yellow War Hero's Crystal
BoP5.1.0

Advanced Yellow War Hero's Crystal

This Color Crystal can be used to change the color of your weapon.

FQN: itm.​mod.​color_crystal.​att_exp.​yellow.​artifact.​basemod_08_bop

Advanced Yellow War Hero's Crystal
BoP1.2.0

Advantage

A weapon made from Iokath technology modified by the Czerka Corporation, this exclusive prototype is a confidential secret stolen along with PH4-LNX by the Crimelord. This weapon is incredibly dangerous and valuable. Wield this power at your own risk.

FQN: itm.​galactic_seasons.​season_3.​weapon.​saber_gs03_a01_v02

Advantage
BtL17.1.1

Advisor's Dejarik Table

FQN: itm.​stronghold.​date_night.​lana_deco

Advisor's Dejarik Table
BoP7.4.1

Aftermarket Duelist's Saberstaff

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0024.​premium.​mainhand_polesaber

Aftermarket Duelist's Saberstaff
BoP4.0.0

Aftermarket Duelist's Saberstaff MK-2

FQN: itm.​gen.​offset.​hybrid_tank_will.​ilvl_0024.​artifact.​mainhand_polesaber_offset2

Aftermarket Duelist's Saberstaff MK-2
BoE174.0.0

Aftermarket Duelist's Saberstaff MK-2

FQN: itm.​gen.​quest.​hybrid_tank_will.​ilvl_0024.​prototype.​mainhand_polesaber

Aftermarket Duelist's Saberstaff MK-2
BoP164.0.0

Aftermarket Force-Lord's Saberstaff

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0024.​premium.​mainhand_polesaber

Aftermarket Force-Lord's Saberstaff
BoP4.0.0

Aftermarket Force-Lord's Saberstaff MK-2

FQN: itm.​gen.​quest.​caster_dps_will.​ilvl_0024.​prototype.​mainhand_polesaber

Aftermarket Force-Lord's Saberstaff MK-2
BoP164.0.0

Aftermarket Force-Lord's Saberstaff MK-3

FQN: itm.​gen.​offset.​caster_dps_will.​ilvl_0024.​artifact.​mainhand_polesaber_offset2

Aftermarket Force-Lord's Saberstaff MK-3
BoE174.0.0

Aftermarket Relic of Devastating Vengeance

FQN: itm.​gen.​quest.​relics.​ilvl_0024.​premium.​relic_crit_proc

Aftermarket Relic of Devastating Vengeance
BoP4.0.0

Aftermarket Relic of Devastating Vengeance MK-2

FQN: itm.​gen.​quest.​relics.​ilvl_0024.​prototype.​relic_crit_proc

Aftermarket Relic of Devastating Vengeance MK-2
BoP4.0.0

Aftermarket Targeter's Belt

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_waist

Aftermarket Targeter's Belt
BoP4.0.0

Aftermarket Targeter's Belt MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_waist

Aftermarket Targeter's Belt MK-2
BoP164.0.0

Aftermarket Targeter's Belt MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_waist_offset2

Aftermarket Targeter's Belt MK-3
BoE174.0.0

Aftermarket Targeter's Blaster Pistol

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​mainhand_blaster

Aftermarket Targeter's Blaster Pistol
BoP4.0.0

Aftermarket Targeter's Blaster Pistol MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​mainhand_blaster

Aftermarket Targeter's Blaster Pistol MK-2
BoP164.0.0

Aftermarket Targeter's Blaster Pistol MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​mainhand_blaster_offset2

Aftermarket Targeter's Blaster Pistol MK-3
BoE174.0.0

Aftermarket Targeter's Blaster Rifle

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​mainhand_rifle

Aftermarket Targeter's Blaster Rifle
BoP4.0.0

Aftermarket Targeter's Blaster Rifle MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​mainhand_rifle

Aftermarket Targeter's Blaster Rifle MK-2
BoP164.0.0

Aftermarket Targeter's Blaster Rifle MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​mainhand_rifle_offset2

Aftermarket Targeter's Blaster Rifle MK-3
BoE174.0.0

Aftermarket Targeter's Boots

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_feet

Aftermarket Targeter's Boots
BoP4.0.0

Aftermarket Targeter's Boots MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_feet

Aftermarket Targeter's Boots MK-2
BoP164.0.0

Aftermarket Targeter's Boots MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_feet_offset2

Aftermarket Targeter's Boots MK-3
BoE174.0.0

Aftermarket Targeter's Bracers

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_wrists

Aftermarket Targeter's Bracers
BoP4.0.0

Aftermarket Targeter's Bracers MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_wrists

Aftermarket Targeter's Bracers MK-2
BoP164.0.0

Aftermarket Targeter's Bracers MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_wrists_offset2

Aftermarket Targeter's Bracers MK-3
BoE174.0.0

Aftermarket Targeter's Device

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​trinket_earpiece

Aftermarket Targeter's Device
BoP4.0.0

Aftermarket Targeter's Device MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​trinket_earpiece

Aftermarket Targeter's Device MK-2
BoP164.0.0

Aftermarket Targeter's Device MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​trinket_earpiece_offset2

Aftermarket Targeter's Device MK-3
BoE174.0.0

Aftermarket Targeter's Gloves

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_hands

Aftermarket Targeter's Gloves
BoP4.0.0

Aftermarket Targeter's Gloves MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_hands

Aftermarket Targeter's Gloves MK-2
BoP164.0.0

Aftermarket Targeter's Gloves MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_hands_offset2

Aftermarket Targeter's Gloves MK-3
BoE174.0.0

Aftermarket Targeter's Headgear

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_head

Aftermarket Targeter's Headgear
BoP4.0.0

Aftermarket Targeter's Headgear MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_head

Aftermarket Targeter's Headgear MK-2
BoP164.0.0

Aftermarket Targeter's Headgear MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_head_offset2

Aftermarket Targeter's Headgear MK-3
BoE174.0.0

Aftermarket Targeter's Jacket

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_chest

Aftermarket Targeter's Jacket
BoP4.0.0

Aftermarket Targeter's Jacket MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_chest

Aftermarket Targeter's Jacket MK-2
BoP164.0.0

Aftermarket Targeter's Jacket MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_chest_offset2

Aftermarket Targeter's Jacket MK-3
BoE174.0.0

Aftermarket Targeter's Leggings

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​armor_legs

Aftermarket Targeter's Leggings
BoP4.0.0

Aftermarket Targeter's Leggings MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​armor_legs

Aftermarket Targeter's Leggings MK-2
BoP164.0.0

Aftermarket Targeter's Leggings MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​armor_legs_offset2

Aftermarket Targeter's Leggings MK-3
BoE174.0.0

Aftermarket Targeter's MK-2 Cache

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​heroic_lockbox_large

Aftermarket Targeter's MK-2 Cache
BoP6.1.1

Aftermarket Targeter's MK-2 Lockbox

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​heroic_lockbox

Aftermarket Targeter's MK-2 Lockbox
BoP4.0.0

Aftermarket Targeter's Offhand Blaster

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​offhand_blaster

Aftermarket Targeter's Offhand Blaster
BoP4.0.0

Aftermarket Targeter's Offhand Blaster MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​offhand_blaster

Aftermarket Targeter's Offhand Blaster MK-2
BoP164.0.0

Aftermarket Targeter's Offhand Blaster MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​offhand_blaster_offset2

Aftermarket Targeter's Offhand Blaster MK-3
BoE174.0.0

Aftermarket Targeter's Package

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​trinket_implant_x

Aftermarket Targeter's Package
BoP4.0.0

Aftermarket Targeter's Package MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​trinket_implant_x

Aftermarket Targeter's Package MK-2
BoP164.0.0

Aftermarket Targeter's Package MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​trinket_implant_x_offset2

Aftermarket Targeter's Package MK-3
BoE174.0.0

Aftermarket Targeter's Shotgun

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​offhand_shotgun

Aftermarket Targeter's Shotgun
BoP4.0.0

Aftermarket Targeter's Shotgun MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​offhand_shotgun

Aftermarket Targeter's Shotgun MK-2
BoP164.0.0

Aftermarket Targeter's Shotgun MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​offhand_shotgun_offset2

Aftermarket Targeter's Shotgun MK-3
BoE174.0.0

Aftermarket Targeter's Sniper Rifle

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​mainhand_rifle_sniper

Aftermarket Targeter's Sniper Rifle
BoP4.0.0

Aftermarket Targeter's Sniper Rifle MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​mainhand_rifle_sniper

Aftermarket Targeter's Sniper Rifle MK-2
BoP164.0.0

Aftermarket Targeter's Sniper Rifle MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​mainhand_rifle_sniper_offset2

Aftermarket Targeter's Sniper Rifle MK-3
BoE174.0.0

Aftermarket Targeter's Vibroknife

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​premium.​offhand_vibroknife

Aftermarket Targeter's Vibroknife
BoP4.0.0

Aftermarket Targeter's Vibroknife MK-2

FQN: itm.​gen.​quest.​ranged_dps_cun.​ilvl_0024.​prototype.​offhand_vibroknife

Aftermarket Targeter's Vibroknife MK-2
BoP164.0.0

Aftermarket Targeter's Vibroknife MK-3

FQN: itm.​gen.​offset.​ranged_dps_cun.​ilvl_0024.​artifact.​offhand_vibroknife_offset2

Aftermarket Targeter's Vibroknife MK-3
BoE174.0.0

Agent's Inheritance Belt

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_waist_imperial

Agent's Inheritance Belt
BtL151.2.0

Agent's Inheritance Blaster Rifle

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_mainhand_rifle_imperial

Agent's Inheritance Blaster Rifle
BtL141.2.0

Agent's Inheritance Boots

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_feet_imperial

Agent's Inheritance Boots
BtL141.2.0

Agent's Inheritance Bracers

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_wrists_imperial

Agent's Inheritance Bracers
BtL151.2.0

Agent's Inheritance Gloves

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_hands_imperial

Agent's Inheritance Gloves
BtL141.2.0

Agent's Inheritance Headgear

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_head_imperial

Agent's Inheritance Headgear
BtL161.2.0

Agent's Inheritance Jacket

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_chest_imperial

Agent's Inheritance Jacket
BtL161.2.0

Agent's Inheritance Pants

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_medium_legs_imperial

Agent's Inheritance Pants
BtL151.2.0

Agent's Inheritance Sniper Rifle

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_mainhand_rifle_sniper_imperial

Agent's Inheritance Sniper Rifle
BtL141.2.0

Agent's Inheritance Vibroknife

This weapon is only used by special abilities.

FQN: itm.​qtr.​1x2.​legacy.​tech_dps_cun.​02x2.​legendary_offhand_vibroknife_imperial

Agent's Inheritance Vibroknife
BtL161.2.0

Agile Mentalist's Focus

FQN: itm.​gen.​craft_artifice.​cdps1.​shield.​premium.​03x2

Agile Mentalist's Focus
BoE231.0.0

Agile Ranger's Electrostaff

FQN: itm.​gen.​craft_armstech.​rdps1.​electrostaff_tech.​premium.​05x2

Agile Ranger's Electrostaff
BoE361.0.0

Agile Reconnaissance's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​agile_reconnaissance.​middle

Agile Reconnaissance's Supplementary Body Armor
BoE2.8.0

Agile Sentinel's Supplementary Body Armor

FQN: itm.​mtx.​lootboxes.​season9.​agile_sentinel.​supplementary

Agile Sentinel's Supplementary Body Armor
BoE5.5.0

Agitating Energies

Precise tuning of bolt energy signatures can disrupt autoimmune responses in targets. Marksmanship Sniper / Sharpshooter Gunslinger Tactical

FQN: itm.​tactical.​sow.​sniper.​marksmanship.​corrosive_followthrough

Agitating Energies
BtL756.0.0

Air Strike Targeting Equipment

These spotters are used to mark targets for precision missile strikes.

FQN: itm.​exp.​01.​makeb.​bonus_series.​republic.​series_2.​talaos_city.​macrobinoculars

Air Strike Targeting Equipment
none2.0.0

Ajunta Pall's Armor Set

FQN: itm.​mtx.​lootboxes.​full_sets.​nightlife.​ajunta_pall

Ajunta Pall's Armor Set
BoE3.2.0

Ajunta Pall's Belt

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​waist

Ajunta Pall's Belt
BoE12.8.0

Ajunta Pall's Boots

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​feet

Ajunta Pall's Boots
BoE12.8.0

Ajunta Pall's Bracers

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​wrists

Ajunta Pall's Bracers
BoE12.8.0

Ajunta Pall's Gloves

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​hands

Ajunta Pall's Gloves
BoE12.8.0

Ajunta Pall's Mask

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​head

Ajunta Pall's Mask
BoE12.8.0

Ajunta Pall's Pants

FQN: itm.​mtx.​armor.​seasonx.​ajunta_pall.​legs

Ajunta Pall's Pants
BoE12.8.0

Companions and Contacts (7)

NameCategoryAdded with

Talos Drellik

Lieutenant Talos Drellik has never excelled as a soldier, and his true passion has always been history and archaeology. To Talos, the Imperial Reclamation Service does an invaluable job, preserving Imperial and Sith history against the onslaught of time.

Unlike many Reclamation Service officers who are career soldiers with only a passing interest in history, Lieutenant Drellik has thrown himself into his work, studying with experts in the field such as the illustrious Professor Auselio Gann and galactic historian Deravon Wells.

Likes: Artifacts, discovery, history, pro-Empire sentiment, clever word play
Dislikes: Cruelty, rudeness, secrets from allies

FQN: nco.​companions_original.​inquisitor.​talos_drellik

Talos Drellik
Unavailable Companions → Class Story4.0.0

Tanno Vik

One of the most talented demolitions experts to ever serve in the Republic military, Tanno Vik is charming, highly skilled and completely amoral. Born to the lawless streets of Nar Shaddaa, Vik is accustomed to putting his own interests first; enlistment was merely a convenient means of escape after betraying one criminal partner too many. But once he got his hands on the most advanced weapons and explosives in the galaxy, he was hooked.

During training, Vik impressed his instructors with his unprecedented speed at locating structural weaknesses in everything from buildings to vehicles, ensuring that he always planted his explosives where they would do the most damage. He was even considered for entry into Special Forces division, but his belligerent attitude and disregard for authority held him back. Criminal accusations were registered against him throughout his short service career, leading to his eventual conviction and discharge.

Likes: Ruthlessness, mercenary behavior, mocking authority and everyone else, blowing things up
Dislikes: Kindness, self-sacrifice

FQN: nco.​companions_original.​trooper.​tanno_vik

Tanno Vik
Unavailable Companions → Class Story4.0.0

Talos Drellik
The Quirky Archaeologist

Unlike many Imperial Reclamation Service officers who are career soldiers with only a passing interest in history, Lieutenant Drellik throws himself into his work, studying with experts in the field such as the illustrious Professor Auselio Gann and galactic historian Deravon Wells. To Talos, the Imperial Reclamation Service does an invaluable job, preserving Imperial and Sith history against the onslaught of time.

Talos's skills as an archeologist were first noticed by the Dark Council when he served the councilor in charge of the sphere of ancient knowledge. After his master disappeared, the Council ordered him to return to the Reclamation Service to lead an expedition on Yavin 4.

FQN: nco.​companions_updated.​talos_drellik_updated

Talos Drellik
Alliance Recruit → Alliance4.0.0

Tau Idair
The Jedi Veteran

A seasoned Jedi, Tau Idair spent years engaged in front-line combat against both the Sith Empire and Zakuul. She has a natural aptitude for lightsaber fighting techniques, as well as the mechanics of the weapon itself; her personal lightsaber has seen enough tinkering and modification to rival any hot-rodded swoop or smuggler's freighter.

Tau was recruited to join the Jedi colony on Ossus by Master Gnost-Dural himself; the two of them were among the only survivors of a lengthy campaign fought in the rugged swamps of the planet Mimban. Although he was not her original master, Gnost-Dural has become a close friend and mentor to Tau, and the two of them make a formidable team in even the most dire circumstances.

FQN: nco.​daily_area.​ossus.​tau_adair

Tau Idair
Jedi Under Siege5.10.0

Bogstalker

Bogstalkers are one of many ancient species from the planet Taris - thought extinct until its rediscovery after the planet's bombardment. Expert creature handlers can train Bogstalkers to perform multiple tasks and can be quite ferocious in combat.

FQN: nco.​mtx.​creature.​bogstalker

Bogstalker
Cartel Market4.5.0

Tuk'ata

These oversized hounds were bred to be fearless and relentless. Left to guard the Sith tombs of Korriban, they have sharp horns, long claws and savage teeth. They are unusually intelligent and seem capable of communicating with one another through unknown means. It is said that the species was nonviolent and grazing before being corrupted by Sith alchemical experiments that awakened a latent part of their brains and changed them into unnatural abominations. Random mutations now occur that produce some tuk'ata that can live for centuries and grow to immense proportions.

FQN: nco.​mtx.​creature.​tukata

Tuk'ata
Cartel Market5.0.0

"Deadeye" Leyta
The Quick Shot

Selonians are well known for their strong family ties, but there is a dark side to these tribal bonds. Conflicts between competing tribes can erupt into deadly feuds and terrible violence. The gun-for-hire "Deadeye" Leyta was the unquestioned victor of one such conflict when she single-handedly blasted every member of a rival family that had oppressed hers for years. Given the enormity of the carnage--and the likelihood of reprisals--Leyta left her homeworld of Corellia and settled in the deserts of Tatooine, where she could at least spot potential assassins from a safe distance.

Leyta quickly established herself as one of the planet's best mercenaries, taking jobs from anyone willing to pay. She continues to settle disputes in her own fashion, which usually ensures there's no one left to make any trouble. The arrival of an Eternal Empire Star Fortress in orbit gave Leyta her biggest target yet, and she jumped at the chance to aid the Alliance Commander in blowing it out of the sky.

FQN: nco.​alliance.​deadeye_leyta_contact

"Deadeye" Leyta
Star Fortress4.0.0

NPCs (3,860)

NameLevelAdded with

"Deadeye" Leyta

CXP: 16

FQN: npc.​stronghold.​companions.​alliance.​tatooine_contact_variant

"Deadeye" Leyta
1-654.0.0

"Deadeye" Leyta

CXP: 16

FQN: npc.​companion.​star_fortress.​local_contacts.​tatooine_contact

"Deadeye" Leyta
654.0.0

"Deadeye" Leyta

<Resistance Fighter>

CXP: 16

FQN: npc.​flashpoint.​star_fortress.​story.​local_contacts.​tatooine_contact

"Deadeye" Leyta
654.0.0

"Deadeye" Leyta

CXP: 16

FQN: npc.​alliance.​camp.​companions.​deadeye_leyta

"Deadeye" Leyta
654.0.0

"Deathmaker" Tavin

<Armstech (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​belsavis.​trainer.​crafting.​trainer_crafting_armstech_h1_poi01_emp

"Deathmaker" Tavin
441.0.0

"Two Tails" Leron

<Underworld Trading (Mission Trainer)>

CXP: 16

FQN: npc.​location.​alderaan.​trainer.​mission.​trainer_mission_underworld_trading_h1_g1_rep_poi02_house_organa

"Two Tails" Leron
321.0.0

2C-TA Commander

FQN: npc.​pet.​battledroid.​battledroid_a01v09

2C-TA Commander
1-602.0.0

Aberrant Bogstalker

CXP: 40

FQN: npc.​location.​taris.​bronze.​disease_on_a_distant_world.​aberrant_bogstalker

Aberrant Bogstalker
19-201.0.0

Achitan

CXP: 16

FQN: npc.​location.​taris.​world.​aliens_and_soldiers.​achitan

Achitan
161.0.0

Acidstalker

CXP: 16

FQN: npc.​location.​taris.​mob.​superboss.​acidstalker

Acidstalker
17-181.0.0

Acklay Stalker

CXP: 400

FQN: npc.​qtr.​1x4.​daily.​belsavis.​mob.​shared.​poi017.​mob02.​boss2_m_01

Acklay Stalker
501.3.0

Acolyte Nataya

CXP: 16

FQN: npc.​location.​korriban.​ambient.​sith_academy.​amb_sith_academy_ext_nataya

Acolyte Nataya
2-31.0.0

Adjudicator Tainya

<Reputation Vendor>

CXP: 16

FQN: npc.​reputation.​czerka.​rep_reputation_vendor

Adjudicator Tainya
502.3.0

Admiral Tarekk

CXP: 16

FQN: npc.​qtr.​1x5.​flashpoint.​the_imperial_warlord.​imperial.​admiral_tarekk

Admiral Tarekk
1-501.1.0

Advozse White Maw Captain

CXP: 240

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​advozsec_white_maw_captain

Advozse White Maw Captain
38-391.0.0

Aegis Base Taxi

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​corellia.​taxi.​taxi_h1_e1_poi03_aegis_base_emp

Aegis Base Taxi
501.0.0

Aegis Company Tactician

CXP: 240

FQN: npc.​location.​hoth.​mob.​humanoid.​republic.​aegis_company_tactician

Aegis Company Tactician
37-381.0.0

Agent Hextal

<Heroic Mission>

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​republic.​open_communications.​agent_hextal

Agent Hextal
441.0.0

Agent Ottau

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_knight.​chapter_1.​new_intelligence.​agent_ottau

Agent Ottau
201.0.0

Agent Protarius

<Heroic Mission>

CXP: 40

FQN: npc.​location.​balmorra_republic.​bronze.​target_of_opportunity.​agent_protarius

Agent Protarius
331.0.0

Agent Rand Lokta

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​balmorra.​trainer.​class.​trainer_class_agent

Agent Rand Lokta
201.0.0

Agent Tactical Items (PTS)

CXP: 16

FQN: npc.​tool.​pts.​sow.​agent_tacticals

Agent Tactical Items (PTS)
756.0.0

Agent Tal

<Nightmare Token Exchange - Agent - Level 55>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_nightmare_token_exchange_agent_lvl_55

Agent Tal
553.0.0

Agitated Irewing

CXP: 16

FQN: npc.​daily_area.​ruhnuk.​mob.​wildlife.​dragonbat_standard2

Agitated Irewing
807.2.0

Agitated Killik Larvae

FQN: npc.​location.​alderaan.​mob.​killik.​sabas.​agitated_killik_larvae

Agitated Killik Larvae
401.0.0

Agitated Ranphyx

FQN: npc.​flashpoint.​elom.​shared.​trash.​ranphyx.​weak_1

Agitated Ranphyx
807.0.0

Agitated Rill

CXP: 40

FQN: npc.​location.​tatooine.​mob.​rill.​agitated_rill

Agitated Rill
24-251.0.0

Agitated Vrblther

CXP: 16

FQN: npc.​qtr.​1x4.​daily.​belsavis.​mob.​shared.​poi017.​mob02.​weak_m_01

Agitated Vrblther
501.3.0

Agitated Womp Rat

CXP: 16

FQN: npc.​location.​tatooine.​mob.​womp_rat.​agitated_womp_rat

Agitated Womp Rat
291.0.0

Agitated Wraid

CXP: 16

FQN: npc.​location.​tatooine.​mob.​wraid.​agitated_wraid

Agitated Wraid
24-251.0.0

Aitan Brewgs

<Herald of Zildrog>

CXP: 40

FQN: npc.​exp.​seasons.​01.​ep_07.​story.​scene_03_cantina_herald_aitan

Aitan Brewgs
64-704.0.0

Alchemical Tuk'ata

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​the_tomb_opens.​enemy.​hard.​boss_native_beast_pet_add

Alchemical Tuk'ata
552.0.0

Alchemical Tuk'ata

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​the_tomb_opens.​shared.​native_beast_pet_add

Alchemical Tuk'ata
201.0.0

Alde Captain

CXP: 40

FQN: npc.​location.​alderaan.​mob.​humanoid.​alde.​alde_captain

Alde Captain
29-301.0.0

Alde Estate Captain

CXP: 40

FQN: npc.​location.​alderaan.​class.​sith_warrior.​knock_knock.​renata_estate_guard_captain

Alde Estate Captain
29-301.0.0

Alde Estate Guard

CXP: 16

FQN: npc.​location.​alderaan.​class.​sith_warrior.​knock_knock.​renata_estate_guard

Alde Estate Guard
29-301.0.0

Alde Museum Guard Captain

CXP: 40

FQN: npc.​location.​alderaan.​class.​bounty_hunter.​like_a_rancor_in_a_pottery_shop.​museum_guard_commander

Alde Museum Guard Captain
29-301.0.0

Alien Bystander

CXP: 16

FQN: npc.​location.​belsavis.​world.​republic.​the_zabraks_auction.​alien_prisoner_1

Alien Bystander
41-421.0.0

Alien Bystander

CXP: 16

FQN: npc.​location.​belsavis.​world.​republic.​the_zabraks_auction.​alien_prisoner_2

Alien Bystander
41-421.0.0

Alirra Semhess Pedestal

CXP: 16

FQN: npc.​exp.​seasons.​02_uprisings.​station256.​boss_3.​alirrra_mote

Alirra Semhess Pedestal
755.1.0

Allied Military Forces

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_allied_armed

Allied Military Forces
60-654.1.0

Allied Military Forces (Incapacitated)

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_allied_incapacitated

Allied Military Forces (Incapacitated)
60-654.1.0

Allied Military Forces (Unarmed)

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_allied_unarmed

Allied Military Forces (Unarmed)
60-654.1.0

Alpha Mutated Bogwing

CXP: 16

FQN: npc.​qtr.​1x4.​daily.​belsavis.​mob.​republic.​poi013.​mob02.​stong_m_02

Alpha Mutated Bogwing
501.3.0

Altana Thul

CXP: 16

FQN: npc.​location.​alderaan.​class.​trooper.​hard_bargain.​altana_thul_escort

Altana Thul
301.0.0

Altana Thul

CXP: 16

FQN: npc.​location.​alderaan.​class.​trooper.​multi.​altana_thul

Altana Thul
301.0.0

Althu, Raider Chieftain

CXP: 240

FQN: npc.​location.​voss.​bronze.​imperial.​asserting_regional_authority.​mari_warren

Althu, Raider Chieftain
471.0.0

Ambassador Tainon

CXP: 16

FQN: npc.​location.​companion.​imperial_agent.​vector_hyllus.​ambassador_tainon

Ambassador Tainon
1-501.0.0

Ancient Catacombs Speeder

<Imperial Transport Service>

CXP: 16

FQN: npc.​daily_area.​ossus.​taxi.​imp_lair_boss

Ancient Catacombs Speeder
705.10.0

Ancient Catacombs Speeder

<Republic Transport Service>

CXP: 16

FQN: npc.​daily_area.​ossus.​taxi.​lair_boss

Ancient Catacombs Speeder
105.10.0

Ancient Combatant

CXP: 40

FQN: npc.​flashpoint.​elom.​shared.​trash.​droids.​strong_1

Ancient Combatant
807.0.0

Ancient Gree Data Collector

CXP: 240

FQN: npc.​event.​gree.​mob.​elite_r_01

Ancient Gree Data Collector
601.7.0

Ancient Gree Data Partitioner

CXP: 650

FQN: npc.​event.​gree.​mob.​guard.​ancient_gree_data_partitioner_rep

Ancient Gree Data Partitioner
601.7.0

Ancient Gree Data Partitioner

CXP: 650

FQN: npc.​event.​gree.​mob.​guard.​ancient_gree_data_partitioner_imp

Ancient Gree Data Partitioner
601.7.0

Ancient Gree Data Synthecist

CXP: 16

FQN: npc.​event.​gree.​mob.​standard_m_01

Ancient Gree Data Synthecist
601.7.0

Ancient Rakatan Security Droid

CXP: 40

FQN: npc.​location.​belsavis.​bronze.​republic.​unheard_frequencies.​ancient_rakatan_security_droid

Ancient Rakatan Security Droid
441.0.0

Ancient Retainer

FQN: npc.​flashpoint.​elom.​shared.​trash.​droids.​probe_weak_1

Ancient Retainer
807.0.0

Ancient Terentatek

CXP: 240

FQN: npc.​location.​belsavis.​class.​jedi_knight.​lockdown.​sithspawn

Ancient Terentatek
421.0.0

Ancient Terentatek Ravager

CXP: 240

FQN: npc.​location.​dromund_kaas.​mob.​wildlife.​terentatek.​terentatek_ravager_ancient

Ancient Terentatek Ravager
30-311.0.0

Angry Tauntaun

CXP: 16

FQN: npc.​location.​hoth.​class.​sith_inquisitor.​scouring_the_wastes.​angry_tauntaun

Angry Tauntaun
38-391.0.0

Anomid Targeter

CXP: 16

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​anomid_targeter

Anomid Targeter
42-431.0.0

Antar Bintaghr

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​vendor.​vendor_basic_gear_trooper_lvl_60

Antar Bintaghr
603.0.0

Anti-Empire Militant

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​zonedancer.​zonedancer_gang_member

Anti-Empire Militant
171.0.0

Appraiser V'tal

<Scavenging (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​04.​manaan.​trainer.​imp.​harvesting.​trainer_harvesting_scavenging

Appraiser V'tal
807.0.1

Archaeology Center Taxi Droid

<Republic Transport Service>

CXP: 16

FQN: npc.​exp.​04.​manaan.​taxi.​rep_digsite

Archaeology Center Taxi Droid
807.0.0

Archaeology Center Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​04.​manaan.​taxi.​imp_digsite

Archaeology Center Taxi Droid
807.0.0

Archivist Wintag

CXP: 16

FQN: npc.​location.​taris.​bronze.​the_archive.​archivist_wintag

Archivist Wintag
241.0.0

Arctic Thranta

FQN: npc.​pet.​manta.​arctic

Arctic Thranta
553.0.0

Ardak Point Taxi Droid

<Transport Service>

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​taxi.​city

Ardak Point Taxi Droid
807.4.0

Arick Tamso

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​colicoid_massacre.​arick_tamso

Arick Tamso
1-501.0.0

Ark Security Captain

CXP: 40

FQN: npc.​exp.​01.​makeb.​world_arc.​republic.​hub_1.​the_ark.​ark_security_captain

Ark Security Captain
501.3.0

Armored Coastal Varactyl

CXP: 40

FQN: npc.​mtx.​creature_mount.​varactyl.​armoredcoastal

Armored Coastal Varactyl
33-603.2.0

Arn Tan Yolar

<Armstech (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​voss.​trainer.​crafting.​trainer_armstech_hub0_shared_poi10_seat_of_the_people

Arn Tan Yolar
471.0.0

Ascendant Star Assault Enforcer

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​ascendant_star_assault_enforcer

Ascendant Star Assault Enforcer
391.0.0

Ascendant Star Assault Saboteur

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​ascendant_star_assault_saboteur

Ascendant Star Assault Saboteur
37-391.0.0

Ascendant Star Assault Trooper

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​ascendant_star_assault_trooper

Ascendant Star Assault Trooper
40-411.0.0

ashaa_rattataki

CXP: 16

FQN: npc.​location.​belsavis.​class.​sith_sorcerer.​mother.​ashaa_rattataki

ashaa_rattataki
431.0.0

Ashfall Tauntaun

CXP: 16

FQN: npc.​mtx.​creature_mount.​tauntaun.​tauntaun_a01_v03

Ashfall Tauntaun
502.5.0

Assault Trench Taxi

<Transport Service>

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​ilum.​taxi.​taxi_poi02_assault_trench_neu

Assault Trench Taxi
501.0.0

Assistant

CXP: 16

FQN: npc.​flashpoint.​spirit_of_vengeance.​neutrals.​assistant

Assistant
756.2.0

Assistant Droid

CXP: 16

FQN: npc.​location.​alderaan.​mob.​droid.​thul.​thul_assistant_droid

Assistant Droid
30-311.0.0

Assistant Dunnell

CXP: 16

FQN: npc.​location.​taris.​bronze.​serum_synthesis.​assistant_dunnell

Assistant Dunnell
181.0.0

Assistant Frej

FQN: npc.​location.​taris.​class.​jedi_wizard.​the_expedition.​expedition_worker_01

Assistant Frej
171.0.0

Assistant Kunoa

CXP: 16

FQN: npc.​location.​dromund_kaas.​trainer.​respec.​trainer_respec

Assistant Kunoa
161.0.0

Assistant Overseer Loun

CXP: 240

FQN: npc.​location.​korriban.​bronze.​trainerquests.​asst_overseer_loun

Assistant Overseer Loun
71.0.0

Assistant Overseer Markan

CXP: 240

FQN: npc.​location.​korriban.​bronze.​trainerquests.​asst_overseer_markan

Assistant Overseer Markan
71.0.0

Assistant Warden Graal

CXP: 240

FQN: npc.​location.​belsavis.​world.​republic.​riot_control.​assistant_warden_graal

Assistant Warden Graal
441.0.0

Assistant Zint

<Skill Mentor>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​trainer.​respec.​trainer_respec

Assistant Zint
501.0.0

Astar Vox

CXP: 240

FQN: npc.​location.​alderaan.​class.​jedi_wizard.​hostile_negotiations.​astar_vox

Astar Vox
291.0.0

Attache Droid

CXP: 16

FQN: npc.​location.​alderaan.​mob.​droid.​imperial.​remote_imperial_courier

Attache Droid
31-321.0.0

Attack-Science Technician

CXP: 240

FQN: npc.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​difficulty_1.​trash.​factory.​trash_tech_dude

Attack-Science Technician
501.1.0

Attack-Science Technician

CXP: 200

FQN: npc.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​difficulty_3.​trash.​factory.​trash_tech_dude

Attack-Science Technician
501.1.0

Aukustos Tahm

CXP: 240

FQN: npc.​location.​balmorra.​mob.​humanoid.​republic.​boss_aukustos_tahm

Aukustos Tahm
17-181.0.0

Aurek Base Tauntaun Wrangler

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​republic.​aurek_base_tauntaun_wrangler_ambient

Aurek Base Tauntaun Wrangler
37-381.0.0

Avatar of Sel-Makor

CXP: 240

FQN: npc.​location.​voss.​world_arc.​republic.​the_dead_hollow.​avatar_of_sel_makor

Avatar of Sel-Makor
471.0.0

Avatar of Sel-Makor

CXP: 240

FQN: npc.​location.​voss.​world_arc.​imperial.​a_long_forgotten_evil.​avatar_of_sel_makor

Avatar of Sel-Makor
471.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi003.​guard01.​guard_01

Avesta Militia
60-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi003.​guard01.​guard_02

Avesta Militia
60-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​republic.​poi020.​mob01.​standard_03

Avesta Militia
47-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​republic.​poi020.​mob01.​standard_02

Avesta Militia
47-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi003.​guard01.​guard_04

Avesta Militia
60-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​republic.​poi020.​mob01.​standard_01

Avesta Militia
47-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​republic.​poi020.​mob01.​strong_01

Avesta Militia
47-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​republic.​poi020.​mob01.​strong_02

Avesta Militia
47-802.0.0

Avesta Militia

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi003.​guard01.​guard_03

Avesta Militia
60-802.0.0

Avesta's Plantation Shuttle

<Republic Transport Service>

CXP: 16

FQN: npc.​exp.​01.​makeb.​taxi.​taxi_h1_r1_poi003_rep

Avesta's Plantation Shuttle
501.3.0

B3-AN Tactical Assassin Droid

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​droids.​republic.​b3an_tactical_assassin_droid

B3-AN Tactical Assassin Droid
351.0.0

Back Alley Stalker

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​underworld.​back_alley_stalker

Back Alley Stalker
22-231.0.0

Baliss Captain

CXP: 40

FQN: npc.​location.​alderaan.​mob.​humanoid.​baliss.​baliss_captain

Baliss Captain
28-291.0.0

Balmorran Resistance Field Leader

CXP: 240

FQN: npc.​location.​balmorra.​mob.​humanoid.​resistance.​boss_nebray_resistance_field_leader

Balmorran Resistance Field Leader
181.0.0

Balmorran Resistance Fighter

FQN: npc.​location.​balmorra_republic.​class.​trooper.​smash_and_grab.​balmorran_resistance_fighter

Balmorran Resistance Fighter
33-341.0.0

Balmorran Resistance Leader

CXP: 16

FQN: npc.​location.​balmorra.​mob.​humanoid.​resistance.​captured_balmorran_resistance_leader

Balmorran Resistance Leader
15-161.0.0

Banewing Bogstalker

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​banewing_bogstalker

Banewing Bogstalker
16-171.0.0

Banshee Titan

CXP: 40

FQN: npc.​flashpoint.​umbara.​difficulty_1.​trash.​umbaran_banshee_elite_solo

Banshee Titan
705.4.0

Banshee Titan

CXP: 240

FQN: npc.​flashpoint.​umbara.​difficulty_1.​trash.​umbaran_banshee_elite

Banshee Titan
705.2.1

Baranj the Starseeker

CXP: 400

FQN: npc.​location.​hutta.​mob.​humanoid.​baranj_the_starseeker

Baranj the Starseeker
5-61.0.0

Baratatta Spirit-Leader

CXP: 16

FQN: npc.​location.​hutta.​class.​bounty_hunter.​big_chief.​evocii_spiritual_leader

Baratatta Spirit-Leader
41.0.0

Barrager Assistant

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​breakthrough.​hub_4.​barrager_assistant

Barrager Assistant
34-351.0.0

Barrager Assistant

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​breakthrough.​hub_4.​barrager_assistant_escort

Barrager Assistant
34-351.0.0

Beast Lord Brutann

CXP: 240

FQN: npc.​location.​hoth.​world.​republic.​savage_attack.​beast_lord_brutann

Beast Lord Brutann
471.0.0

Beast Tamer

CXP: 16

FQN: npc.​location.​hutta.​class.​bounty_hunter.​house_cleaning.​beastmasters_grunt

Beast Tamer
71.0.0

Beke Talrott

CXP: 40

FQN: npc.​location.​balmorra_republic.​world.​breakthrough.​hub_2.​beke_talrott

Beke Talrott
341.0.0

Benta-Lo

CXP: 16

FQN: npc.​location.​voss.​world.​imperial.​supply_raid.​benta_lo

Benta-Lo
441.0.0

Beta Cthon

CXP: 400

FQN: npc.​exp.​uprisings.​coruscant.​divided_we_fall.​boss.​beta_cthon

Beta Cthon
755.1.0

Black Battalion Commando

FQN: npc.​location.​balmorra.​class.​sith_warrior.​to_kill_a_legend.​black_battalion_commando_1

Black Battalion Commando
18-191.0.0

Black Battalion Commando

FQN: npc.​location.​balmorra.​class.​sith_warrior.​to_kill_a_legend.​black_battalion_commando_2

Black Battalion Commando
18-191.0.0

Black Battalion Commando

FQN: npc.​location.​balmorra.​class.​sith_warrior.​to_kill_a_legend.​black_battalion_commando

Black Battalion Commando
18-191.0.0

Black Battalion Lieutenant

CXP: 16

FQN: npc.​location.​balmorra.​class.​sith_warrior.​to_kill_a_legend.​black_battalion_lieutenant

Black Battalion Lieutenant
14-201.0.0

Black Star Commando

CXP: 16

FQN: npc.​location.​nar_shaddaa.​class.​jedi_knight.​showdown_with_lord_sadic.​republic_demolition_commando

Black Star Commando
191.0.0

Black Sun Attacker

CXP: 16

FQN: npc.​location.​coruscant.​mob.​humanoid.​black_sun.​black_sun_attacker

Black Sun Attacker
11-131.0.0

Black Sun MX-51 Tasker Droid

CXP: 240

FQN: npc.​location.​coruscant.​mob.​droid.​black_sun.​black_sun_tasker_droid

Black Sun MX-51 Tasker Droid
11-131.0.0

Black Sun Territory Taxi

<Republic Transport Service>

CXP: 16

FQN: npc.​location.​coruscant.​taxi.​hub3_poi01_blacksun

Black Sun Territory Taxi
161.0.0

Black Talon Computer

CXP: 16

FQN: npc.​location.​imperial_transition.​world_arc.​journey_into_fire.​black_talon_computer

Black Talon Computer
1-501.0.0

Black Talon Computer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​black_talon_computer

Black Talon Computer
1-501.0.0

Black Talon Engineer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ally.​black_talon_engineer

Black Talon Engineer
81.0.0

Black Talon Engineer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_engineer_m

Black Talon Engineer
5-101.0.0

Black Talon Engineer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_engineer

Black Talon Engineer
41.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_ensign_f

Black Talon Ensign
5-101.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ally.​black_talon_ensign

Black Talon Ensign
71.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_ensign

Black Talon Ensign
71.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_ensign_f_v2

Black Talon Ensign
5-101.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_ensign_m_v2

Black Talon Ensign
5-101.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_ensign_m

Black Talon Ensign
5-101.0.0

Black Talon Ensign

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_ensign_cutscene

Black Talon Ensign
71.0.0

Black Talon Flight Officer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_flight_officer_m

Black Talon Flight Officer
5-101.0.0

Black Talon Flight Officer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_flight_officer_f

Black Talon Flight Officer
5-101.0.0

Black Talon Flight Specialist

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_flight_specialist_m

Black Talon Flight Specialist
5-101.0.0

Black Talon Guard

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​black_talon_guard

Black Talon Guard
501.0.0

Black Talon Guard

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​black_talon_guard

Black Talon Guard
101.0.0

Black Talon Guard

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​black_talon_guard_m

Black Talon Guard
501.0.0

Black Talon Guard

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​black_talon_guard_m

Black Talon Guard
101.0.0

Black Talon Guard

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ally.​black_talon_guard

Black Talon Guard
71.0.0

Black Talon Lieutenant

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ally.​black_talon_lieutenant

Black Talon Lieutenant
91.0.0

Black Talon Lieutenant

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_lieutenant_cutscene_2

Black Talon Lieutenant
111.0.0

Black Talon Lieutenant

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_lieutenant_m

Black Talon Lieutenant
101.0.0

Black Talon Lieutenant

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_lieutenant_cutscene

Black Talon Lieutenant
111.0.0

Black Talon Lieutenant

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_lieutenant

Black Talon Lieutenant
111.0.0

Black Talon Maintenance Droid

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_maintenance_droid

Black Talon Maintenance Droid
5-101.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine_cutscene

Black Talon Marine
71.0.0

Black Talon Marine

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​imperial_marine_guard

Black Talon Marine
101.0.0

Black Talon Marine

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​black_talon_guard_elite_hostile

Black Talon Marine
501.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard_elite_dead

Black Talon Marine
101.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard_elite_hostile

Black Talon Marine
101.0.0

Black Talon Marine

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard_v3

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine_noncombat

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard_elite

Black Talon Marine
101.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​boss.​imperial_lieutenant.​black_talon_marine_guard_elite

Black Talon Marine
501.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine

Black Talon Marine
81.0.0

Black Talon Marine

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_marine_guard_v2

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​boss.​imperial_lieutenant.​black_talon_marine_guard_elite_dead

Black Talon Marine
501.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ally.​black_talon_marine

Black Talon Marine
81.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​imperial_transition.​world_arc.​multi.​imperial_marine

Black Talon Marine
1-21.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine_2_cutscene

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​black_talon_marine

Black Talon Marine
501.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine

Black Talon Marine
71.0.0

Black Talon Marine

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​black_talon_marine

Black Talon Marine
101.0.0

Black Talon Repair Droid

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_repair_droid

Black Talon Repair Droid
5-101.0.0

Black Talon Security Droid

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_security_droid

Black Talon Security Droid
51.0.0

Black Talon Security Droid

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​black_talon_security_droid

Black Talon Security Droid
101.0.0

Black Talon Security Droid

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​black_talon_security_droid

Black Talon Security Droid
501.0.0

Black Talon Sergeant

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_sergeant_f

Black Talon Sergeant
101.0.0

Black Talon Surveillance Unit

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_surveillance_unit

Black Talon Surveillance Unit
5-101.0.0

Black Talon Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_technician_m

Black Talon Technician
5-101.0.0

Black Talon Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_technician

Black Talon Technician
71.0.0

Black Talon Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​black_talon_technician_f

Black Talon Technician
5-101.0.0

Black Talon Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_technician_cutscene

Black Talon Technician
71.0.0

Black Talon Valet

<Flashpoint: The Black Talon>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​firstclassvalet

Black Talon Valet
81.0.0

black_talon_marine_general_1

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine_general_1

black_talon_marine_general_1
61.0.0

black_talon_marine_general_2

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​ambient.​black_talon_marine_general_2

black_talon_marine_general_2
61.0.0

Blatant Beks Token Vendor

CXP: 16

FQN: npc.​event.​swoop_gang.​vendors.​blatant_bek_token_vendor

Blatant Beks Token Vendor
756.1.2

Bleeder Street Captain

CXP: 240

FQN: npc.​location.​nar_shaddaa.​bonus.​republic.​staged.​bled_dry.​bleeder_leader

Bleeder Street Captain
20-211.0.0

Blood Stalker

CXP: 500

FQN: npc.​location.​hoth.​bronze.​republic.​the_terror_brigade.​cat_boss

Blood Stalker
371.0.0

Bloodfin Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​bloodfin.​bloodfin_captain

Bloodfin Captain
20-211.0.0

Bloodthirsty Shadowstalker

CXP: 40

FQN: npc.​location.​tatooine.​mob.​duneclaw.​bloodthirsty_shadowstalker

Bloodthirsty Shadowstalker
27-281.0.0

Bo'jonta

<Stims Vendor>

CXP: 16

FQN: npc.​location.​hutta.​vendor.​rust_yards.​vendor_general_goods

Bo'jonta
101.0.0

Bogstalker

CXP: 16

FQN: npc.​companion.​mtx.​creature.​bogstalker_variant

Bogstalker
654.5.0

Bogstalker

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker

Bogstalker
17-181.0.0

Bogstalker

CXP: 16

FQN: npc.​companion.​mtx.​creature.​bogstalker

Bogstalker
654.5.0

Bogstalker Collector

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_collector

Bogstalker Collector
16-171.0.0

Bogstalker Devourer

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_devourer

Bogstalker Devourer
16-171.0.0

Bogstalker Drone

CXP: 16

FQN: npc.​location.​taris_imperial.​mob.​creature.​dragonbat.​bogstalker_drone

Bogstalker Drone
32-331.0.0

Bogstalker Drone

CXP: 40

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_drone

Bogstalker Drone
16-171.0.0

Bogstalker Extractor

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_extractor

Bogstalker Extractor
15-161.0.0

Bogstalker Gatherer

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_gatherer

Bogstalker Gatherer
17-181.0.0

Bogstalker Lurker

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_lurker

Bogstalker Lurker
18-191.0.0

Bogstalker Matriarch

CXP: 40

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_matriarch

Bogstalker Matriarch
17-181.0.0

Bogstalker Prowler

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_soldier

Bogstalker Prowler
19-201.0.0

Bogstalker Shrieker

CXP: 16

FQN: npc.​location.​taris.​mob.​shyrack.​bogstalker_shrieker

Bogstalker Shrieker
18-191.0.0

Bogstalker Soldier

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​creature.​dragonbat.​bogstalker_soldier

Bogstalker Soldier
32-331.0.0

Bone Terentatek

FQN: npc.​pet.​terentatek.​a01_02

Bone Terentatek
1-505.0.0

Boss Tarvaal The Vengeful

CXP: 650

FQN: npc.​location.​corellia.​mob.​humanoid.​republic.​boss_tarvaal_the_vengeful

Boss Tarvaal The Vengeful
47-481.0.0

Boss Varad Jump Target

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​mandalorian_raiders.​enemy.​boss_varad_jump_target

Boss Varad Jump Target
261.0.0

Bothan Resistance Fighter

CXP: 16

FQN: npc.​exp.​01.​bothawui.​class.​jedi_knight.​a_rude_welcome.​bothan_resistance_fighter_walkerfight

Bothan Resistance Fighter
502.0.0

Bothan Resistance Fighter

CXP: 16

FQN: npc.​exp.​01.​bothawui.​class.​trooper.​tactical_payload.​bothan_ambient_4

Bothan Resistance Fighter
1-502.0.0

Bothan Resistance Fighter

CXP: 16

FQN: npc.​exp.​01.​bothawui.​class.​trooper.​tactical_payload.​bothan_ambient_3

Bothan Resistance Fighter
1-502.0.0

Bothan Resistance Fighter

CXP: 16

FQN: npc.​exp.​01.​bothawui.​class.​trooper.​tactical_payload.​bothan_ambient_2

Bothan Resistance Fighter
1-502.0.0

Bothan Resistance Fighter

CXP: 16

FQN: npc.​exp.​01.​bothawui.​class.​trooper.​tactical_payload.​bothan_ambient_1

Bothan Resistance Fighter
1-502.0.0

Bounty Hunter Tactical Items (PTS)

CXP: 16

FQN: npc.​tool.​pts.​sow.​bountyhunter_tacticals

Bounty Hunter Tactical Items (PTS)
756.0.0

Brall Tavar

CXP: 16

FQN: npc.​location.​corellia.​world_arc.​imperial.​industrial_collapse.​brall_tavar

Brall Tavar
481.0.0

Brentaal Star Corporal

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_corporal

Brentaal Star Corporal
101.0.0

Brentaal Star Corporal

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_corporal

Brentaal Star Corporal
501.0.0

Brentaal Star Defender

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_defender

Brentaal Star Defender
501.0.0

Brentaal Star Defender

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_defender

Brentaal Star Defender
101.0.0

Brentaal Star Engineer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_engineer_f

Brentaal Star Engineer
5-101.0.0

Brentaal Star Engineer

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_engineer_m

Brentaal Star Engineer
5-101.0.0

Brentaal Star Medic

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_medic

Brentaal Star Medic
101.0.0

Brentaal Star Medic

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_medic_f

Brentaal Star Medic
5-101.0.0

Brentaal Star Medic

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_medic

Brentaal Star Medic
501.0.0

Brentaal Star Medic

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_medic_m

Brentaal Star Medic
5-101.0.0

Brentaal Star Security Chief

CXP: 240

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_security_chief

Brentaal Star Security Chief
101.0.0

Brentaal Star Security Chief

CXP: 240

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_security_chief

Brentaal Star Security Chief
501.0.0

Brentaal Star Specialist

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_specialist

Brentaal Star Specialist
101.0.0

Brentaal Star Specialist

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_specialist

Brentaal Star Specialist
501.0.0

Brentaal Star Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​republic_technician_1

Brentaal Star Technician
51.0.0

Brentaal Star Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_technician_m

Brentaal Star Technician
5-101.0.0

Brentaal Star Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​republic_technician_2

Brentaal Star Technician
41.0.0

Brentaal Star Technician

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_technician

Brentaal Star Technician
501.0.0

Brentaal Star Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_technician

Brentaal Star Technician
101.0.0

Brentaal Star Technician

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​flavor.​brentaal_star_technician_f

Brentaal Star Technician
5-101.0.0

Brentaal Star Trooper

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​enemy.​brentaal_star_trooper

Brentaal Star Trooper
101.0.0

Brentaal Star Trooper

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​trash.​brentaal_star_trooper

Brentaal Star Trooper
501.0.0

Broadcast Station Console

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​republic.​open_communications.​broadcast_station_console

Broadcast Station Console
441.0.0

Brotherhood Pirate Captain

CXP: 240

FQN: npc.​location.​hoth.​world.​republic.​allied_forces.​brotherhood_pirate_captain

Brotherhood Pirate Captain
38-391.0.0

Brothers' Docks Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​taxi.​imp_docks

Brothers' Docks Taxi Droid
756.0.0

Brothers' Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​taxi.​imp_blackmarket

Brothers' Taxi Droid
756.0.0

Brutal Elder Rakghoul

FQN: npc.​location.​taris.​mob.​rakghoul.​brutal_elder_rakghoul

Brutal Elder Rakghoul
19-201.0.0

Brutal Elder Rakghoul

CXP: 240

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​brutal_elder_rakghoul

Brutal Elder Rakghoul
32-331.0.0

Brutal Enhanced Rakghoul

CXP: 240

FQN: npc.​location.​taris.​mob.​rakghoul.​brutal_enhanced_rakghoul

Brutal Enhanced Rakghoul
201.0.0

Brutal Hailstorm Hunter

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​brutal_hailstorm_hunter

Brutal Hailstorm Hunter
38-391.0.0

Brutal Hailstorm Reaver

CXP: 240

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​brutal_hailstorm_reaver

Brutal Hailstorm Reaver
38-391.0.0

Brutal Hailstorm Scout

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​brutal_hailstorm_scout

Brutal Hailstorm Scout
38-391.0.0

Brutal Hailstorm Warrior

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​brutal_hailstorm_warrior

Brutal Hailstorm Warrior
38-391.0.0

Brutal Implanted Gangster

CXP: 16

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​quality_assurance.​implanted_gangster_2

Brutal Implanted Gangster
18-191.0.0

Brutal Invader

<Well Armed>

CXP: 4000

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_3.​trash.​trash_marsh_bogman_ranged_01_boss4

Brutal Invader
552.0.0

Brutal Invader

<Well Armed>

CXP: 4000

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_4.​trash.​trash_marsh_bogman_ranged_01_boss4

Brutal Invader
552.0.0

Brutal Invader

<Well Armed>

CXP: 4000

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_2.​trash.​trash_marsh_bogman_ranged_01_boss4

Brutal Invader
552.0.0

Brutal Invader

<Well Armed>

CXP: 4000

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​trash.​trash_marsh_bogman_ranged_01_boss4

Brutal Invader
552.0.0

Brutal Rakghoul

CXP: 40

FQN: npc.​location.​taris.​mob.​rakghoul.​brutal_rakghoul

Brutal Rakghoul
18-191.0.0

Brutal Rakghoul

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​brutal_rakghoul

Brutal Rakghoul
32-331.0.0

Brutal Swamp Rakghoul

CXP: 16

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​brutal_swamp_rakghoul

Brutal Swamp Rakghoul
32-331.0.0

Brutal Wampa

CXP: 16

FQN: npc.​location.​hoth.​mob.​creature.​wampa.​brutal_wampa

Brutal Wampa
46-471.0.0

Brutal White Maw Pirate

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​white_maw_pirates.​brutal_white_maw_pirate

Brutal White Maw Pirate
39-401.0.0

Bryn Talke

<Synthweaving (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​balmorra_republic.​trainer.​crafting.​trainer_crafting_synthweaving_h0_poi07_farnel_outpost

Bryn Talke
361.0.0

Brynn Talek

CXP: 16

FQN: npc.​location.​companion.​generic.​hk51.​imperial.​optimal_performance.​brynn_talek

Brynn Talek
1-501.0.0

Brzo's Wells Taxi Droid

<Imperial Transport Service>

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​taxi.​imp_watering_hole

Brzo's Wells Taxi Droid
756.0.0

Burly Mountain Nerf

CXP: 16

FQN: npc.​location.​alderaan.​mob.​creature.​bantha.​mountain_nerf_large

Burly Mountain Nerf
31-327.4.1

Burning Tu'kata Assasin

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_assasin

Burning Tu'kata Assasin
20-211.0.0

Burning Tu'kata Bouncer

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_bouncer

Burning Tu'kata Bouncer
20-211.0.0

Burning Tu'kata Gang Leader

CXP: 240

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_gang_leader

Burning Tu'kata Gang Leader
20-211.0.0

Burning Tu'kata Gangster

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_gangster

Burning Tu'kata Gangster
20-211.0.0

Burning Tu'kata Prowler

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_prowler

Burning Tu'kata Prowler
20-211.0.0

Burning Tu'kata Swindler

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​burning_tukata.​burning_tukata_swindler

Burning Tu'kata Swindler
20-211.0.0

Burning Tuk'ata Gang Leader

CXP: 40

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​the_pretender.​sith_imposter

Burning Tuk'ata Gang Leader
16-171.0.0

Burning Tuk'ata Gangster

CXP: 16

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​the_pretender.​burning_tukata_gangster

Burning Tuk'ata Gangster
16-171.0.0

Burning Tuk'ata Goon

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​the_pretender.​burning_tukata_goon

Burning Tuk'ata Goon
16-171.0.0

Burning Tuk'ata Ruffian

CXP: 240

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​the_pretender.​burning_tukata_ruffian

Burning Tuk'ata Ruffian
16-171.0.0

Burning Tuk'ata Thug

CXP: 40

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​the_pretender.​burning_tukata_thug

Burning Tuk'ata Thug
16-171.0.0

Bystander

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_07.​story.​scene_05_mona_gale_bystander

Bystander
104.0.0

C9-D8 Tarisian Protector Droid

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​droids.​c9d8_tarisian_protector_droid

C9-D8 Tarisian Protector Droid
351.0.0

Caicos Estate Security

CXP: 16

FQN: npc.​location.​corellia.​class.​smuggler.​vote_of_confidence.​caicos_estate_security

Caicos Estate Security
501.0.0

Camp Talanis Skyhopper

<Republic Transport Service>

CXP: 16

FQN: npc.​location.​voss.​taxi.​hub3_green1_poi01_rep_voss_garrison

Camp Talanis Skyhopper
471.0.0

Captain

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_13.​story.​odessen_captain

Captain
654.1.0

Captain Ahna

<Scavenging (Gathering Trainer)>

CXP: 16

FQN: npc.​location.​voss.​trainer.​harvesting.​trainer_scavenging_hub0_shared_poi10_seat_of_the_people

Captain Ahna
471.0.0

Captain Alethios

CXP: 40

FQN: npc.​location.​alderaan.​bronze.​republic.​blinding_the_rist.​captain_alethios

Captain Alethios
301.0.0

Captain Alrick

<Investigation (Mission Trainer)>

CXP: 16

FQN: npc.​location.​ilum.​trainer.​mission.​trainer_mission_research_poi13_imperial_base

Captain Alrick
501.0.0

Captain Andrik

CXP: 40

FQN: npc.​location.​nar_shaddaa.​class.​trooper.​multi.​captain_andrik

Captain Andrik
22-231.0.0

Captain Anfel

<Masterwork Vendor>

CXP: 16

FQN: npc.​daily_area.​ossus.​republic.​vendor.​vendor_gear_258

Captain Anfel
705.10.0

Captain Arden

CXP: 16

FQN: npc.​location.​hoth.​world.​republic.​stolen_secrets.​captain_arden

Captain Arden
471.0.0

Captain Ardmore

CXP: 40

FQN: npc.​location.​balmorra.​world.​salting_the_fields.​captain_ardmore

Captain Ardmore
171.0.0

Captain Armaruk

CXP: 16

FQN: npc.​location.​hoth.​world.​republic.​savage_attack.​captain_armaruk

Captain Armaruk
471.0.0

Captain Ascercia

CXP: 40

FQN: npc.​location.​alderaan.​bronze.​imperial.​bugs_and_bombs.​captain_ascercia

Captain Ascercia
291.0.0

Captain Augatta

CXP: 40

FQN: npc.​location.​balmorra.​bronze.​colicoid_expulsion.​captain_augatta

Captain Augatta
221.0.0

Captain Balog

CXP: 240

FQN: npc.​exp.​01.​makeb.​world_arc.​republic.​hub_2.​old_feuds.​captain_balog

Captain Balog
531.3.0

Captain Barra

CXP: 40

FQN: npc.​location.​alderaan.​bronze.​republic.​tower_defense.​captain_barra

Captain Barra
311.0.0

Captain Barstead

CXP: 16

FQN: npc.​location.​ilum.​bronze.​imperial.​rightful_owner.​captain_barstead

Captain Barstead
501.0.0

Captain Batar

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​imperial.​hub_1.​the_observer.​captain_batar

Captain Batar
1-501.3.0

Captain Bathens

<Heroic Mission>

CXP: 16

FQN: npc.​location.​corellia.​world.​republic.​starfighters_of_corellia.​captain_bathens

Captain Bathens
501.0.0

Captain Bellana

<Underworld Exchange>

CXP: 16

FQN: npc.​reputation.​cartel.​shadow.​reputation_vendor_imp

Captain Bellana
55-603.0.0

Captain Bellana

<Underworld Exchange>

CXP: 16

FQN: npc.​reputation.​cartel.​shadow.​reputation_vendor_rep

Captain Bellana
55-603.0.0

Captain Biron

CXP: 16

FQN: npc.​location.​hoth.​world.​republic.​allied_forces.​captain_biron

Captain Biron
37-381.0.0

Captain Black

CXP: 16

FQN: npc.​location.​belsavis.​world.​imperial.​esh_kha_containment.​captain_black

Captain Black
431.0.0

Captain Blyes

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​story.​republic.​quest_4.​captain_blyes

Captain Blyes
10-807.4.0

Captain Blyes

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​story.​republic.​quest_1.​captain_blyes_captured

Captain Blyes
807.4.0

Captain Blyes

CXP: 16

FQN: npc.​exp.​04.​desperate_strikes.​story.​republic.​captain_blyes

Captain Blyes
107.4.0

Captain Blyes

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​story.​republic.​quest_1.​captain_blyes_kessans_landing

Captain Blyes
10-807.4.0

Captain Blyes

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​story.​republic.​captain_blyes

Captain Blyes
107.4.0

Captain Branno

CXP: 16

FQN: npc.​daily_area.​oricon.​imperial.​republic_soldier

Captain Branno
552.4.0

Captain Bro'orvta

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​tatooine.​trainer.​class.​trainer_class_trooper

Captain Bro'orvta
281.0.0

Captain Bru'hmanhe

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​03.​onderon.​trainer.​class.​trainer_class_trooper

Captain Bru'hmanhe
756.0.0

Captain Bryn

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​strange_weapons.​captain_bryn

Captain Bryn
161.0.0

Captain Cahill

CXP: 16

FQN: npc.​location.​alderaan.​bronze.​republic.​tower_defense.​captain_cahill

Captain Cahill
301.0.0

Captain Childress

CXP: 16

FQN: npc.​location.​taris.​world.​aliens_and_soldiers.​childress

Captain Childress
171.0.0

Captain Cibinel

<Heroic Mission>

CXP: 40

FQN: npc.​location.​tatooine.​world.​imperial.​supply_lines.​captain_cibinel

Captain Cibinel
251.0.0

Captain Corean

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​flashpoint.​republic.​lobby.​endgame.​trainer.​class.​trainer_trooper

Captain Corean
501.0.0

Captain Cormac

CXP: 40

FQN: npc.​location.​alderaan.​class.​trooper.​multi.​captain_cormac

Captain Cormac
311.0.0

Captain Dakarus Garnik

<Rike's Raiders>

CXP: 400

FQN: npc.​exp.​uprisings.​denova.​trench_runner.​mini_bosses.​autocannon

Captain Dakarus Garnik
755.1.0

Captain Dal

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_knight.​chapter_1.​uphrades.​captain_dal

Captain Dal
321.0.0

Captain Damarcus

<Weapons Vendor>

CXP: 16

FQN: npc.​location.​alderaan.​vendor.​vendor_weapons_h1_g1_emp_poi02_house_thul

Captain Damarcus
321.0.0

Captain Dasch Nilrann

<Knight of Zakuul>

CXP: 240

FQN: npc.​exp.​seasons.​01.​ep_08.​story.​zakuul_knight_a

Captain Dasch Nilrann
64-704.0.0

Captain Dealk

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​the_neutralizer.​captain_dealk

Captain Dealk
351.0.0

Captain Denal-Zon

CXP: 40

FQN: npc.​location.​coruscant.​world.​the_senators_stolen_goods.​captain_denal_zon

Captain Denal-Zon
101.0.0

Captain Dennik

CXP: 16

FQN: npc.​qtr.​1x2.​raid.​explosive_conflict.​republic.​captain_dennik

Captain Dennik
1-501.2.0

Captain Dennik

CXP: 400

FQN: npc.​qtr.​1x2.​raid.​denova.​flavor.​flavor_republic_captain_transmission

Captain Dennik
501.2.0

Captain Dervon

CXP: 40

FQN: npc.​exp.​01.​open_worlds.​class.​trooper.​elements_of_surprise.​longstep_captain

Captain Dervon
501.3.0

Captain Devlin

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​republic.​riot.​captain_devlin

Captain Devlin
441.0.0

Captain Devsh

CXP: 240

FQN: npc.​location.​balmorra.​mob.​humanoid.​republic.​boss_crash_survivor_captain

Captain Devsh
191.0.0

Captain Dex Odal

CXP: 40

FQN: npc.​exp.​01.​ziost.​world.​gateway_to_the_empire.​captain_dex_odal

Captain Dex Odal
502.0.0

Captain Djal

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​tatooine.​trainer.​class.​trainer_class_smuggler

Captain Djal
281.0.0

Captain Dogah

<Imperial Grappler>

CXP: 650

FQN: npc.​flashpoint.​secrets_of_the_enclave.​republic.​boss.​boss2.​imp_council_grappler

Captain Dogah
756.3.0

Captain Dragen

CXP: 16

FQN: npc.​location.​coruscant.​world.​killed_in_custody.​justicar_interrogator

Captain Dragen
141.0.0

Captain Draynon Atrus

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_05.​story.​zakuul_knight_captain

Captain Draynon Atrus
634.0.0

Captain Draynon Atrus

<Knight of Zakuul>

CXP: 240

FQN: npc.​exp.​seasons.​01.​ep_05.​mob.​zakuul_knight_boss

Captain Draynon Atrus
62-704.0.0

Captain Drizan

CXP: 16

FQN: npc.​location.​corellia.​class.​jedi_wizard.​descent.​captain_drizan

Captain Drizan
501.0.0

Captain Eisek

CXP: 16

FQN: npc.​location.​open_worlds.​class.​sith_sorcerer.​chapter_3.​testing.​captain_eisek

Captain Eisek
461.0.0

Captain Eligyn

CXP: 16

FQN: npc.​location.​balmorra.​class.​sith_warrior.​to_kill_a_legend.​captain_eligyn

Captain Eligyn
18-191.0.0

Captain Elson

CXP: 16

FQN: npc.​location.​hoth.​world.​republic.​stolen_secrets.​captain_elson

Captain Elson
471.0.0

Captain Erimus Moayoi

<Reputation Vendor>

CXP: 16

FQN: npc.​event.​rakghoul.​vendor.​vendor_rep_03

Captain Erimus Moayoi
50-552.5.0

Captain Eth

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​the_hailstorm_brotherhood.​captain_eth

Captain Eth
38-391.0.0

Captain Ethen Remak

CXP: 240

FQN: npc.​location.​ord_mantell.​mob.​humanoid.​boss_special_agent_mannett_beach

Captain Ethen Remak
61.0.0

Captain Evaka

<Starship Upgrades>

CXP: 16

FQN: npc.​location.​dromund_kaas.​vendor.​kaas_city.​vendor_space

Captain Evaka
161.0.0

Captain Evlen

CXP: 40

FQN: npc.​location.​open_worlds.​class.​bounty_hunter.​chapter_3.​thus_always_to_tyrants.​captain_evlen

Captain Evlen
451.0.0

Captain Exteen

CXP: 16

FQN: npc.​qtr.​1x2.​raid.​explosive_conflict.​republic.​captain_exteen

Captain Exteen
1-501.1.0

Captain Falkun

<Legacy Vendor>

CXP: 16

FQN: npc.​qtr.​1x2.​legacy.​vendor_legacy_rep_trooper

Captain Falkun
501.2.0

Captain Farnis

<Flashpoint: The False Emperor>

CXP: 240

FQN: npc.​location.​flashpoint.​shared.​ilum.​multi.​republic.​captain_farnis

Captain Farnis
451.0.0

Captain Fion

<Synthweaving (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​ilum.​trainer.​crafting.​trainer_crafting_synthweaving_poi13_imperial_base

Captain Fion
501.0.0

Captain Fizik

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​the_wretch_king.​captain_fizik

Captain Fizik
161.0.0

Captain Fora

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_01.​story.​fora

Captain Fora
604.0.0

Captain Fovish

<Specialty Goods>

CXP: 16

FQN: npc.​location.​ilum.​vendor.​vendor_collector_poi13_imperial_base

Captain Fovish
501.0.0

Captain Franges

CXP: 16

FQN: npc.​location.​war_world.​quesh.​bronze.​imperial.​adrenal_appropriation.​captain_franges

Captain Franges
381.0.0

Captain Frem

CXP: 240

FQN: npc.​exp.​seasons.​02.​ep_06.​world.​amb_knight_barracks_01

Captain Frem
68-705.0.0

Captain Furth

CXP: 40

FQN: npc.​location.​hoth.​class.​spy.​multi.​captain_furth

Captain Furth
391.0.0

Captain Garrett

CXP: 40

FQN: npc.​location.​corellia.​class.​sith_warrior.​protect_vowrawn.​lobby_guard_captain

Captain Garrett
481.0.0

Captain Gatheri

<Heavy Armor Vendor>

CXP: 16

FQN: npc.​location.​alderaan.​vendor.​vendor_armor_heavy_h1_g1_emp_poi02_house_thul

Captain Gatheri
321.0.0

Captain Gek

<Starship Upgrades>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_space

Captain Gek
361.0.0

Captain Golah

CXP: 16

FQN: npc.​location.​tatooine.​world.​imperial.​czerka_mystery.​multi.​captain_golah

Captain Golah
351.0.0

Captain Gostel

CXP: 16

FQN: npc.​qtr.​1x3.​daily.​belsavis.​imperial.​horror_on_belsavis.​captain_gostel

Captain Gostel
1-501.1.0

Captain Gostel

<Priority Mission Courier>

CXP: 16

FQN: npc.​qtr.​1x4.​daily.​belsavis.​imperial.​horror_on_belsavis.​captain_gostel

Captain Gostel
501.3.0

Captain Graich

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​revenge_of_the_bane_brigade.​captain_graich

Captain Graich
471.0.0

Captain Granta

CXP: 240

FQN: npc.​location.​corellia.​world_arc.​republic.​imperial_blockade.​captain_granta

Captain Granta
451.0.0

Captain Grimyk

<Separatist Weapons Smuggler>

CXP: 400

FQN: npc.​location.​flashpoint.​shared.​the_streets_of_cademimu.​enemy.​hard.​boss_smuggler_captain

Captain Grimyk
552.0.0

Captain Grimyk

<Separatist Weapons Smuggler>

CXP: 400

FQN: npc.​location.​flashpoint.​shared.​the_streets_of_cademimu.​enemy.​boss_smuggler_captain

Captain Grimyk
281.0.0

Captain Grollix

<Heroic Mission>

CXP: 16

FQN: npc.​location.​hoth.​bronze.​republic.​invisible_foes.​captain_grollix

Captain Grollix
381.0.0

Captain Grummalt

CXP: 40

FQN: npc.​location.​taris_imperial.​class.​sith_warrior.​general_faraire.​captain_grummalt

Captain Grummalt
35-381.0.0

Captain Guyvar

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​keeping_up_appearances.​captain_guyvar

Captain Guyvar
161.0.0

Captain Habbaz

CXP: 40

FQN: npc.​location.​belsavis.​world.​imperial.​gearing_up.​captain_habbaz

Captain Habbaz
421.0.0

Captain Hanthor

CXP: 16

FQN: npc.​exp.​01.​makeb.​world_arc.​imperial.​multi.​captain_hanthor

Captain Hanthor
501.3.0

Captain Hanthor

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​imperial.​hub_2.​the_specialists.​captain_hanthor

Captain Hanthor
1-501.3.0

Captain Hanthor

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​imperial.​hub_1.​the_lurker.​captain_hanthor

Captain Hanthor
1-501.3.0

Captain Hanthor

CXP: 16

FQN: npc.​exp.​01.​makeb.​world_arc.​imperial.​hub_1.​multi.​captain_hanthor

Captain Hanthor
502.0.0

Captain Hardin

CXP: 16

FQN: npc.​location.​flashpoint.​raid.​hutt_palace.​republic.​captain_hardin

Captain Hardin
1-501.0.0

Captain Haren

CXP: 16

FQN: npc.​location.​corellia.​world.​republic.​scrambled_signals.​captain_haren

Captain Haren
501.0.0

Captain Heedley

<Heroic Mission>

CXP: 16

FQN: npc.​location.​nar_shaddaa.​bronze.​imperial.​terminal_injuries.​captain_heedley

Captain Heedley
151.0.0

Captain Helid

CXP: 16

FQN: npc.​location.​taris_imperial.​world.​gaining_ground.​captain_helid

Captain Helid
361.0.0

Captain Helricks

<Heroic Mission>

CXP: 16

FQN: npc.​location.​corellia.​world.​imperial.​wookiee_revolt.​captain_helricks

Captain Helricks
491.0.0

Captain Hesh-Arik

<Tonvarr Raid Leader>

CXP: 400

FQN: npc.​qtr.​conquest.​pirates.​pirate_captain_belsavis

Captain Hesh-Arik
552.9.0

Captain Horic

CXP: 16

FQN: npc.​qtr.​1x4.​raid.​scum_and_villany.​shared.​human_warlord

Captain Horic
1-502.0.0

Captain Horic

<Cartel Warlord>

CXP: 600

FQN: npc.​qtr.​1x6.​raid.​darvannis.​enemy.​difficulty_1.​boss.​warlords.​boss_warlord_human

Captain Horic
552.0.0

Captain Ilun

CXP: 40

FQN: npc.​location.​balmorra.​class.​sith_sorcerer.​multi.​captain_ilun

Captain Ilun
161.0.0

Captain Isen

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​unauthorized_transmission.​captain_isen

Captain Isen
161.0.0

Captain Ivers

<Level 26 Modification Vendor>

CXP: 16

FQN: npc.​location.​alderaan.​vendor.​vendor_token_weapons_h1_g1_rep_poi02_house_organa

Captain Ivers
32-601.0.0

Captain Ivon

CXP: 16

FQN: npc.​location.​tatooine.​world.​imperial.​men_with_secrets.​captain_ivon

Captain Ivon
1-501.0.0

Captain Ja'dan

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​location.​belsavis.​vendor.​vendor_token_daily_armor_h5_poi09_rep

Captain Ja'dan
501.0.0

Captain Jaako

<Tonvarr Raid Leader>

CXP: 240

FQN: npc.​event.​gree.​area_pve.​pirate_captain

Captain Jaako
601.7.0

Captain Jaggard

CXP: 40

FQN: npc.​location.​balmorra.​bronze.​biohazard.​captain_jaggard

Captain Jaggard
201.0.0

Captain Jarr

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​bringing_down_the_hammer.​imperial.​advozse_captain

Captain Jarr
161.0.0

Captain Jasik

<Specialty Goods>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_collector_maelstrom

Captain Jasik
30-321.0.0

Captain Jassick

<Level 33 Equipment Vendor>

CXP: 40

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_token_bal_a

Captain Jassick
36-601.0.0

Captain Jeelg

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​flashes_in_the_dark.​captain_jeelg

Captain Jeelg
161.0.0

Captain Jefris

CXP: 16

FQN: npc.​location.​coruscant.​advanced_class.​trooper.​captain_jefris

Captain Jefris
1-501.0.0

Captain Jerrod

<Heroic Mission>

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​static.​captain_jerrod

Captain Jerrod
471.0.0

Captain Jesh

CXP: 240

FQN: npc.​location.​war_world.​quesh.​bronze.​republic.​extracting_the_scientist2.​guard

Captain Jesh
361.0.0

Captain Jetok

CXP: 240

FQN: npc.​location.​alderaan.​bonus.​area.​republic.​severing_the_supply_chain.​smuggler_boss

Captain Jetok
411.0.0

Captain Jhanil

<Leader of the Selkath Resistance>

CXP: 240

FQN: npc.​exp.​04.​manaan.​story.​empire.​selkath_resistance_commander

Captain Jhanil
757.0.0

Captain Jilo Del

<Krallet Division Leader>

CXP: 40

FQN: npc.​exp.​04.​manaan.​world.​republic.​imperial_mercenary

Captain Jilo Del
807.0.2

Captain Joris

CXP: 16

FQN: npc.​location.​open_worlds.​class.​sith_sorcerer.​chapter_3.​testing.​captain_joris

Captain Joris
461.0.0

Captain Joriv

CXP: 16

FQN: npc.​qtr.​1x5.​flashpoint.​the_imperial_warlord.​republic.​captain_joriv

Captain Joriv
1-501.1.0

Captain Juvarek

CXP: 40

FQN: npc.​location.​korriban.​world.​klorslug_infestation.​captain_juvarek

Captain Juvarek
101.0.0

Captain Kalor

CXP: 16

FQN: npc.​location.​companion.​trooper.​elara_dorne.​captain_kalor

Captain Kalor
1-501.0.0

Captain Kanen

CXP: 16

FQN: npc.​location.​hoth.​bronze.​imperial.​icy_imperial_inroads.​captain_kanen

Captain Kanen
381.0.0

Captain Kardal

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​inside_man.​captain_kardal

Captain Kardal
38-391.0.0

Captain Karith

CXP: 40

FQN: npc.​location.​hoth.​world.​republic.​hot_springs.​captain_karith

Captain Karith
371.0.0

Captain Karu

<Starfighter & PvP Decoration Vendor>

CXP: 16

FQN: npc.​stronghold.​vendor.​imperial.​vendor_gsf_pvp_decoration_merchant

Captain Karu
55-602.9.0

Captain Kazac

CXP: 240

FQN: npc.​exp.​01.​makeb.​world_arc.​republic.​hub_1.​shelter_from_the_storm.​captain_kazac

Captain Kazac
521.3.0

Captain Kede

CXP: 16

FQN: npc.​location.​hoth.​world.​republic.​nightfall.​captain_kede

Captain Kede
1-501.0.0

Captain Kenrik Fost

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_13.​story.​pirate_leader

Captain Kenrik Fost
654.0.0

Captain Kneely

<Security Key Vendor>

CXP: 16

FQN: npc.​location.​ilum.​vendor.​vendor_keyfob_poi01_republic_base_camp

Captain Kneely
501.0.0

Captain Koga Beoset

<Reputation Vendor>

CXP: 16

FQN: npc.​event.​rakghoul.​vendor.​vendor_emp_01

Captain Koga Beoset
50-552.5.0

Captain Korventine

<Equipment Commendations Vendor>

CXP: 16

FQN: npc.​location.​belsavis.​vendor.​vendor_token_armor_h1_poi09_rep

Captain Korventine
41-421.0.0

Captain Kurdest

CXP: 16

FQN: npc.​exp.​01.​ziost.​world.​battle_of_xeno_district.​captain_kurdest

Captain Kurdest
502.0.0

Captain Labe

CXP: 40

FQN: npc.​location.​balmorra.​world.​escape_and_evade.​captain_labe

Captain Labe
181.0.0

Captain Lachelle

<Slicing (Gathering Trainer)>

CXP: 16

FQN: npc.​location.​war_world.​quesh.​trainer.​harvesting.​trainer_harvesting_slicing_emp_poi17_imp_base

Captain Lachelle
371.0.0

Captain Lahoa Diatog

<Reputation Vendor>

CXP: 16

FQN: npc.​event.​rakghoul.​vendor.​vendor_emp_03

Captain Lahoa Diatog
50-552.5.0

Captain Lantikus

CXP: 16

FQN: npc.​location.​taris_imperial.​bronze.​all_clear_signal.​captain_lantikus

Captain Lantikus
361.0.0

Captain Larellai

<Slicing (Gathering Trainer)>

CXP: 16

FQN: npc.​exp.​03.​onderon.​trainer.​imp.​harvesting.​trainer_harvesting_slicing

Captain Larellai
756.0.0

Captain Larent

CXP: 16

FQN: npc.​exp.​01.​ziost.​world.​caged.​captain_larent

Captain Larent
1-502.0.0

Captain Laverse

CXP: 16

FQN: npc.​location.​balmorra.​bronze.​return_to_the_front.​captain_laverse

Captain Laverse
19-201.0.0

Captain Lazna Delothrea

<Knight of Zakuul>

CXP: 240

FQN: npc.​exp.​seasons.​01.​ep_08.​story.​zakuul_knight_captain

Captain Lazna Delothrea
65-704.0.0

Captain Lesher

CXP: 240

FQN: npc.​location.​open_worlds.​class.​trooper.​chapter_3.​the_battle_of_corellia.​captain_lesher

Captain Lesher
501.0.0

Captain Lett-Shara

CXP: 16

FQN: npc.​location.​corellia.​class.​spy.​multi.​captain_lett_shara

Captain Lett-Shara
1-501.0.0

Captain Lieber

CXP: 40

FQN: npc.​location.​alderaan.​world.​imperial.​the_head_that_wears_the_crown.​captain_lieber

Captain Lieber
311.0.0

Captain Lorant

CXP: 16

FQN: npc.​location.​companion.​sith_warrior.​pierce.​captain_lorant

Captain Lorant
1-501.0.0

Captain Lorchlar

<Level 38 Modification Vendor>

CXP: 16

FQN: npc.​location.​belsavis.​vendor.​vendor_token_weapons_h1_poi09_rep

Captain Lorchlar
41-601.0.0

Captain Lorvon

<Recruit PvP Gear>

CXP: 40

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_pvp_trooper_1x5

Captain Lorvon
501.0.0

Captain Maddox

CXP: 16

FQN: npc.​exp.​01.​ship.​class.​jedi_knight.​captain_maddox

Captain Maddox
502.0.0

Captain Maeve

<Zakuulan Forward Recon>

CXP: 40

FQN: npc.​exp.​uprisings.​rakata_prime.​landing.​bonus.​zakuul_knight_1

Captain Maeve
755.1.0

Captain Magnus

CXP: 240

FQN: npc.​qtr.​1x2.​event.​area.​crashed_ship.​infected_captain

Captain Magnus
27-501.2.0

Captain Marshall

CXP: 16

FQN: npc.​location.​voss.​class.​trooper.​multi.​captain_marshall

Captain Marshall
411.0.0

Captain Marshall

CXP: 240

FQN: npc.​location.​open_worlds.​class.​trooper.​chapter_3.​the_battle_of_corellia.​captain_marshall

Captain Marshall
501.0.0

Captain Marzun

CXP: 16

FQN: npc.​location.​tatooine.​world.​imperial.​czerkas_discovery.​captain_marzun

Captain Marzun
1-501.0.0

Captain Mayfari

<Reputation Vendor>

CXP: 16

FQN: npc.​daily_area.​ossus.​empire.​vendor.​vendor_reputation

Captain Mayfari
705.10.0

Captain Medle

CXP: 40

FQN: npc.​location.​dromund_kaas.​class.​bounty_hunter.​the_spy_game.​captain_medle

Captain Medle
151.0.0

Captain Medle's Guard

CXP: 16

FQN: npc.​location.​dromund_kaas.​class.​bounty_hunter.​the_spy_game.​captain_medles_guard

Captain Medle's Guard
151.0.0

Captain Meinar

CXP: 16

FQN: npc.​flashpoint.​dantooine.​empire.​republic_soldier

Captain Meinar
1-756.3.0

Captain Meinar

<Republic Guard Force>

CXP: 650

FQN: npc.​flashpoint.​secrets_of_the_enclave.​imperial.​boss.​boss2.​rep_council_leader

Captain Meinar
756.3.0

Captain Meinar

<Republic Guard Force>

CXP: 650

FQN: npc.​flashpoint.​secrets_of_the_enclave.​story.​imperial.​captain_meinar

Captain Meinar
756.3.0

Captain Milenec

CXP: 40

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_2.​multi.​captain_milenec

Captain Milenec
573.0.0

Captain Mortin

CXP: 16

FQN: npc.​location.​hoth.​bronze.​imperial.​ambushing_ambushers.​captain_mortin

Captain Mortin
1-501.0.0

Captain Neddis

<Heroic Mission>

CXP: 40

FQN: npc.​location.​balmorra.​world.​firestar.​captain_neddis

Captain Neddis
171.0.0

Captain Nelex

CXP: 40

FQN: npc.​location.​taris.​class.​jedi_wizard.​multi.​captain_nelex

Captain Nelex
161.0.0

Captain Nelex

CXP: 40

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​finale.​captain_nelex

Captain Nelex
161.0.0

Captain Nerril

CXP: 16

FQN: npc.​qtr.​1x2.​raid.​explosive_conflict.​empire.​captain_nerril

Captain Nerril
1-501.2.0

Captain Nerril

CXP: 400

FQN: npc.​qtr.​1x2.​raid.​denova.​flavor.​flavor_imperial_captain_transmission

Captain Nerril
501.2.0

Captain Neymus

CXP: 40

FQN: npc.​location.​balmorra.​bronze.​sanity_check.​captain_neymus

Captain Neymus
1-101.0.0

Captain Nic'ala

<Heroic Mission>

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​industrial_sabotage.​captain_nicala

Captain Nic'ala
361.0.0

Captain Nikols

CXP: 240

FQN: npc.​exp.​01.​makeb.​world.​republic.​hub_2.​extraordinary_measures.​captain_nikols

Captain Nikols
531.3.0

Captain Nitch

<Starfighter & PvP Decoration Vendor>

CXP: 16

FQN: npc.​stronghold.​vendor.​republic.​vendor_gsf_pvp_decoration_merchant

Captain Nitch
55-602.9.0

Captain O'Neal

<Tier 4 Trooper Equipment>

CXP: 240

FQN: npc.​generic.​vendor.​republic.​commendation.​rank04_trooper

Captain O'Neal
705.2.0

Captain of the Guard

CXP: 40

FQN: npc.​location.​alderaan.​class.​bounty_hunter.​kingmaker_for_a_day.​captain_of_the_guard

Captain of the Guard
311.0.0

Captain Ofaree

CXP: 16

FQN: npc.​location.​open_worlds.​class.​bounty_hunter.​chapter_1.​the_mandalorian_killer.​captain_ofaree

Captain Ofaree
321.0.0

Captain Oklart

CXP: 16

FQN: npc.​location.​belsavis.​class.​sith_warrior.​strong_arm.​captain_oklart

Captain Oklart
421.0.0

Captain Oklart

CXP: 16

FQN: npc.​location.​belsavis.​class.​sith_warrior.​strong_arm.​captain_oklart_slain

Captain Oklart
421.0.0

Captain Ortano

CXP: 16

FQN: npc.​location.​voss.​world.​imperial.​gormak_disarmament.​captain_ortano

Captain Ortano
481.0.0

Captain Orzik

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​captain_orzik

Captain Orzik
151.0.0

Captain Orzik

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​captain_orzik_dead

Captain Orzik
151.0.0

Captain Orzik Holo

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​captain_orzik_holo

Captain Orzik Holo
151.0.0

Captain Ossthan

<Stims Vendor>

CXP: 16

FQN: npc.​location.​voss.​vendor.​vendor_general_goods_hub2_neu_poi12_pilgrim_retreat

Captain Ossthan
471.0.0

Captain Ozzik

CXP: 16

FQN: npc.​location.​open_worlds.​class.​smuggler.​chapter_2.​convoy.​captain_ozzik

Captain Ozzik
371.0.0

Captain Pandorr

CXP: 16

FQN: npc.​location.​taris_imperial.​bronze.​deadly_hospital.​captain_pandorr

Captain Pandorr
1-501.0.0

Captain Perovius

CXP: 40

FQN: npc.​location.​alderaan.​class.​spy.​multi.​captain_perovius

Captain Perovius
301.0.0

Captain Perovius

CXP: 40

FQN: npc.​location.​alderaan.​class.​spy.​the_fall_of_house_cortess.​captain_perovius_hostile

Captain Perovius
301.0.0

Captain Persid

CXP: 16

FQN: npc.​flashpoint.​corellia.​republic.​captain_persid

Captain Persid
756.0.0

Captain Persid

CXP: 16

FQN: npc.​exp.​03.​onderon.​world_arc.​republic.​quest_1.​captain_persid

Captain Persid
756.0.0

Captain Phaeris

CXP: 16

FQN: npc.​location.​corellia.​class.​trooper.​multi.​captain_phaeris

Captain Phaeris
431.0.0

Captain Phenter

CXP: 16

FQN: npc.​location.​open_worlds.​class.​sith_warrior.​chapter_3.​reallocation.​captain_phenter_non_convo

Captain Phenter
44-501.0.0

Captain Phenter

CXP: 16

FQN: npc.​location.​open_worlds.​class.​sith_warrior.​chapter_3.​reallocation.​captain_phenter

Captain Phenter
44-501.0.0

Captain Polas

<Collector's Edition Vendor>

CXP: 16

FQN: npc.​location.​ilum.​vendor.​vendor_collectors_edition_poi13_imperial_base

Captain Polas
501.0.0

Captain Porlon

CXP: 16

FQN: npc.​location.​open_worlds.​class.​smuggler.​chapter_1.​the_endless_abyss.​captain_porlon

Captain Porlon
321.0.0

Captain Prenton

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​world_arc.​republic.​captain_prenton

Captain Prenton
756.0.0

Captain Pylar

CXP: 16

FQN: npc.​location.​balmorra.​bronze.​making_weapons.​captain_pylar

Captain Pylar
1-501.0.0

Captain Pyrhae

<Armormech (Crafting Trainer)>

CXP: 16

FQN: npc.​exp.​03.​onderon.​trainer.​rep.​crafting.​trainer_crafting_armormech

Captain Pyrhae
756.0.0

Captain Qidro

<Starship Upgrades>

CXP: 16

FQN: npc.​location.​ilum.​vendor.​vendor_space_poi01_republic_base_camp

Captain Qidro
501.0.0

Captain Qonbla

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​trainer.​class.​trainer_trooper

Captain Qonbla
501.0.0

Captain Quarn

CXP: 40

FQN: npc.​location.​alderaan.​world.​republic.​survivors.​captain_quarn

Captain Quarn
401.0.0

Captain Quellon

CXP: 16

FQN: npc.​location.​hoth.​class.​sith_inquisitor.​scouring_the_wastes.​captain_quellon

Captain Quellon
451.0.0

Captain Rago

CXP: 16

FQN: npc.​location.​belsavis.​world.​imperial.​a_pertinent_find.​captain_rago

Captain Rago
421.0.0

Captain Ranneth

CXP: 16

FQN: npc.​location.​corellia.​bronze.​republic.​medic.​captain_ranneth

Captain Ranneth
1-501.0.0

Captain Raya Haedele

<Reputation Vendor>

CXP: 16

FQN: npc.​event.​rakghoul.​vendor.​vendor_shared_01

Captain Raya Haedele
50-552.5.0

Captain Raykos

<Reputation Vendor>

CXP: 16

FQN: npc.​reputation.​hyperspace.​imp_reputation_vendor

Captain Raykos
501.7.0

Captain Refour

CXP: 40

FQN: npc.​location.​alderaan.​world.​republic.​the_king_must_die.​captain_refour

Captain Refour
331.0.0

Captain Reldar Kandik

<Heroic Mission>

CXP: 16

FQN: npc.​location.​taris.​bronze.​total_elimination.​captain_reldar_kandik

Captain Reldar Kandik
1-501.0.0

Captain Renaud

CXP: 16

FQN: npc.​exp.​01.​open_worlds.​class.​sith_warrior.​fracture.​captain_renaud

Captain Renaud
501.3.0

Captain Renzfeil Neuwt

CXP: 40

FQN: npc.​location.​balmorra.​world.​colicoid_feast.​captain_neuwt

Captain Renzfeil Neuwt
171.0.0

Captain Reskin

<Heroic Mission>

CXP: 40

FQN: npc.​location.​tatooine.​world.​imperial.​war_on_spice.​captain_reskin

Captain Reskin
24-281.0.0

Captain Revar

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​running_the_numbers.​captain_revar

Captain Revar
37-381.0.0

Captain Rigel

<Story Arc: Balmorra>

CXP: 40

FQN: npc.​location.​balmorra.​bronze.​operation_breaking_point.​captain_rigel

Captain Rigel
161.0.0

Captain Rikdine

CXP: 40

FQN: npc.​location.​corellia.​class.​jedi_knight.​jedi_commander.​captain_rikdine

Captain Rikdine
481.0.0

Captain Rikson

<Diplomacy (Mission Trainer)>

CXP: 16

FQN: npc.​location.​taris.​trainer.​mission.​trainer_mission_diplomacy

Captain Rikson
15-161.0.0

Captain Riss

CXP: 40

FQN: npc.​location.​taris_imperial.​class.​bounty_hunter.​a_family_matter.​captain_riss

Captain Riss
32-351.0.0

Captain Rizos Flautply

<Reputation Vendor>

CXP: 16

FQN: npc.​event.​rakghoul.​vendor.​vendor_rep_01

Captain Rizos Flautply
50-552.5.0

Captain Rollo

CXP: 40

FQN: npc.​location.​balmorra.​class.​sith_sorcerer.​multi.​captain_rollo

Captain Rollo
161.0.0

Captain Sarmuk

CXP: 16

FQN: npc.​location.​ilum.​bronze.​republic.​crystal_clear_sabotage.​captain_sarmuk

Captain Sarmuk
501.0.0

Captain Sarnova

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​the_war_machine.​captain_sarnova

Captain Sarnova
161.0.0

Captain Sato

<Republic Weapons Division>

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​republic.​captain_sato

Captain Sato
221.0.0

Captain Scov

CXP: 40

FQN: npc.​location.​alderaan.​world.​republic.​the_king_must_die.​captain_scov

Captain Scov
311.0.0

Captain Sero

CXP: 240

FQN: npc.​location.​hoth.​world.​republic.​cold_war.​pirate_captain

Captain Sero
401.0.0

Captain Setali Dexsorec

<Death's Claw Pirate>

CXP: 400

FQN: npc.​daily_area.​ziost.​mob.​part04.​boss2_m_01

Captain Setali Dexsorec
603.2.0

Captain Shelkes

<Diplomacy (Mission Trainer)>

CXP: 16

FQN: npc.​location.​balmorra.​trainer.​mission.​trainer_mission_diplomacy

Captain Shelkes
161.0.0

Captain Shivanek

<Imperial War Veteran>

CXP: 400

FQN: npc.​location.​flashpoint.​republic.​revan.​taral_v.​difficulty_2.​enemy.​boss.​shivanek.​captain_shivanek

Captain Shivanek
501.0.0

Captain Shivanek

<Imperial War Veteran>

CXP: 400

FQN: npc.​location.​flashpoint.​republic.​revan.​multi.​captain_shivanek

Captain Shivanek
321.0.0

Captain Sirinek

CXP: 240

FQN: npc.​location.​open_worlds.​class.​smuggler.​chapter_3.​the_final_score.​the_voidwolfs_underboss

Captain Sirinek
501.0.0

Captain Soghi Esper

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​04.​manaan.​trainer.​class.​trainer_class_trooper

Captain Soghi Esper
807.0.1

Captain Stroh

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​training_regimen.​captain_stroh

Captain Stroh
603.0.0

Captain Suladi

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​imperial.​carving_a_path.​captain_suladi

Captain Suladi
431.0.0

Captain Sulle

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​fearless.​captain_sulle

Captain Sulle
451.0.0

Captain Switts

<Heroic Mission>

CXP: 16

FQN: npc.​location.​hoth.​bronze.​imperial.​pirated_lock_box.​captain_switts

Captain Switts
471.0.0

Captain Taith

CXP: 40

FQN: npc.​location.​alderaan.​bronze.​imperial.​first_do_harm.​captain_taig

Captain Taith
291.0.0

Captain Takkani

CXP: 16

FQN: npc.​location.​hoth.​bronze.​republic.​the_secrets_of_the_chiss.​captain_takkani

Captain Takkani
1-501.0.0

Captain Tanij

<Speeder Vendor>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_mount

Captain Tanij
321.0.0

Captain Targis

CXP: 400

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​boss_captain_targis

Captain Targis
37-381.0.0

Captain Taurendil

<Starship Upgrades>

CXP: 16

FQN: npc.​location.​alderaan.​vendor.​vendor_space_h1_rep_poi02_house_organa

Captain Taurendil
321.0.0

Captain Tavart

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​imperial.​extreme_counter_measures.​captain_tavart

Captain Tavart
43-441.0.0

Captain Tavion Alde

CXP: 400

FQN: npc.​location.​alderaan.​bronze.​imperial.​insufficient_staff.​captain_tavion_alde

Captain Tavion Alde
301.0.0

Captain Terrant

<Armormech (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​alderaan.​trainer.​crafting.​trainer_crafting_armormech_h1_g1_emp_poi02_house_thul

Captain Terrant
321.0.0

Captain Thaban

CXP: 40

FQN: npc.​location.​tatooine.​class.​trooper.​evacuation.​captain_thaban

Captain Thaban
281.0.0

Captain Thanar

<Adaptive Gear Vendor>

CXP: 40

FQN: npc.​generic.​vendor.​imperial.​planetary.​tier001

Captain Thanar
10-604.0.0

Captain Thanar

<Specialty Goods>

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_collector_boarding_party

Captain Thanar
30-321.0.0

Captain Thanar

<Adaptive Gear Vendor>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​lobby.​fleet.​vendor.​vendor_token_korriban

Captain Thanar
10-601.0.0

Captain Theraguin

CXP: 16

FQN: npc.​location.​coruscant.​world.​boom.​captain_theraguin

Captain Theraguin
121.0.0

Captain Theress

CXP: 40

FQN: npc.​location.​alderaan.​class.​jedi_wizard.​diplomacy.​captain_theress

Captain Theress
301.0.0

Captain Thesh

CXP: 40

FQN: npc.​location.​balmorra.​world.​including_the_battery.​thesh

Captain Thesh
181.0.0

Captain Tolto

CXP: 40

FQN: npc.​location.​dromund_kaas.​bronze.​status_report.​captain_tolto

Captain Tolto
101.0.0

Captain Tracer

<PvP Weapons>

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​lobby.​fleet.​vendor.​vendor_pvp_weapons

Captain Tracer
30-321.0.0

Captain Trage

CXP: 16

FQN: npc.​location.​corellia.​class.​spy.​eve_of_destruction.​captain_trage

Captain Trage
1-501.0.0

Captain Tremont

CXP: 16

FQN: npc.​location.​tatooine.​bronze.​imperial.​three_strikes.​captain_tremont

Captain Tremont
281.0.0

Captain Trey-yen

CXP: 40

FQN: npc.​location.​open_worlds.​class.​sith_warrior.​chapter_3.​declaration_of_war.​captain_treyyen

Captain Trey-yen
411.0.0

Captain Treyyen's Body

CXP: 40

FQN: npc.​location.​open_worlds.​class.​sith_warrior.​chapter_3.​declaration_of_war.​captain_treyyen_dead

Captain Treyyen's Body
411.0.0

Captain Trezin

CXP: 16

FQN: npc.​location.​nar_shaddaa.​world.​republic.​waylaid_double_negative.​captain_trezin

Captain Trezin
20-211.0.0

Captain Trila

CXP: 16

FQN: npc.​daily_area.​iokath.​shared.​captain_trila

Captain Trila
555.2.0

Captain Tyrus

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​act_one.​capital.​multi.​captain_tyrus_dead

Captain Tyrus
201.0.0

Captain Ullesin

<Common Data Crystal Vendor>

CXP: 16

FQN: npc.​location.​ilum.​vendor.​vendor_token_armor_poi01_republic_base_camp

Captain Ullesin
501.0.0

Captain Vakar

CXP: 40

FQN: npc.​location.​alderaan.​world.​republic.​securing_the_advance.​captain_vakar

Captain Vakar
411.0.0

Captain Valn

CXP: 16

FQN: npc.​location.​belsavis.​bronze.​republic.​containing_the_beast.​captain_valn

Captain Valn
501.0.0

Captain Valon

CXP: 240

FQN: npc.​location.​hoth.​class.​jedi_wizard.​multi.​captain_valon

Captain Valon
391.0.0

Captain Valon

CXP: 16

FQN: npc.​location.​corellia.​class.​jedi_wizard.​multi.​captain_valon

Captain Valon
361.0.0

Captain Valon

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_2.​multi.​captain_valon

Captain Valon
1-501.0.0

Captain Valon

CXP: 240

FQN: npc.​location.​hoth.​class.​jedi_wizard.​the_coalition.​captain_valon

Captain Valon
381.0.0

Captain Valon

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​counterpoint.​captain_valon

Captain Valon
451.0.0

Captain Vandorn

CXP: 16

FQN: npc.​location.​belsavis.​world.​imperial.​multi.​captain_vandorn

Captain Vandorn
441.0.0

Captain Varmett

CXP: 40

FQN: npc.​location.​balmorra.​world.​hidden_crimes.​captain_varmett

Captain Varmett
171.0.0

Captain Veeneen

<Starship Upgrades>

CXP: 16

FQN: npc.​location.​taris_imperial.​vendor.​vendor_space_h1_poi01_toxic_lake_garrison

Captain Veeneen
361.0.0

Captain Ven'aruk

<Tonvarr Raid Leader>

CXP: 400

FQN: npc.​qtr.​conquest.​pirates.​pirate_captain_voss

Captain Ven'aruk
552.9.0

Captain Vennaio

<Guild Registrar>

CXP: 16

FQN: npc.​location.​taris.​vendor.​olaris.​vendor_guild_registrar

Captain Vennaio
201.0.0

Captain Versik

CXP: 16

FQN: npc.​location.​voss.​bronze.​imperial.​mixed_favors.​captain_versik

Captain Versik
1-501.0.0

Captain Viatar

<Heroic Mission>

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​taking_the_heat.​captain_viatar

Captain Viatar
471.0.0

Captain Volik

<Heavy Armor Vendor>

CXP: 16

FQN: npc.​location.​hoth.​vendor.​dorn_base.​vendor_armor_heavy

Captain Volik
411.0.0

Captain Vondral

CXP: 16

FQN: npc.​exp.​04.​manaan.​story.​empire.​captain_vondral

Captain Vondral
807.0.0

Captain Vujaar

<Heroic Mission>

CXP: 16

FQN: npc.​location.​hoth.​bronze.​imperial.​the_big_find.​captain_vujaar

Captain Vujaar
371.0.0

Captain Weizenn

<Tonvarr Raid Leader>

CXP: 400

FQN: npc.​qtr.​conquest.​pirates.​pirate_captain_hoth

Captain Weizenn
552.9.0

Captain Westro

CXP: 16

FQN: npc.​location.​nar_shaddaa.​world.​imperial.​shattering_the_peace.​captain_westro

Captain Westro
30-651.0.0

Captain Winborn

CXP: 16

FQN: npc.​location.​coruscant.​world.​crisis_in_galactic_city.​captain_winborn

Captain Winborn
1-501.0.0

Captain Wo Kasto

<Manaan Special Warfare Group>

CXP: 240

FQN: npc.​exp.​04.​manaan.​world.​imperial.​selkath_officer_prisoner

Captain Wo Kasto
807.1.0

Captain Wo Kasto

<Manaan Special Warfare Group>

CXP: 16

FQN: npc.​exp.​04.​manaan.​world.​republic.​selkath_representative

Captain Wo Kasto
807.0.2

Captain Wo Kasto

<Manaan Special Warfare Group>

CXP: 240

FQN: npc.​exp.​04.​manaan.​world.​imperial.​selkath_officer

Captain Wo Kasto
807.0.1

Captain Xuss

CXP: 40

FQN: npc.​location.​ord_mantell.​bronze.​securing_the_landing_zone.​captain_xuss

Captain Xuss
101.0.0

Captain Yelto

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​revan.​multi.​captain_yelto_corpse

Captain Yelto
321.0.0

Captain Yelto

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​revan.​multi.​captain_yelto

Captain Yelto
321.0.0

Captain Yudrass

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​the_talz.​captain_yudrass

Captain Yudrass
37-381.0.0

Captain Yunaali

CXP: 16

FQN: npc.​location.​hoth.​bronze.​imperial.​black_boxes_white_ice.​yunaali

Captain Yunaali
471.0.0

Captain Zakthok

<Reputation Vendor>

CXP: 16

FQN: npc.​reputation.​hyperspace.​rep_reputation_vendor

Captain Zakthok
501.7.0

Captain Zarran

CXP: 40

FQN: npc.​location.​ilum.​world_arc.​imperial.​a_new_order.​captain_zarran

Captain Zarran
501.0.0

Captain Zeeger

CXP: 650

FQN: npc.​location.​hoth.​bronze.​multi.​a_walker_advances.​hoth_commando_boss

Captain Zeeger
501.0.0

Captain Zender

CXP: 16

FQN: npc.​location.​corellia.​bronze.​imperial.​nowhere_to_run.​captain_zender

Captain Zender
501.0.0

Captured Balmorran Resistance

CXP: 16

FQN: npc.​location.​balmorra.​mob.​humanoid.​resistance.​captured_balmorran_resistance

Captured Balmorran Resistance
15-161.0.0

Captured Makeb Resistance Fighter

FQN: npc.​exp.​01.​makeb.​area.​republic.​hub_1.​ambient.​makeb_resistance_fighter

Captured Makeb Resistance Fighter
501.3.0

Captured Mon Calamari Starship Designer

CXP: 16

FQN: npc.​location.​nar_shaddaa.​world.​imperial.​aggressive_hiring.​mon_calamari_starship_designer_shock_collar

Captured Mon Calamari Starship Designer
231.0.0

Captured Resistance Member

CXP: 16

FQN: npc.​location.​balmorra.​ambient.​sundari_outpost.​amb_sundari_rebel

Captured Resistance Member
1-501.0.0

Captured Small Tuk'ata

CXP: 16

FQN: npc.​location.​korriban.​ambient.​wilds.​captured_small_tukata

Captured Small Tuk'ata
41.0.0

Captured Tuk'ata

CXP: 16

FQN: npc.​location.​korriban.​ambient.​wilds.​captured_tukata

Captured Tuk'ata
61.0.0

Caretaker Coodinator

CXP: 240

FQN: npc.​exp.​seasons.​02.​ep_04.​trash.​caretaker_droid_boss

Caretaker Coodinator
67-705.0.0

Caretaker Coordinator

CXP: 240

FQN: npc.​daily_area.​iokath.​iokath_droids.​caretaker_droid_boss

Caretaker Coordinator
705.2.0

Caretaker Coordinator

CXP: 240

FQN: npc.​exp.​seasons.​02.​ep_05.​trash.​caretaker_droid_boss

Caretaker Coordinator
67-705.0.0

Caretaker Droid

CXP: 16

FQN: npc.​daily_area.​iokath.​iokath_droids.​caretaker_droid

Caretaker Droid
705.2.0

Caretaker Droid

CXP: 16

FQN: npc.​exp.​seasons.​02.​ep_05.​trash.​caretaker_droid

Caretaker Droid
67-705.0.0

Caretaker Droid

CXP: 16

FQN: npc.​exp.​seasons.​02.​ep_04.​trash.​caretaker_droid

Caretaker Droid
66-705.0.0

Caretaker Remote

CXP: 16

FQN: npc.​stronghold.​personnel.​soldier.​necropolis_probe

Caretaker Remote
665.0.0

Caretaker Remote

FQN: npc.​exp.​seasons.​02.​ep_04.​trash.​necropolis_probe

Caretaker Remote
66-705.0.0

Caretaker Remote

FQN: npc.​daily_area.​iokath.​iokath_droids.​caretaker_remote

Caretaker Remote
705.2.0

Caretaker Remote

FQN: npc.​exp.​seasons.​02.​ep_05.​trash.​necropolis_probe

Caretaker Remote
67-705.0.0

Cartel Attack Droid

CXP: 16

FQN: npc.​location.​war_world.​quesh.​mob.​droid.​hutt_cartel.​cartel_attack_droid

Cartel Attack Droid
36-371.0.0

Cartel Devastator Droid

CXP: 40

FQN: npc.​location.​war_world.​quesh.​mob.​droid.​hutt_cartel.​cartel_devastator_droid

Cartel Devastator Droid
36-371.0.0

Cartel Mercenary Guard Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​club_vertica.​club_vertica_guard_captain

Cartel Mercenary Guard Captain
21-221.0.0

Cartel Portable Turret

CXP: 16

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​empire.​poi027.​mob01.​standard_turret_01

Cartel Portable Turret
51-521.3.0

Cartel Representative

CXP: 16

FQN: npc.​flashpoint.​star_fortress.​bonus.​local_deal.​holo_sellout_nar

Cartel Representative
654.0.0

Cat Standin

CXP: 16

FQN: npc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​welcome_to_rishi.​cinematic_extras.​cat_standin

Cat Standin
553.0.0

Cathar Chieftain

CXP: 240

FQN: npc.​location.​taris_imperial.​mob.​humanoids.​cathar.​cathar_chieftain

Cathar Chieftain
34-351.0.0

Cathar Chieftain

CXP: 240

FQN: npc.​location.​taris_imperial.​mob.​humanoids.​cathar.​boss_cathar_chieftain

Cathar Chieftain
341.0.0

Cathar Combatant

CXP: 16

FQN: npc.​location.​taris_imperial.​mob.​humanoids.​cathar.​cathar_combatant

Cathar Combatant
32-331.0.0

Cellvanta Grathan

CXP: 40

FQN: npc.​location.​dromund_kaas.​class.​sith_warrior.​laying_waste.​cellvanta_grathan

Cellvanta Grathan
14-151.0.0

Ceta Farr

CXP: 40

FQN: npc.​location.​dromund_kaas.​world.​pilgrimage.​ceta_farr

Ceta Farr
151.0.0

Chandrila Hostage

CXP: 16

FQN: npc.​location.​flashpoint.​shared.​crimson_vengeance.​enemy.​boss_kherus_chandrila

Chandrila Hostage
441.0.0

Chanta the Unforgiving

<Champion of the Dark Side>

CXP: 1600

FQN: npc.​exp.​dark_v_light.​world_boss.​sith_melee_bfn_01

Chanta the Unforgiving
705.0.0

Chanta the Unforgiving

<Champion of the Dark Side>

CXP: 1600

FQN: npc.​exp.​dark_v_light.​world_boss.​30.​sith_melee_bfn_01

Chanta the Unforgiving
305.0.0

Chef Areta Foss

<Head Chef>

CXP: 40

FQN: npc.​exp.​seasons.​02.​ep_06.​world.​amb_kitchen_chef_boss

Chef Areta Foss
67-705.0.0

Cheketta's Elite Guard

CXP: 40

FQN: npc.​location.​balmorra.​mob.​humanoid.​republic.​chekettas_elite_guard

Cheketta's Elite Guard
181.0.0

Chevin Representative

<Chevin Conglomerate>

CXP: 16

FQN: npc.​qtr.​1x3.​event.​scavenger_hunt.​republic.​chevin_representative

Chevin Representative
301.2.0

Chevin Representative

<Chevin Conglomerate>

CXP: 16

FQN: npc.​qtr.​1x3.​event.​scavenger_hunt.​imperial.​chevin_representative

Chevin Representative
301.2.0

Chief Engineer Tarnahok

CXP: 16

FQN: npc.​qtr.​1x4.​hk_51.​republic.​the_fatality.​chief_engineer_tarnahok

Chief Engineer Tarnahok
501.4.0

Chief Engineer Tarnahok

CXP: 16

FQN: npc.​qtr.​1x3.​hk_51.​republic.​hk_51.​chief_engineer_tarnahok

Chief Engineer Tarnahok
1-501.2.0

Chief Engineer Vool'attar

CXP: 16

FQN: npc.​qtr.​1x3.​hk_51.​imperial.​the_legacy_of_hk.​chief_engineer_voolattar

Chief Engineer Vool'attar
1-501.2.0

Chief Engineer Voolattar

CXP: 16

FQN: npc.​qtr.​1x4.​hk_51.​imperial.​fatal_errors.​chief_engineer_voolattar

Chief Engineer Voolattar
501.4.0

Chief Smuggler Miritan

CXP: 240

FQN: npc.​location.​alderaan.​mob.​humanoid.​ulgo.​boss_chief_ulgo_smuggler_miritan

Chief Smuggler Miritan
321.0.0

Chieftain Bloodgouge

CXP: 400

FQN: npc.​location.​tatooine.​world.​multi.​bildoren_cave.​chieftain_bloodgouge

Chieftain Bloodgouge
291.0.0

Chieftan's Son

FQN: npc.​location.​voss.​class.​bounty_hunter.​captive_audience.​chieftans_son_2

Chieftan's Son
45-461.0.0

Chieftan's Son

FQN: npc.​location.​voss.​class.​bounty_hunter.​captive_audience.​chieftans_son_1

Chieftan's Son
45-461.0.0

Chieftan's Son

FQN: npc.​location.​voss.​class.​bounty_hunter.​captive_audience.​chieftans_son_3

Chieftan's Son
45-461.0.0

Chiss TacOps Commando

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​chiss_tacops_commando

Chiss TacOps Commando
38-391.0.0

Chiss Tactician

CXP: 16

FQN: npc.​location.​hoth.​class.​spy.​buried_in_ice.​chiss_tactician

Chiss Tactician
37-381.0.0

Cine Black Talon Marine Guard 01

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​cine.​cine_black_talon_marine_guard_01

Cine Black Talon Marine Guard 01
506.2.0

Cine Black Talon Marine Guard 02

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​cine.​cine_black_talon_marine_guard_02

Cine Black Talon Marine Guard 02
506.2.0

Cine Black Talon Marine Guard 03

CXP: 16

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​cine.​cine_black_talon_marine_guard_03

Cine Black Talon Marine Guard 03
506.2.0

Cine Gemini Captain Scaled

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_15.​story.​cine_gemini_captain_scaled

Cine Gemini Captain Scaled
1-654.3.0

Cine Jollo Standin

CXP: 16

FQN: npc.​exp.​seasons.​02.​ep_00_hk_bonus.​story.​cine_jollo_standin

Cine Jollo Standin
1-654.6.0

cinematic_mutated_czerka_guard

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​the_thing_czerka_found.​cinematic_mutated_czerka_guard

cinematic_mutated_czerka_guard
25-271.0.0

cinematic_mutated_czerka_guard_2

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​the_thing_czerka_found.​cinematic_mutated_czerka_guard_2

cinematic_mutated_czerka_guard_2
25-271.0.0

cinematic_mutated_czerka_guard_3

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​the_thing_czerka_found.​cinematic_mutated_czerka_guard_3

cinematic_mutated_czerka_guard_3
25-271.0.0

cinematic_mutated_czerka_guard_4

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​the_thing_czerka_found.​cinematic_mutated_czerka_guard_4

cinematic_mutated_czerka_guard_4
25-271.0.0

cinematic_mutated_czerka_guard_5

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​the_thing_czerka_found.​cinematic_mutated_czerka_guard_5

cinematic_mutated_czerka_guard_5
25-271.0.0

Circle Guard Captain

CXP: 240

FQN: npc.​location.​alderaan.​mob.​humanoid.​republic.​circle_guard_captain

Circle Guard Captain
31-321.0.0

Citadel Officer

CXP: 16

FQN: npc.​location.​open_worlds.​class.​spy.​chapter_1.​a_new_epoch_of_fear.​citadel_officer

Citadel Officer
30-321.0.0

Citadel Officer

CXP: 40

FQN: npc.​location.​corellia.​class.​trooper.​forward_momentum.​citadel_officer

Citadel Officer
481.0.0

Citadel PANTHER Battledroid

CXP: 40

FQN: npc.​location.​corellia.​class.​trooper.​forward_momentum.​citadel_panther_battledroid

Citadel PANTHER Battledroid
461.0.0

Citadel Soldier

CXP: 16

FQN: npc.​location.​corellia.​class.​trooper.​forward_momentum.​citadel_soldier

Citadel Soldier
461.0.0

Citadel Taxi

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​dromund_kaas.​taxi.​taxi_poi02_kaas_city_citadel_emp

Citadel Taxi
161.0.0

Citadel Technician

FQN: npc.​location.​corellia.​class.​trooper.​forward_momentum.​citadel_technician

Citadel Technician
461.0.0

Civilian Hostage

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​republic.​hub_2.​extraordinary_measures.​civilian_hostage_2

Civilian Hostage
1-501.3.0

Civilian Hostage

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​republic.​hub_2.​extraordinary_measures.​civilian_hostage_1

Civilian Hostage
1-501.3.0

Clan Sharratt Chieftain

CXP: 400

FQN: npc.​location.​nar_shaddaa.​bronze.​republic.​mandalorian_rage.​clan_sharratt_chieftain

Clan Sharratt Chieftain
21-221.0.0

Clan Sharratt Vicious Tukata

CXP: 40

FQN: npc.​location.​nar_shaddaa.​mob.​creature.​dog.​clan_sharratt_vicious_tukata

Clan Sharratt Vicious Tukata
21-221.0.0

Clawbane the Indomitable

CXP: 40

FQN: npc.​location.​hutta.​class.​bounty_hunter.​house_cleaning.​scary_monster

Clawbane the Indomitable
51.0.0

Clem Stato

<Cartel Certificate Decorations and Personnel>

CXP: 16

FQN: npc.​stronghold.​vendor.​shared.​vendor_imp_cartel_decoration_merchant

Clem Stato
554.0.0

Clem Stato

<Cartel Certificate Decorations and Personnel>

CXP: 16

FQN: npc.​stronghold.​vendor.​shared.​vendor_cartel_decoration_merchant

Clem Stato
552.9.0

Clock Beam Tentacle

CXP: 1600

FQN: npc.​operation.​oricon.​fortress.​enemy.​difficulty_1.​boss.​dread_master_brontes.​tentacles.​clock_beam_tentacle

Clock Beam Tentacle
552.4.0

Club Vertica Casino Taxi

<Republic Transport Service>

CXP: 16

FQN: npc.​location.​nar_shaddaa.​taxi.​hub0_poi00_vertica_casino

Club Vertica Casino Taxi
241.0.0

Club Vertica Mercenary Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​class.​trooper.​climbing_the_ladder.​club_vertica_mercenary_boss

Club Vertica Mercenary Captain
21-221.0.0

Coastal Razoronn

CXP: 16

FQN: npc.​daily_area.​ord_mantell.​mob.​wildlife.​razoronn_standard

Coastal Razoronn
807.4.0

Coastal Thranta

FQN: npc.​pet.​manta.​coastal

Coastal Thranta
553.0.0

Coastal Varactyl

CXP: 40

FQN: npc.​mtx.​creature_mount.​varactyl_v04

Coastal Varactyl
33-342.4.0

Cocktail Waitress

CXP: 16

FQN: npc.​location.​open_worlds.​class.​bounty_hunter.​chapter_2.​notorious.​cocktail_waitress

Cocktail Waitress
161.0.0

Cold Assault Attack Droid

CXP: 240

FQN: npc.​location.​hoth.​mob.​droid.​white_maw_pirates.​cold_assault_attack_droid

Cold Assault Attack Droid
39-401.0.0

Cole Cantarus

CXP: 40

FQN: npc.​location.​corellia.​world_arc.​republic.​multi.​cole_cantarus

Cole Cantarus
45-501.0.0

Cole Cantarus

CXP: 40

FQN: npc.​location.​flashpoint.​shared.​ilum.​multi.​republic.​cole_cantarus

Cole Cantarus
451.0.0

Colicoid Attacker

CXP: 16

FQN: npc.​location.​balmorra_republic.​mob.​colicoid.​kagareth_tunneler

Colicoid Attacker
32-331.0.0

Colicoid Captain

CXP: 40

FQN: npc.​location.​balmorra_republic.​mob.​colicoid.​kagareth_captain

Colicoid Captain
32-331.0.0

Colicoid Tactician

CXP: 40

FQN: npc.​location.​flashpoint.​shared.​the_colicoid_wargame.​flavor.​colicoid_tactician

Colicoid Tactician
36-401.0.0

Collared Pritarr

CXP: 16

FQN: npc.​exp.​03.​onderon.​mob.​creatures.​crash_site.​cat.​standard_collared_cat

Collared Pritarr
756.0.0

Colonel Bartaph

CXP: 40

FQN: npc.​location.​belsavis.​class.​jedi_knight.​holocaust.​warden_bartaph

Colonel Bartaph
441.0.0

Combat Augmentation Droid

FQN: npc.​exp.​macrobinoculars.​roth.​republic.​coruscant.​support_droid

Combat Augmentation Droid
522.0.0

Combat Talon

CXP: 240

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​undercity.​boss_combat_talon

Combat Talon
341.0.0

Combat Training Target

CXP: 40

FQN: npc.​location.​universal.​dummy.​training_dummy_10

Combat Training Target
101.2.0

Combat Training Target MK-10

CXP: 40

FQN: npc.​location.​universal.​dummy.​training_dummy_50

Combat Training Target MK-10
801.2.0

Combat Training Target MK-2

CXP: 40

FQN: npc.​location.​dromund_kaas.​legacy.​dummy.​training_dummy_20

Combat Training Target MK-2
201.2.0

Combat Training Target MK-2

CXP: 40

FQN: npc.​location.​coruscant.​legacy.​dummy.​training_dummy_20

Combat Training Target MK-2
201.2.0

Combat Training Target MK-3

CXP: 40

FQN: npc.​location.​coruscant.​legacy.​dummy.​training_dummy_30

Combat Training Target MK-3
301.2.0

Combat Training Target MK-3

CXP: 40

FQN: npc.​location.​dromund_kaas.​legacy.​dummy.​training_dummy_30

Combat Training Target MK-3
301.2.0

Combat Training Target MK-4

CXP: 40

FQN: npc.​location.​dromund_kaas.​legacy.​dummy.​training_dummy_40

Combat Training Target MK-4
401.2.0

Combat Training Target MK-4

CXP: 40

FQN: npc.​location.​coruscant.​legacy.​dummy.​training_dummy_40

Combat Training Target MK-4
401.2.0

Comm Station

CXP: 16

FQN: npc.​location.​tatooine.​bronze.​republic.​preemptive_strike.​comm_station

Comm Station
1-501.0.0

Commander Jastal

CXP: 16

FQN: npc.​location.​corellia.​world_arc.​imperial.​industrial_collapse.​commander_jastal

Commander Jastal
501.0.0

Commander Tainor

CXP: 240

FQN: npc.​location.​corellia.​world_arc.​republic.​across_enemy_lines.​commander_tainor

Commander Tainor
471.0.0

Commander Tarkus

CXP: 16

FQN: npc.​location.​hoth.​class.​smuggler.​divided_loyalties.​imperial_commander

Commander Tarkus
37-381.0.0

Commander Taros Thul

CXP: 240

FQN: npc.​location.​alderaan.​mob.​humanoid.​thul.​commander_taros_gan

Commander Taros Thul
401.0.0

Commander Tassar

<Zakuulan Battalion Commander>

CXP: 650

FQN: npc.​exp.​uprisings.​rakata_prime.​landing.​boss_2.​commander

Commander Tassar
755.0.0

Commander Tassar

<Zakuulan Battalion Commander>

CXP: 650

FQN: npc.​stronghold.​personnel.​uprising.​rakata_prime.​tassar

Commander Tassar
705.1.0

Commander Tavus

CXP: 16

FQN: npc.​location.​open_worlds.​class.​trooper.​chapter_1.​the_shadow_fist.​commander_tavus

Commander Tavus
301.0.0

Commander Tavus

CXP: 240

FQN: npc.​location.​open_worlds.​class.​trooper.​chapter_1.​multi.​commander_tavus

Commander Tavus
321.0.0

Commander Tavus

<Vision of the Past>

CXP: 40

FQN: npc.​exp.​seasons.​01.​ep_02.​mob.​trooper.​tavus

Commander Tavus
60-704.0.0

Commander Tavus

CXP: 240

FQN: npc.​location.​ord_mantell.​class.​trooper.​multi.​commander_harron_tavus

Commander Tavus
321.0.0

Commander Taynis

CXP: 16

FQN: npc.​qtr.​1x5.​raid.​the_dread_masters.​imperial.​commander_taynis

Commander Taynis
1-501.1.0

Commander Tritan

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​the_talz.​commander_tritan

Commander Tritan
451.0.0

Commander Tritan

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​the_talz.​commander_tritan_holo

Commander Tritan
451.0.0

Common Thranta

CXP: 40

FQN: npc.​location.​alderaan.​mob.​creature.​manta.​common_thranta

Common Thranta
30-311.0.0

Compass Target

CXP: 16

FQN: npc.​location.​tatooine.​world.​imperial.​czerka_mystery.​journey_into_dust.​compass_target

Compass Target
1-501.0.0

Confined Kintan

CXP: 40

FQN: npc.​qtr.​1x4.​daily.​belsavis.​republic.​wake_the_lightning.​stasis_prisioner_friendly_big

Confined Kintan
501.3.0

Confined Kintan

CXP: 500

FQN: npc.​qtr.​1x4.​daily.​belsavis.​republic.​wake_the_lightning.​stasis_prisioner_hostile_big

Confined Kintan
501.3.0

Conscripted Kintan King

CXP: 16

FQN: npc.​flashpoint.​star_fortress.​trash.​solo.​nar_kintan_king

Conscripted Kintan King
654.0.0

Conscripted Talz Berserker

CXP: 16

FQN: npc.​flashpoint.​star_fortress.​trash.​solo.​hot_talz_berserker

Conscripted Talz Berserker
654.0.0

Conscripted Talz Zealot

CXP: 16

FQN: npc.​flashpoint.​star_fortress.​trash.​solo.​hot_talz_zealot

Conscripted Talz Zealot
654.0.0

Conspirator Tank

CXP: 16

FQN: npc.​location.​belsavis.​class.​spy.​heist.​conspirator_tank

Conspirator Tank
431.0.0

Constable Bakishan

CXP: 16

FQN: npc.​location.​tatooine.​bronze.​republic.​astromenace.​constable_bakishan

Constable Bakishan
251.0.0

Constable Surall

CXP: 16

FQN: npc.​location.​tatooine.​bronze.​republic.​target_practice.​constable_surall

Constable Surall
261.0.0

Contagious Rakghoul

CXP: 40

FQN: npc.​location.​taris.​mob.​rakghoul.​contagious_rakghoul

Contagious Rakghoul
19-201.0.0

Contagious Rakghoul

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​contagious_rakghoul

Contagious Rakghoul
32-331.0.0

Containment Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_1.​boss.​boss_three.​interrogation_droid

Containment Droid
552.7.0

Containment Droid

CXP: 40

FQN: npc.​qtr.​flashpoint.​korriban.​imperial.​difficulty_2.​boss.​boss_three.​interrogation_droid

Containment Droid
603.0.0

Containment Officer Female V1

CXP: 16

FQN: npc.​stronghold.​personnel.​soldiers.​event.​rakghoul.​containment_officer_female_v1

Containment Officer Female V1
1-603.1.0

Containment Officer Male V1

CXP: 16

FQN: npc.​stronghold.​personnel.​soldiers.​event.​rakghoul.​containment_officer_male_v1

Containment Officer Male V1
1-603.1.0

Containment Probe

CXP: 16

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_probe_droid_rep

Containment Probe
281.2.0

Containment Probe

CXP: 16

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_probe_droid_imp

Containment Probe
281.2.0

Containment Trooper

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_imp_responder

Containment Trooper
1-501.2.0

Containment Trooper

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_rep_responder

Containment Trooper
1-501.2.0

Containment Trooper

CXP: 40

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_male_rep_cannon

Containment Trooper
501.2.0

Containment Trooper

CXP: 40

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_male_rep_rifle

Containment Trooper
501.2.0

Containment Trooper

CXP: 40

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_male_imp_rifle

Containment Trooper
501.2.0

Containment Trooper

CXP: 40

FQN: npc.​qtr.​1x2.​event.​ambient.​containment_trooper_male_imp_cannon

Containment Trooper
501.2.0

Contaminated Rakghoul

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​contaminated_rakghoul

Contaminated Rakghoul
32-331.0.0

Contaminated Rakling

FQN: npc.​pet.​rakghoul.​rakghoul_a01v07

Contaminated Rakling
1-502.5.0

Coratanni

CXP: 16

FQN: npc.​operation.​logic.​rotating_event.​holo_coratanni

Coratanni
654.0.0

Coratanni

<The Pirate Queen>

CXP: 1600

FQN: npc.​operation.​rishi.​enemy.​difficulty_1.​boss.​pirate_queen.​boss_pirate_queen

Coratanni
603.0.0

Corbro Stanch

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​location.​tatooine.​trainer.​class.​trainer_class_bounty_hunter

Corbro Stanch
281.0.0

Corcris Stawkit

<Flashpoint Gear Vendor>

CXP: 16

FQN: npc.​generic.​vendor.​neutral.​lots.​imperial.​flashpoint_gear_purchase

Corcris Stawkit
807.2.0

Corellian Representative

CXP: 16

FQN: npc.​location.​corellia.​mob.​humanoid.​imperial.​corellian_representative

Corellian Representative
49-501.0.0

Corellian Resistance Fighter

CXP: 16

FQN: npc.​location.​corellia.​class.​trooper.​forward_momentum.​corellian_resistance_fighter

Corellian Resistance Fighter
421.0.0

Corellian Sector Taxi

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​nar_shaddaa.​taxi.​hub1_poi01_corelliam_sector

Corellian Sector Taxi
241.0.0

Corporal Hattak

<Republic Boarding Party>

CXP: 240

FQN: npc.​location.​flashpoint.​imperial.​black_talon.​enemy.​difficulty_2.​boss.​sergeant_boran.​big_melee_bruiser

Corporal Hattak
501.0.0

Corporal Hattak

<Republic Boarding Party>

CXP: 40

FQN: npc.​location.​flashpoint.​imperial.​act_one.​capital.​multi.​big_melee_bruiser

Corporal Hattak
101.0.0

Corporal Lepotan

<Heavy Armor Vendor>

CXP: 16

FQN: npc.​location.​balmorra.​vendor.​hub4.​imperial_outpost.​heavy_armor_vendor

Corporal Lepotan
201.0.0

Corporal Tabber

CXP: 16

FQN: npc.​location.​taris.​class.​trooper.​lost_and_found.​corporal_tabber

Corporal Tabber
181.0.0

Corporal Tareka

<Stims Vendor>

CXP: 16

FQN: npc.​location.​ord_mantell.​vendor.​mannett_point.​vendor_general_goods

Corporal Tareka
101.0.0

Corporate Council Tower Taxi

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​corellia.​taxi.​taxi_h1_e1_poi07_corellia_corporate_council_emp

Corporate Council Tower Taxi
501.0.0

Corporate Security Captain

CXP: 16

FQN: npc.​location.​balmorra.​world.​over_the_top.​corporate_security_captain

Corporate Security Captain
161.0.0

Corrupted Gormak Captain

CXP: 40

FQN: npc.​location.​voss.​mob.​gormak.​corrupted_gormak_captain

Corrupted Gormak Captain
45-461.0.0

Corrupted Tentacle

CXP: 16

FQN: npc.​daily_area.​oricon.​mob.​poi02.​standard_01

Corrupted Tentacle
552.4.0

Corrupted Tukata

CXP: 240

FQN: npc.​location.​voss.​bronze.​imperial.​project_chimera.​corrupted_tukata

Corrupted Tukata
45-461.0.0

CorSec Captain

CXP: 40

FQN: npc.​location.​corellia.​mob.​humanoid.​republic.​corsec_captain

CorSec Captain
47-481.0.0

Coruscant Security Captain

<Galactic Sector>

CXP: 40

FQN: npc.​location.​coruscant.​mob.​humanoid.​republic.​coruscant_security_captain_galactic

Coruscant Security Captain
9-161.0.0

Coruscant Security Captain

<Market Sector>

CXP: 40

FQN: npc.​location.​coruscant.​mob.​humanoid.​republic.​coruscant_security_captain_market

Coruscant Security Captain
111.0.0

Coruscant Security Captain

CXP: 40

FQN: npc.​location.​coruscant.​mob.​humanoid.​republic.​coruscant_security_captain

Coruscant Security Captain
91.0.0

Coruscant Security Captain

<Black Sun Sector>

CXP: 40

FQN: npc.​location.​coruscant.​mob.​humanoid.​republic.​coruscant_security_captain_black_sun

Coruscant Security Captain
111.0.0

Coruscant Security Captain

CXP: 40

FQN: npc.​location.​coruscant.​mob.​humanoid.​republic.​ambient_coruscant_security_captain

Coruscant Security Captain
91.0.0

Coudstalker Varactyl

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​creature.​lizard.​cloudstalker_veractyl

Coudstalker Varactyl
341.0.0

Councillor Jalta

CXP: 16

FQN: npc.​location.​corellia.​world_arc.​imperial.​the_battle_of_corellia.​councillor_jalta

Councillor Jalta
501.0.0

CP-2 Tactical Observation Probe

CXP: 16

FQN: npc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​makivoro_targeting_probe

CP-2 Tactical Observation Probe
552.0.0

CP-3 Attack Drone

CXP: 16

FQN: npc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​makivoro_attack_probe

CP-3 Attack Drone
552.0.0

Creeping Mutated Rakghoul

CXP: 16

FQN: npc.​location.​taris.​mob.​rakghoul.​creeping_mutated_rakghoul

Creeping Mutated Rakghoul
19-201.0.0

Creeping Stalker

CXP: 240

FQN: npc.​qtr.​1x4.​raid.​asation.​flavor.​flavor_lizard

Creeping Stalker
551.4.0

Crimson Stalker

FQN: npc.​operation.​dxun.​difficulty_1.​boss.​holding_pens.​cz_stalker

Crimson Stalker
756.0.0

Crimson Stalker

FQN: npc.​operation.​dxun.​difficulty_1.​boss.​holding_pens.​cz_stalker_veteran

Crimson Stalker
756.0.0

Crysfang Stalker

CXP: 16

FQN: npc.​location.​voss.​mob.​creatures.​cat.​crysfang_stalker

Crysfang Stalker
45-461.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​dromund_kaas.​class.​bounty_hunter.​multi.​crysta_markon

Crysta Markon
161.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​open_worlds.​class.​bounty_hunter.​chapter_1.​a_dangerous_auction.​crysta_markon

Crysta Markon
351.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​tatooine.​class.​bounty_hunter.​multi.​crysta_markon

Crysta Markon
1-501.0.0

Crysta Markon

CXP: 40

FQN: npc.​location.​alderaan.​class.​bounty_hunter.​spiking_the_punch.​crysta_markon

Crysta Markon
261.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​open_worlds.​class.​bounty_hunter.​chapter_1.​multi.​crysta_markon

Crysta Markon
351.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​balmorra.​class.​bounty_hunter.​multi.​crysta_markon

Crysta Markon
381.0.0

Crysta Markon

CXP: 16

FQN: npc.​location.​nar_shaddaa.​class.​bounty_hunter.​multi.​cysta_markon

Crysta Markon
161.0.0

Crystal

CXP: 16

FQN: npc.​location.​companion.​sith_warrior.​vette.​crystal

Crystal
301.0.0

Crystal Cutter Droid

<Elite Defender>

CXP: 400

FQN: npc.​location.​flashpoint.​shared.​ilum.​enemy.​battle_miniboss_mines_loot

Crystal Cutter Droid
501.0.0

Crystal Cutter Droid

<Elite Defender>

CXP: 400

FQN: npc.​location.​flashpoint.​shared.​ilum.​difficulty_2.​enemy.​battle_of_ilum.​boss.​crystal_harvester_droid.​battle_miniboss_mines_loot

Crystal Cutter Droid
501.0.0

Crystal Harvester Droid

<Elite Defender>

CXP: 240

FQN: npc.​location.​flashpoint.​shared.​ilum.​enemy.​battle_miniboss_mines

Crystal Harvester Droid
501.0.0

Crystal Harvester Droid

<Elite Defender>

CXP: 240

FQN: npc.​location.​flashpoint.​shared.​ilum.​difficulty_2.​enemy.​battle_of_ilum.​boss.​crystal_harvester_droid.​battle_miniboss_mines

Crystal Harvester Droid
501.0.0

Crystalcrag Monolith

CXP: 650

FQN: npc.​mtx.​creature_mount.​rancor.​crystalcrag_monolith

Crystalcrag Monolith
1-605.2.0

Cthon Stalker

CXP: 16

FQN: npc.​location.​coruscant.​mob.​wildlife.​cthon.​cthon_stalker

Cthon Stalker
101.0.0

Cult Treasure Stash

CXP: 1600

FQN: npc.​exp.​uprisings.​makeb.​shaft.​boss_2.​treasure_chest

Cult Treasure Stash
705.1.0

Cult Treasure Stash

CXP: 1600

FQN: npc.​exp.​uprisings.​makeb.​shaft.​boss_3.​treasure_chest

Cult Treasure Stash
755.1.0

Cursed Commando Captain

CXP: 40

FQN: npc.​flashpoint.​voss.​trash.​voss_commando_captain_strong

Cursed Commando Captain
807.3.0

Cyber Mercenary Captain

CXP: 240

FQN: npc.​location.​voss.​mob.​humanoid.​mercenaries.​cyber_mercenary_captain

Cyber Mercenary Captain
46-471.0.0

Cybernecrotic Director Antayen

CXP: 240

FQN: npc.​location.​tatooine.​bonus.​multi.​staged.​multi.​cybernecrotic_director_antayen

Cybernecrotic Director Antayen
271.0.0

Czerka Containment Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​czerka_assassin

Czerka Containment Droid
552.3.0

Czerka Containment Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​czerka_chief_add

Czerka Containment Droid
552.3.0

Czerka Containment Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​hardmode.​czerka_chief_add

Czerka Containment Droid
552.3.0

Czerka Containment Droid

CXP: 16

FQN: npc.​qtr.​daily.​czerka.​enemy.​trash.​czerka_assassin

Czerka Containment Droid
552.3.0

Czerka Containment Droid

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​hardmode.​czerka_assassin

Czerka Containment Droid
552.3.0

Czerka Mercenary Captain

CXP: 40

FQN: npc.​alliance.​old_wounds.​betrayal.​czerka_mercenary_captain

Czerka Mercenary Captain
807.3.0

Czerka Mercenary Captain

CXP: 16

FQN: npc.​alliance.​old_wounds.​czerka_merc_captain

Czerka Mercenary Captain
807.3.0

Czerka Unit Captain

CXP: 240

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​hardmode.​czerka_officer

Czerka Unit Captain
552.3.0

Czerka Unit Captain

CXP: 240

FQN: npc.​qtr.​daily.​czerka.​enemy.​trash.​czerka_officer

Czerka Unit Captain
552.3.0

Czerka Unit Captain

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​czerka_officer

Czerka Unit Captain
552.3.0

Danta Greco

<SoW: Pet Vendor>

CXP: 240

FQN: npc.​generic.​vendor.​republic.​commendation.​rank04_smuggler

Danta Greco
705.2.0

Dar'manda Representative

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​world.​shared.​bar_fight.​darmanda_standard_01

Dar'manda Representative
756.0.2

Dark Side Manifestation

CXP: 240

FQN: npc.​exp.​seasons.​02_uprisings.​imp_ship.​boss.​sith_lord_manifestation

Dark Side Manifestation
755.2.0

Darth Malgus Holostatue

CXP: 16

FQN: npc.​mtx.​toy.​malgus_holo

Darth Malgus Holostatue
1-501.5.0

Darth Tagros

CXP: 16

FQN: npc.​exp.​01.​ziost.​world.​the_horror_at_black_forge.​darth_tagros

Darth Tagros
502.0.0

Daskarta

<Heroic Mission>

CXP: 16

FQN: npc.​exp.​01.​makeb.​world.​republic.​hub_1.​savage_skies.​daskarta

Daskarta
511.3.0

Data Coordinator

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_10.​ambient.​technician_03

Data Coordinator
1-104.1.0

Data Coordinator

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_10.​ambient.​technician

Data Coordinator
1-104.1.0

Data Coordinator

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_10.​ambient.​technician_04

Data Coordinator
1-104.1.0

Data Coordinator

CXP: 16

FQN: npc.​exp.​seasons.​01.​ep_10.​ambient.​technician_02

Data Coordinator
1-104.1.0

Data Core

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_4.​boss.​core.​data_core

Data Core
551.4.0

Data Core

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_3.​boss.​core.​data_core

Data Core
551.4.0

Data Core

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_2.​boss.​core.​data_core

Data Core
551.4.0

Data Core

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​boss.​core.​data_core

Data Core
551.4.0

Data Core I

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​trash.​trash_machine_data_core_01

Data Core I
551.4.0

Data Core II

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​trash.​trash_machine_data_core_02

Data Core II
551.4.0

Data Core III

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​trash.​trash_machine_data_core_03

Data Core III
551.4.0

Data Core IV

FQN: npc.​qtr.​1x4.​raid.​asation.​enemy.​difficulty_1.​trash.​trash_machine_data_core_04

Data Core IV
551.4.0

Data Integration Point

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​hardmode.​vigilant_core_lg

Data Integration Point
552.3.0

Data Integration Point

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant_core_sm

Data Integration Point
552.3.0

Data Integration Point

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant_core_lg

Data Integration Point
552.3.0

Data Integration Point

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​hardmode.​vigilant_core_sm

Data Integration Point
552.3.0

Datacenter Guard Droid

CXP: 240

FQN: npc.​location.​nar_shaddaa.​world.​imperial.​datacenter_raid.​datacenter_guard_droid

Datacenter Guard Droid
22-231.0.0

Datacenter Maintenance Droid

CXP: 16

FQN: npc.​location.​nar_shaddaa.​world.​imperial.​datacenter_raid.​datacenter_maintenance_droid

Datacenter Maintenance Droid
22-231.0.0

Datacenter Security Droid

CXP: 16

FQN: npc.​location.​nar_shaddaa.​world.​imperial.​datacenter_raid.​datacenter_security_droid

Datacenter Security Droid
22-231.0.0

Datacron

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_2.​boss.​lord_goh.​datacron

Datacron
603.0.0

Datacron

CXP: 16

FQN: npc.​qtr.​flashpoint.​tython.​republic.​difficulty_1.​boss.​lord_goh.​datacron

Datacron
552.7.0

Datamaster Targuth

<Slicing (Gathering Trainer)>

CXP: 16

FQN: npc.​location.​belsavis.​trainer.​harvesting.​trainer_harvesting_slicing_h1_poi01_emp

Datamaster Targuth
411.0.0

Datapad

CXP: 16

FQN: npc.​exp.​02.​yavin_4.​world.​hunters_hunted.​datapad

Datapad
1-603.0.0

Datapad

CXP: 16

FQN: npc.​location.​voss.​bronze.​republic.​baiting_the_trap.​datapad

Datapad
1-501.0.0

Datapad

CXP: 16

FQN: npc.​location.​war_world.​quesh.​bronze.​imperial.​walker_tripping.​datapad

Datapad
1-501.0.0

Datapad

CXP: 16

FQN: npc.​location.​tatooine.​bronze.​republic.​breaking_the_code.​datapad

Datapad
1-501.0.0

Daven Tam

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​endangered_passengers.​daven_tam

Daven Tam
351.0.0

De'Hesta Bretu

CXP: 240

FQN: npc.​daily_area.​ord_mantell.​world.​shared.​daily_missions.​lieutenant_hunt.​boss_1

De'Hesta Bretu
807.4.0

Deadly Whitefang Stalker

CXP: 40

FQN: npc.​location.​hoth.​mob.​creature.​pantran_whitefang.​deadly_whitefang_stalker

Deadly Whitefang Stalker
38-391.0.0

Deadly Whitefang Stalker

CXP: 40

FQN: npc.​location.​hoth.​mob.​creature.​pantran_whitefang.​deadly_whitefang_stalker_no_wander

Deadly Whitefang Stalker
38-391.0.0

Death Target

CXP: 16

FQN: npc.​location.​flashpoint.​raid.​eternity_vault.​enemy.​difficulty_1.​boss.​silentior.​death_target

Death Target
501.0.0

Death's Claw Captain Dugge

CXP: 16

FQN: npc.​location.​taris.​class.​jedi_knight.​an_opportunity_too_good_to_pass_up.​pirate_captain_dugge

Death's Claw Captain Dugge
18-251.0.0

Decontamination Droid

FQN: npc.​exp.​seasons.​01.​ep_15.​mob.​repair_droids

Decontamination Droid
65-704.5.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​exp.​uprisings.​rakata_prime.​landing.​creatures.​nexu_wander

Deep Jungle Stalker
755.0.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_1.​trash.​cat_wander

Deep Jungle Stalker
552.10.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_1.​trash.​cat

Deep Jungle Stalker
552.10.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​cat_wander

Deep Jungle Stalker
603.0.0

Deep Jungle Stalker

CXP: 16

FQN: npc.​flashpoint.​rakata_prime.​enemy.​difficulty_2.​trash.​cat

Deep Jungle Stalker
603.0.0

Deepstalker Acklay

CXP: 16

FQN: npc.​mtx.​creature_mount.​acklay.​a01_v03

Deepstalker Acklay
33-345.3.0

Deformed Gormak Chieftain

CXP: 240

FQN: npc.​location.​voss.​mob.​gormak.​deformed_gormak_chieftain

Deformed Gormak Chieftain
45-461.0.0

Dejarik Kintan Strider

FQN: npc.​location.​open_worlds.​class.​spy.​chapter_2.​the_master_stratagem.​dejarik_kintan_strider

Dejarik Kintan Strider
1-501.0.0

Dejarik Kintan Strider

FQN: npc.​location.​open_worlds.​date_night.​lana.​dejarik_kintan_strider

Dejarik Kintan Strider
1-507.3.0

Delta Squad Enforcer

CXP: 16

FQN: npc.​location.​tatooine.​mob.​humanoid.​imperial.​imperial_enforcer

Delta Squad Enforcer
27-281.0.0

Delta Squad Grenadier

CXP: 40

FQN: npc.​location.​tatooine.​mob.​humanoid.​imperial.​imperial_grenadier

Delta Squad Grenadier
27-281.0.0

Delta Squad Rifleman

CXP: 16

FQN: npc.​location.​tatooine.​mob.​humanoid.​imperial.​imperial_gunner

Delta Squad Rifleman
27-281.0.0

Delta Squad Ultracommando

CXP: 240

FQN: npc.​location.​tatooine.​mob.​humanoid.​imperial.​imperial_ultracommando

Delta Squad Ultracommando
27-281.0.0

Demolition Chief Vash Taggen

CXP: 240

FQN: npc.​location.​ord_mantell.​mob.​humanoid.​boss_ballistics_soldier_mine_field

Demolition Chief Vash Taggen
71.0.0

Dendotaloga-K

<Gray Secant Droid>

CXP: 400

FQN: npc.​event.​gree.​mystery.​dendotalogak

Dendotaloga-K
601.7.0

Denova Tactical Analyst

CXP: 16

FQN: npc.​qtr.​1x2.​pvp.​imperial_commander

Denova Tactical Analyst
1-501.2.0

Deshor the Tactician

CXP: 400

FQN: npc.​location.​tatooine.​mob.​geonosian.​boss_deshor_the_tactician

Deshor the Tactician
281.0.0

Desler's Assistant

<Vehicle Engineer>

CXP: 240

FQN: npc.​qtr.​daily.​czerka.​enemy.​trash.​czerka_rare_assistant

Desler's Assistant
552.3.0

Detonite Target

CXP: 16

FQN: npc.​location.​hutta.​bronze.​hostage_situation.​detonite_target

Detonite Target
1-501.0.0

Deucalon Spaceport Taxi

<Republic Transport Service>

CXP: 16

FQN: npc.​location.​nar_shaddaa.​taxi.​hub0_rep_poi00_deucalon_spaceport

Deucalon Spaceport Taxi
241.0.0

Devastator Monolith

CXP: 650

FQN: npc.​daily_area.​ziost.​mob.​part04.​boss2_m_02

Devastator Monolith
603.2.0

Dignitary

CXP: 16

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​chaos_and_harmony.​dignitary

Dignitary
45-501.0.0

Dilapidated Waterworks Taxi Droid

<Transport Service>

CXP: 16

FQN: npc.​daily_area.​ruhnuk.​taxi.​water_works

Dilapidated Waterworks Taxi Droid
807.2.0

Dire Skull Representative

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​world.​shared.​bar_fight.​direskull_standard_01

Dire Skull Representative
756.0.2

Directional Target

FQN: npc.​operation.​iokath.​enemy.​difficulty_1.​boss.​aivelesne.​beam_target_180

Directional Target
705.2.1

Directional Target

FQN: npc.​operation.​iokath.​enemy.​difficulty_1.​boss.​aivelesne.​target_dummy

Directional Target
705.2.1

Directional Target

FQN: npc.​operation.​iokath.​enemy.​difficulty_1.​boss.​aivelesne.​beam_target_120

Directional Target
705.2.1

Directional Target

FQN: npc.​operation.​iokath.​enemy.​difficulty_1.​boss.​aivelesne.​beam_target_60

Directional Target
705.2.1

Director Antayen

CXP: 16

FQN: npc.​location.​tatooine.​world.​multi.​corporate_scream.​director_antayen

Director Antayen
1-501.0.0

Director Antayen

CXP: 16

FQN: npc.​location.​tatooine.​world.​imperial.​czerkas_discovery.​director_antayen

Director Antayen
1-501.0.0

Direskull Standard Cine 01

CXP: 16

FQN: npc.​exp.​03.​mek_sha.​world.​shared.​bar_fight.​direskull_standard_cine_01

Direskull Standard Cine 01
756.1.2

Disabled Imperial Attack Drone

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​shattering.​disabled_imperial_attack_drone

Disabled Imperial Attack Drone
45-471.0.0

Diseased Bogstalker

CXP: 16

FQN: npc.​location.​taris_imperial.​mob.​creature.​dragonbat.​diseased_bogstalker

Diseased Bogstalker
32-331.0.0

Docile Tauntaun

CXP: 240

FQN: npc.​location.​ilum.​mob.​creature.​tauntaun.​docile_tauntaun

Docile Tauntaun
501.0.0

Docile Thranta

CXP: 40

FQN: npc.​location.​alderaan.​mob.​creature.​manta.​docile_thranta

Docile Thranta
28-291.0.0

Doctor Elo Costan

<Biochem (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​hoth.​trainer.​crafting.​emp.​trainer_crafting_biochem_h1_g1_emp_poi01_imperial_ice_base_9

Doctor Elo Costan
411.0.0

Doctor Lemda Avesta

CXP: 16

FQN: npc.​exp.​01.​makeb.​world_arc.​republic.​multi.​lemda

Doctor Lemda Avesta
501.3.0

Doctor Pen'thruta

<Biochem (Crafting Trainer)>

CXP: 16

FQN: npc.​location.​tatooine.​trainer.​crafting.​trainer_crafting_biochem_h1_g1_rep_poi00_anchorhead

Doctor Pen'thruta
281.0.0

Doctor Shi Bata

CXP: 16

FQN: npc.​location.​corellia.​class.​smuggler.​face_to_face.​shi_bata

Doctor Shi Bata
48-501.0.0

Doctor Tabo

CXP: 16

FQN: npc.​location.​balmorra_republic.​world.​colicoid_massacre.​doctor_tabo

Doctor Tabo
361.0.0

Doctor Tarkom

CXP: 240

FQN: npc.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​difficulty_2.​boss.​lorrick.​rakghoul_add_doctor_tarkom

Doctor Tarkom
501.2.0

Doctor Tarkom

CXP: 240

FQN: npc.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​difficulty_2.​boss.​lorrick.​rakghoul_add_doctor_tarkom_friendly

Doctor Tarkom
501.2.0

Doctor Tarkom

CXP: 40

FQN: npc.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​difficulty_1.​boss.​lorrick.​rakghoul_add_doctor_tarkom_friendly

Doctor Tarkom
501.2.0

Doctor Tarkom

CXP: 40

FQN: npc.​qtr.​1x2.​flashpoint.​lost_island.​enemy.​difficulty_1.​boss.​lorrick.​rakghoul_add_doctor_tarkom

Doctor Tarkom
501.2.0

Doctor Tarnis

CXP: 40

FQN: npc.​location.​coruscant.​class.​jedi_knight.​the_rescue.​sith_tarnis_holo

Doctor Tarnis
121.0.0

Doctor Tarnis

CXP: 16

FQN: npc.​location.​coruscant.​class.​jedi_knight.​the_rescue.​doctor_tarnis_holo

Doctor Tarnis
121.0.0

Doctor Tarnis

CXP: 16

FQN: npc.​location.​coruscant.​class.​jedi_knight.​multi.​doctor_tarnis

Doctor Tarnis
121.0.0

Domesticated Small Tuk'ata

CXP: 16

FQN: npc.​location.​korriban.​ambient.​sith_academy.​domesticated_small_tukata

Domesticated Small Tuk'ata
61.0.0

Domesticated Tuk'ata

CXP: 16

FQN: npc.​location.​korriban.​ambient.​sith_academy.​domesticated_tukata

Domesticated Tuk'ata
71.0.0

Dori Taa

<Armstech (Crafting Trainer)>

CXP: 16

FQN: npc.​exp.​01.​makeb.​trainer.​republic.​crafting.​trainer_armstech_rep

Dori Taa
552.0.0

Dr. Oggurobb Hutt Holostatue

CXP: 16

FQN: npc.​mtx.​toy.​hutt_holo

Dr. Oggurobb Hutt Holostatue
1-602.0.0

Dr. Pammel Tarqus

CXP: 500

FQN: npc.​location.​dromund_kaas.​mob.​humanoids.​grathan.​boss_pamel_tarqus

Dr. Pammel Tarqus
131.0.0

Drall Tank Droid

CXP: 240

FQN: npc.​location.​corellia.​mob.​droid.​drall_tank_droid

Drall Tank Droid
47-481.0.0

Dread Guard Attacker

CXP: 40

FQN: npc.​qtr.​1x4.​daily.​belsavis.​mob.​shared.​poi016.​mob01.​strong_r_01

Dread Guard Attacker
501.3.0

Dread Guard Captain

CXP: 240

FQN: npc.​qtr.​1x4.​daily.​belsavis.​mob.​republic.​poi012.​mob02.​elite_m_01

Dread Guard Captain
501.3.0

Dread Tentacle

FQN: npc.​operation.​oricon.​palace.​enemy.​difficulty_1.​boss.​dread_master_bestia.​dread_tentacle

Dread Tentacle
552.4.0

Dread-Seeded Frost Stalker

CXP: 240

FQN: npc.​exp.​excavation.​roth.​multi.​hoth.​collection_1.​dig_site_creature_01

Dread-Seeded Frost Stalker
532.0.0

Dread-Seeded Frost Stalker

CXP: 40

FQN: npc.​exp.​excavation.​roth.​multi.​hoth.​collection_1.​mob.​strong_01

Dread-Seeded Frost Stalker
532.0.0

Dread-Seeded Republic Captain

CXP: 240

FQN: npc.​exp.​excavation.​roth.​republic.​balmorra_republic.​mob.​rep_trooper_strong

Dread-Seeded Republic Captain
542.0.0

Dread-Seeded Resistance Captain

CXP: 40

FQN: npc.​exp.​excavation.​roth.​imperial.​balmorra.​mob.​rep_trooper_strong

Dread-Seeded Resistance Captain
542.0.0

Dread-Seeded Resistance Fighter

CXP: 16

FQN: npc.​exp.​excavation.​roth.​imperial.​balmorra.​mob.​rep_trooper_standard

Dread-Seeded Resistance Fighter
542.0.0

Dread-Seeded Resistance Loyalist

FQN: npc.​exp.​excavation.​roth.​imperial.​balmorra.​mob.​rep_trooper_weak

Dread-Seeded Resistance Loyalist
542.0.0

Dread-Seeded Resistance Loyalist

FQN: npc.​exp.​excavation.​roth.​imperial.​balmorra.​mob.​rep_trooper_weak_02

Dread-Seeded Resistance Loyalist
542.0.0

Dread-Seeded Tauntaun

CXP: 40

FQN: npc.​exp.​excavation.​roth.​multi.​hoth.​collection_1.​dig_site_creature_02

Dread-Seeded Tauntaun
532.0.0

Dreadnaught Attack Droid

CXP: 40

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_1.​vivicar_awaits.​dreadnought_attack_droid_captured

Dreadnaught Attack Droid
30-321.0.0

Dreadnaught Attack Droid

CXP: 40

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_1.​vivicar_awaits.​dreadnought_attack_droid

Dreadnaught Attack Droid
30-321.0.0

Dreadnought Shock Trooper Captain

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​imperial.​dreadnought_shock_trooper_captain

Dreadnought Shock Trooper Captain
39-401.0.0

Droaitas Mastowsh

<Biochem (Crafting Trainer)>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​multi_biochem

Droaitas Mastowsh
45-603.0.0

Dunta Schimbke

<Cybertech (Crafting Trainer)>

CXP: 16

FQN: npc.​exp.​01.​makeb.​trainer.​republic.​crafting.​trainer_cybertech_rep

Dunta Schimbke
552.0.0

Duros Captain

CXP: 40

FQN: npc.​location.​ilum.​mob.​humanoid.​duros.​duros_captain

Duros Captain
501.0.0

Duros Sector Taxi

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​nar_shaddaa.​taxi.​hub2_poi17_duros_sector

Duros Sector Taxi
241.0.0

Dusk Squadron Captain

CXP: 40

FQN: npc.​location.​voss.​mob.​humanoid.​empire.​dusk_squadron_captain

Dusk Squadron Captain
44-451.0.0

DV-4 Transportation Unit

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​act_one.​capital.​multi.​dv_4

DV-4 Transportation Unit
101.0.0

Dya-Tamm

<Security Key Vendor>

CXP: 16

FQN: npc.​location.​coruscant.​vendor.​plaza.​vendor_keyfob

Dya-Tamm
161.0.0

Dynamet Stalker

CXP: 40

FQN: npc.​location.​taris_imperial.​mob.​rakghouls.​dynamet.​dynamet_stalker

Dynamet Stalker
34-351.0.0

Eagle Squadron Captain

CXP: 40

FQN: npc.​location.​balmorra.​world.​over_the_top.​eagle_squadron_captain

Eagle Squadron Captain
19-201.0.0

Edacious Tauntaun Bull

CXP: 40

FQN: npc.​location.​hoth.​mob.​creature.​tauntaun.​edacious_tauntaun_bull

Edacious Tauntaun Bull
361.0.0

Edacious Tauntaun Grazer

CXP: 16

FQN: npc.​location.​hoth.​mob.​creature.​tauntaun.​edacious_tauntaun_grazer

Edacious Tauntaun Grazer
40-411.0.0

Edacious Tauntaun Snowpad

CXP: 16

FQN: npc.​location.​hoth.​mob.​creature.​tauntaun.​edacious_tauntaun_snowpad

Edacious Tauntaun Snowpad
40-411.0.0

Eidolon Security Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​class.​bounty_hunter.​economic_boom.​eidolon_security_captain

Eidolon Security Captain
20-211.0.0

Eidolon Security Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​class.​bounty_hunter.​industrial_espionage.​security_captain

Eidolon Security Captain
23-651.0.0

Eidolon Security Captain

CXP: 240

FQN: npc.​location.​nar_shaddaa.​class.​bounty_hunter.​economic_boom.​eidolon_security_enforcer_boss

Eidolon Security Captain
20-211.0.0

Ekkage Master Stalker

CXP: 240

FQN: npc.​location.​belsavis.​mob.​humanoid.​imperial.​sith_master_stalker

Ekkage Master Stalker
42-431.0.0

Ekkage Stalker

CXP: 40

FQN: npc.​location.​belsavis.​mob.​humanoid.​imperial.​sith_stalker

Ekkage Stalker
42-431.0.0

Electrostatic Discharge Array

CXP: 16

FQN: npc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​tesla_coil_targeter

Electrostatic Discharge Array
552.0.0

Elia Stassi

<Investigation (Mission Trainer)>

CXP: 16

FQN: npc.​location.​coruscant.​trainer.​mission.​trainer_mission_research

Elia Stassi
161.0.0

Elite Rakata Guardian Droid

CXP: 240

FQN: npc.​location.​open_worlds.​class.​jedi_wizard.​chapter_3.​counterpoint.​elite_ancient_guardian

Elite Rakata Guardian Droid
411.0.0

Elite Talz Commando

CXP: 16

FQN: npc.​location.​ilum.​bronze.​imperial.​prototype_plans.​elite_talz_commandos

Elite Talz Commando
501.0.0

Ellis Tarn

CXP: 16

FQN: npc.​location.​hoth.​world.​imperial.​breaking_the_maw.​ellis_tarn

Ellis Tarn
38-401.0.0

Elysium Thranta

<Imperial Transport Service>

CXP: 16

FQN: npc.​location.​alderaan.​taxi.​taxi_h4_g1_poi04_elysium_emp

Elysium Thranta
321.0.0

Embassy Attache

CXP: 16

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi010.​mob03.​standard_02_v2

Embassy Attache
552.0.0

Embassy Attache

CXP: 16

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi010.​mob03.​standard_02

Embassy Attache
51-522.0.0

Embassy Captain

CXP: 40

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi010.​mob03.​strong_02_v2

Embassy Captain
552.0.0

Embassy Captain

CXP: 40

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi010.​mob03.​strong_02

Embassy Captain
51-522.0.0

Embedded Sith Combatant

FQN: npc.​exp.​03.​onderon.​empire.​sith_warrior_02

Embedded Sith Combatant
756.0.0

Ember Squad Thaw Captain

CXP: 40

FQN: npc.​location.​taris_imperial.​world.​the_fathers_of_taris.​republic_tech_thaw

Ember Squad Thaw Captain
34-361.0.0

Emergency Containment Droid

CXP: 16

FQN: npc.​flashpoint.​secrets_of_the_enclave.​shared.​boss.​opt_boss.​containment_droid_master

Emergency Containment Droid
756.3.0

Emergency Containment Laser

CXP: 40

FQN: npc.​exp.​01.​makeb.​world_arc.​imperial.​hub_1.​stealing_thunder.​emergency_containment_laser

Emergency Containment Laser
532.0.0

Emergency Kolto Station

CXP: 16

FQN: npc.​exp.​seasons.​01_dailies.​the_arena.​group_10.​emergency_kolto_station

Emergency Kolto Station
14.2.0

Emlita

<Medium Armor Vendor>

CXP: 16

FQN: npc.​location.​voss.​vendor.​vendor_medium_armor_hub0_shared_poi10_seat_of_the_people

Emlita
471.0.0

Enduring Tauntaun

CXP: 400

FQN: npc.​location.​ilum.​mob.​creature.​tauntaun.​boss_enduring_tauntaun

Enduring Tauntaun
501.0.0

Enemy Military Forces

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_enemy_armed

Enemy Military Forces
60-654.1.0

Enemy Military Forces (Incapacitated)

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_enemy_incapacitated

Enemy Military Forces (Incapacitated)
60-654.1.0

Enemy Military Forces (Surrendered)

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_enemy_surrendered

Enemy Military Forces (Surrendered)
60-654.1.0

Enemy Military Forces (Unarmed)

CXP: 16

FQN: npc.​alliance.​camp.​misc.​hk_55.​military_enemy_unarmed

Enemy Military Forces (Unarmed)
60-654.1.0

Engdo Taliav

<Speeder Piloting Trainer>

CXP: 240

FQN: npc.​exp.​02.​rishi.​trainer.​emp_warrior

Engdo Taliav
603.0.0

Enna Tabord

CXP: 16

FQN: npc.​location.​belsavis.​class.​jedi_knight.​anarchy.​enna_tabord

Enna Tabord
401.0.0

Enraged Talz War Master

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​talz.​enraged_talz_war_master

Enraged Talz War Master
381.0.0

Enraged Talz Warrior

CXP: 40

FQN: npc.​location.​hoth.​mob.​humanoid.​talz.​enraged_talz_warrior

Enraged Talz Warrior
37-381.0.0

Enraged Talz Zealot

CXP: 16

FQN: npc.​location.​hoth.​mob.​humanoid.​talz.​enraged_talz_zealot

Enraged Talz Zealot
37-381.0.0

Enraged Tarsarian Devourer

CXP: 16

FQN: npc.​location.​taris_imperial.​mob.​creature.​dewback.​enraged_tarsarian_devourer

Enraged Tarsarian Devourer
35-361.0.0

Enraged Terentatek

CXP: 16

FQN: npc.​location.​companion.​bounty_hunter.​torian.​the_beasts_lair.​enraged_terentatek

Enraged Terentatek
261.0.0

Enraged Terentatek Alpha

CXP: 40

FQN: npc.​location.​companion.​bounty_hunter.​torian.​the_beasts_lair.​enraged_terentatek_alpha

Enraged Terentatek Alpha
271.0.0

Ensign Navrata

CXP: 16

FQN: npc.​qtr.​1x2.​daily.​corellia.​imperial.​the_end_of_torvix.​ensign_navrata

Ensign Navrata
1-501.1.0

Ensign Ta

CXP: 16

FQN: npc.​location.​ord_mantell.​world.​republic_roulette.​ensign_nak_ta

Ensign Ta
101.0.0

Ensign Tane

CXP: 40

FQN: npc.​location.​taris.​class.​trooper.​lost_and_found.​ensign_tane

Ensign Tane
171.0.0

Enslaved Kintan

CXP: 40

FQN: npc.​event.​bounty_hunting.​shared.​crime_bosses.​hutta_crime_boss_add_03

Enslaved Kintan
15-702.3.0

Entertainer

CXP: 16

FQN: npc.​location.​tatooine.​mob.​humanoid.​republic.​cantina_entertainer

Entertainer
24-251.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_common_bfa_01

Entertainer
10-203.0.0

Entertainer

CXP: 16

FQN: npc.​location.​tatooine.​mob.​humanoid.​republic.​entertainer_a

Entertainer
25-261.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_mirialan_bms_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_mirialan_bfa_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_ratattaki_bms_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bfn_02

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bfn_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​universal.​cantina.​skin_dancer_twilek_bmn_01

Entertainer
1-603.0.0

Entertainer

CXP: 16

FQN: npc.​location.​alderaan.​mob.​humanoid.​thul.​wicked_dancer

Entertainer
30-311.0.0

Entertainment Droid

<Astromechalla>

CXP: 16

FQN: npc.​location.​tatooine.​jukeboxes.​imp_droid_01

Entertainment Droid
261.0.0

Entertainment Droid

CXP: 16

FQN: npc.​stronghold.​personnel.​civilians.​cantina.​entertainment_droid

Entertainment Droid
265.9.0

Environmental Isolation Field Generator

FQN: npc.​qtr.​1x6.​raid.​darvannis.​enemy.​difficulty_1.​boss.​wraid.​shield_caster

Environmental Isolation Field Generator
552.0.0

Eryn Talosa

<Crime Lord>

CXP: 400

FQN: npc.​event.​bounty_hunting.​shared.​crime_bosses.​voss_crime_boss

Eryn Talosa
15-702.3.0

Escaped Terentatek

CXP: 240

FQN: npc.​exp.​excavation.​roth.​multi.​arcanum.​mob.​creature_terentatek_boss1

Escaped Terentatek
532.0.0

Escaped Terentatek Ancient

CXP: 400

FQN: npc.​exp.​excavation.​roth.​multi.​arcanum.​mob.​creature_terentatek_boss2

Escaped Terentatek Ancient
532.0.0

Escaped Tuk'ata

CXP: 16

FQN: npc.​exp.​excavation.​roth.​multi.​arcanum.​mob.​creature_tukata_standard

Escaped Tuk'ata
532.0.0

Escaped Tuk'ata Hound

CXP: 40

FQN: npc.​exp.​excavation.​roth.​multi.​arcanum.​mob.​creature_tukata_strong

Escaped Tuk'ata Hound
532.0.0

Escaped Tuk'ata Pack Leader

CXP: 240

FQN: npc.​exp.​excavation.​roth.​multi.​arcanum.​mob.​creature_tukata_boss1

Escaped Tuk'ata Pack Leader
532.0.0

Esh-kha Combatant

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_combatant

Esh-kha Combatant
42-431.0.0

Esh-kha Fatal Blow

CXP: 240

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_fatal_blow

Esh-kha Fatal Blow
42-431.0.0

Esh-kha Lifetaker

CXP: 40

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_lifetaker

Esh-kha Lifetaker
501.0.0

Esh-kha Stalker

CXP: 16

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_stalker

Esh-kha Stalker
42-431.0.0

Esh-kha Supreme Stalker

CXP: 240

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_supreme_stalker

Esh-kha Supreme Stalker
42-431.0.0

Esh-kha Tactician

FQN: npc.​location.​belsavis.​mob.​humanoid.​escaped_prisoners.​eshkha_tactician

Esh-kha Tactician
501.0.0

Esh-kha Warrior-Captain

CXP: 40

FQN: npc.​location.​belsavis.​class.​jedi_wizard.​the_voice_from_the_tomb.​eshkha_warrior_leader

Esh-kha Warrior-Captain
431.0.0

Estah Kloy

<Personnel Agent>

CXP: 16

FQN: npc.​stronghold.​vendor.​imperial.​vendor_personnel_decoration_merchant

Estah Kloy
552.9.0

Estah Kloy

<Decoration Merchant>

CXP: 16

FQN: npc.​stronghold.​vendor.​shared.​vendor_commendation_decorations

Estah Kloy
554.0.0

Estah Kloy

<Personnel Agent>

CXP: 16

FQN: npc.​stronghold.​vendor.​republic.​vendor_personnel_decoration_merchant

Estah Kloy
552.9.0

Estarian Guard

CXP: 16

FQN: npc.​exp.​01.​open_worlds.​class.​jedi_consular.​unforeseen_circumstances.​estarian_guard_2

Estarian Guard
502.0.0

Etah-Rel

CXP: 16

FQN: npc.​location.​voss.​world_arc.​imperial.​the_trials.​trial_1_cnv_potential_mystic

Etah-Rel
401.0.0

Eternal Champion Zotar

CXP: 16

FQN: npc.​exp.​seasons.​01_dailies.​the_arena.​story.​group_10_boss

Eternal Champion Zotar
1-654.0.0

Eternal Champion Zotar

<Exarch of the Old World>

CXP: 240

FQN: npc.​stronghold.​personnel.​eternal_championship.​boss10_eternal_champion_zotar

Eternal Champion Zotar
654.4.0

Eternal Champion Zotar

<Exarch of the Old World>

CXP: 8000

FQN: npc.​exp.​seasons.​01_dailies.​the_arena.​group_10.​primary_elite_boss_03

Eternal Champion Zotar
654.0.0

Evans Ketara

CXP: 16

FQN: npc.​location.​taris.​world.​suicide_mission.​evans

Evans Ketara
171.0.0

Evocii Agitator

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​evocii.​evocii_agitator

Evocii Agitator
23-241.0.0

Ex-Regulator Heavy Attack Droid

CXP: 240

FQN: npc.​exp.​01.​makeb.​mob.​hub2.​shared.​poi043.​mob02.​elite_r_01

Ex-Regulator Heavy Attack Droid
54-551.3.0

Ex-Regulator Task Force

CXP: 40

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi009.​mob01.​strong_01

Ex-Regulator Task Force
50-552.0.0

Ex-Regulator Task Force

CXP: 16

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi009.​mob01.​standard_01

Ex-Regulator Task Force
50-552.0.0

Ex-Regulator Task Force

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi009.​mob01.​elite_01

Ex-Regulator Task Force
60-802.0.0

Ex-Regulator Task Force

CXP: 16

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi009.​mob01.​standard_02

Ex-Regulator Task Force
50-552.0.0

Ex-Regulator Task Force

CXP: 650

FQN: npc.​exp.​01.​makeb.​mob.​hub1.​republic.​poi009.​mob01.​guard_01

Ex-Regulator Task Force
50-802.0.0

Excavated Tauntaun

CXP: 40

FQN: npc.​exp.​excavation.​roth.​multi.​hoth.​treasure.​dig_site_creature_02

Excavated Tauntaun
53-552.0.0

Excavation Overlook Taxi Droid

<Transport Service>

CXP: 16

FQN: npc.​daily_area.​ruhnuk.​taxi.​upper_quarry

Excavation Overlook Taxi Droid
807.2.0

Exchange Attack Droid

CXP: 40

FQN: npc.​location.​tatooine.​mob.​exchange.​exchange_attack_droid

Exchange Attack Droid
25-261.0.0

Exchange Captain

CXP: 40

FQN: npc.​location.​voss.​mob.​humanoid.​exchange.​exchange_captain

Exchange Captain
44-451.0.0

Exchange Captain

CXP: 40

FQN: npc.​location.​nar_shaddaa.​class.​sith_warrior.​seek_your_contact.​exchange_captain

Exchange Captain
20-211.0.0

Exchange Captain

CXP: 40

FQN: npc.​location.​tatooine.​mob.​exchange.​exchange_captain

Exchange Captain
25-261.0.0

Exchange Captain

CXP: 240

FQN: npc.​location.​nar_shaddaa.​mob.​humanoid.​hutt_cartel.​hutt_cartel_comander

Exchange Captain
21-221.0.0

Exchange Undertaker MK II

CXP: 16

FQN: npc.​location.​nar_shaddaa.​mob.​droid.​underworld.​exchange_undertaker_mk_ii

Exchange Undertaker MK II
20-211.0.0

Executioner Door Target

CXP: 16

FQN: npc.​location.​open_worlds.​class.​smuggler.​chapter_1.​the_endless_abyss.​executioner_door_target

Executioner Door Target
11.0.0

Exhausted Tauntaun

CXP: 240

FQN: npc.​location.​ilum.​mob.​creature.​tauntaun.​exhausted_tauntaun

Exhausted Tauntaun
501.0.0

Exhausted Tauntaun

CXP: 40

FQN: npc.​location.​hoth.​mob.​creature.​tauntaun.​exhausted_tauntaun

Exhausted Tauntaun
37-381.0.0

Experimental Acklay

CXP: 40

FQN: npc.​flashpoint.​nathema.​trash.​acklay

Experimental Acklay
705.9.0

Experimental Armored Walker

CXP: 240

FQN: npc.​location.​alderaan.​class.​trooper.​multi.​gearbox_mech

Experimental Armored Walker
311.0.0

Experimental Battledroid

CXP: 240

FQN: npc.​location.​balmorra_republic.​mob.​droid.​empire.​experimental_battledroid

Experimental Battledroid
34-351.0.0

Experimental Berserker

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​hardmode.​vigilant_add

Experimental Berserker
552.3.0

Experimental Berserker

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​boss.​vigilant_add

Experimental Berserker
552.3.0

Experimental Berserker

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​flesh_raider_melee

Experimental Berserker
552.3.0

Experimental Colicoid Feeder

CXP: 40

FQN: npc.​location.​balmorra.​mob.​colicoid.​zagareth_captain

Experimental Colicoid Feeder
18-191.0.0

Experimental Colicoid Hunter

CXP: 240

FQN: npc.​location.​balmorra.​mob.​colicoid.​zagareth_general

Experimental Colicoid Hunter
18-191.0.0

Experimental Colicoid Soldier

CXP: 16

FQN: npc.​location.​balmorra.​mob.​colicoid.​zagareth_soldier

Experimental Colicoid Soldier
18-191.0.0

Experimental Colicoid Tunneler

CXP: 40

FQN: npc.​location.​balmorra.​mob.​colicoid.​zagareth_tunneler

Experimental Colicoid Tunneler
18-191.0.0

Experimental Colicoid Worker

CXP: 40

FQN: npc.​location.​balmorra.​mob.​colicoid.​zagareth_worker

Experimental Colicoid Worker
231.0.0

Experimental Commander

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​hardmode.​flesh_raider_officer

Experimental Commander
552.3.0

Experimental Commander

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​flesh_raider_officer

Experimental Commander
552.3.0

Experimental Commando

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​hardmode.​flesh_raider_ranged

Experimental Commando
552.3.0

Experimental Commando

CXP: 16

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​flesh_raider_ranged

Experimental Commando
552.3.0

Experimental Defense Turret

CXP: 16

FQN: npc.​location.​flashpoint.​republic.​revan.​multi.​edikar_turret

Experimental Defense Turret
321.0.0

Experimental Defense Turret

CXP: 40

FQN: npc.​location.​flashpoint.​republic.​revan.​taral_v.​enemy.​difficulty_2.​boss.​general_edikar.​edikar_turret

Experimental Defense Turret
501.0.0

Experimental Droid

CXP: 16

FQN: npc.​location.​dromund_kaas.​world.​the_war_machine.​experimental_droid

Experimental Droid
11-161.0.0

Experimental MagScan Droid

FQN: npc.​location.​open_worlds.​class.​spy.​chapter_2.​the_shadow_arsenal.​experimental_magscan_droid

Experimental MagScan Droid
39-411.0.0

Experimental Nexu

FQN: npc.​pet.​dog.​nexu_a02_v01

Experimental Nexu
1-505.1.2

Experimental Onslaught Droid

CXP: 240

FQN: npc.​location.​belsavis.​mob.​droid.​republic.​experimental_onslaught_droid

Experimental Onslaught Droid
41-421.0.0

Experimental Shield Droid

CXP: 240

FQN: npc.​location.​belsavis.​mob.​droid.​escaped_prisoners.​experimental_shield_droid

Experimental Shield Droid
421.0.0

Experimental Shock Trooper

<Czerka Bioweapon>

CXP: 40

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​flesh_raider_mini_boss

Experimental Shock Trooper
552.3.0

Experimental Shock Trooper

<Czerka Bioweapon>

CXP: 240

FQN: npc.​qtr.​flashpoint.​czerka.​enemy.​trash.​hardmode.​flesh_raider_mini_boss

Experimental Shock Trooper
552.3.0

Experimental Weaponized Acklay

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_bel

Experimental Weaponized Acklay
654.0.0

Experimental Weaponized Bolraida

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_ald

Experimental Weaponized Bolraida
654.0.0

Experimental Weaponized Scyk

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_tat

Experimental Weaponized Scyk
654.0.0

Experimental Weaponized Shaclaw

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_vos

Experimental Weaponized Shaclaw
654.0.0

Experimental Weaponized Vrblther

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_nar

Experimental Weaponized Vrblther
654.0.0

Experimental Weaponized Wampa

CXP: 240

FQN: npc.​flashpoint.​star_fortress.​bonus.​research.​creature_hot

Experimental Weaponized Wampa
654.0.0

Fa'athra Bog Stalker

CXP: 16

FQN: npc.​location.​hutta.​mob.​humanoid.​faathra_bog_stalker

Fa'athra Bog Stalker
4-51.0.0

Fa'athra Kintan Enforcer

CXP: 16

FQN: npc.​location.​hutta.​mob.​kintin.​kintan_enforcer

Fa'athra Kintan Enforcer
91.0.0

Fa'athra Mark V Military Droid

CXP: 40

FQN: npc.​location.​hutta.​mob.​droid.​faathra_mark_v_military_droid

Fa'athra Mark V Military Droid
41.0.0

Clickable objects (2,699)

NameAdded with

FQN: plc.​flashpoint.​umbara.​objects.​adegan_crystal_container

Adegan Crystal Canister
5.4.0

FQN: plc.​location.​flashpoint.​shared.​ilum.​event.​surface_base.​cargo_crate

Adegan Crystal Shipment
1.0.0

FQN: plc.​location.​war_world.​quesh.​world.​imperial.​adrenal_shutdown.​analysis_station

Adrenal Analysis Station
1.0.0

FQN: plc.​generic.​crafting.​armormech.​upgrade

Advanced Armormech Workstation
1.0.0

FQN: plc.​generic.​crafting.​armstech.​upgrade

Advanced Armstech Workstation
1.0.0

FQN: plc.​generic.​crafting.​artifice.​upgrade

Advanced Artifice Workstation
1.0.0

FQN: plc.​generic.​crafting.​biochem.​upgrade

Advanced Biochem Workstation
1.0.0

FQN: plc.​generic.​crafting.​cybertech.​upgrade

Advanced Cybertech Workstation
1.0.0

FQN: plc.​generic.​crafting.​synthweaving.​upgrade

Advanced Synthweaving Workstation
1.0.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​republic.​series_2.​talaos_city.​macrobinoculars

Air Strike Targeting Equipment
2.0.0

FQN: plc.​location.​war_world.​quesh.​world.​republic.​venom_safeguards.​airstrike_target_1

Airstrike Target 1
1.0.0

FQN: plc.​location.​war_world.​quesh.​world.​republic.​venom_safeguards.​airstrike_target_2

Airstrike Target 2
1.0.0

FQN: plc.​location.​war_world.​quesh.​world.​republic.​venom_safeguards.​airstrike_target_3

Airstrike Target 3
1.0.0

FQN: plc.​daily_area.​iokath.​world.​super_weapons.​aivela_console

AIVELA Control Station
5.2.0

FQN: plc.​stronghold.​iokath.​super_weapons_control_console_aievela

AIVELA Control Station
5.3.0

FQN: plc.​flashpoint.​spirit_of_vengeance.​achievement.​ashad_relic

Ajak Genealogical Datacron
6.2.0

FQN: plc.​stronghold.​harvesting.​bioanalysis.​vine_brown

Alien Contagion Fiber
2.9.0

FQN: plc.​generic.​harvesting.​bioanalysis.​viral_contagion_fiber

Alien Contagion Fiber
1.0.0

FQN: plc.​location.​balmorra_republic.​world.​hazardous_recovery.​recorder_encasement_01

Alpha Data Recorder
1.0.0

FQN: plc.​location.​dromund_kaas.​class.​bounty_hunter.​a_musty_trail.​altaca_datapad

Altaca's Datapad
1.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_vase

Altar
3.0.0

FQN: plc.​daily_area.​ossus.​containers.​relic

Altar
5.10.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_lamp

Altar
3.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_holocron

Altar
3.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​altar_lamp_two

Altar Lamp
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​altar_lamp_one

Altar Lamp
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​altar_lamp_three

Altar Lamp
1.0.0

FQN: plc.​location.​korriban.​world.​the_blood_legacy.​altar_of_bones

Altar of Bones
1.0.0

FQN: plc.​location.​korriban.​world.​the_blood_legacy.​skull_pile

Altar of Bones
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​central_altar

Altar of Death
1.0.0

FQN: plc.​location.​korriban.​class.​sith_sorcerer.​a_map_for_the_future.​altar_of_despair

Altar of Despair
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​alter_two

Altar of Duty
1.0.0

FQN: plc.​location.​korriban.​class.​sith_sorcerer.​a_map_for_the_future.​altar_of_fury

Altar of Fury
1.0.0

FQN: plc.​location.​korriban.​class.​sith_sorcerer.​a_map_for_the_future.​altar_of_hate

Altar of Hate
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​deep_cradle_dark_heart.​alter_one

Altar of Life
1.0.0

FQN: plc.​location.​voss.​world_arc.​imperial.​the_trials.​trial_1_riddle_asker

Altar of Meditation
1.0.0

FQN: plc.​location.​korriban.​class.​sith_sorcerer.​a_map_for_the_future.​altar_of_wrath

Altar of Wrath
1.0.0

FQN: plc.​location.​open_worlds.​class.​bounty_hunter.​chapter_2.​heart_of_darkness.​dynamic_bh_owe2_amanita_lumikurzini

Amanita Lumikurzini
1.0.0

FQN: plc.​location.​open_worlds.​class.​bounty_hunter.​chapter_2.​heart_of_darkness.​dynamic_loaded_al_canister

Amanita Lumikurzini Aerosol Canister
1.0.0

FQN: plc.​exp.​seasons.​02.​ep_01.​placeables.​walker_ammo_pickup_fury

Ammunition: Fury Mortar
5.0.0

FQN: plc.​exp.​seasons.​02.​ep_01.​placeables.​walker_ammo_pickup_mynock

Ammunition: Fury Mortar
5.0.0

FQN: plc.​generic.​harvesting.​archaeology.​amorphous_blue_crystal_formation

Amorphous Blue Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_blue_amorphous

Amorphous Blue Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​amorphous_green_crystal_formation

Amorphous Green Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_green_amorphous

Amorphous Green Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​amorphous_red_crystal_formation

Amorphous Red Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_red_amorphous

Amorphous Red Crystal Formation
2.9.0

FQN: plc.​location.​dromund_kaas.​bronze.​shadow_spawn.​ancient_archway

Ancient Altar
1.0.0

FQN: plc.​location.​tython.​class.​jedi_wizard.​hunters_eye.​pile_of_bones

Ancient Altar
1.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​altars_of_history.​relic_boss

Ancient Altar
3.0.0

FQN: plc.​location.​voss.​class.​sith_sorceror.​the_ritual.​dark_heart_item

Ancient Altar
1.0.0

FQN: plc.​location.​voss.​bonus.​find_the_ancient_weapon.​ancient_container

Ancient Container
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​find_the_ancient_weapon.​ancient_container

Ancient Container
1.0.0

FQN: plc.​qtr.​1x2.​crafting.​crystal_tuning_device

Ancient Crystal Tuning Device
1.2.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad5

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad4

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad3

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad2

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad1

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​chasing_history.​datapad6

Ancient Datapad
1.0.0

FQN: plc.​location.​taris.​world.​indelicate_operation.​jedi_relic

Ancient Jedi Statue
1.0.0

FQN: plc.​codex.​lore.​tython.​rediscovering_tython

Ancient Jedi Statue
1.0.0

FQN: plc.​location.​belsavis.​world.​republic.​unheard_frequencies.​ancient_rakatan_security_droid

Ancient Rakata Security Droid
1.0.0

FQN: plc.​qtr.​1x4.​daily.​belsavis.​imperial.​puzzle_pieces.​pylon_east

Ancient Rakatan Pylon
1.4.0

FQN: plc.​qtr.​1x4.​daily.​belsavis.​imperial.​puzzle_pieces.​pylon_west

Ancient Rakatan Pylon
1.4.0

FQN: plc.​exp.​excavation.​roth.​multi.​arcanum.​rakghoul_sarcophagus

Ancient Sith Containment Chamber
2.0.0

FQN: plc.​location.​korriban.​class.​sith_warrior.​the_final_trial.​warrior_statue

Ancient Sith Statue
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​shared.​force_legacy.​tablet

Ancient Sith Tablet
6.0.0

FQN: plc.​alliance.​yavin.​dashade.​puzzle_sign

Ancient Sith Tablet
4.0.0

FQN: plc.​location.​belsavis.​bonus.​imperial.​area.​the_scar.​stasis_chamber

Ancient Stasis Chamber
1.0.0

FQN: plc.​daily_area.​ziost.​world.​eyes_into_the_past.​statue

Ancient Statue Remains
3.2.0

FQN: plc.​location.​voss.​world_arc.​imperial.​erasing_evidence.​ancient_tablet

Ancient Tablet
1.0.0

FQN: plc.​location.​korriban.​world.​the_hate_machine.​tablet

Ancient Tablet
1.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_blue_crystal_formation

Anomalous Blue Crystal Formation
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_green_crystal_formation

Anomalous Green Crystal Formation
3.0.0

FQN: plc.​generic.​harvesting.​archaeology.​anomalous_red_crystal_formation

Anomalous Red Crystal Formation
3.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​illum.​finale.​creature_cannister

Arcanum Bio-Containment Canister
2.0.0

FQN: plc.​location.​belsavis.​bonus.​republic.​area.​prison_scars.​stasis_chamber

Archaic Stasis Chamber
1.0.0

FQN: plc.​stronghold.​technological.​computers.​jedi_enclave.​library_databanks

Archivist Databanks
7.3.0

FQN: plc.​exp.​seasons.​01.​ep_16.​world.​player_abilities.​grenade_container

Armament Container
4.7.0

FQN: plc.​exp.​seasons.​01.​ep_15.​world.​emp_grenade_container

Armament Container
4.6.0

FQN: plc.​location.​tatooine.​item_station.​item_station_armor

Armor Modification Station
1.0.0

FQN: plc.​generic.​crafting.​armormech.​basic

Armormech Workstation
1.0.0

FQN: plc.​generic.​crafting.​armstech.​basic

Armstech Workstation
1.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​arcanum.​sign_darkstaff

Artifact Catalogue Display
2.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​arcanum.​sign_rakghoul

Artifact Catalogue Display
2.0.0

FQN: plc.​event.​bounty_hunting.​kingpins.​vos_kingpin_point_of_conflict

Artifact Display Stand
2.3.0

FQN: plc.​generic.​crafting.​artifice.​basic

Artifice Workstation
1.0.0

FQN: plc.​location.​balmorra.​bronze.​colicoid_expulsion.​artillery_target_c

Artillery Target
1.0.0

FQN: plc.​location.​balmorra.​bronze.​colicoid_expulsion.​artillery_target_b

Artillery Target
1.0.0

FQN: plc.​location.​balmorra.​bronze.​colicoid_expulsion.​artillery_target

Artillery Target
1.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_delta_destroyed

Artillery Targeting Array
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_beta

Artillery Targeting Array
2.7.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_epsilon

Artillery Targeting Array
2.7.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_gamma

Artillery Targeting Array
2.7.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_alpha

Artillery Targeting Array
2.7.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_beta_destroyed

Artillery Targeting Array
3.0.0

FQN: plc.​qtr.​flashpoint.​tython.​shared.​object.​targeting_array_delta

Artillery Targeting Array
2.7.0

FQN: plc.​codex.​organizations.​exp.​03.​the_ash_ad_datapad

Ash'ad Datapad
6.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​empire.​daily_missions.​captured_beasts.​datapad

Asharl Panther Trainer's Datapad
7.4.0

FQN: plc.​location.​belsavis.​bonus.​solo.​parole_deactivated.​stasis_pods

Assassin Stasis Pod
1.0.0

FQN: plc.​daily_area.​kuat.​shared.​ship_assembler.​assembly_control_station

Assembly Control Station
2.5.0

FQN: plc.​location.​balmorra.​bonus.​area.​assembly_line.​assembly_line_server

Assembly Line Data Server
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​revan.​object.​revan_asteroid_target

Asteroid Target
1.0.0

FQN: plc.​location.​belsavis.​bonus.​solo.​a_quick_heads_up.​attack_plans

Attack Plans
1.0.0

FQN: plc.​qtr.​1x2.​raid.​denova.​trolls.​attack_wave_gate

Attack Wave Gate
1.2.0

FQN: plc.​exp.​01.​open_worlds.​class.​sith_warrior.​bonus.​the_emperors_secrets.​databank_03

Attunement Chamber Databank
2.0.0

FQN: plc.​location.​ship.​legacy.​stereo_bounty_hunter

Auditron Entertainment System
1.2.0

FQN: plc.​location.​ship.​legacy.​stereo_sith

Auditron Entertainment System
1.2.0

FQN: plc.​location.​ship.​legacy.​stereo_agent

Auditron Entertainment System
1.2.0

FQN: plc.​location.​ship.​legacy.​stereo_trooper

Auditron Entertainment System
1.2.0

FQN: plc.​location.​ship.​legacy.​stereo_smuggler

Auditron Entertainment System
1.2.0

FQN: plc.​location.​ship.​legacy.​stereo_jedi

Auditron Entertainment System
1.2.0

FQN: plc.​location.​alderaan.​class.​jedi_knight.​siege_mentality.​auxilery_generator

Auxiliary Power Station
1.0.0

FQN: plc.​exp.​01.​makeb.​bind_point.​bind_point_hub1_poi003_rep

Avesta's Plantation
2.0.0

FQN: plc.​location.​ord_mantell.​hearth_stone.​hearth_poi06_fort_garnik_cantina

Avilatan's Rest Cantina
1.0.0

FQN: plc.​stronghold.​technological.​machines.​neutral.​baby_progenitor_tank

Baby Progenitor Feeding Tank
7.0.2

FQN: plc.​exp.​03.​onderon.​world_arc.​imperial.​quest_1.​release_panel_2

Backup Security Station
6.0.0

FQN: plc.​exp.​04.​manaan.​world.​shared.​signs.​sign_fauna_3

Bakita Crab
7.1.0

FQN: plc.​codex.​organizations.​balmorra_imp.​balmorran_resistance

Balmorran Resistance
1.0.0

FQN: plc.​codex.​organizations.​balmorra_rep.​balmorran_resistance

Balmorran Resistance
1.0.0

FQN: plc.​location.​balmorra_republic.​class.​trooper.​smash_and_grab.​resistance_corpse

Balmorran Resistance Fighter Corpse
1.0.0

FQN: plc.​location.​balmorra_republic.​hearth_stone.​hearth_cgr_hub1_balmorran_resistance_hospital

Balmorran Resistance Hospital
4.0.0

FQN: plc.​exp.​seasons.​02.​ep_06.​placeables.​barracks_food_table

Barracks Table
5.0.0

FQN: plc.​location.​balmorra_republic.​world.​breakthrough.​hub_4.​barrager_control_station

Barrager Control Station
1.0.0

FQN: plc.​location.​balmorra_republic.​world.​breakthrough.​hub_4.​barrager_control_station_ambient

Barrager Control Station
1.0.0

FQN: plc.​location.​taris_imperial.​world.​spilling_chemicals.​chemical_barrel

Barrel of 3-5-7 Trichloroheptane
1.0.0

FQN: plc.​stronghold.​zakuul.​door.​lower.​stables_to_beastpit

Beast Stables to the Beast Pit
5.2.0

FQN: plc.​stronghold.​best_view_2021.​hutta

Best View of Hutta
7.2.0

FQN: plc.​stronghold.​best_view_2021.​hutta_gilded

Best View of Hutta (Gilded)
7.2.0

FQN: plc.​stronghold.​best_view_2021.​taris

Best View of Taris
7.2.0

FQN: plc.​stronghold.​best_view_2021.​taris_gilded

Best View of Taris (Gilded)
7.2.0

FQN: plc.​stronghold.​best_view_2021.​tatooine

Best View of Tatooine
7.2.0

FQN: plc.​stronghold.​best_view_2021.​tatooine_gilded

Best View of Tatooine (Gilded)
7.2.0

FQN: plc.​location.​balmorra_republic.​world.​hazardous_recovery.​recorder_encasement_02

Beta Data Recorder
1.0.0

FQN: plc.​generic.​crafting.​biochem.​basic

Biochem Workstation
1.0.0

FQN: plc.​location.​taris.​world.​a_cure_for_a_planet.​pirate_biochemical_lab

Biochemical Workstation
1.0.0

FQN: plc.​qtr.​daily.​czerka.​object.​biotoxin

Biotoxin Container
2.3.0

FQN: plc.​codex.​ships.​ita_rta.​gage_class_transport

Black Talon Computer
1.0.0

FQN: plc.​location.​nar_shaddaa.​bonus.​solo.​maximum_yield.​blast_resistant_cases

Blast Resistant Case
1.0.0

FQN: plc.​location.​tatooine.​item_station.​item_station_blaster

Blaster Modification Station
1.0.0

FQN: plc.​event.​swoop_gang.​beks.​beks_terminal

Blatant Beks Mission Terminal
6.1.2

FQN: plc.​event.​swoop_gang.​temp.​beks_terminal

Blatant Beks Mission Terminal
6.1.2

FQN: plc.​exp.​03.​mek_sha.​world.​republic.​breaking_the_yoke.​witness_lead

Bloodstained Datapad
6.0.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​misc.​beast_slab

Bloodstained Slab
7.2.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​blue_crystal_shield_controls

Blue Crystal Shield Controls
1.0.0

FQN: plc.​location.​data_holocron.​imperial.​test_datacron_green

Blue Datacron
1.0.0

FQN: plc.​location.​data_holocron.​imperial.​test_datacron_blue

Blue Datacron
1.0.0

FQN: plc.​generic.​harvesting.​archaeology.​blue_diaphanous_crystal_formation

Blue Diaphanous Crystal Formation
2.3.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_blue_diaphanous

Blue Disphanous Crystal Formation
2.9.0

FQN: plc.​qtr.​1x6.​raid.​darvannis.​city_infiltration.​panel_indicator_blue

Blue Team Status
2.0.0

FQN: plc.​codex.​bestiary.​bogstalker

Bogstalker
1.0.0

FQN: plc.​location.​corellia.​bronze.​republic.​bomb_disposal.​bomb_disposal

Bomb Disposal Receptacle
1.0.0

FQN: plc.​generic.​harvesting.​archaeology.​bondar_crystal_formation

Bondar Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_clear_small

Bondar Crystal Formation
2.9.0

FQN: plc.​stronghold.​technological.​machines.​hologram.​bounty_board_holo_table

Bounty Board Holotable
5.9.0

FQN: plc.​event.​bounty_hunting.​mission_terminals.​bounty_turnin_terminal

Bounty Delivery Station
2.3.0

FQN: plc.​location.​flashpoint.​shared.​mandalorian_raiders.​treasure_chests.​houndmaster_treasure

Braxx's Stash
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​act_one.​capital.​event.​bridge.​brentaal_star

Brentaal Star
1.0.0

FQN: plc.​codex.​ships.​ita_rta.​thranta_class_corvette

Brentaal Star Computer
1.0.0

FQN: plc.​location.​belsavis.​bronze.​republic.​open_communications.​broadcast_station_monitor

Broadcast Station
1.0.0

FQN: plc.​location.​balmorra.​world_arc.​lifting_the_siege.​broadcast_station_1

Broadcast Station Alpha
1.0.0

FQN: plc.​location.​balmorra.​world_arc.​lifting_the_siege.​broadcast_station_2

Broadcast Station Bravo
1.0.0

FQN: plc.​location.​balmorra.​world_arc.​lifting_the_siege.​broadcast_station_3

Broadcast Station Charlie
1.0.0

FQN: plc.​flashpoint.​rakata_prime.​signs.​crashed_ship

Broken Datapad
2.10.0

FQN: plc.​exp.​03.​mek_sha.​world.​shared.​value_of_labor.​datapad_grant

Brothers' Datapad
6.0.0

FQN: plc.​exp.​04.​manaan.​world.​achievement.​burned_dataspike

Burned Dataspike
7.0.0

FQN: plc.​exp.​support.​makeb.​shared.​volcanic_metals.​burnished_metal

Burnished Volcanic Metal
2.0.0

FQN: plc.​location.​voss.​hearth_stone.​hearth_hub3_rep_poi01_camp_talanis

Camp Talanis
1.0.0

FQN: plc.​location.​voss.​bonus.​republic.​staged.​gormak_dismemberment.​cannon_survey_station

Cannon Survey Station
1.0.0

FQN: plc.​exp.​seasons.​01.​ep_10.​bosses.​tayvor.​overwatch_ship_left_console

Cannon Targeting Console
4.1.0

FQN: plc.​exp.​seasons.​01.​ep_10.​bosses.​tayvor.​overwatch_ship_right_console

Cannon Targeting Console
4.1.0

FQN: plc.​alliance.​old_wounds.​side_missions.​gormak_aid.​gormak_chef.​sink

Cantina Hygiene Station
7.3.0

FQN: plc.​qtr.​1x2.​event.​area.​crashed_ship.​captains_terminal

Captain Magnus's Terminal
1.2.0

FQN: plc.​location.​ship.​bounty_hunter.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​sith_sorcerer.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​trooper.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​spy.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​jedi_wizard.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​sith_warrior.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​smuggler.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​ship.​jedi_knight.​sittable_chair_playership_captains_chair

Captain's Chair
1.0.0

FQN: plc.​location.​dromund_kaas.​class.​sith_warrior.​pull_the_plug.​evidence

Captain's Footlocker
1.0.0

FQN: plc.​stronghold.​rishi_pirate.​door.​door_carrier_captains_quarters

Captain's Quarters
5.9.2

FQN: plc.​generic.​harvesting.​archaeology.​carbonic_crystal_formation

Carbonic Crystal Formation
2.0.0

FQN: plc.​generic.​harvesting.​archaeology.​carbonic_crystal_formation_daily

Carbonic Crystal Formation
2.3.0

FQN: plc.​stronghold.​harvesting.​archaeology.​carbonic_crystal_formation

Carbonic Crystal Formation
2.9.0

FQN: plc.​location.​hutta.​world.​return_of_the_warrior.​console

Carbonite Stasis Controls
1.0.0

FQN: plc.​location.​hutta.​world.​return_of_the_warrior.​carbonite_console

Carbonite Stasis Controls
1.0.0

FQN: plc.​exp.​01.​makeb.​elevator.​elev_h1r_talaos_city01

Cargo Container
2.0.0

FQN: plc.​exp.​01.​makeb.​support.​republic.​frinn_mesa.​datapad

Cargo Shipment Security Details
2.0.0

FQN: plc.​codex.​planet.​rep_fleet

Carrick Station
2.10.0

FQN: plc.​location.​flashpoint.​republic.​lobby.​fleet.​hearth_stone.​hearth_carrick_station

Carrick Station
1.0.0

FQN: plc.​location.​pvp.​warzone.​yavin.​objective_prototype_c

Catacombs
4.0.0

FQN: plc.​daily_area.​ossus.​bind_point.​bind_point_lair_boss_imp

Catacombs Entrance
5.10.0

FQN: plc.​daily_area.​ossus.​bind_point.​bind_point_lair_boss_rep

Catacombs Entrance
5.10.0

FQN: plc.​location.​alderaan.​bronze.​imperial.​marked_men.​rist_database_turnin

Central Intel Database
1.0.0

FQN: plc.​location.​alderaan.​bronze.​imperial.​marked_men.​rist_database

Central Intel Database
1.0.0

FQN: plc.​location.​pvp.​ilum.​radar_point

Central Radar Installation
1.0.0

FQN: plc.​location.​taris_imperial.​world.​blackout.​generator_01

Central Transformer Station
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​imperial.​gather_relics.​tablet_1

Ceramic Tablet
6.0.0

FQN: plc.​location.​voss.​bonus.​beast_takedown.​recharge_station

Charging Station
1.0.0

FQN: plc.​event.​pirate_onslaught.​imperial.​daily_quests.​plant_explosives.​env_controls

Chemical Stabilizers
5.10.3

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_2.​the_mind_trap.​chemical_workstation

Chemical Workstation
1.0.0

FQN: plc.​location.​hutta.​class.​spy.​soiree.​chess_table

Chess Table
1.0.0

FQN: plc.​location.​hutta.​class.​spy.​listening_device_locations.​chess_table

Chess Table
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​revan.​treasure_chests.​chief_engineer_kels_treasure_hard

Chief Engineer's Stash
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​revan.​treasure_chests.​chief_engineer_kels_treasure

Chief Engineer's Stash
1.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​project_chimera.​survey_station_2

Chimera Survey Station
1.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​project_chimera.​survey_station_1

Chimera Survey Station
1.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​project_chimera.​survey_station_3

Chimera Survey Station
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​red_sith_tank

Chosen Stasis Tank
1.0.0

FQN: plc.​location.​corellia.​class.​trooper.​forward_momentum.​perimeter_def_console

Citadel Perimeter Defense Control
1.0.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​republic.​series_1.​volcano_mesa.​citizen_records

Citizen Tracking Database
2.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​mandalorian_rage.​chieftains_trophies

Clan Sharratt Chieftain's Trophies
1.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​combo_key

Clearance Code Datapad
7.4.0

FQN: plc.​location.​tatooine.​bonus.​republic.​staged.​a_thorough_cleaning.​climate_control_substation

Climate Control Substation
1.0.0

FQN: plc.​exp.​support.​makeb.​shared.​volcanic_metals.​coarse_metal

Coarse Volcanic Metal
2.0.0

FQN: plc.​location.​alderaan.​bronze.​republic.​coastal_safeguards.​beacon_panel_3

Coastal Sensor Array
1.0.0

FQN: plc.​location.​alderaan.​bronze.​republic.​coastal_safeguards.​beacon_panel_1

Coastal Sensor Array
1.0.0

FQN: plc.​location.​alderaan.​bronze.​republic.​coastal_safeguards.​beacon_panel_2

Coastal Sensor Array
1.0.0

FQN: plc.​location.​open_worlds.​class.​jedi_knight.​chapter_1.​new_intelligence.​dynamic_tech_cave_wall_blowout

Cold Air Intake
1.0.0

FQN: plc.​location.​open_worlds.​class.​bounty_hunter.​chapter_2.​endorsement.​dynamic_combat_stimulant_2

Combat Metabolic Stim
1.0.0

FQN: plc.​location.​tatooine.​bronze.​republic.​quality_insurance.​comm_relay_2

Comm Relay Beta
1.0.0

FQN: plc.​location.​tatooine.​bronze.​republic.​quality_insurance.​comm_relay_4

Comm Relay Delta
1.0.0

FQN: plc.​location.​corellia.​world_arc.​republic.​against_all_odds.​comm_station_1

Comm Station
1.0.0

FQN: plc.​location.​balmorra_republic.​world.​breakthrough.​hub_3.​comm_station

Comm Station
1.0.0

FQN: plc.​location.​corellia.​world_arc.​republic.​wrench_in_the_works.​laboratory_comm_station

Comm Station
1.0.0

FQN: plc.​location.​corellia.​world_arc.​republic.​against_all_odds.​comm_station_2

Comm Station
1.0.0

FQN: plc.​location.​corellia.​world_arc.​republic.​across_enemy_lines.​rendezvous_comm_station

Comm Station
1.0.0

FQN: plc.​location.​corellia.​world_arc.​republic.​against_all_odds.​comm_station_3

Comm Station
1.0.0

FQN: plc.​location.​belsavis.​world.​imperial.​value_added.​comm_station

Comm. Station
1.0.0

FQN: plc.​alliance.​camp.​commanders_room.​advisor_reward_datapad

Commander's Datapad
4.0.0

FQN: plc.​stronghold.​civic.​sculptures.​commemorative_statue_of_revan

Commemorative Statue Console
3.2.0

FQN: plc.​location.​tatooine.​bonus.​imperial.​staged.​no_sympathy.​summon_machine

Communication Station
1.0.0

FQN: plc.​qtr.​1x4.​daily.​belsavis.​imperial.​march_of_the_dread_guard.​comm_station

Communication Station
1.4.0

FQN: plc.​location.​ord_mantell.​bronze.​alliance_of_evil.​comm_station

Communication Station
1.0.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_1.​datapad_grant

Communications Datapad
7.2.0

FQN: plc.​exp.​seasons.​02.​ep_06.​placeables.​foyer_vaylin_holo_table_display

Complimentary Holograms of Empress Vaylin
5.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​achievement.​meksha_meltdown

Complimentary Mek-Sha Meltdown
6.0.0

FQN: plc.​location.​hoth.​class.​trooper.​finding_the_path.​computer_database

Computer Database
1.0.0

FQN: plc.​event.​nar_nights.​music_stage_event

Concert Stage
5.10.3

FQN: plc.​event.​nar_nights.​music_stage

Concert Stage
5.10.3

FQN: plc.​exp.​02.​yavin_4.​world_arc.​republic.​multi.​conference_table

Conference Table
3.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​shared.​underworld_dealings_03.​datapad_grant

Conspicuous Datapad
6.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​shared.​underworld_dealings_02.​datapad_grant

Conspicuous Datapad
6.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​shared.​underworld_dealings_01.​datapad_grant

Conspicuous Datapad
6.0.0

FQN: plc.​flashpoint.​spirit_of_vengeance.​ship2.​rancor_key1

Conspicuous Nightstand
6.2.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​republic.​series_1.​aboro.​construction_table

Construction Table
2.0.0

FQN: plc.​location.​coruscant.​class.​jedi_wizard.​shadows.​noetikon_container

Container
1.0.0

FQN: plc.​exp.​01.​open_worlds.​class.​trooper.​freedom_from_fear.​container

Container
2.0.0

FQN: plc.​location.​hoth.​data_holocron.​elev_datacron_cunning_hoth03

Container
1.0.0

FQN: plc.​exp.​02.​rishi.​world_arc.​shared.​hub_1.​the_slavers.​container

Container
3.0.0

FQN: plc.​location.​open_worlds.​class.​smuggler.​chapter_3.​the_butcher.​false_door

Container
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​elev_datacron_cunning_hoth01

Container
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​elev_datacron_cunning_hoth02

Container
1.0.0

FQN: plc.​location.​hutta.​bronze.​spicecraft_down.​container_of_spice

Container of Spice
1.0.0

FQN: plc.​qtr.​1x1.​flashpoint.​kaon.​object.​containment_beacon

Containment Beacon
1.1.0

FQN: plc.​location.​nar_shaddaa.​class.​jedi_knight.​the_power_guard_project.​containment_cell

Containment Cell
1.0.0

FQN: plc.​location.​flashpoint.​shared.​the_colicoid_wargame.​object.​caged_dog

Containment Cell Console
1.0.0

FQN: plc.​location.​nar_shaddaa.​class.​jedi_knight.​the_power_guard_project.​containment_controls

Containment Cell Controls
1.0.0

FQN: plc.​flashpoint.​secrets_of_the_enclave.​doors.​optional_boss_door

Containment Cell Door
6.3.0

FQN: plc.​stronghold.​technological.​machines.​neutral.​containment_chamber_blue_01

Containment Chamber
7.2.1

FQN: plc.​location.​flashpoint.​republic.​revan.​event.​prison_core.​containment_console_1

Containment Console
1.0.0

FQN: plc.​location.​hoth.​bronze.​imperial.​adrenal_secretions.​containment_cube

Containment Cube
1.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​door_entrance_battledroid

Containment Door
2.0.0

FQN: plc.​exp.​01.​bothawui.​class.​jedi_consular.​long_left_behind.​beast_pen_forcefield

Containment Field
2.0.0

FQN: plc.​location.​alderaan.​world.​republic.​rage_of_the_killiks.​torture_room_forcefield

Containment Field
1.0.0

FQN: plc.​location.​corellia.​class.​sith_warrior.​baras_lair.​entity_containment_field

Containment Field
1.0.0

FQN: plc.​location.​corellia.​class.​trooper.​smuggling_run.​containment_field

Containment Field
1.0.0

FQN: plc.​location.​corellia.​class.​trooper.​smuggling_run.​containment_field_small

Containment Field
1.0.0

FQN: plc.​daily_area.​ossus.​daily.​imperial.​laser_cage

Containment Field Controls
5.10.0

FQN: plc.​location.​corellia.​class.​trooper.​smuggling_run.​containment_field_generator

Containment Field Generator
1.0.0

FQN: plc.​qtr.​1x2.​event.​shared.​easter_egg_hunt.​imp_bounty_board

Containment Operations Console
1.2.0

FQN: plc.​qtr.​1x2.​event.​shared.​easter_egg_hunt.​rep_bounty_board

Containment Operations Console
1.2.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_3.​the_hidden_throne.​contaminated_atmosphere

Contaminated Atmosphere
1.0.0

FQN: plc.​location.​belsavis.​class.​bounty_hunter.​a_thousand_pardons.​contraband_container

Contraband Container
1.0.0

FQN: plc.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​control_station_2

Control Station
1.1.0

FQN: plc.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​control_station_1

Control Station
1.1.0

FQN: plc.​location.​belsavis.​class.​jedi_wizard.​taking_on_the_asylum.​quarantine_computer

Control Station
1.0.0

FQN: plc.​qtr.​1x1.​raid.​karaggas_palace.​enemy.​boss.​boss_4_hanoi.​control_station_3

Control Station
1.1.0

FQN: plc.​stronghold.​utility.​copero.​apperance

Copero Appearance Modification Station
7.4.1

FQN: plc.​stronghold.​utility.​copero.​itemmodification

Copero Item Modification Station
7.4.1

FQN: plc.​location.​hoth.​data_holocron.​datacron_recharge_station

Coupled Recharge Station
1.0.0

FQN: plc.​generic.​flashpoint.​healing_station

Courtesy Kolto Station
2.3.0

FQN: plc.​daily_area.​ziost.​world.​looking_for_signs.​crashed_probe_loot

Crashed Orbital Recon Probe
3.2.0

FQN: plc.​daily_area.​ziost.​world.​looking_for_signs.​crashed_probe_use

Crashed Orbital Recon Probe
3.2.0

FQN: plc.​daily_area.​ziost.​world.​looking_for_signs.​quest_giver_probe

Crashed Orbital Recon Probe
3.2.0

FQN: plc.​exp.​support.​hoth.​shared.​picking_up_the_pieces.​ship_crash_04

Crashed Ship Container
2.0.0

FQN: plc.​exp.​support.​hoth.​shared.​picking_up_the_pieces.​ship_crash_03

Crashed Ship Container
2.0.0

FQN: plc.​exp.​support.​hoth.​shared.​picking_up_the_pieces.​ship_crash_05

Crashed Ship Container
2.0.0

FQN: plc.​exp.​support.​hoth.​shared.​picking_up_the_pieces.​ship_crash_02

Crashed Ship Container
2.0.0

FQN: plc.​exp.​support.​hoth.​shared.​picking_up_the_pieces.​ship_crash_01

Crashed Ship Container
2.0.0

FQN: plc.​exp.​01.​open_worlds.​class.​jedi_knight.​the_price_of_eternity.​cryo_tank

Cryo Tank
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​cryoban_tank_b

Cryoban Storage Tank
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​cryoban_tank_c

Cryoban Storage Tank
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​cryoban_tank_a

Cryoban Storage Tank Controls
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​kolto_tank

Cryoban Tank
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​shroud_event_2.​bossroom_cryo_trophy_tank

Cryogenic Trophy Display Tank
2.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_5

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_6

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_8

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_7

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_2

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_3

Cryogenics Tank
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​cryotank_4

Cryogenics Tank
1.0.0

FQN: plc.​event.​gree.​collection.​crystal_blue

Crystal Formation
1.7.0

FQN: plc.​event.​gree.​collection.​crystal_purple

Crystal Formation
1.7.0

FQN: plc.​event.​gree.​collection.​crystal_yellow

Crystal Formation
1.7.0

FQN: plc.​event.​gree.​collection.​crystal_green

Crystal Formation
1.7.0

FQN: plc.​location.​tython.​class.​jedi_wizard.​the_forge.​crystal_formation

Crystal Formation
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​green_crystal_shield

Crystal Shield Door
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​purple_crystal_shield

Crystal Shield Door
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​blue_crystal_shield

Crystal Shield Door
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​crystal_shield

Crystal Shield Door
1.0.0

FQN: plc.​location.​flashpoint.​shared.​ilum.​event.​station_hangars.​cargo_crate

Crystal Shipment
1.0.0

FQN: plc.​stronghold.​civic.​sculptures.​warzone.​huttball_stand_v2

Custom Huttball Stand
3.2.0

FQN: plc.​generic.​crafting.​cybertech.​basic

Cybertech Workstation
1.0.0

FQN: plc.​location.​nar_shaddaa.​world.​imperial.​prototype.​czerka_kolto_tank

Czerka Chemical Storage Tank
1.0.0

FQN: plc.​location.​corellia.​world_arc.​imperial.​industrial_collapse.​czerka_weapon_emplacement

Czerka Weapons Container
1.0.0

FQN: plc.​location.​tatooine.​ambient.​powerup_stations.​czerka_tech_station

Czerka ZX-383 Prototype Tech Station
1.0.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​republic.​series_1.​abandoned_drill_site.​bonus_imperial_technology

Damaged Imperial Datapad
2.0.0

FQN: plc.​event.​swoop_gang.​story.​screamers.​fixable_fence

Damaged Retaining Wall
6.1.2

FQN: plc.​operation.​iokath.​boss.​scyva.​doors.​scyva_aux_exit_door_damaged

Damaged Transport Station Security Door
5.6.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_sheen_large

Damind Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​damind_crystal_formation

Damind Crystal Formation
1.0.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​stash_datapad

Dar'manda Datapad
7.2.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​meksha_datapad

Dar'manda Datapad
7.2.0

FQN: plc.​flashpoint.​voss.​interactables.​mystic_image

Dark Altar
7.3.0

FQN: plc.​location.​voss.​world_arc.​republic.​dark_ambitions.​dark_crystal

Dark Crystal
1.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​arcanum.​darkstaff_reliquary

Darkstaff Reliquary
2.0.0

FQN: plc.​location.​balmorra.​class.​spy.​know_the_enemy.​transmitter

Data Access Point
1.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​republic.​hub_2.​consulting_the_expert.​data_access_terminal

Data Access Terminal
2.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​republic.​hub_2.​consulting_the_expert.​data_access_terminal_01

Data Access Terminal
2.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_4.​data_terminal

Data Analysis Unit
7.4.0

FQN: plc.​location.​nar_shaddaa.​world.​imperial.​datacenter_raid.​data_access_terminal

Data Center Terminal
1.0.0

FQN: plc.​qtr.​1x4.​daily.​belsavis.​republic.​bonus.​ancient_prison_suppression.​data_collection_droid

Data Collection Droid
1.4.0

FQN: plc.​qtr.​1x4.​raid.​asation.​objects.​machine_console_02

Data Core Override
1.4.0

FQN: plc.​qtr.​1x4.​raid.​asation.​objects.​machine_console_03

Data Core Override
1.4.0

FQN: plc.​qtr.​1x4.​raid.​asation.​objects.​machine_console_01

Data Core Override
1.4.0

FQN: plc.​location.​pvp.​warzone.​voidstar.​final_terminal

Data Core Terminal
1.0.0

FQN: plc.​location.​balmorra.​world_arc.​data_recovery.​data_hub

Data Hub
1.0.0

FQN: plc.​qtr.​flashpoint.​czerka.​object.​data_core_sm

Data Integration Point
2.3.0

FQN: plc.​qtr.​flashpoint.​czerka.​object.​data_core_lg

Data Integration Point
2.3.0

FQN: plc.​qtr.​flashpoint.​czerka.​object.​data_core

Data Integration Point
2.3.0

FQN: plc.​exp.​seasons.​01.​ep_12.​clickables.​satele_camp_data_zakuul_knight

Data Pad
4.2.0

FQN: plc.​flashpoint.​nathema.​order_of_zildrog_datapad

Data Pad
5.9.0

FQN: plc.​flashpoint.​nathema.​nathema_zealots_datapad

Data Pad
5.9.0

FQN: plc.​exp.​seasons.​01.​ep_12.​clickables.​satele_camp_data_zakuul_culture

Data Pad
4.2.0

FQN: plc.​flashpoint.​nathema.​zildrog_datapad

Data Pad
5.9.0

FQN: plc.​location.​alderaan.​world.​republic.​red_handed.​data_repair_computer

Data Recovery Terminal
1.0.0

FQN: plc.​location.​hoth.​bronze.​imperial.​tracking_the_republic.​data_relay

Data Relay
1.0.0

FQN: plc.​exp.​seasons.​02.​ep_06.​placeables.​1f_door_security_data_room_console

Data Room
5.0.0

FQN: plc.​exp.​seasons.​02.​ep_06.​placeables.​1f_door_security_data_room

Data Room
5.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​wonkavator_pleasure_barge

Data Skiff Auto-Pilot Controls
2.0.0

FQN: plc.​codex.​lore.​nar_shaddaa.​data_slicing

Data Slicing
1.0.0

FQN: plc.​stronghold.​harvesting.​slicing.​computer_small_02

Data Station
2.9.0

FQN: plc.​generic.​harvesting.​slicing.​data_station

Data Station
1.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_3.​the_watchful_eye.​data_terminal_2

Data Terminal
1.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_3.​the_watchful_eye.​data_terminal_4

Data Terminal
1.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_3.​the_watchful_eye.​data_terminal_3

Data Terminal
1.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_3.​the_watchful_eye.​data_terminal_1

Data Terminal
1.0.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​republic.​series_1.​telemur.​data_terminal

Data Terminal
2.0.0

FQN: plc.​location.​pvp.​warzone.​ship.​bridge.​switch2

Data Terminal Controls [Objective Control Point]
1.0.0

FQN: plc.​location.​pvp.​warzone.​ship.​bridge.​switch1

Data Terminal Controls [Objective Control Point]
1.0.0

FQN: plc.​daily_area.​ziost.​world.​looking_for_signs.​upload_panel

Data Upload Station
3.2.0

FQN: plc.​location.​taris_imperial.​class.​sith_sorcerer.​the_padawan.​databank_two

Databank
1.0.0

FQN: plc.​location.​taris_imperial.​class.​sith_sorcerer.​the_padawan.​databank_four

Databank
1.0.0

FQN: plc.​location.​taris_imperial.​class.​sith_sorcerer.​the_padawan.​databank_one

Databank
1.0.0

FQN: plc.​location.​taris_imperial.​class.​sith_sorcerer.​the_padawan.​databank_three

Databank
1.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_4.​download_terminal

Databank Repository
7.4.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​multi.​schematic_terminal

Databank Terminal
7.4.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​bonus.​frinn_mesa.​database

Database
2.0.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​series_2.​bonus.​eliminating_the_competition.​database

Database
2.0.0

FQN: plc.​location.​coruscant.​bronze.​the_face_merchants.​client_database_terminal

Database Terminal
1.0.0

FQN: plc.​location.​war_world.​quesh.​data_holocron.​datacron_strength_quesh

Datacron
1.0.0

FQN: plc.​location.​nar_shaddaa.​data_holocron.​datacron_agility_narshaddaa

Datacron
1.0.0

FQN: plc.​location.​belsavis.​data_holocron.​datacron_matrix_belsavis

Datacron
1.0.0

FQN: plc.​location.​ilum.​data_holocron.​datacron_willpower_ilum

Datacron
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​datacron_matrix_hoth

Datacron
1.0.0

FQN: plc.​location.​war_world.​quesh.​data_holocron.​datacron_cunning_quesh

Datacron
1.0.0

FQN: plc.​location.​taris.​data_holocron.​datacron_willpower_taris

Datacron
1.0.0

FQN: plc.​location.​alderaan.​data_holocron.​datacron_presence_alderaan

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_willpower_corellia

Datacron
1.0.0

FQN: plc.​location.​hutta.​data_holocron.​datacron_agility_hutta

Datacron
1.0.0

FQN: plc.​location.​taris_imperial.​data_holocron.​datacron_endurance_b_taris_imp

Datacron
1.0.0

FQN: plc.​location.​taris_imperial.​data_holocron.​datacron_matrix_taris_imp

Datacron
1.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​datacron.​datacron_endurance_mek_sha

Datacron
6.0.0

FQN: plc.​location.​taris.​data_holocron.​datacron_matrix_taris

Datacron
1.0.0

FQN: plc.​location.​war_world.​quesh.​data_holocron.​datacron_endurance_quesh

Datacron
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​datacron.​datacron_presence_onderon

Datacron
6.0.0

FQN: plc.​location.​nar_shaddaa.​data_holocron.​datacron_cunning_narshaddaa

Datacron
1.0.0

FQN: plc.​location.​balmorra_republic.​data_holocron.​datacron_presence_balmorra_rep

Datacron
1.0.0

FQN: plc.​location.​coruscant.​data_holocron.​datacron_strength_coruscant

Datacron
1.0.0

FQN: plc.​location.​ilum.​data_holocron.​datacron_endurance_ilum

Datacron
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​datacron_strength_hoth

Datacron
1.0.0

FQN: plc.​location.​ilum.​data_holocron.​datacron_matrix_a_ilum

Datacron
1.0.0

FQN: plc.​location.​tatooine.​data_holocron.​datacron_agility_tatooine

Datacron
1.0.0

FQN: plc.​location.​balmorra.​data_holocron.​datacron_strength_balmorra

Datacron
1.0.0

FQN: plc.​location.​alderaan.​data_holocron.​datacron_agility_alderaan

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_cunning_corellia

Datacron
1.0.0

FQN: plc.​event.​dark_vs_light.​datacron_e

Datacron
4.6.0

FQN: plc.​location.​tython.​data_holocron.​datacron_strength_tython

Datacron
1.0.0

FQN: plc.​location.​alderaan.​data_holocron.​datacron_willpower_alderaan

Datacron
1.0.0

FQN: plc.​daily_area.​ossus.​data_holocron.​datacron_strength_ossus

Datacron
5.10.0

FQN: plc.​location.​balmorra_republic.​data_holocron.​datacron_matrix_balmorra_rep

Datacron
1.0.0

FQN: plc.​location.​hutta.​data_holocron.​datacron_cunning_hutta

Datacron
1.0.0

FQN: plc.​location.​taris_imperial.​data_holocron.​datacron_endurance_taris_imp

Datacron
1.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_presence_voss

Datacron
1.0.0

FQN: plc.​event.​dark_vs_light.​datacron_c

Datacron
4.6.0

FQN: plc.​location.​nar_shaddaa.​data_holocron.​datacron_presence_narshaddaa

Datacron
1.0.0

FQN: plc.​location.​ord_mantell.​data_holocron.​datacron_cunning_ord_mantell

Datacron
1.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_cunning

Datacron
3.0.0

FQN: plc.​location.​balmorra.​data_holocron.​datacron_willpower_balmorra

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_presence_corellia

Datacron
1.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_cunning_voss

Datacron
1.0.0

FQN: plc.​location.​tatooine.​data_holocron.​datacron_strength_tatooine

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_aim_corellia

Datacron
1.0.0

FQN: plc.​location.​korriban.​data_holocron.​datacron_willpower_korriban

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_matrix_a_corellia

Datacron
1.0.0

FQN: plc.​location.​coruscant.​data_holocron.​datacron_willpower_coruscant

Datacron
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​datacron_cunning_hoth

Datacron
1.0.0

FQN: plc.​exp.​01.​makeb.​data_holocron.​datacron_presence_makeb

Datacron
2.0.0

FQN: plc.​location.​taris_imperial.​data_holocron.​datacron_presence_b_taris_imp

Datacron
1.0.0

FQN: plc.​location.​tython.​data_holocron.​datacron_matrix_tython

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_matrix_b_corellia

Datacron
1.0.0

FQN: plc.​event.​dark_vs_light.​datacron_d

Datacron
4.6.0

FQN: plc.​location.​dromund_kaas.​data_holocron.​datacron_willpower_dro_kaas

Datacron
1.0.0

FQN: plc.​location.​alderaan.​data_holocron.​datacron_endurance_alderaan

Datacron
1.0.0

FQN: plc.​location.​tatooine.​data_holocron.​datacron_matrix_tatooine

Datacron
1.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_willpower

Datacron
3.0.0

FQN: plc.​exp.​03.​onderon.​world.​datacron.​datacron_mastery_onderon

Datacron
6.0.0

FQN: plc.​location.​balmorra_republic.​data_holocron.​datacron_presence_b_balmorra_rep

Datacron
1.0.0

FQN: plc.​location.​ilum.​data_holocron.​datacron_agility_ilum

Datacron
1.0.0

FQN: plc.​location.​alderaan.​data_holocron.​datacron_strength_alderaan

Datacron
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​datacron_endurance_hoth

Datacron
1.0.0

FQN: plc.​tool.​datacron_template.​placeholder_datacron

Datacron
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​datacron.​datacron_mastery_onderon_lobby

Datacron
6.0.0

FQN: plc.​location.​nar_shaddaa.​data_holocron.​datacron_matrix_narshaddaa

Datacron
1.0.0

FQN: plc.​location.​tatooine.​data_holocron.​datacron_willpower_tatooine

Datacron
1.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_strength

Datacron
3.0.0

FQN: plc.​location.​ord_mantell.​data_holocron.​datacron_agility_ord_mantell

Datacron
1.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​datacron.​ord_daily_datacron

Datacron
7.4.0

FQN: plc.​location.​balmorra_republic.​data_holocron.​datacron_endurance_balmorra_rep

Datacron
1.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_endurance_voss

Datacron
1.0.0

FQN: plc.​location.​hoth.​data_holocron.​datacron_presence_hoth

Datacron
1.0.0

FQN: plc.​location.​korriban.​data_holocron.​datacron_strength_korriban

Datacron
1.0.0

FQN: plc.​location.​corellia.​data_holocron.​datacron_strength_corellia

Datacron
1.0.0

FQN: plc.​location.​balmorra_republic.​data_holocron.​datacron_endurance_b_balmorra_rep

Datacron
1.0.0

FQN: plc.​location.​taris.​data_holocron.​datacron_strength_taris

Datacron
1.0.0

FQN: plc.​location.​balmorra.​data_holocron.​datacron_cunning_balmorra

Datacron
1.0.0

FQN: plc.​daily_area.​ossus.​data_holocron.​datacron_presence_ossus

Datacron
5.10.0

FQN: plc.​location.​dromund_kaas.​data_holocron.​datacron_agility_dro_kaas

Datacron
1.0.0

FQN: plc.​location.​tython.​data_holocron.​datacron_willpower_tython

Datacron
1.0.0

FQN: plc.​location.​ilum.​data_holocron.​datacron_matrix_b_ilum

Datacron
1.0.0

FQN: plc.​location.​taris.​data_holocron.​datacron_cunning_taris

Datacron
1.0.0

FQN: plc.​location.​dromund_kaas.​data_holocron.​datacron_strength_dro_kaas

Datacron
1.0.0

FQN: plc.​location.​belsavis.​data_holocron.​datacron_agility_belsavis

Datacron
1.0.0

FQN: plc.​location.​korriban.​data_holocron.​datacron_matrix_korriban

Datacron
1.0.0

FQN: plc.​location.​nar_shaddaa.​data_holocron.​datacron_strength_narshaddaa

Datacron
1.0.0

FQN: plc.​event.​dark_vs_light.​datacron_b

Datacron
4.6.0

FQN: plc.​location.​belsavis.​data_holocron.​datacron_endurance_belsavis

Datacron
1.0.0

FQN: plc.​location.​coruscant.​data_holocron.​datacron_matrix_coruscant

Datacron
1.0.0

FQN: plc.​location.​dromund_kaas.​data_holocron.​datacron_matrix_dro_kaas

Datacron
1.0.0

FQN: plc.​location.​data_holocron.​multi.​sor_datacron_agility

Datacron
3.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_willpower_voss

Datacron
1.0.0

FQN: plc.​location.​taris_imperial.​data_holocron.​datacron_presence_taris_imp

Datacron
1.0.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​datacron.​ruhnuk_datacron_mastery

Datacron
7.2.0

FQN: plc.​location.​coruscant.​data_holocron.​datacron_agility_coruscant

Datacron
1.0.0

FQN: plc.​location.​dromund_kaas.​data_holocron.​datacron_cunning_dro_kaas

Datacron
1.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​datacron.​datacron_mastery_mek_sha

Datacron
6.0.0

FQN: plc.​location.​belsavis.​data_holocron.​datacron_willpower_belsavis

Datacron
1.0.0

FQN: plc.​daily_area.​ossus.​data_holocron.​datacron_endurance_ossus

Datacron
5.10.0

FQN: plc.​daily_area.​ossus.​data_holocron.​datacron_agility_ossus

Datacron
5.10.0

FQN: plc.​location.​belsavis.​data_holocron.​datacron_presence_belsavis

Datacron
1.0.0

FQN: plc.​location.​balmorra.​data_holocron.​datacron_matrix_balmorra

Datacron
1.0.0

FQN: plc.​location.​tatooine.​data_holocron.​datacron_cunning_tatooine

Datacron
1.0.0

FQN: plc.​location.​coruscant.​data_holocron.​datacron_cunning_coruscant

Datacron
1.0.0

FQN: plc.​event.​dark_vs_light.​datacron_a

Datacron
4.6.0

FQN: plc.​location.​balmorra.​data_holocron.​datacron_agility_balmorra

Datacron
1.0.0

FQN: plc.​exp.​01.​makeb.​data_holocron.​datacron_endurance_makeb

Datacron
2.0.0

FQN: plc.​location.​hutta.​data_holocron.​datacron_matrix_hutta

Datacron
1.0.0

FQN: plc.​daily_area.​ossus.​data_holocron.​datacron_willpower_ossus

Datacron
5.10.0

FQN: plc.​location.​taris.​data_holocron.​datacron_agility_taris

Datacron
1.0.0

FQN: plc.​location.​ord_mantell.​data_holocron.​datacron_matrix_ord_mantell

Datacron
1.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_strength_voss

Datacron
1.0.0

FQN: plc.​alliance.​yavin.​talos.​datacron_2

Datacron of Dark Designs
4.0.0

FQN: plc.​alliance.​yavin.​talos.​datacron_1

Datacron of Dark Secrets
4.0.0

FQN: plc.​location.​data_holocron.​multi.​fleet_datacrons

Datacrons
1.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​illum.​finale.​tagriss_datalog_02

Datalog
2.0.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_datapad_1

Datalog
1.4.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_datapad_2

Datalog
1.4.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_vipp_1

Datalog
1.4.0

FQN: plc.​exp.​excavation.​roth.​multi.​illum.​finale.​tagriss_datalog_03

Datalog
2.0.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_vipp_2

Datalog
1.4.0

FQN: plc.​exp.​excavation.​roth.​multi.​illum.​finale.​tagriss_datalog_04

Datalog
2.0.0

FQN: plc.​location.​dromund_kaas.​bronze.​into_the_maw.​datalog

Datalog
1.0.0

FQN: plc.​exp.​excavation.​roth.​multi.​illum.​finale.​tagriss_datalog_01

Datalog
2.0.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_xarval_1

Datalog
1.4.0

FQN: plc.​flashpoint.​rakata_prime.​signs.​engine_wreckage

Datalog
2.10.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​datalog_a_01

Datalog
1.4.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​fate_of_the_theoretikan.​datalog_xarval_2

Datalog
1.4.0

FQN: plc.​exp.​seasons.​01.​ep_05.​codex_panel

Datalog
4.0.0

FQN: plc.​exp.​01.​makeb.​support.​republic.​cartel_mining_mesa.​datapad

Datapad
2.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​calling_all_droids.​datapad

Datapad
4.0.0

FQN: plc.​flashpoint.​umbara.​objects.​imp_datapad_02

Datapad
5.4.0

FQN: plc.​location.​hoth.​bronze.​multi.​a_walker_advances.​datapad

Datapad
1.0.0

FQN: plc.​location.​hoth.​bonus.​area.​republic.​spy_droids.​datapad

Datapad
4.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​assembly_line.​datapad

Datapad
4.0.0

FQN: plc.​location.​coruscant.​bronze.​slicing_the_justicars.​datapad

Datapad
1.0.0

FQN: plc.​qtr.​1x2.​daily.​the_black_hole.​republic.​black_hole_reclamation.​datapad

Datapad
4.0.0

FQN: plc.​location.​hoth.​bonus.​area.​imperial.​republic_overlook.​datapad

Datapad
4.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​the_cursed_treasure.​datapad

Datapad
1.0.0

FQN: plc.​location.​war_world.​quesh.​bronze.​imperial.​walker_tripping.​datapad

Datapad
1.0.0

FQN: plc.​location.​hoth.​bonus.​area.​imperial.​manifest_destiny.​datapad

Datapad
4.0.0

FQN: plc.​location.​belsavis.​bonus.​imperial.​area.​eshkha_sanctuary.​datapad

Datapad
4.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_grophets

Datapad
3.0.0

FQN: plc.​location.​hoth.​world.​republic.​stolen_secrets.​escape_pod

Datapad
1.0.0

FQN: plc.​location.​balmorra.​class.​sith_sorcerer.​plans.​ship_reveal_plc

Datapad
1.0.0

FQN: plc.​location.​hoth.​bonus.​area.​republic.​taking_inventory.​datapad

Datapad
4.0.0

FQN: plc.​exp.​04.​manaan.​world.​imperial.​story.​mission_2.​datapad_2

Datapad
7.0.2

FQN: plc.​location.​balmorra.​bonus.​area.​research_and_development.​datapad

Datapad
4.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​hard_lessons.​datapad

Datapad
1.0.0

FQN: plc.​location.​tatooine.​bonus.​republic.​area.​geonosian_counterattack.​datapad

Datapad
4.0.0

FQN: plc.​location.​taris.​world.​archeologist_adventures.​datapad

Datapad
1.0.0

FQN: plc.​exp.​04.​manaan.​world.​imperial.​story.​mission_2.​datapad_1

Datapad
7.0.2

FQN: plc.​exp.​uprisings.​lore.​datapads.​ord_mantell

Datapad
5.0.0

FQN: plc.​location.​balmorra_republic.​bonus.​area.​trash_to_treasure.​datapad

Datapad
4.0.0

FQN: plc.​location.​korriban.​objects.​datapad_lore_object

Datapad
2.10.0

FQN: plc.​alliance.​ilum.​xalek.​shaft_12_datapad

Datapad
4.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​imperial.​privileged_information.​datapad

Datapad
1.0.0

FQN: plc.​location.​voss.​bronze.​imperial.​a_last_stand.​datapad

Datapad
1.0.0

FQN: plc.​location.​alderaan.​class.​smuggler.​the_wealth_of_exiles.​datapad

Datapad
1.0.0

FQN: plc.​location.​tatooine.​world.​republic.​buried_treasure.​results

Datapad
1.0.0

FQN: plc.​flashpoint.​umbara.​objects.​umb_datapad_security_access

Datapad
5.4.0

FQN: plc.​exp.​uprisings.​lore.​datapads.​crimson

Datapad
5.0.0

FQN: plc.​location.​balmorra.​world.​hidden_crimes.​datapad

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_coverset

Datapad
3.0.0

FQN: plc.​event.​pirate_onslaught.​republic.​daily_quests.​root_out_mole.​traitor_datapad

Datapad
5.10.3

FQN: plc.​qtr.​1x3.​event.​ambient.​clue_crefac_datapad_imp

Datapad
1.3.0

FQN: plc.​location.​tython.​world.​mirialan_medicine.​dead_twilek

Datapad
1.0.0

FQN: plc.​exp.​uprisings.​lore.​datapads.​firefrost

Datapad
5.0.0

FQN: plc.​location.​alderaan.​bonus.​area.​imperial.​assault_on_fort_alde.​datapad

Datapad
4.0.0

FQN: plc.​exp.​04.​manaan.​world.​imperial.​story.​mission_2.​datapad_3

Datapad
7.0.2

FQN: plc.​location.​alderaan.​world.​republic.​luminous_traitor.​datapad

Datapad
1.0.0

FQN: plc.​flashpoint.​umbara.​objects.​rep_datapad_03

Datapad
5.4.0

FQN: plc.​location.​hutta.​bronze.​tech_jealousy.​datapad

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_pirate

Datapad
3.0.0

FQN: plc.​location.​hoth.​bonus.​area.​republic.​unethical_experiments.​datapad

Datapad
4.0.0

FQN: plc.​exp.​01.​bothawui.​class.​jedi_consular.​long_left_behind.​scout_datapad

Datapad
2.0.0

FQN: plc.​location.​dromund_kaas.​class.​multi.​arrivals_console_2

Datapad
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​imperial.​bonus.​datapad

Datapad
6.0.0

FQN: plc.​exp.​01.​makeb.​area.​republic.​hub_1.​hostage_situation.​datapad

Datapad
4.0.0

FQN: plc.​location.​alderaan.​bronze.​imperial.​marked_men.​datapad

Datapad
1.0.0

FQN: plc.​exp.​uprisings.​rakata_prime.​landing.​ambush_backup

Datapad
5.1.0

FQN: plc.​flashpoint.​umbara.​objects.​umb_datapad_01

Datapad
5.4.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_temple

Datapad
3.0.0

FQN: plc.​exp.​04.​manaan.​world.​shared.​signs.​sign_manifest

Datapad
7.1.0

FQN: plc.​location.​belsavis.​bonus.​republic.​area.​prison_scars.​datapad

Datapad
4.0.0

FQN: plc.​flashpoint.​umbara.​objects.​imp_datapad_03

Datapad
5.4.0

FQN: plc.​location.​voss.​bonus.​imperial.​area.​gormak_sabotage.​datapad

Datapad
4.0.0

FQN: plc.​daily_area.​ziost.​world_arc.​shared.​dead_center.​bar_manifest

Datapad
3.2.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_slave

Datapad
3.0.0

FQN: plc.​location.​balmorra.​bronze.​crash_course.​datapad

Datapad
1.0.0

FQN: plc.​exp.​04.​manaan.​world.​imperial.​story.​mission_2.​datapad_5

Datapad
7.0.2

FQN: plc.​location.​alderaan.​bonus.​area.​republic.​reclaiming_fort_orrus.​datapad

Datapad
4.0.0

FQN: plc.​location.​coruscant.​bronze.​false_security.​justicar_datapad

Datapad
1.0.0

FQN: plc.​qtr.​1x3.​event.​ambient.​clue_crefac_datapad_rep

Datapad
1.3.0

FQN: plc.​location.​dromund_kaas.​bonus.​area.​hadras_defeat.​datapad

Datapad
4.0.0

FQN: plc.​location.​belsavis.​bronze.​republic.​jungle_flight.​datapad

Datapad
1.0.0

FQN: plc.​alliance.​ilum.​xalek.​shaft_16_datapad

Datapad
4.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_journal

Datapad
3.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_hide

Datapad
3.0.0

FQN: plc.​location.​tatooine.​world.​republic.​better_left_alone.​datapad

Datapad
1.0.0

FQN: plc.​location.​balmorra_republic.​bonus.​area.​traken_4_legacy.​datapad

Datapad
4.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_prisoner

Datapad
3.0.0

FQN: plc.​location.​alderaan.​bronze.​republic.​whatever_the_weather.​datapad

Datapad
1.0.0

FQN: plc.​location.​alderaan.​bonus.​area.​republic.​severing_the_supply_chain.​datapad

Datapad
4.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​quiet_strength.​datapad

Datapad
1.0.0

FQN: plc.​location.​korriban.​bronze.​imperial_edict.​datapad

Datapad
1.0.0

FQN: plc.​flashpoint.​umbara.​objects.​datapad

Datapad
5.2.1

FQN: plc.​location.​hoth.​bonus.​area.​imperial.​medical_advancement.​datapad

Datapad
4.0.0

FQN: plc.​location.​dromund_kaas.​world.​the_slave_killers.​datapad

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_theft

Datapad
3.0.0

FQN: plc.​exp.​seasons.​02.​ep_02.​clickables.​data_pad_genoharadan

Datapad
5.0.0

FQN: plc.​location.​balmorra.​class.​spy.​the_secret_enemy.​datapad

Datapad
1.0.0

FQN: plc.​exp.​01.​makeb.​support.​imperial.​cartel_mining_mesa.​datapad

Datapad
2.0.0

FQN: plc.​location.​tatooine.​class.​sith_sorcerer.​into_the_dune_sea.​datapad_3

Datapad
1.0.0

FQN: plc.​exp.​uprisings.​tat.​dust.​quest.​bonus.​datapad

Datapad
5.0.0

FQN: plc.​daily_area.​ord_mantell.​story.​republic.​quest_1.​datapad

Datapad
7.4.0

FQN: plc.​location.​belsavis.​bonus.​imperial.​area.​the_scar.​datapad

Datapad
4.0.0

FQN: plc.​location.​tatooine.​class.​sith_sorcerer.​into_the_dune_sea.​datapad_2

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_empire

Datapad
3.0.0

FQN: plc.​location.​hutta.​class.​bounty_hunter.​gauntlet.​datapad

Datapad
1.0.0

FQN: plc.​exp.​04.​manaan.​world.​imperial.​story.​mission_2.​datapad_4

Datapad
7.0.2

FQN: plc.​location.​tython.​world.​lost_pilgrim.​datapad

Datapad
1.0.0

FQN: plc.​flashpoint.​umbara.​objects.​rep_datapad_01

Datapad
5.4.0

FQN: plc.​location.​voss.​world.​republic.​nightmare_predator.​datapad

Datapad
1.0.0

FQN: plc.​exp.​03.​onderon.​world_arc.​republic.​quest_3.​datapad

Datapad
6.0.0

FQN: plc.​flashpoint.​umbara.​objects.​imp_datapad_01

Datapad
5.4.0

FQN: plc.​exp.​03.​mek_sha.​world.​shared.​auction_series.​breadcrumb_datapad

Datapad
6.0.2

FQN: plc.​exp.​01.​makeb.​world.​republic.​hub_1.​adjusting_priorities.​datapad

Datapad
2.0.0

FQN: plc.​exp.​uprisings.​lore.​datapads.​fracture

Datapad
5.0.0

FQN: plc.​location.​tatooine.​class.​sith_sorcerer.​into_the_dune_sea.​datapad_1

Datapad
1.0.0

FQN: plc.​exp.​02.​yavin_4.​signs.​sign_datapad_trapped

Datapad
3.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_1.​hero_of_the_people.​floating_datapad

Datapad
1.0.0

FQN: plc.​location.​balmorra.​bronze.​biohazard.​datapad

Datapad
1.0.0

FQN: plc.​location.​hutta.​bronze.​spicecraft_down.​datapad

Datapad
1.0.0

FQN: plc.​qtr.​1x2.​event.​shared.​daily.​sandpeople_datapad

Datapad
1.2.0

FQN: plc.​location.​voss.​bronze.​republic.​time_capsule.​datapad_01

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_cave

Datapad
3.0.0

FQN: plc.​location.​open_worlds.​class.​spy.​chapter_1.​darth_zhorrid_arrives.​ship_reveal

Datapad
1.0.0

FQN: plc.​exp.​02.​yavin_4.​world.​hunters_hunted.​datapad

Datapad
3.0.0

FQN: plc.​flashpoint.​umbara.​objects.​rep_datapad_02

Datapad
5.4.0

FQN: plc.​qtr.​1x2.​daily.​the_black_hole.​imperial.​scour_the_black_hole.​datapad

Datapad
4.0.0

FQN: plc.​location.​alderaan.​world.​republic.​war_crimes.​datapad

Datapad
1.0.0

FQN: plc.​exp.​uprisings.​lore.​datapads.​dust_viper

Datapad
5.0.0

FQN: plc.​location.​voss.​bronze.​republic.​time_capsule.​datapad

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_marr

Datapad
3.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_view

Datapad
3.0.0

FQN: plc.​exp.​03.​onderon.​world.​shared.​onderon_collector.​pickup

Datapad
6.0.0

FQN: plc.​location.​voss.​bronze.​republic.​a_dark_past.​datapad

Datapad
1.0.0

FQN: plc.​exp.​02.​rishi.​signs.​sign_datapad_republic

Datapad
3.0.0

FQN: plc.​location.​hoth.​bonus.​area.​imperial.​manifest_destiny.​datapad_case

Datapad Case
1.0.0

FQN: plc.​exp.​03.​onderon.​world.​republic.​combing_the_wreckage.​datapad_1

Datapad: Ship Log Entry no.1802
6.0.0

FQN: plc.​exp.​03.​onderon.​world.​republic.​combing_the_wreckage.​datapad_2

Datapad: Ship Log Entry no.1807
6.0.0

FQN: plc.​exp.​03.​onderon.​world.​republic.​combing_the_wreckage.​datapad_3

Datapad: Ship Log Entry no.1813
6.0.0

FQN: plc.​exp.​03.​onderon.​world.​republic.​combing_the_wreckage.​datapad_4

Datapad: Ship Log Entry no.1814
6.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​datastream_3

Datastream
7.4.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​datastream

Datastream
7.4.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​datastream_2

Datastream
7.4.0

FQN: plc.​location.​taris.​bronze.​song_of_the_locust.​datapad_3

Dead Drop Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​song_of_the_locust.​datapad_1

Dead Drop Datapad
1.0.0

FQN: plc.​location.​taris.​bronze.​song_of_the_locust.​datapad_2

Dead Drop Datapad
1.0.0

FQN: plc.​location.​alderaan.​bronze.​imperial.​boiling_blood.​dead_lab_assistant

Dead Lab Assistant
1.0.0

FQN: plc.​location.​balmorra_republic.​world.​breakthrough.​hub_2.​dead_resistance_soldier_bmn

Dead Resistance Soldier
1.0.0

FQN: plc.​location.​balmorra_republic.​bronze.​hunting_mandalorians.​dead_resistance_technician

Dead Resistance Technician
1.0.0

FQN: plc.​location.​taris_imperial.​mob.​hub2.​poi06_shattered_pipelines.​dead_body_f

Dead Tarisian
1.0.0

FQN: plc.​location.​alderaan.​class.​jedi_knight.​facing_lord_nefarid.​death_mark

Death Mark Targeting Computer
1.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​lab_rats.​decon_spray_system

Decontamination System
1.0.0

FQN: plc.​operation.​iokath.​boss.​scyva.​combat.​railgun_cove_blue

Defense Matrix Eta
5.6.0

FQN: plc.​operation.​iokath.​object.​boss_5_deflector_start_area

Deflector Start Area
5.8.0

FQN: plc.​exp.​support.​makeb.​shared.​volcanic_metals.​dense_metal

Dense Volcanic Metal
2.0.0

FQN: plc.​location.​ilum.​combat.​depleted_white_adegan_crystal

Depleted White Adegan Crystal
1.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​imperial.​matter_of_respect.​destroy_stash_1

Destroy Stashed Datapad
6.0.0

FQN: plc.​exp.​03.​mek_sha.​world.​imperial.​matter_of_respect.​destroy_stash_2

Destroy Stashed Datapad
6.0.0

FQN: plc.​qtr.​1x4.​raid.​asation.​enemy.​boss.​core.​data_core_destroyed

Destroyed Data Core
1.4.0

FQN: plc.​qtr.​1x4.​raid.​asation.​objects.​data_core_destroyed

Destroyed Data Core
1.4.0

FQN: plc.​event.​gree.​lair_boss.​data_core_destroyed

Destroyed Data Core
1.7.0

FQN: plc.​location.​belsavis.​class.​jedi_wizard.​category_ten.​destroyed_rakata_terminal

Destroyed Rakata Terminal
1.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​hidden_entrance_dumpster_handle_pickup

Detached Lever
2.0.0

FQN: plc.​location.​coruscant.​bronze.​justicar_injustice.​detainee_terminal

Detainee Terminal
1.0.0

FQN: plc.​location.​nar_shaddaa.​bonus.​solo.​second_chances.​cage

Detainment Cell
1.0.0

FQN: plc.​daily_area.​ord_mantell.​basilisk_prototype.​bel_monitoring_station_panel_2

Detention Center Monitoring Station
7.4.0

FQN: plc.​location.​belsavis.​class.​jedi_knight.​death_spiral.​detention_center_monitoring_station

Detention Center Monitoring Station
1.0.0

FQN: plc.​daily_area.​ord_mantell.​basilisk_prototype.​bel_monitoring_station_panel

Detention Center Monitoring Station
7.4.0

FQN: plc.​daily_area.​ord_mantell.​basilisk_prototype.​bel_monitoring_station_panel_3

Detention Center Monitoring Station
7.4.0

FQN: plc.​daily_area.​ord_mantell.​basilisk_prototype.​bel_monitoring_station_panel_4

Detention Center Monitoring Station
7.4.0

FQN: plc.​location.​balmorra.​world.​war_supplies.​escort_start_panel

Dewback Summoning Station
1.0.0

FQN: plc.​exp.​seasons.​01.​ep_04.​speeder_stabilizer

Dirty Stabilizer
4.0.0

FQN: plc.​event.​pirate_onslaught.​shared.​recover_history.​casus_notes

Discarded Datapad
5.10.3

FQN: plc.​exp.​01.​makeb.​world.​imperial.​hub_2.​the_specialists.​docking_ring_stabeilizer

Docking Ring Stabilizer
2.0.0

FQN: plc.​stronghold.​dromund_kaas.​door.​door_f1_stairway_east

Door to East Stairway
2.9.0

FQN: plc.​housing.​stronghold.​coruscant.​door.​door_f1_stairway_east

Door to East Stairway
2.9.0

FQN: plc.​stronghold.​dromund_kaas.​door.​door_f1_stairway_west

Door to West Stairway
2.9.0

FQN: plc.​housing.​stronghold.​coruscant.​door.​door_f1_stairway_west

Door to West Stairway
2.9.0

FQN: plc.​exp.​01.​makeb.​world_arc.​imperial.​hub_2.​a_cure_for_armageddon.​drill_site_computer_beta

Drill Station Central Computer
2.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​imperial.​hub_2.​a_cure_for_armageddon.​drill_site_computer_gamma

Drill Station Central Computer
2.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​imperial.​hub_2.​a_cure_for_armageddon.​drill_site_computer_alpha

Drill Station Central Computer
2.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​calling_all_droids.​radio_device_2

Droid Call Back Station
1.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​calling_all_droids.​radio_device

Droid Call Back Station
1.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​calling_all_droids.​radio_device_4

Droid Call Back Station
1.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​calling_all_droids.​radio_device_3

Droid Call Back Station
1.0.0

FQN: plc.​location.​balmorra_republic.​bonus.​area.​trash_to_treasure.​droid_machine_input_arms

Droid Cannon Receptacle
1.0.0

FQN: plc.​location.​alderaan.​class.​jedi_wizard.​hostile_negotiations.​vox_droid_charger

Droid Charging Station
1.0.0

FQN: plc.​location.​balmorra_republic.​bonus.​area.​trash_to_treasure.​droid_machine_input_head

Droid Chassis Receptacle
1.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​research_and_development.​droid_container

Droid Container
1.0.0

FQN: plc.​exp.​uprisings.​makeb.​shaft.​quest.​payload_start_computer

Droid Control Station
5.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​republic.​hub_1.​failsafe.​droid_control_station

Droid Control Station
2.0.0

FQN: plc.​location.​balmorra.​bonus.​area.​assembly_line.​droid_control_center

Droid Control Station
1.0.0

FQN: plc.​location.​balmorra_republic.​bonus.​area.​trash_to_treasure.​droid_machine_input_legs

Droid Legs Receptacle
1.0.0

FQN: plc.​location.​coruscant.​bonus.​staged.​enemy_droid_machines.​generator

Droid Recharging Station
1.2.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​droid_crate

Droid Shipping Container
2.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​quiet_strength.​drug_supply_tank

Drug Supply Tank
1.0.0

FQN: plc.​location.​alderaan.​world.​imperial.​the_head_that_wears_the_crown.​false_container

Duralloy Container
1.0.0

FQN: plc.​location.​alderaan.​bronze.​imperial.​undermined.​excavation_chamber_scan_data

East Tunnel Scan Data
1.0.0

FQN: plc.​location.​belsavis.​class.​sith_sorcerer.​mother.​rakata_security_device_gamma

Eastern Rakata Security Device
1.0.0

FQN: plc.​location.​hutta.​world.​to_boom_or_not_to_boom.​eel_tank

Eel Tank
1.0.0

FQN: plc.​daily_area.​kuat.​shared.​ship_assembler.​electronics_assembly

Electronics Assembly Station
2.5.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​shroud_event_1.​bossroom_electricfloor_bottom

Electrostatic Capacitor
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​shroud_event_1.​bossroom_electricfloor_top

Electrostatic Capacitor
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​shroud_event_1.​electric_hall_wires

Electrostatic Defense Array
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_event_3.​elevator_room_tesla_coil_cannon

Electrostatic Discharge Array
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​shroud_event_1.​electric_hall_generator

Electrostatic Generator
2.0.0

FQN: plc.​daily_area.​ziost.​world_arc.​shared.​dead_center.​electrostatic_gun

Electrostatic Gun
3.2.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​level_1_droid_station_mine_03

Electrostatic Mine
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​level_1_droid_station_mine_01

Electrostatic Mine
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​shroud_finale.​level_1_droid_station_mine_02

Electrostatic Mine
2.0.0

FQN: plc.​location.​open_worlds.​class.​sith_warrior.​chapter_2.​power_play.​elevator_panel

Elevator Panel - To Vengean's Citadel
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​lobby.​fleet.​elevator.​wonka_station_ita

Elevator to Black Talon Airlock
1.0.0

FQN: plc.​location.​flashpoint.​shared.​crimson_vengeance.​elevator.​airlock_elevator

Elevator to Chandrila Orbital Station
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​lobby.​fleet.​elevator.​wonka_station_south

Elevator to Station Core
1.0.0

FQN: plc.​location.​flashpoint.​republic.​lobby.​fleet.​elevator.​wonka_station_north

Elevator to Station Core
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​lobby.​fleet.​elevator.​wonka_station_north

Elevator to Station Core
1.0.0

FQN: plc.​location.​flashpoint.​republic.​lobby.​fleet.​elevator.​wonka_station_west

Elevator to Station Core
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​lobby.​fleet.​elevator.​wonka_station_west

Elevator to Station Core
1.0.0

FQN: plc.​location.​flashpoint.​republic.​lobby.​fleet.​elevator.​wonka_station_south

Elevator to Station Core
1.0.0

FQN: plc.​exp.​01.​bothawui.​class.​jedi_consular.​long_left_behind.​beast_containment_console

Emergency Containment Console
2.0.0

FQN: plc.​exp.​01.​bothawui.​class.​jedi_consular.​long_left_behind.​gas_chamber_door

Emergency Containment Door
2.0.0

FQN: plc.​exp.​uprisings.​utility.​powerups.​healing_terminal_uprising

Emergency Kolto Station
6.2.1

FQN: plc.​generic.​flashpoint.​healing_station_episode

Emergency Kolto Station
4.0.0

FQN: plc.​flashpoint.​star_fortress.​reactor_overlook.​healing_station

Emergency Kolto Station
4.0.0

FQN: plc.​generic.​flashpoint.​healing_station_single_use

Emergency Kolto Station
4.2.0

FQN: plc.​generic.​flashpoint.​healing_station_emergency

Emergency Kolto Station
2.7.0

FQN: plc.​location.​belsavis.​bronze.​republic.​emergency_measures.​emergency_station

Emergency Station
1.0.0

FQN: plc.​exp.​support.​makeb.​shared.​quake_engines.​emitter_marker

Emitter Data Relay
2.0.0

FQN: plc.​qtr.​1x3.​event.​scavenger_hunt.​imperial.​puzzle.​emitter_button

Emitter Rotation Controls
1.3.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​mission_1b.​hypercoolant_container

Empty Hypercoolant Container
7.4.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​series_1.​trace_of_guilt.​isotope_5_container

Empty Isotope-5 Container
2.0.0

FQN: plc.​location.​alderaan.​bronze.​republic.​into_the_killik_warrens.​killik_dataspike

Encased Dataspike
1.0.0

FQN: plc.​generic.​harvesting.​slicing.​grade_11

Encrypted Data Cache
6.0.0

FQN: plc.​location.​taris.​bronze.​the_blackmailer_undone.​datapad

Encrypted Datapad
1.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_05

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_06

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​balmorra.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​taris_imperial.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​coruscant.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​alderaan.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​taris_imperial.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​alderaan.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​dromund_kaas.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​voss.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​balmorra.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_05

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​taris.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​coruscant.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​voss.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_05

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​balmorra_republic.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​balmorra_republic.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​taris_imperial.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​voss.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​balmorra_republic.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​nar_shaddaa.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​balmorra_republic.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​quesh.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​balmorra.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_06

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​dromund_kaas.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​alderaan.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​coruscant.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​taris.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​taris.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​alderaan.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​dromund_kaas.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​republic.​taris.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​taris_imperial.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​hoth.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​voss.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_06

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​corellia.​transmitter_04

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​tatooine.​transmitter_03

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​multi.​belsavis.​transmitter_01

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​exp.​macrobinoculars.​roth.​imperial.​balmorra.​transmitter_02

Encrypted Multiphasic Data Relay
2.0.0

FQN: plc.​daily_area.​oricon.​shared.​bonus.​power_of_dread.​energy_core

Energy Core Container
2.4.0

FQN: plc.​exp.​04.​manaan.​world_arc.​republic.​mission_4.​engine_controls

Engine Control Station
7.0.0

FQN: plc.​location.​open_worlds.​class.​trooper.​chapter_1.​inconspicuous_valor.​engineering_bay_control_station

Engineering Bay Control Station
1.0.0

FQN: plc.​codex.​lore.​taris_imp.​environment_of_taris

Environment of Taris
1.0.0

FQN: plc.​codex.​lore.​taris_rep.​environment_of_taris

Environment of Taris
1.0.0

FQN: plc.​exp.​04.​manaan.​world_arc.​republic.​bonus.​m3_b.​environmental_control

Environmental Controls
7.0.0

FQN: plc.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​shield_generator

Environmental Isolation Field Generator
2.0.0

FQN: plc.​qtr.​1x6.​raid.​darvannis.​enemy.​boss.​wraid.​shield_generator_empty

Environmental Isolation Field Generator
2.0.0

FQN: plc.​flashpoint.​star_fortress.​reactor_overlook.​ai_core_left

EPHEMERIS Data Core
4.0.0

FQN: plc.​flashpoint.​star_fortress.​reactor_overlook.​ai_core_right

EPHEMERIS Data Core
4.0.0

FQN: plc.​generic.​harvesting.​archaeology.​eralam_crystal_formation

Eralam Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_sheen_small

Eralam Crystal Formation
2.9.0

FQN: plc.​daily_area.​iokath.​world.​super_weapons.​esne_console

ESNE Control Station
5.2.0

FQN: plc.​stronghold.​iokath.​super_weapons_control_console_esne

ESNE Control Station
5.3.0

FQN: plc.​location.​nar_shaddaa.​bronze.​imperial.​bidding_war.​armor_design_plans

Experimental Armor Plans
1.0.0

FQN: plc.​qtr.​1x3.​event.​scavenger_hunt.​imperial.​puzzle.​emitter

Experimental Beam Emitter
1.3.0

FQN: plc.​flashpoint.​manaan.​shared.​door.​gorima_lab_rear_exit

Experimental Hybridization Lab
2.9.0

FQN: plc.​flashpoint.​manaan.​shared.​door.​hybridization_research_lab

Experimental Hybridization Lab
2.9.0

FQN: plc.​event.​pirate_onslaught.​republic.​daily_quests.​defeat_kath_hounds.​serum_crate_02

Experimental Serum Container
5.10.3

FQN: plc.​event.​pirate_onslaught.​imperial.​daily_quests.​inject_kath_hounds.​serum_crate

Experimental Serum Storage
5.10.3

FQN: plc.​event.​pirate_onslaught.​republic.​daily_quests.​defeat_kath_hounds.​serum_crate

Experimental Serum Storage
5.10.3

FQN: plc.​event.​pirate_onslaught.​imperial.​daily_quests.​inject_kath_hounds.​serum_barrel

Experimental Stim
5.10.3

FQN: plc.​exp.​seasons.​02_uprisings.​station256.​experimental_weapons_cache

Experimental Weapons Cache
5.1.0

FQN: plc.​location.​flashpoint.​republic.​revan.​event.​taral_base_interior.​experimental_weapons_console

Experimental Weapons Console
1.0.0

FQN: plc.​generic.​destruction.​dest_explosive_02

Explosive Fuel Tank
4.7.0

FQN: plc.​qtr.​1x1.​flashpoint.​kaon.​object.​hard_dest_explosive

Explosive Fuel Tank
1.1.0

FQN: plc.​stronghold.​container.​crates.​destruction.​dest_explosive

Explosive Fuel Tank
5.9.3

FQN: plc.​qtr.​1x1.​flashpoint.​kaon.​object.​dest_explosive

Explosive Fuel Tank
1.1.0

FQN: plc.​generic.​destruction.​dest_explosive

Explosive Fuel Tank
1.0.0

FQN: plc.​location.​open_worlds.​class.​trooper.​chapter_3.​the_battle_of_corellia.​explosive_fuel_tank

Explosive Fuel Tank
1.0.0

FQN: plc.​qtr.​flashpoint.​korriban.​shared.​object.​explosive_barrel

Explosive Fuel Tank
3.0.0

FQN: plc.​stronghold.​architecture.​dest.​dan_stone_wall

Explosive Fuel Tank
5.10.3

FQN: plc.​location.​data_holocron.​multi.​explosive_barrel

Explosive Tank
1.0.0

FQN: plc.​alliance.​old_wounds.​side_missions.​gormak_aid.​gormak_chef.​expo_station

Expo Station
7.3.0

FQN: plc.​event.​feast_of_prosperity.​cooking_quest.​prep.​expo_station

Expo Station
6.1.4

FQN: plc.​exp.​03.​onderon.​world_arc.​imperial.​quest_2.​plant_evidence_2

Eye-Catching Vegetation
6.0.0

FQN: plc.​location.​hutta.​world.​return_of_the_warrior.​stash

Fa'athra's Stash
1.0.0

FQN: plc.​location.​tatooine.​world.​republic.​buried_treasure.​assistant_3

Fez Burba's Assistant
1.0.0

FQN: plc.​location.​tatooine.​world.​republic.​buried_treasure.​assistant_2

Fez Burba's Assistant
1.0.0

FQN: plc.​location.​tatooine.​world.​republic.​buried_treasure.​assistant_1

Fez Burba's Assistant
1.0.0

FQN: plc.​location.​hutta.​world.​the_man_with_the_steel_voice.​filter_station

Filter Station
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_clear_large

Firkrann Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​firkrann_crystal_formation

Firkrann Crystal Formation
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​crystal_crates

First Crystal Room
1.0.0

FQN: plc.​operation.​dxun.​boss.​hybrid_horror.​station_flares_dispenser

Flare Fabricator Multi-station
6.0.0

FQN: plc.​location.​flashpoint.​shared.​bringing_down_the_hammer.​mission_holoterminal_imp

Flashpoint Holoterminal: Hammer Station
1.0.0

FQN: plc.​location.​flashpoint.​shared.​bringing_down_the_hammer.​mission_holoterminal_rep

Flashpoint Holoterminal: Hammer Station
1.0.0

FQN: plc.​location.​tython.​world.​strength_of_the_flesh_raiders.​adrenal_vat_loot

Flesh Raider Elixir Container
1.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_1

Forcefield Access Station
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_2

Forcefield Access Station
3.0.0

FQN: plc.​qtr.​flashpoint.​rishi.​flashpoint_2.​shared.​forcefield_code_3

Forcefield Access Station
3.0.0

FQN: plc.​exp.​uprisings.​makeb.​shaft.​quest.​forcefield_computer

Forcefield Control Station
5.0.0

FQN: plc.​exp.​03.​onderon.​world_arc.​imperial.​quest_2.​evidence_2

Forged Datapads
6.0.0

FQN: plc.​event.​pirate_onslaught.​codex.​datapad_seeking

Forgotten Datapad
5.10.3

FQN: plc.​location.​flashpoint.​imperial.​revan.​event.​foundry_arrival.​foundry_station_exterior

Foundry Station Exterior
1.0.0

FQN: plc.​location.​pvp.​warzone.​yavin.​objective_prototype_d

Fountain
4.0.0

FQN: plc.​alliance.​old_wounds.​side_missions.​fountain_repair.​fountain_initial

Fountain of Purity
7.3.0

FQN: plc.​alliance.​old_wounds.​side_missions.​fountain_repair.​fountain_repaired

Fountain of Purity
7.3.0

FQN: plc.​location.​coruscant.​bronze.​spy_tours.​tour_station_2

Four Senators Statue Tour Station
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​crystal_crate_4

Fourth Crystal Room
1.0.0

FQN: plc.​location.​open_worlds.​class.​smuggler.​chapter_2.​heist_of_the_millennium.​zoo_loot_skakoan

Frozen Biomass Container
1.0.0

FQN: plc.​exp.​03.​mek_sha.​world_arc.​imperial.​quest_4.​crusher

Fuel Container
6.0.0

FQN: plc.​location.​corellia.​class.​spy.​eve_of_destruction.​target_fuel_depot

Fuel Depot Vantage Point
1.0.0

FQN: plc.​location.​corellia.​class.​spy.​eve_of_destruction.​fuel_depot_tank

Fuel Tank
1.0.0

FQN: plc.​location.​corellia.​class.​spy.​eve_of_destruction.​fuel_depot_destruction

Fuel Tank
1.0.0

FQN: plc.​daily_area.​ossus.​daily.​imperial.​building_fire

Fuel Tanks
5.10.0

FQN: plc.​location.​nar_shaddaa.​class.​sith_warrior.​an_army_of_one.​barricade1

Fuel Tanks
1.0.0

FQN: plc.​qtr.​1x4.​hk_51.​theoretikan.​deck1_barracks_1b_fuse_sized_object

Fuse-Sized Metal Object
1.4.0

FQN: plc.​location.​coruscant.​bronze.​vaccine_emergency.​galactate

Galactate
1.0.0

FQN: plc.​location.​space_combat.​starfighter.​imperial.​hangar_console

Galactic Starfighter Hangar Console
2.5.0

FQN: plc.​location.​space_combat.​starfighter.​republic.​hangar_console

Galactic Starfighter Hangar Console
2.5.0

FQN: plc.​location.​balmorra_republic.​world.​hazardous_recovery.​recorder_encasement_03

Gamma Data Recorder
1.0.0

FQN: plc.​exp.​seasons.​01.​ep_15.​clickable.​gemini_tube_cnv

GEMINI Captain
4.6.0

FQN: plc.​exp.​uprisings.​denova.​trench_runner.​boss.​hovertank

General Rike's Hover Tank
5.0.0

FQN: plc.​location.​balmorra.​world.​firestar.​generator_2

Generator Beta
1.0.0

FQN: plc.​location.​voss.​class.​jedi_wizard.​signs_and_signifiers.​giant_crystal

Giant Crystal
1.0.0

FQN: plc.​exp.​support.​alderaan.​shared.​big_red.​red_thranta

Giant Red Thranta
2.0.0

FQN: plc.​event.​gree.​collection.​tauntaun_corpse

Gnawed Tauntaun
1.7.0

FQN: plc.​qtr.​1x6.​raid.​darvannis.​city_infiltration.​panel_indicator_gold

Gold Team Status
2.0.0

FQN: plc.​flashpoint.​spirit_of_vengeance.​ship2.​rancor_cell_door

Goldie's Containment Control
6.2.0

FQN: plc.​location.​balmorra_republic.​world.​breakthrough.​hub_3.​gorinth_brig_security_station

Gorinth Brig Security Station
1.0.0

FQN: plc.​location.​voss.​bronze.​republic.​power_armor.​armor_tech_charger

Gormak Power Armor Charging Station
1.0.0

FQN: plc.​exp.​01.​makeb.​support.​imperial.​gravity_hook_7.​defense_uplink

Gravity Hook 7 Defense Database
2.0.0

FQN: plc.​exp.​01.​makeb.​support.​imperial.​gravity_hook_7.​guard_rotation

Gravity Hook 7: Guard Rotation
2.0.0

FQN: plc.​location.​nar_shaddaa.​class.​sith_sorcerer.​multi.​strell_house_krayt_statue

Great Dragon Statue
1.0.0

FQN: plc.​location.​nar_shaddaa.​class.​sith_sorcerer.​multi.​strell_house_healer_statue

Great Healer Statue
1.0.0

FQN: plc.​location.​coruscant.​bronze.​spy_tours.​tour_station_6

Gree Enclave Tour Station
1.0.0

FQN: plc.​location.​ilum.​world_arc.​imperial.​a_new_order.​green_crystal_shield_controls

Green Crystal Shield Controls
1.0.0

FQN: plc.​generic.​harvesting.​archaeology.​green_diaphanous_crystal_formation

Green Diaphanous Crystal Formation
2.3.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_green_diaphanous

Green Diaphanous Crystal Formation
2.9.0

FQN: plc.​qtr.​1x6.​raid.​darvannis.​city_infiltration.​panel_indicator_green

Green Team Status
2.0.0

FQN: plc.​alliance.​old_wounds.​side_missions.​gormak_aid.​gormak_chef.​grill

Grill Station
7.3.0

FQN: plc.​daily_area.​ziost.​bind_point.​bind_point_poi01_imperial_outpost_rep

GSI Orbital Station
3.2.0

FQN: plc.​daily_area.​ziost.​bind_point.​bind_point_poi01_imperial_outpost_emp

GSI Orbital Station
3.2.0

FQN: plc.​daily_area.​ziost.​world.​eyes_into_the_past.​datapad

GSI Survey Datapad
3.2.0

FQN: plc.​exp.​seasons.​01.​ep_12.​clickables.​weapon_parts_crystal

Harmonically Synchronized Force Crystal
4.2.0

FQN: plc.​generic.​destruction.​dest_poison

Hazardous Material Tank
1.0.0

FQN: plc.​stronghold.​container.​crates.​destruction.​dest_poison

Hazardous Material Tank
5.9.3

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​series_1.​covering_your_tracks.​explosives_crate

Hazardous Substances Container
2.0.0

FQN: plc.​location.​voss.​world_arc.​shared.​healing_crystal

Healing Crystal
1.0.0

FQN: plc.​location.​voss.​data_holocron.​datacron_life_crystal

Healing Crystal
1.0.0

FQN: plc.​location.​hoth.​class.​jedi_knight.​suicide_squads.​heavy_artillery_platform_beta

Heavy Artillery Platform Beta
1.0.0

FQN: plc.​location.​hoth.​class.​jedi_knight.​suicide_squads.​heavy_artillery_platform_delta

Heavy Artillery Platform Delta
1.0.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​mando_stash_waterworks

Hidden Stash
7.2.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​mando_stash_plateau

Hidden Stash
7.2.0

FQN: plc.​daily_area.​ruhnuk.​world.​shared.​mando_relics.​mission_3.​mando_stash_beastpit

Hidden Stash
7.2.0

FQN: plc.​location.​hutta.​world.​protection.​hidden_stash

Hidden Stash
1.0.0

FQN: plc.​generic.​destruction.​dest_electric_extra_dmg

High Voltage Capacitor
1.0.0

FQN: plc.​qtr.​1x3.​event.​investigation.​republic.​boss.​dest_boss_electric

High Voltage Capacitor
1.3.0

FQN: plc.​generic.​destruction.​dest_electric

High Voltage Capacitor
1.0.0

FQN: plc.​stronghold.​container.​crates.​destruction.​dest_electric

High Voltage Capacitor
5.9.3

FQN: plc.​location.​open_worlds.​class.​trooper.​chapter_3.​the_battle_of_corellia.​high_voltage_capacitor

High Voltage Capacitor
1.0.0

FQN: plc.​daily_area.​ziost.​world_arc.​shared.​bonus.​dead_center_lightweight_02.​dest_electric_barrel

High Voltage Capacitor
3.2.0

FQN: plc.​codex.​lore.​tatooine.​history_of_tatooine_rep

History of Tatooine
2.5.0

FQN: plc.​codex.​lore.​tatooine.​history_of_tatooine_imp

History of Tatooine
2.5.0

FQN: plc.​operation.​dxun.​boss.​holding_pens.​generator_building_shield_controls

Holding Pens B-Block Containment Controls
6.0.0

FQN: plc.​location.​coruscant.​bronze.​spy_tours.​tour_station_1

Holo Display Tour Station
1.0.0

FQN: plc.​generic.​tech.​city_computer

Holo Table
5.0.0

FQN: plc.​generic.​tech.​holo_table_large

Holo Table
4.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue

Holo-Statue
1.0.0

FQN: plc.​daily_area.​oricon.​shared.​codex.​lore_tyrans

Holocron of Stratagem
2.4.0

FQN: plc.​daily_area.​ossus.​daily.​ood_bnar_quest.​holocron_off

Holocron Receptacle
5.10.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_bastila_shan

Holostatue of Bastila Shan
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_canderous_ordo

Holostatue of Canderous Ordo
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_carth_onasi

Holostatue of Carth Onasi
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_jolee_bindo

Holostatue of Jolee Bindo
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_juhani

Holostatue of Juhani
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_mission_vao

Holostatue of Mission Vao
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_revan

Holostatue of Revan
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​morale_boost.​holostatue_zaalbar

Holostatue of Zaalbar
1.0.0

FQN: plc.​exp.​03.​mek_sha.​world_arc.​republic.​quest_1.​holotable

Holotable
6.0.0

FQN: plc.​alliance.​conflicting_priorities.​war_table

Holotable
7.0.1

FQN: plc.​location.​nar_shaddaa.​world.​imperial.​wrath_of_ukabi.​ukabi_holotable

Holotable
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​act_one.​capital.​event.​bridge.​holo_table

Holotable
1.0.0

FQN: plc.​location.​alderaan.​world.​republic.​broken_lines.​holotable

Holotable
1.0.0

FQN: plc.​location.​hoth.​world.​imperial.​running_the_numbers.​holotable

Holotable
1.0.0

FQN: plc.​daily_area.​ruhnuk.​story.​shared.​mission_1.​holotable

Holotable
7.2.0

FQN: plc.​qtr.​flashpoint.​tython.​republic.​cine_holotable

Holotable
2.7.0

FQN: plc.​location.​alderaan.​world.​republic.​defense_of_organa.​organa_holotable

Holotable
1.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​imperial.​glitch.​holowan_terminal

Holowan Data Terminal
1.0.0

FQN: plc.​location.​taris.​bronze.​legacy_of_death.​hospital_data_terminal

Hospital Archives
1.0.0

FQN: plc.​companion.​shared.​ph4_lnx.​ph4_quest_2_rep.​enc_datapad

Host Datapad
7.1.1

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​series_1.​inciting_incident.​hovertank

Hovertank
2.0.0

FQN: plc.​exp.​01.​makeb.​world_arc.​imperial.​hub_1.​a_world_aflame.​mercenary_hovertanks

Hovertank Maintenance Hatch
2.0.0

FQN: plc.​stronghold.​civic.​sculptures.​warzone.​huttball_stand

Hutt Potato Stand
3.2.0

FQN: plc.​location.​coruscant.​world.​gree_hydrosupply_leak.​hydrosupply_station

Hydrosupply Station Controls
1.0.0

FQN: plc.​daily_area.​ord_mantell.​world.​shared.​treasure_hunt.​mission_1.​mission_1b.​crystal_location

Hypercoolant Chemicrystal Deposit
7.4.0

FQN: plc.​exp.​01.​makeb.​bonus_series.​imperial.​series_2.​the_dissonance_wave.​hypermatter_containment

Hypermatter Containment
2.0.0

FQN: plc.​qtr.​1x2.​daily.​corellia.​wonkovator.​imperial_hypermater_control

HyperMatter Pipleline Control Station
1.2.0

FQN: plc.​location.​open_worlds.​class.​jedi_knight.​chapter_1.​new_intelligence.​data_transceiver

Hyperspace Data Transceiver
1.0.0

FQN: plc.​location.​corellia.​class.​trooper.​smuggling_run.​dynamic_i_odr_targeting_beacon

I-ODR Targeting Beacon
1.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​blank_slate.​identity_datapad

Identity Datapad
1.0.0

FQN: plc.​generic.​harvesting.​archaeology.​igneous_blue_crystal_formation

Igneous Blue Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_blue_igneous

Igneous Blue Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​igneous_green_crystal_formation

Igneous Green Crystal Formation
1.0.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_green_igneous

Igneous Green Crystal Formation
2.9.0

FQN: plc.​stronghold.​harvesting.​archaeology.​crystal_red_igneous

Igneous Red Crystal Formation
2.9.0

FQN: plc.​generic.​harvesting.​archaeology.​igneous_red_crystal_formation

Igneous Red Crystal Formation
1.0.0

FQN: plc.​codex.​lore.​ilum.​ilum_crystals

Ilum Crystals
1.0.0

FQN: plc.​location.​corellia.​world.​republic.​keeping_a_secret.​comm_station

Imperial Comm Station
1.0.0

FQN: plc.​location.​ilum.​bronze.​imperial.​defend_the_shipment.​imperial_crystal_shipment_03

Imperial Crystal Shipment
1.0.0

FQN: plc.​location.​ilum.​bronze.​imperial.​defend_the_shipment.​imperial_crystal_shipment_02

Imperial Crystal Shipment
1.0.0

FQN: plc.​location.​ilum.​bronze.​imperial.​defend_the_shipment.​imperial_crystal_shipment

Imperial Crystal Shipment
1.0.0

FQN: plc.​location.​ilum.​bronze.​imperial.​defend_the_shipment.​imperial_crystal_shipment_04

Imperial Crystal Shipment
1.0.0

FQN: plc.​location.​nar_shaddaa.​bronze.​republic.​breaking_down_shadow_town.​imperial_comp

Imperial Data Console
1.0.0

FQN: plc.​location.​voss.​class.​trooper.​a_day_in_the_life.​imperial_database_computer

Imperial Database Computer
1.0.0

FQN: plc.​location.​nar_shaddaa.​hearth_stone.​emp_imperial_datacenter

Imperial Datacenter
1.0.0

FQN: plc.​daily_area.​ossus.​ambient.​imp_base_datapad

Imperial Datapad
5.10.0

FQN: plc.​location.​balmorra_republic.​class.​trooper.​smash_and_grab.​holotable

Imperial Holotable
1.0.0

FQN: plc.​location.​balmorra_republic.​bronze.​justice_for_the_lost.​trator_database

Imperial Informant Database
1.0.0

FQN: plc.​codex.​lore.​balmorra_imp.​imperial_military_on_balmorra

Imperial Military on Balmorra
1.0.0

FQN: plc.​location.​balmorra_republic.​bronze.​target_of_opportunity.​computer_console

Imperial Personnel Database
1.0.0

FQN: plc.​location.​open_worlds.​class.​trooper.​chapter_1.​inconspicuous_valor.​dynamic_burning_imp_containers

Imperial Receptacle
1.0.0

FQN: plc.​location.​flashpoint.​republic.​revan.​event.​taral_base_interior.​imperial_research_station

Imperial Research Station
1.0.0

FQN: plc.​stronghold.​technological.​machines.​hologram.​holo_imp_spvp_display

Imperial Starfighter Display
4.7.3

FQN: plc.​location.​balmorra_republic.​class.​jedi_knight.​tactical_advantages.​base_command_console

Imperial Tactical Command Console
1.0.0

FQN: plc.​location.​flashpoint.​imperial.​act_one.​capital.​object.​flashpoint_gateway

Imperial Transport Black Talon
1.0.0

FQN: plc.​location.​voss.​world_arc.​imperial.​flashforward.​imperial_vision_tablet

Imperial Vision Tablet
1.0.0

FQN: plc.​location.​ilum.​hearth_stone.​hearth_poi28_imperial_waystation

Imperial Waystation
1.0.0

FQN: plc.​location.​war_world.​quesh.​hearth_stone.​hearth_emp_poi33_imp_waystation

Imperial Waystation
1.0.0

FQN: plc.​location.​nar_shaddaa.​world.​republic.​elective_surgery.​implantation_equipment

Implantation Table
1.0.0

FQN: plc.​location.​alderaan.​world.​imperial.​dirty_deeds.​evidence_datapad

Incriminating Evidence Datalog
1.0.0

FQN: plc.​qtr.​1x2.​flashpoint.​lost_island.​trash.​unpowered_tank

Incubation Tank
1.2.0

FQN: plc.​location.​balmorra_republic.​class.​jedi_knight.​lives_in_the_balance.​injured_resistance_fighter

Injured Resistance Fighter
1.0.0

FQN: plc.​exp.​01.​open_worlds.​class.​sith_warrior.​bonus.​the_emperors_secrets.​databank_02

Inquisition Chamber Databank
2.0.0

FQN: plc.​location.​hoth.​bronze.​republic.​better_droids.​intact_droid_schematics

Intact Droid Plans
1.0.0

FQN: plc.​location.​hoth.​bronze.​republic.​one_thing_or_another.​intact_republic_supply_crate

Intact Republic Supply Crate
1.0.0

FQN: plc.​alliance.​old_wounds.​side_missions.​fountain_repair.​water_intake_2

Intake Device
7.3.0

FQN: plc.​alliance.​old_wounds.​side_missions.​fountain_repair.​water_intake_3

Intake Device
7.3.0

FQN: plc.​alliance.​old_wounds.​side_missions.​fountain_repair.​water_intake_1

Intake Device
7.3.0

FQN: plc.​location.​universal.​target_flag_green

Invis Target
1.0.0

FQN: plc.​location.​universal.​target_flag_white

Invis Target
1.0.0

FQN: plc.​location.​universal.​target_flag_yellow

Invis Target
1.0.0

FQN: plc.​stronghold.​technological.​machines.​iokath.​electric_battery

Iokath Crystal Power Converter
7.1.1

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_blue_ossus

Iridescent Blue Crystal Formation
5.10.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_blue

Iridescent Blue Crystal Formation
5.0.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_generic

Iridescent Bondar Crystal Formation
5.0.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_generic_ossus

Iridescent Bondar Crystal Formation
5.10.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_green

Iridescent Green Crystal Formation
5.0.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_green_ossus

Iridescent Green Crystal Formation
5.10.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_red

Iridescent Red Crystal Formation
5.0.0

FQN: plc.​generic.​harvesting.​archaeology.​grade_10_red_ossus

Iridescent Red Crystal Formation
5.10.0

FQN: plc.​event.​pirate_onslaught.​achievements.​bloatgourd

Irritable Bloatgourd
5.10.3

FQN: plc.​exp.​01.​makeb.​world_arc.​imperial.​hub_1.​stealing_thunder.​storage_tanks

Isotope-5 Storage Tank
2.0.0

FQN: plc.​location.​ship.​sith_warrior.​item_enhancement_station

Item Modification Station
1.0.0

FQN: plc.​location.​universal.​item_station.​item_station_shared

Item Modification Station
1.0.0

FQN: plc.​location.​taris.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​ilum.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​balmorra_republic.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​tatooine.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​belsavis.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​hoth.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​ship.​bounty_hunter.​item_enhancement_station

Item Modification Station
1.0.0

FQN: plc.​location.​ship.​jedi_wizard.​item_enhancement_station

Item Modification Station
1.0.0

FQN: plc.​location.​tython.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​nar_shaddaa.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​ord_mantell.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​taris_imperial.​item_station.​item_station

Item Modification Station
1.0.0

FQN: plc.​location.​ship.​trooper.​item_enhancement_station

Item Modification Station
1.0.0

FQN: plc.​location.​corellia.​item_station.​item_station

Item Modification Station
1.0.0

Quests (961)

NameAdded with
"Captain, Second Grade"1.0.0
A City Held Hostage2.0.0
A Fresh Start1.0.0
A Holiday From Hutta1.0.0
A Last Stand1.0.0
A Mysterious Contact1.3.0
A Mysterious Contact1.3.0
A Painful Talk1.0.0
A Potential Problem: Staying Lost1.0.0
A Rare Vintage1.0.0
A Selonian Infestation1.0.0
A Sky Full of Stars1.0.0
A Taste of Freedom1.0.0
A Taste of Medicine1.0.0
A Wanderer's Tale2.3.0
A White Maw Mistake1.0.0
Acceptable Risk1.0.0
Accounting For Taste1.0.0
Adrenal Sabotage1.0.0
Agent Tander's Gift1.0.0
Ajunta's Ancient Army1.0.0
Akar Kesh Meditation Mask1.3.0
Akar Kesh Meditation Mask1.3.0
Alderaan: Destroying The Star Fortress4.0.0
Alderaan: The Resistance4.0.0
Alderaan: The Star Fortress4.0.0
All Talk1.0.0
An Invitation From Darth Acina2.0.0
Ancient Starship Maintenance4.0.0
Arms for the Taking2.0.0
Assault on the Starbreeze1.0.0
Attack of the Flesh Raiders1.0.0
Attis Station1.0.0
Atypical Tactics1.0.0
Authorized for Sabotage1.0.0
Battle For The Stars4.0.0
Beast Takedown1.0.0
Belsavis: Destroying The Star Fortress4.0.0
Belsavis: The Resistance4.0.0
Belsavis: The Star Fortress4.0.0
Bey'wan Aygo: Military Affairs4.0.0
Blatant Beks: Time Trial6.1.2
Blatant Beks: Time Trial6.1.2
Blatant Beks: Time Trial6.1.2
Bounty Contract: Hutta2.3.0
Bounty Contract: Tatooine2.3.0
Bounty Contract: Tatooine2.3.0
Breaking the Resistance1.0.0
Bringing Down the Star Fortress4.0.0
Captain Lorant1.0.0
Captain Phaeris And Locke1.0.0
Captain Valon's White Maw1.0.0
Cartel Listening Station1.0.0
Catalyst1.0.0
Catalyzing the Conversion1.0.0
Cellvanta's Gratitude1.0.0
Changing Circumstances1.0.0
Chapter VIII: Taking Flight4.0.0
Clean Up Talloran1.0.0
Clean-up Detail4.0.0
Clear for Takeoff1.0.0
Clear the Filter Station1.0.0
Clear The Mountain Path1.0.0
Coastal Safeguards1.0.0
Colicoid Infestation1.0.0
Combat Advantage1.0.0
Conquest Event: Total Galactic War2.9.0
Contact Handling2.3.0
Contact Made1.0.0
Containing the Beast1.0.0
Containment Protocol Xesh6.3.0
Converting the Unconvertable1.0.0
Courting a Captain1.0.0
Crazy Talk1.0.0
Creature Handler: Bogstalker4.6.0
Creature Handler: Tuk'ata5.0.0
Critical Sabotage1.0.0
Crystal Ball1.0.0
Crystal Cavern Cleansing1.0.0
Crystal Clear Sabotage1.0.0
Crystal Fortress1.0.0
Cyber Takeover1.0.0
Cybernetic Sabotage1.0.0
Dark Temptations1.0.0
Data Collected2.3.0
Data Collection4.7.0
Data Corruption1.0.0
Data Driven Services6.1.2
Data Driven Services6.1.2
Datacenter Raid1.0.0
Deadly Hospital1.0.0
Deadly Mutations1.0.0
Defeat the Capital Ship1.0.0
Defeat the Capital Ship1.0.0
Defending the Ascendant Star1.0.0
Defensive Data2.0.0
Detachment Issues1.0.0
Devastation and Discovery7.0.0
Disarm Capital Ships Old1.0.0
Disarm Capital Ships Old1.0.0
Disarm Capital Ships Old1.0.0
Disarm Capital Ships Old1.0.0
Disarm the Capital Ships1.0.0
Disease on a Distant World1.0.0
Distant Early Warning1.0.0
Dominating Taris1.0.0
Dread Sabotage1.4.0
Elemental Investigation2.0.0
Eliminate Gray Star's Guard1.0.0
Ensuring Staff Safety1.0.0
Escaping Hutta1.0.0
Esh-kha Containment1.0.0
Even More Masterwork Crystals5.10.0
Exaltations1.0.0
Experimental Needs1.0.0
Expose Capital Frigates1.0.0
Exultation1.0.0
Fatal Assault1.0.0
Fatal Blow1.0.0
Fight Off the Attacking Frigates1.0.0
Final Stage - A Clean Sweep1.0.0
Final Stage - A Family Concern1.0.0
Final Stage - A Thorough Cleaning1.0.0
Final Stage - Alien Extraction1.0.0
Final Stage - Ancient Prison Suppression1.4.0
Final Stage - Archaeology of Opportunity1.0.0
Final Stage - Atypical Tactics1.0.0
Final Stage - Battle the Horde1.0.0
Final Stage - Beast Takedown1.0.0
Final Stage - Bled Dry1.0.0
Final Stage - Blood on the Sand1.0.0
Final Stage - Break the Cartel1.0.0
Final Stage - Break the Lines1.0.0
Final Stage - Cathar Fury2.0.0
Final Stage - Converting the Unconvertable1.0.0
Final Stage - Counter-offensive2.0.0
Final Stage - Cripple the Kings1.0.0
Final Stage - Crisis Control1.0.0
Final Stage - Crush the Competition1.0.0
Final Stage - Danger in the Streets1.0.0
Final Stage - Deconstruction1.0.0
Final Stage - Demoralize and Demolish1.0.0
Final Stage - Dismantling Czerka1.0.0
Final Stage - Driving Them Out1.0.0
Final Stage - Ending a Better Life1.0.0
Final Stage - Enemy Droid-machines1.0.0
Final Stage - Enforcing Order1.0.0
Final Stage - Esh-kha Proofing1.0.0
Final Stage - Factory Meltdown1.0.0
Final Stage - Fall of the Kings1.0.0
Final Stage - Forced March1.0.0
Final Stage - Freightskipper Fracas1.0.0
Final Stage - Front Lines1.0.0
Final Stage - Geonosian War1.0.0
Final Stage - Gormak Deconstruction1.0.0
Final Stage - Gormak Dismemberment1.0.0
Final Stage - Gormak Invasion1.0.0
Final Stage - Gormak Payback1.0.0
Final Stage - Grathan Assault1.0.0
Final Stage - Guild Justice1.0.0
Final Stage - Hindering the Hive1.0.0
Final Stage - Infectious Legacy1.0.0
Final Stage - Infusion1.0.0
Final Stage - Insecticide1.0.0
Final Stage - Insecticide1.0.0
Final Stage - Justicar Resistance1.0.0
Final Stage - Killing Them Slowly1.0.0
Final Stage - Measured Response1.0.0
Final Stage - Pirate Justice1.0.0
Final Stage - Pressure Points1.0.0
Final Stage - Prison Riot1.0.0
Final Stage - Quarry Quandary1.0.0
Final Stage - Rakghoul Rampage1.0.0
Final Stage - Ravaged Resupply1.0.0
Final Stage - Regulator Wreckage2.0.0
Final Stage - Research Cancellation1.4.0
Final Stage - Revenge Served Cold1.0.0
Final Stage - Running Interference1.0.0
Final Stage - Sand Will Fall1.0.0
Final Stage - Sending a Message1.0.0
Final Stage - Serum Conservation1.0.0
Final Stage - Show of Force1.0.0
Final Stage - Siege Breaker1.0.0
Final Stage - Some Disassembly Required1.0.0
Final Stage - Storm Chasing1.0.0
Final Stage - Storming The Front1.0.0
Final Stage - Surface Problems1.0.0
Final Stage - Syndicate Elimination1.0.0
Final Stage - Tampered Packages1.0.0
Final Stage - The Fall of the Sand People1.0.0
Final Stage - The Ritual of Naga Sadow2.0.0
Final Stage - The Siege of Olaris1.0.0
Final Stage - Their Own Weapons1.0.0
Final Stage - Threat Assessment1.0.0
Final Stage - Thwarting House Thul1.0.0
Final Stage - Trade Sanctions1.0.0
Final Stage - Unwelcome Alliance1.0.0
Final Stage Absolute Terror1.0.0
Final Stage- Keeping Secrets1.0.0
Final Stage: Tarisian Apocolypse, Take Two1.0.0
For The Resistance2.0.0
Frontal Assault3.0.0
Frontal Assault3.0.0
Gamorrean Takedown1.0.0
Gearing Up: "Deadeye" Leyta4.0.0
Geonosian Counterattack1.0.0
Gormak Infestation1.0.0
Gormak Sabotage1.0.0
Gree: Power Outage1.0.0
Guild Conquest Reward: Taris5.8.0
Guild Conquest Reward: Taris5.8.0
Guild Conquest Reward: Tatooine5.8.0
Guild Conquest: Total Galactic War2.9.0
Hacked Resistance1.0.0
Hesk's Hospitality2.0.0
Hidden Belsavis Contact Tracker4.0.0
Hidden Starter Gate2.4.0
Hidden Tat Event Participation2.5.0
Hidden Zenith Attack4.1.0
Hospital Carnage1.0.0
Hostage Exchange6.0.0
Hostage Negotiations1.0.0
Hostage Rescue2.0.0
Hostile Takeback1.0.0
Hostile Takeover1.0.0
Hostile Takeover1.0.0
Hoth: Destroying The Star Fortress4.0.0
Hoth: The Resistance4.0.0
Hoth: The Star Fortress4.0.0
Hutt Hospitality1.0.0
Hutt Hospitality1.0.0
Hutt Hospitality1.1.0
Hutt Hospitality1.1.0
Hutta Droid Reconnaissance2.0.0
Ilum Datacron4.6.0
Imperial Vendetta1.0.0
Incapacitate Enemy Frigates Old1.0.0
Incapacitate Fighter Tenders1.0.0
Incapacitate Fighter Tenders1.0.0
Incapacitate Prisoners1.0.0
Incapacitate the Destroyer1.0.0
Incapacitate the Destroyer1.0.0
Industrial Sabotage1.0.0
Infestation5.0.0
Infestation1.0.0
Influence container1.0.0
Inheritance1.0.0
Interrogate the Talz1.0.0
Interrogation Tactics1.0.0
Introduction to Starfighter2.5.0
Introduction to Starfighter2.5.0
Jackpot! Mercenary To The Stars! 5.2.2
Jeelvic's Datapad2.5.0
Justicar Resistance1.0.0
Juxtaposition1.0.0
K'lor'slug Infestation1.0.0
Kingpin Unlocked: Hutta2.3.0
Kingpin Unlocked: Tatooine2.3.0
Last One Standing1.0.0
Leaving Hutta1.0.0
Lieutenant Tanido1.0.0
Llanic Station Strike1.0.0
Makeb Datacron4.6.0
Massassi Retaliation3.0.0
Master's Datacron5.6.0
Metal Militia1.0.0
Militant Looters1.0.0
Military Family1.0.0
Missing Assistants1.0.0
Mistakes Were Made1.0.0
Movement Data Retrieval4.1.0
Mutation Extermination1.0.0
Nar Shaada Datacron4.6.0
Nar Shaddaa: Destroying The Star Fortress4.0.0
Nar Shaddaa: The Resistance4.0.0
Nar Shaddaa: The Star Fortress4.0.0
Natural Talent1.0.0
Neutralize the Capital Ship1.0.0
Neutralize the Capital Ship1.0.0
Neutralize the Capital Ships1.0.0
New Circumstances1.0.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Pilot Stands A Chance1.6.0
No Stalling1.0.0
No Strings Attached1.0.0
Offensive Tactics1.0.0
Operation Talon1.0.0
Orbital Counter-Strike4.0.0
Orbital Counter-Strike4.0.0
Orbital Extermination1.0.0
Orbital Interference1.0.0
Oricon Datacron4.6.0
Outside Assistance Required1.0.0
Passive Resistance1.0.0
Personal Conquest Reward: Rakghoul Tatooine5.8.0
Personal Conquest Reward: Titans Of Industry5.8.0
Personal Conquest Reward: Total War5.8.0
Planetary Checkup1.0.0
Planetary Surgery2.0.0
Preferred Tactics1.0.0
Prep Work: Lost Recipe Data6.1.4
Prep Work: Perfect Ice Crystals6.1.4
Preventative Measures1.0.0
Primary Target1.0.0
Prison Camp Sabotage2.0.0
Prison Power Outage1.0.0
Probes of Perekta2.0.0
Promising Starts1.0.0
Protect the Contact1.0.0
Putting Down the Stardogs1.0.0
Quell the Infestation1.0.0
Rakata Eating Utensils1.3.0
Ranna Tao'Ven's Approval1.0.0
Rattataki Crimelords1.0.0
Rattataki Rumble1.0.0
Reclaim the Power Station1.0.0
Reclaiming Rakata Prime3.0.0
Recovering the Data6.0.0
Recruitment: "Deadeye" Leyta4.0.0
Red Star Gang No More1.0.0
Reluctant Volunteers1.0.0
Rescuing Tarlam2.0.0
Resistance Rescue4.0.0
Resistance Rescue4.0.0
Resistance Rescue1.0.0
Restore The Statues1.0.0
Restore Untamed Monument6.0.0
Retake the Daybreaker1.0.0
Retaking Guardian Hold One1.0.0
Retaking the Legislature1.0.0
Retaking the Refinery7.0.0
Retaking the Republica1.0.0
Retaliation1.0.0
Retaliation7.0.0
Retaliatory Strike7.0.0
Reward: Akar Kesh Meditation Mask1.3.0
Reward: Alliance Military (Rank 10)4.0.0
Reward: Alliance Military (Rank 12)4.0.0
Reward: Alliance Military (Rank 14)4.0.0
Reward: Alliance Military (Rank 16)4.0.0
Reward: Alliance Military (Rank 18)4.0.0
Reward: Alliance Military (Rank 2)4.0.0
Reward: Alliance Military (Rank 20)4.0.0
Reward: Alliance Military (Rank 4)4.0.0
Reward: Alliance Military (Rank 6)4.0.0
Reward: Alliance Military (Rank 8)4.0.0
Reward: Rakata Eating Utensils1.3.0
Reward: Tarisian Apocolypse, Take Two1.0.0
Riot in the Warden's Station1.0.0
Sabotage1.0.0
Sabotage1.0.0
Sabotage the Gormak1.0.0
Sabotaging Fighters5.10.0
Sabotaging the Process1.0.0
Sabotaging the Siege1.0.0
Satellite Sabotage1.0.0
Savage Attack6.1.1
Savage Attack1.0.0
Saving New Adasta3.2.0
Scrubbing the Data2.0.0
Search and Retaliate1.0.0
Secondary Targets1.0.0
Secondary Targets2.0.0
Secondary Targets2.0.0
Secondary Targets2.0.0
Secondary Targets2.0.0
Secrets of the Darkest Stars3.0.0
Secure the Estate1.0.0
Seek Your Contact1.0.0
Sensor Station Cleanup1.0.0
Set the Table1.0.0
Siege Mentality1.0.0
Sith Infestation1.0.0
Skel Infestation1.0.0
Sleeping Rakata1.0.0
Small Talk1.0.0
Sor Datacron Agi3.0.0
Sor Datacron Cun3.0.0
Sor Datacron Str3.0.0
Sor Datacron Wil3.0.0
Space Combat: Cartel Listening Station1.0.0
Space Combat: Llanic Station Strike1.0.0
Space Combat: Taspan Ambush1.0.0
Stage 1 - A Clean Sweep1.0.0
Stage 1 - A Family Concern1.0.0
Stage 1 - A Thorough Cleaning1.0.0
Stage 1 - Alien Extraction1.0.0
Stage 1 - Ancient Prison Suppression1.4.0
Stage 1 - Archaeology of Opportunity1.0.0
Stage 1 - Archon's Armageddon2.0.0
Stage 1 - Atypical Tactics1.0.0
Stage 1 - Battle the Horde1.0.0
Stage 1 - Beast Takedown1.0.0
Stage 1 - Bled Dry1.0.0
Stage 1 - Blood on the Sand1.0.0
Stage 1 - Break the Cartel1.0.0
Stage 1 - Break the Lines1.0.0
Stage 1 - Cathar Fury2.0.0
Stage 1 - Converting the Unconvertable1.0.0
Stage 1 - Counter-offensive2.0.0
Stage 1 - Cripple the Kings1.0.0
Stage 1 - Crisis Control1.0.0
Stage 1 - Crush the Competition1.0.0
Stage 1 - Danger in the Streets1.0.0
Stage 1 - Deconstruction1.0.0
Stage 1 - Demoralize and Demolish1.0.0
Stage 1 - Dismantling Czerka1.0.0
Stage 1 - Driving Them Out1.0.0
Stage 1 - Ending a Better Life1.0.0
Stage 1 - Enemy Droid-machines1.0.0
Stage 1 - Enforcing Order1.0.0
Stage 1 - Esh-kha Proofing1.0.0
Stage 1 - Factory Meltdown1.0.0
Stage 1 - Fall of the Kings1.0.0
Stage 1 - Forced March1.0.0
Stage 1 - Freightskipper Fracas1.0.0
Stage 1 - Front Lines1.0.0
Stage 1 - Geonosian War1.0.0
Stage 1 - Gormak Deconstruction1.0.0
Stage 1 - Gormak Dismemberment1.0.0
Stage 1 - Gormak Invasion1.0.0
Stage 1 - Gormak Payback1.0.0
Stage 1 - Grathan Assault1.0.0
Stage 1 - Guild Justice1.0.0
Stage 1 - Hesk's Hospitality2.0.0
Stage 1 - Hindering the Hive1.0.0
Stage 1 - Infectious Legacy1.0.0
Stage 1 - Infusion1.0.0
Stage 1 - Insecticide1.0.0
Stage 1 - Insecticide1.0.0
Stage 1 - Justicar Resistance1.0.0
Stage 1 - Keeping Secrets1.0.0
Stage 1 - Killing Them Slowly1.0.0
Stage 1 - Measured Response1.0.0
Stage 1 - Pirate Justice1.0.0
Stage 1 - Pressure Points1.0.0
Stage 1 - Prison Riot1.0.0
Stage 1 - Quarry Quandary1.0.0
Stage 1 - Rakghoul Rampage1.0.0
Stage 1 - Ravaged Resupply1.0.0
Stage 1 - Regulator Wreckage2.0.0
Stage 1 - Research Cancellation1.4.0
Stage 1 - Revenge Served Cold1.0.0
Stage 1 - Running Interference1.0.0
Stage 1 - Sand Will Fall1.0.0
Stage 1 - Sending a Message1.0.0
Stage 1 - Serum Conservation1.0.0
Stage 1 - Show of Force1.0.0
Stage 1 - Siege Breaker1.0.0
Stage 1 - Some Disassembly Required1.0.0
Stage 1 - Storm Chasing1.0.0
Stage 1 - Storming The Front1.0.0
Stage 1 - Surface Problems1.0.0
Stage 1 - Syndicate Elimination1.0.0
Stage 1 - Tampered Packages1.0.0
Stage 1 - The Fall of the Sand People1.0.0
Stage 1 - The Hunt for Lord Tharsis1.0.0
Stage 1 - The Regnant1.0.0
Stage 1 - The Ritual of Naga Sadow2.0.0
Stage 1 - The Siege of Olaris1.0.0
Stage 1 - Their Own Weapons1.0.0
Stage 1 - Threat Assessment1.0.0
Stage 1 - Thwarting House Thul1.0.0
Stage 1 - Trade Sanctions1.0.0
Stage 1 - Unwelcome Alliance1.0.0
Stage 1 Absolute Terror1.0.0
Stage 1: Tarisian Apocolypse, Take Two1.0.0
Stage 2 - Some Disassembly Required1.0.0
Stage 2 - A Clean Sweep1.0.0
Stage 2 - A Family Concern1.0.0
Stage 2 - A Thorough Cleaning1.0.0
Stage 2 - Alien Extraction1.0.0
Stage 2 - Ancient Prison Suppression1.4.0
Stage 2 - Archaeology of Opportunity1.0.0
Stage 2 - Archon's Armageddon2.0.0
Stage 2 - Atypical Tactics1.0.0
Stage 2 - Battle the Horde1.0.0
Stage 2 - Beast Takedown1.0.0
Stage 2 - Bled Dry1.0.0
Stage 2 - Blood on the Sand1.0.0
Stage 2 - Break the Cartel1.0.0
Stage 2 - Break the Lines1.0.0
Stage 2 - Cathar Fury2.0.0
Stage 2 - Converting the Unconvertable1.0.0
Stage 2 - Counter-offensive2.0.0
Stage 2 - Cripple the Kings1.0.0
Stage 2 - Crisis Control1.0.0
Stage 2 - Crush the Competition1.0.0
Stage 2 - Danger in the Streets1.0.0
Stage 2 - Deconstruction1.0.0
Stage 2 - Demoralize and Demolish1.0.0
Stage 2 - Dismantling Czerka1.0.0
Stage 2 - Driving Them Out1.0.0
Stage 2 - Ending a Better Life1.0.0
Stage 2 - Enemy Droid-machines1.0.0
Stage 2 - Enforcing Order1.0.0
Stage 2 - Esh-kha Proofing1.0.0
Stage 2 - Factory Meltdown1.0.0
Stage 2 - Fall of the Kings1.0.0
Stage 2 - Forced March1.0.0
Stage 2 - Freightskipper Fracas1.0.0
Stage 2 - Front Lines1.0.0
Stage 2 - Geonosian War1.0.0
Stage 2 - Gormak Deconstruction1.0.0
Stage 2 - Gormak Dismemberment1.0.0
Stage 2 - Gormak Invasion1.0.0
Stage 2 - Gormak Payback1.0.0
Stage 2 - Grathan Assault1.0.0
Stage 2 - Guild Justice1.0.0
Stage 2 - Hesk's Hospitality2.0.0
Stage 2 - Hindering the Hive1.0.0
Stage 2 - Infectious Legacy1.0.0
Stage 2 - Infusion1.0.0
Stage 2 - Insecticide1.0.0
Stage 2 - Insecticide1.0.0
Stage 2 - Justicar Resistance1.0.0
Stage 2 - Keeping Secrets1.0.0
Stage 2 - Killing Them Slowly1.0.0
Stage 2 - Measured Response1.0.0
Stage 2 - Pirate Justice1.0.0
Stage 2 - Pressure Points1.0.0
Stage 2 - Prison Riot1.0.0
Stage 2 - Quarry Quandary1.0.0
Stage 2 - Rakghoul Rampage1.0.0
Stage 2 - Ravaged Resupply1.0.0
Stage 2 - Regulator Wreckage2.0.0
Stage 2 - Research Cancellation1.4.0
Stage 2 - Revenge Served Cold1.0.0
Stage 2 - Running Interference1.0.0
Stage 2 - Sand Will Fall1.0.0
Stage 2 - Sending a Message1.0.0
Stage 2 - Serum Conservation1.0.0
Stage 2 - Show of Force1.0.0
Stage 2 - Siege Breaker1.0.0
Stage 2 - Storm Chasing1.0.0
Stage 2 - Storming The Front1.0.0
Stage 2 - Surface Problems1.0.0
Stage 2 - Syndicate Elimination1.0.0
Stage 2 - Tampered Packages1.0.0
Stage 2 - The Fall of the Sand People1.0.0
Stage 2 - The Hunt for Lord Tharsis1.0.0
Stage 2 - The Ritual of Naga Sadow2.0.0
Stage 2 - The Siege of Olaris1.0.0
Stage 2 - Their Own Weapons1.0.0
Stage 2 - Threat Assessment1.0.0
Stage 2 - Thwarting House Thul1.0.0
Stage 2 - Trade Sanctions1.0.0
Stage 2 - Unwelcome Alliance1.0.0
Stage 2 Absolute Terror1.0.0
Stage 2: Tarisian Apocolypse, Take Two1.0.0
Stage 3 - A Clean Sweep1.0.0
Stage 3 - A Family Concern1.0.0
Stage 3 - Ancient Prison Suppression1.4.0
Stage 3 - Archon's Armageddon2.0.0
Stage 3 - Atypical Tactics1.0.0
Stage 3 - Battle the Horde1.0.0
Stage 3 - Beast Takedown1.0.0
Stage 3 - Bled Dry1.0.0
Stage 3 - Blood on the Sand1.0.0
Stage 3 - Break the Cartel1.0.0
Stage 3 - Break the Lines1.0.0
Stage 3 - Cathar Fury2.0.0
Stage 3 - Counter-offensive2.0.0
Stage 3 - Crush the Competition1.0.0
Stage 3 - Deconstruction1.0.0
Stage 3 - Enforcing Order1.0.0
Stage 3 - Esh-kha Proofing1.0.0
Stage 3 - Factory Meltdown1.0.0
Stage 3 - Front Lines1.0.0
Stage 3 - Geonosian War1.0.0
Stage 3 - Hesk's Hospitality2.0.0
Stage 3 - Hesk's Hospitality2.0.0
Stage 3 - Hindering the Hive1.0.0
Stage 3 - Infusion1.0.0
Stage 3 - Insecticide1.0.0
Stage 3 - Killing Them Slowly1.0.0
Stage 3 - Measured Response1.0.0
Stage 3 - Prison Riot1.0.0
Stage 3 - Quarry Quandary1.0.0
Stage 3 - Rakghoul Rampage1.0.0
Stage 3 - Regulator Wreckage2.0.0
Stage 3 - Show of Force1.0.0
Stage 3 - Siege Breaker1.0.0
Stage 3 - Storm Chasing1.0.0
Stage 3 - Storming The Front1.0.0
Stage 3 - The Fall of the Sand People1.0.0
Stage 3 - The Ritual of Naga Sadow2.0.0
Stage 3 - The Siege of Olaris1.0.0
Stage 3 - Their Own Weapons1.0.0
Stage 3 - Trade Sanctions1.0.0
Stage 3 - Unwelcome Alliance1.0.0
Stage 3 Freightskipper Fracas1.0.0
Stage 3- Keeping Secrets1.0.0
Stage 3: Tarisian Apocolypse, Take Two1.0.0
Stage 4 - Archon's Armageddon2.0.0
Staking Your Claim1.0.0
Stalking the Score4.0.0
Stamp Out Corruption1.0.0
Star of Ryloth1.0.0
Stardrive Combustion1.0.0
Starting a Riot1.0.0
Status Report1.0.0
Status Update6.0.0
Stay Frosty1.0.0
Strange Circumstances1.0.0
Strike the Mountain Asunder1.0.0
Stronghold: Tatooine Homestead2.9.0
Subtle Sabotage1.0.0
Surrendering to the Inevitable1.0.0
Tactical Advantages1.0.0
Tactical Reprisals1.0.0
Tactical Strike1.0.0
Tactics1.0.0
Tainted Water1.0.0
Take Back Drelliad Village1.0.0
Take Back the Settlement1.0.0
Take CEC1.0.0
Take Control7.0.0
Take Down the Competition1.0.0
Take Down the Enemy Command Center1.0.0
Take Down the Enemy Command Center1.0.0
Take Down the Guards1.0.0
Take Out Light Fighters1.0.0
Take Out Light Fighters1.0.0
Take out Republic Forces1.0.0
Take Out the Communication Array1.0.0
Take Out the Communication Array1.0.0
Take Out the Rebel Rabble1.0.0
Take the Bait1.0.0
Taking Back Talaos2.0.0
Taking Care of the Caretakers5.2.0
Taking Control1.0.0
Taking Inventory1.0.0
Taking It Back1.0.0
Taking on the Asylum1.0.0
Taking on Toborro2.0.0
Taking Secrets1.0.0
Taking the Bait1.0.0
Takor the Terrible1.0.0
Talaos City Takedown4.0.0
Talking Shop1.0.0
Tame the Crysfang1.0.0
Taming Corruption1.0.0
Tampered Packages1.0.0
Tangible Results1.0.0
Tapping Corruption1.0.0
Tapping What is Ours1.0.0
tar aim I1.0.0
tar cunning I1.0.0
tar shard green1.0.0
tar strength I1.0.0
tar willpower I1.0.0
tar2 aim III1.0.0
tar2 cunning III1.0.0
tar2 endurance II1.0.0
tar2 presence III1.0.0
tar2 willpower III1.0.0
Target Acquisition1.0.0
Target Practice1.0.0
Target Practice1.0.0
Target Rich Environment1.0.0
Target Rich Environment1.0.0
Target the Problem1.0.0
Taris Droid Reconnaissance2.0.0
Taris Droid Reconnaissance2.0.0
Taris: Bonus Series1.0.0
Taris: Bonus Series1.0.0
Tarnuur1.0.0
Taspan Ambush1.0.0
tat aim II1.0.0
tat cunning II1.0.0
tat shard blue1.0.0
tat strength II1.0.0
tat willpower II1.0.0
Tatooine Droid Reconnaissance2.0.0
Tatooine: Destroying The Star Fortress4.0.0
Tatooine: The Resistance4.0.0
Tatooine: The Shield Bunker4.0.0
Tatooine: The Star Fortress4.0.0
taunlet1.2.0
Taxi7.0.0
Taxi7.4.0
Taxi7.2.0
Taxi6.0.0
Taxi Quest Rishi3.0.0
Taxi Terminal5.0.0
Taxi Terminals1.0.0
Taxi Terminals5.10.0
Taxi Terminals6.0.0
Taxi Terminals6.0.2
Taxi Terminals for Makeb2.0.0
Taylir Gra'tua7.2.0
The Alderaan Target1.0.0
The Attack on Iziz6.0.0
The Balmorran Target1.0.0
The Black Talon1.0.0
The Dragon's Tail1.0.0
The Empire's Last Stand2.0.0
The Final Obstacle1.0.0
The Final Resistance1.0.0
The Final Sabotage3.0.0
The Final Sabotage3.0.0
The Magnetar Rifles1.0.0
The Master Stratagem1.0.0
The Mountain's Eyes1.0.0
The Mountain's Voice1.0.0
The Path Not Taken1.0.0
The Shaft Inhabitants2.0.0
The Star Chamber4.0.0
The Star Chamber1.0.0
The Star Fortress4.0.0
The State of Things to Come5.10.0
The Task at Hand6.1.0
The Task at Hand6.1.0
The Tatooine Rundown5.9.0
The Tatooine Target1.0.0
The Trail of Tayari Rook1.0.0
The Transponder Station1.0.0
This is Sabotage1.0.0
Titans Of Industry2.3.0
Titans Of Industry2.3.0
Togruta Rescue1.0.0
Total Chaos1.0.0
Total Disarmament2.6.0
Treacherous Talz1.0.0
Turret Takedown1.0.0
Uncertain Cooperation7.0.0
Understanding Intelligence1.0.0
Unexpected Assistance1.0.0
Unmaintainable6.0.0
Unreasonable Expectations1.0.0
Unstable2.0.0
Unwanted Assistance1.0.0
Utl Reputation Transaction7.3.1
Voss Datacron4.6.0
Voss: Destroying The Star Fortress4.0.0
Voss: The Resistance4.0.0
Voss: The Star Fortress4.0.0
Weekly Event: Galactic Starfighter5.10.0
Welcome Talos1.0.0
Welcome: Alliance Military4.0.0
What Gray Star Left Behind1.0.0
Where Madness Takes Root2.0.0
[altar_override]2.0.0
[ataraxia]1.0.0
[battle_of_liahstarn]2.0.0
[beks_perfect_tat]6.1.2
[black_talon]7.0.0
[bonus_taral_bounty_1]1.0.0
[clean_getaway_01]2.0.0
[clean_getaway_02]2.0.0
[clean_getaway_03]2.0.0
[clearing_the_stack]2.0.0
[counterattack]2.0.0
[DAILY AREA] Wreck of the Stardream1.2.0
[DAILY AREA] Wreck of the Stardream1.2.0
[DAILY] Altars of History3.0.0
[DAILY] Bag and Tag6.0.0
[DAILY] Blatant Beks: Dantooine Course6.1.2
[DAILY] Blatant Beks: Onderon Course6.1.2
[DAILY] Blatant Beks: Tatooine Course6.1.2
[DAILY] Catalysis1.7.0
[DAILY] Dantooinian Destabilization5.10.3
[DAILY] Dantooinian Restabilization5.10.3
[DAILY] Data in Isolation7.0.1
[DAILY] Data Raid1.4.0
[DAILY] Experimental Bounds1.7.0
[DAILY] Galactic Starfighter2.5.0
[DAILY] Galactic Starfighter2.5.0
[DAILY] Give And Take2.3.0
[DAILY] Horizon's Razor: Tatooine Course6.1.2
[DAILY] Operation Starvation5.10.3
[DAILY] Pit Screamers: Tatooine Course6.1.2
[DAILY] Priority Containment1.4.0
[DAILY] Reputation is Everything7.0.0
[DAILY] Staff Cuts2.3.0
[DAILY] Supplemental Research1.7.0
[DAILY] Tamed6.0.0
[DAILY] Targeted Misfire1.4.0
[DAILY] United We Stand1.0.0
[DAILY] Unstable Readings7.4.0
[DAILY] Vital Intelligence7.0.2
[DAILY] Volcanic Metals2.0.0
[DAILY]: Secondary Targets2.0.0
[darkstaff_surrender_utility]2.0.0
[dark_temptations_extortion]1.0.0
[datacron_hunt_quest]4.6.0
[datacron_matrix_additions]2.0.0
[Date Night] Target Practice7.3.0
[decontamination]2.0.0
[driving_them_stage_2]1.0.0
[eligible_arms_taking]2.0.0
[eligible_defensive_data]2.0.0
[eligible_elemental]2.0.0
[fear_and_loathing_in_talaos_city]2.0.0
[FLASHPOINT] Hammer Station1.0.0
[FLASHPOINT] Legacy of the Rakata2.10.0
[FLASHPOINT] Taral V1.0.0
[FLASHPOINT] The Black Talon1.0.0
[gotta_catch_em_all]5.0.0
[hammer_station]7.0.0
[HEROIC 2+] Acquired Taste1.0.0
[HEROIC 2+] Fallen Stars1.0.0
[HEROIC 2+] Fatal Errors1.4.0
[HEROIC 2+] Firestar1.0.0
[HEROIC 2+] Hostage Situation1.0.0
[HEROIC 2+] Hostage Situation Cleanup1.0.0
[HEROIC 2+] Humanitarian Aid1.0.0
[HEROIC 2+] Industrial Sabotage1.0.0
[HEROIC 2+] Last of the Tarisian Pirates1.0.0
[HEROIC 2+] Mutations1.0.0
[HEROIC 2+] Resistance Sympathizers1.0.0
[HEROIC 2+] Sabotage1.0.0
[HEROIC 2+] Starfighters of Corellia1.0.0
[HEROIC 2+] Static1.0.0
[HEROIC 2+] Taking the Heat1.0.0
[HEROIC 2+] Target of Opportunity1.0.0
[HEROIC 2+] The Darkening Stars2.4.0
[HEROIC 2+] The Engineers' Tale1.0.0
[HEROIC 2+] The Fatality1.4.0
[HEROIC 2+] The Fathers of Taris1.0.0
[HEROIC 2+] The Star Fortress4.0.0
[HEROIC 2+] The Star Fortress4.0.0
[HEROIC 2+] The Stasis Generator1.0.0
[HEROIC 2+] Total Elimination1.0.0
[HEROIC 4] Final Stage - The Hunt for Lord Tharsis1.0.0
[HEROIC 4] Stage 3 - The Hunt for Lord Tharsis1.0.0
[HEROIC 4] Stage 4 - The Hunt for Lord Tharsis1.0.0
[HEROIC 4] The Shroud's Last Stand2.0.0
[HEROIC] Kabal Station Defense1.4.0
[HEROIC] Lorta Escort1.4.0
[HEROIC] Operation Kabal Station Defense1.4.0
[HEROIC] Operation Lorta Escort1.4.0
[HEROIC] Operation Regnant Station Assault1.4.0
[HEROIC] Regnant Station Assault1.4.0
[HEROIC] Space Combat: Kabal Station Defense1.4.0
[HEROIC] Space Combat: Lorta Escort1.4.0
[HEROIC] Space Combat: Regnant Station Assault1.4.0
[hidden_bonus_series_tatooine]4.0.0
[hidden_dantooine_all_obstacles]6.1.2
[hidden_dantooine_no_obstacles]6.1.2
[hidden_onderon_all_obstacles]6.1.2
[hidden_onderon_no_obstacles]6.1.2
[hidden_tatooine_all_obstacles]6.1.2
[hidden_tatooine_no_obstacles]6.1.2
[insufficientstaff]1.0.0
[interpretations]2.0.0
[INTRO] Flashpoint: Hammer Station1.0.0
[INTRO] Flashpoint: Hammer Station1.0.0
[item_container]2.0.0
[legacy_of_rakata]7.0.0
[liberation_of_talos]2.0.0
[logic_knows_about_repeatable_quest]4.0.0
[MASTER] Flashpoint: Hammer Station 2.0.0
[MASTER] Flashpoint: Hammer Station2.0.0
[MASTER] Flashpoint: Legacy of the Rakata3.0.0
[MASTER] Flashpoint: Legacy of the Rakata3.0.0
[MASTER] Flashpoint: Taral V1.0.0
[MASTER] Flashpoint: The Black Talon1.0.0
[nebula_station]2.0.0
[orbital_probe]4.0.0
[ord_daily_datacron]7.4.0
[personaltalkangry]1.0.0
[personaltalkcrisis]1.0.0
[personaltalkworried]1.0.0
[personal_10_talk_5]1.0.0
[personal_13_talk_12]1.0.0
[personal_9_talk_8]1.0.0
[personal_talk3]1.0.0
[personal_talk6]1.0.0
[personal_talk6]1.0.0
[personal_talk9]1.0.0
[preventative_measures]1.0.0
[PRIORITY] Makeb Containment2.0.0
[PvP] Data Recollection1.7.0
[PvP] Data Retrieval1.7.0
[razor_perfect_tat]6.1.2
[remnants_resistance]2.0.0
[rescue_hostages]5.10.3
[rewards_container]2.8.0
[ruhnuk_datacron_mastery]7.2.0
[screamers_perfect_tat]6.1.2
[shroud_taunt_1]2.0.0
[shroud_taunt_2]2.0.0
[shroud_taunt_3]2.0.0
[shroud_taunt_4]2.0.0
[shroud_taunt_eligible]2.0.0
[soft_targets]2.0.0
[SOLO] The Star Fortress4.0.0
[SOLO] The Star Fortress4.0.0
[solo_mode_tat]4.0.0
[STAGED WEEKLY] Contain and Control2.0.0
[STAGED WEEKLY] Mass Exodus2.0.0
[stampede]1.0.0
[stand_and_fight]1.0.0
[starship_graveyard_cleanup]1.0.0
[status_report]2.0.0
[STORY] Flashpoint: Legacy of the Rakata3.0.0
[STORY] Flashpoint: Legacy of the Rakata3.0.0
[STORY] Flashpoint: Taral V4.0.0
[STORY] Flashpoint: The Black Talon4.0.0
[strange_circumstances]1.0.0
[tactical_payload]2.0.0
[talos_drellik_conversation_cooldown]1.0.0
[tanno_vik_conversation_cooldown]1.0.0
[taral_v]7.0.0
[taris_seed]2.0.0
[tatooine_seed]2.0.0
[taxi_fleet]6.0.0
[taxi_globals]4.0.0
[taxi_open_worlds]2.0.0
[taxi_quest_yavin_4]3.0.0
[temp_inheritance_prereq]1.0.0
[temp_instance_access_override]1.0.0
[the_blood_splattered_talz]2.0.0
[the_master_stratagem]1.0.0
[the_stack]2.0.0
[thranta_watching]6.1.0
[unforseen_circumstances]2.0.0
[VETERAN] Flashpoint: Hammer Station1.0.0
[VETERAN] Flashpoint: Hammer Station1.0.0
[VETERAN] Flashpoint: Legacy of the Rakata2.10.0
[VETERAN] Flashpoint: Legacy of the Rakata2.10.0
[VETERAN] Flashpoint: Taral V1.0.0
[VETERAN] Flashpoint: The Black Talon1.0.0
[walker_takedown]1.0.0
[WEEKLY] Blatant Beks Courses6.1.2
[WEEKLY] Defeat Eternal Champion Zotar4.1.0
[WEEKLY] Galactic Starfighter2.5.0
[WEEKLY] Galactic Starfighter2.5.0
[WEEKLY] Heroic Missions: Taris5.0.0
[WEEKLY] Heroic Missions: Taris5.0.0
[WEEKLY] Heroic Missions: Tatooine5.0.0
[WEEKLY] Heroic Missions: Tatooine5.0.0
[WEEKLY] Hive of the Mountain Queen5.10.3
[WEEKLY] Hive of the Mountain Queen5.10.3
[WEEKLY] Hutta: Kingpin Bounty2.3.0
[WEEKLY] Maintaining Control2.0.0
[WEEKLY] Masterwork Data Crystal5.10.0
[WEEKLY] Monumental Data Crystal5.10.1
[WEEKLY] Priority Targets2.0.0
[WEEKLY] Priority Targets2.0.0
[WEEKLY] Priority Targets I1.3.0
[WEEKLY] Priority Targets I1.3.0
[WEEKLY] Priority Targets II1.3.0
[WEEKLY] Priority Targets II1.3.0
[WEEKLY] Priority Targets III1.3.0
[WEEKLY] Priority Targets III1.3.0
[WEEKLY] Priority Targets IV1.3.0
[WEEKLY] Priority Targets IV1.3.0
[WEEKLY] Tatooine: Kingpin Bounty2.3.0
[WEEKLY] Tatooine: Kingpin Bounty2.3.0
[WEEKLY] The Star Fortress4.0.0
[welcome_captain_maddox]2.0.0
[World Boss] Special Request: Tatooine6.1.4

Attributes (73)

NameAdded with
Caster Stunned Damage Taken Modifer1.0.0
Damage Done Modifier (Percentage)1.0.0
Damage Modifier (Burning Target)1.0.0
Damage Received Modifier (Percentage)1.0.0
Damage Reduction: Elemental1.0.0
Effect Action: Absorbed Damage Max (Percentage Modifier)1.0.0
Effect Action: Absorbed Damage per Hit (Percentage Modifier)1.0.0
Effect Action: Ballistic Impulse Momentum (Percentage Modifier)1.0.0
Effect Action: Generate Heat (Percentage Modifier)1.0.0
Effect Action: Modify Stat (Fixed Modifier)1.0.0
Effect Action: Modify Stat (Percentage Modifier)1.0.0
Effect Action: Restore Action Points (Percentage Modifier)1.0.0
Effect Action: Restore Energy (Percentage Modifier)1.0.0
Effect Action: Restore Force (Percentage Modifier)1.0.0
Effect Action: Spend Action Points (Percentage Modifier)1.0.0
Effect Action: Spend Energy (Percentage Modifier)1.0.0
Effect Action: Spend Force (Percentage Modifier)1.0.0
Effect Action: Spend Health (Percentage Modifier)1.0.0
Effect Target: AOE (Percentage Modifier)1.0.0
Effect Target: AOE Cone Angle (Fixed Modifier)1.0.0
Effect Target: AOE Cone Angle (Percentage Modifier)1.0.0
Effect Target: AOE Cone Distance (Fixed Modifier)1.0.0
Effect Target: AOE Cone Distance (Percentage Modifier)1.0.0
Effect Target: AOE Cylinder Distance (Fixed Modifier)1.0.0
Effect Target: AOE Cylinder Distance (Percentage Modifier)1.0.0
Effect Target: AOE Cylinder Radius (Fixed Modifier)1.0.0
Effect Target: AOE Sphere Radius (Fixed Modifier)1.0.0
Effect Target: AOE Sphere Radius (Percentage Modifier)1.0.0
Force Resistance1.0.0
Healing Done Modifier (Percentage)1.0.0
Healing Received Modifier (Percentage)1.0.0
Life Steal Modifier (Percentage)3.0.0
Rate Limit Modifier (Percentage)1.0.0
Seeker Droid Detection Range (Percentage)2.0.0
Seeker Droid Range (Percentage)2.0.0
Target Accuracy Reduced Modifier3.0.0
Target Bleeding Damage Modifier1.0.0
Target Low Damage Modifier1.0.0
Target Stunned Damage Modifier1.0.0
Tech Resistance1.0.0
Threat Generated Modifier (Percentage)1.0.0
[amount_taken]6.0.0
[base_weapon_damage_modifier_percentage]3.0.0
[damage_taken_modifier]6.0.0
[damage_taken_modifier]6.0.0
[damage_taken_modifier]6.0.0
[damage_taken_modifier]6.0.0
[energy_regen_rate_modifier_percentage]2.0.0
[force_regen_rate_modifier_percentage]2.0.0
[instant_reduction_percentage]2.0.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.8.0
[modifier_percentage]2.10.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[modifier_percentage]3.0.0
[starfighter]6.0.0
[stat_area_loot_range_bonus]5.10.0

Talents (71)

NameTypeAdded with

Adaptable Assailant

Grapple immobilizes the target for 3 seconds. In addition, the cooldown of Stealth Scan is reduced by 5 seconds, and any targets it reveals are immobilized for 3 seconds and increases the movement speed of all allies within the scan area, excluding yourself, by 50% for as long as they remain within it and for 6 seconds after it expires or they leave the area.

FQN: tal.​bounty_hunter.​skill.​utility.​adaptable_assailant

Adaptable Assailant
bounty_hunter7.2.0

Amped Voltage

Activating Phantom Stride builds 3 Static Charges.

FQN: tal.​sith_inquisitor.​skill.​deception.​amped_voltage

Amped Voltage
sith_inquisitor7.2.0

Ataru Mastery

Increases the damage dealt by your triggered Ataru Form attacks by 5%.

FQN: tal.​sith_warrior.​skill.​carnage.​ataru_mastery

Ataru Mastery
sith_warrior7.2.0

Ataru Mastery

Increases the damage dealt by your triggered Ataru Form attacks by 5%. In addition, the effects of your Zen ability are modified.

FQN: tal.​jedi_knight.​skill.​combat.​ataru_mastery

Ataru Mastery
jedi_knight7.2.0

Ataru Savvy

Sweeping Slash triggers an Ataru Form strike on each enemy target it damages.

FQN: tal.​sith_warrior.​skill.​carnage.​ataru_savvy

Ataru Savvy
sith_warrior7.2.0

Ataru Savvy

Cyclone Slash triggers an Ataru Form strike on each enemy target it damages.

FQN: tal.​jedi_knight.​skill.​combat.​ataru_savvy

Ataru Savvy
jedi_knight7.2.0

Brutality

Increases the critical strike chance of Vicious Throw and Furious Strike by 15%. Additionally, Intercede now purges all movement-impairing effects.

FQN: tal.​sith_warrior.​skill.​rage.​brutality

Brutality
sith_warrior7.2.0

Caustic Substances

Weakening Blast deals 5% more damage and Corrosive Grenade has a 10% chance to deal its damage twice whenever it harms a target.

FQN: tal.​agent.​skill.​virulence.​caustic_substances

Caustic Substances
agent7.2.0

Chem-resistant Inlays

Increases damage reduction by 5%.

FQN: tal.​agent.​skill.​utility.​chem_resistant_inlays

Chem-resistant Inlays
agent7.2.0

Containment

If your Force Lift breaks early from damage, the target is stunned for 2 seconds. In addition, Force Lift activates instantly.

FQN: tal.​jedi_consular.​skill.​utility.​containment

Containment
jedi_consular7.2.0

Containment Tactics

Reduces the cooldown of Cryo Grenade by 15 seconds.

FQN: tal.​trooper.​skill.​utility.​containment_tactics

Containment Tactics
trooper7.2.0

Dark Stability

Activating Deflection grants 6 seconds of immunity to stun, sleep, lift, and incapacitating effects.

FQN: tal.​sith_inquisitor.​skill.​utility.​dark_stability

Dark Stability
sith_inquisitor7.2.0

Debilitating Shots

Increases the duration of any effects applied by Shatter Shot by 5 seconds. In addition, when Leg Shot's immobilize effect wears off the target's movement is slowed by 75% for 3 seconds.

FQN: tal.​agent.​skill.​utility.​debilitating_shots

Debilitating Shots
agent7.2.0

Debilitation

Blade Barrage immobilizes the target for 3 seconds.

FQN: tal.​jedi_knight.​skill.​utility.​debilitation

Debilitation
jedi_knight7.2.0

Efficient Targeting

Increases the range of Overload Shot, Flash Bang, and Distraction to 30 meters, and additionally increases the range of all rifle, probe, and dart attacks by 5 meters. In addition, Corrosive Dart marks its target for 45 seconds. Marked targets take 5% more damage from ranged weapon attacks.

FQN: tal.​agent.​imperial_targeting

Efficient Targeting
agent7.2.0

Efficient Targeting

Missile lockon time reduced by 4%.

FQN: tal.​spvp.​minor_magazine.​lockon_reduction.​base

Efficient Targeting
spvp7.2.0

Energy Tanks

Increases maximum energy by 10.

FQN: tal.​agent.​energy_tanks

Energy Tanks
agent7.2.0

Engine Targeting

Target's engine power drained by 20.

FQN: tal.​spvp.​missile.​interdiction_missiles.​tier_5a

Engine Targeting
spvp7.2.0

Engine Targeting

Target's speed reduced by 30% for 15 seconds. Target's engine power drained by 25.

FQN: tal.​spvp.​missile.​concussion_missiles.​tier_5a

Engine Targeting
spvp7.2.0

Experimental Explosives

Increases the critical damage dealt by Explosive Probe, Interrogation Probe, EMP Discharge, and all area effects by 10%.

FQN: tal.​agent.​skill.​engineering.​experimental_explosives

Experimental Explosives
agent7.2.0

Extended Targeting

Primary weapon range increased by 15% for the duration of the ability.

FQN: tal.​spvp.​systems.​sensor_sweep.​tier5b

Extended Targeting
spvp7.2.0

Gravitating Bolt

Targets affected by your Gravity Vortex take 50% more damage from Vortex Bolt and 10% more damage from High Impact Bolt.

FQN: tal.​trooper.​skill.​gunnery.​mods.​gravitating_bolt

Gravitating Bolt
trooper7.2.0

Gravitating Compound

Demolition Round puts a compound on the target, increasing your Grav Round damage against the target by 10%.

FQN: tal.​trooper.​skill.​gunnery.​mods.​gravitating_compound

Gravitating Compound
trooper7.2.0

Immutable Force

Reduces the activation time of Deliverance by 0.5 seconds and the Force consumed by Benevolence by 5.

FQN: tal.​jedi_consular.​skill.​seer.​immutable_force

Immutable Force
jedi_consular7.2.0

Imperial Tactics

Sever Tendon will now grant a Tactical Advantage.

FQN: tal.​agent.​skill.​utility.​imperial_tactics

Imperial Tactics
agent7.2.0

Improved Targeting

Combat Command increases primary weapon accuracy by an additional 10%.

FQN: tal.​spvp.​systems.​offensive_command.​tier5b

Improved Targeting
spvp7.2.0

Improved Targeting

Accuracy increased by 2% and critical hit chance increased by 5%.

FQN: tal.​spvp.​laser.​burst_laser.​tier_2

Improved Targeting
spvp7.2.0

Inevitable Demise

Death Field, Eradicate, and your periodic damage abilities deal 25% more damage on targets under 30% health.

FQN: tal.​sith_inquisitor.​skill.​hatred.​inevitable_demise

Inevitable Demise
sith_inquisitor7.2.0

Instant Guild Mail

Send mail to your guildmates instantly!

FQN: tal.​gld.​perk.​instant_guild_mail

Instant Guild Mail
gld7.2.0

Mental Defense

Reduces all damage taken while stunned by 30%. Additionally, reduces damage taken from area effects by 30%

FQN: tal.​jedi_consular.​skill.​utility.​mental_defense

Mental Defense
jedi_consular7.2.0

Mental Potency

Reduces the Force cost of Force in Balance by 20.

FQN: tal.​jedi_consular.​skill.​serenity.​mental_potency

Mental Potency
jedi_consular7.2.0

Mental Scarring

Increases the damage dealt by periodic effects by 15% on targets below 30% of max health. In addition, Force Serenity restores 15 Force when used on a target affected by your Force Suppression.

FQN: tal.​jedi_consular.​skill.​balance.​mental_scarring

Mental Scarring
jedi_consular7.2.0

Mortal Wound

Vital Shot and Shrap Bomb have a 10% chance to deal their damage twice whenever they harm a target. In addition, Shrap Bomb makes its targets assailable for 45 seconds. Assailable targets take 7% more elemental and internal damage.

FQN: tal.​smuggler.​skill.​dirty_fighting.​mortal_wound

Mortal Wound
smuggler7.2.0

Phasing Phantasm

Phantom Stride can be used while immobilized and purges movement-impairing effects when used. Additionally, activating Force Speed grants Phasing Phantasm, which bestows a different benefit depending on your active discipline. Darkness: Increases your Force regeneration rate by 10 for the duration of Force Speed. Deception, Hatred: Reduces all damage taken by 25% for the duration of Force Speed.

FQN: tal.​sith_inquisitor.​skill.​utility.​phasing_phantasm

Phasing Phantasm
sith_inquisitor7.2.0

Portable Bunker

Increases the duration of Entrench by 3 seconds. In addition, when you enter cover after using Covered Escape, you gain Entrench for the first 3 seconds.

FQN: tal.​agent.​skill.​marksmanship.​portable_bunker

Portable Bunker
agent7.2.0

Precision Targeting

Critical magnitude increased by 25% and critical chance increased by an additional 10% for the duration of the ability.

FQN: tal.​spvp.​systems.​sensor_sweep.​tier5a

Precision Targeting
spvp7.2.0

Primary Weapons Targeting

Target's blaster power drained by 20.

FQN: tal.​spvp.​missile.​interdiction_missiles.​tier_5b

Primary Weapons Targeting
spvp7.2.0

Proficient Gravitation

Reduces the activation time of Grav Round by 0.2 seconds and the energy cells it depletes by 2.

FQN: tal.​trooper.​skill.​gunnery.​mods.​proficient_gravitation

Proficient Gravitation
trooper7.2.0

Reputable I

Increases Reputation earned from all sources by 5%.

FQN: tal.​gld.​perk.​rep_increase_1

Reputable I
gld7.2.0

Reputable II

Increases Reputation earned from all sources by 10%.

FQN: tal.​gld.​perk.​rep_increase_2

Reputable II
gld7.2.0

Reputable III

Increases Reputation earned from all sources by 15%.

FQN: tal.​gld.​perk.​rep_increase_3

Reputable III
gld7.2.0

Resistance

Increases damage reduction by 3%.

FQN: tal.​jedi_consular.​skill.​utility.​jedi_resistance

Resistance
jedi_consular7.2.0

Rotary Cannon

Increases the critical hit chance for Boltstorm and Vortex Bolt by 10%.

FQN: tal.​trooper.​skill.​gunnery.​rotary_cannon

Rotary Cannon
trooper7.2.0

Stabilized Armor

Reduces damage taken from area effects by 30%. Additionally, while stunned, you take 30% less damage from all sources.

FQN: tal.​bounty_hunter.​skill.​utility.​stabilized_armor

Stabilized Armor
bounty_hunter7.2.0

Staggering Stratagem

Reduces the cooldown of Force Stun by 10 seconds. In addition, targets stunned by your Force Stun deal 25% less damage for 10 seconds when Force Stun wears off.

FQN: tal.​jedi_consular.​skill.​utility.​staggering_stratagem

Staggering Stratagem
jedi_consular7.2.0

Starfight Commandeering I

Increases Requisition gained from Galactic Starfighter by 5%.

FQN: tal.​gld.​perk.​gsf_increased_requisition_1

Starfight Commandeering I
gld7.2.0

Starfight Commandeering II

Increases Requisition gained from Galactic Starfighter by 7%.

FQN: tal.​gld.​perk.​gsf_increased_requisition_2

Starfight Commandeering II
gld7.2.0

Starfight Commandeering III

Increases Requisition gained from Galactic Starfighter by 9%.

FQN: tal.​gld.​perk.​gsf_increased_requisition_3

Starfight Commandeering III
gld7.2.0

Starfighter Conquest I

Grants access to the Starfighter based Conquest Objective "Starfighter: Rally - Part 1".

FQN: tal.​gld.​perk.​gsf_conquest_objective_1

Starfighter Conquest I
gld7.2.0

Starfighter Conquest II

Grants access to the Starfighter based Conquest Objective "Starfighter: Rally - Part 2".

FQN: tal.​gld.​perk.​gsf_conquest_objective_2

Starfighter Conquest II
gld7.2.0

Stasis Mastery

Force Stasis deals 100% more damage, generates 100% more threat, and activates instantly.

FQN: tal.​jedi_knight.​skill.​defense.​stasis_mastery

Stasis Mastery
jedi_knight7.2.0

Static Cling

Increases the duration of Force Slow and reduces its cooldown by 6 seconds.

FQN: tal.​sith_inquisitor.​skill.​utility.​static_cling

Static Cling
sith_inquisitor7.2.0

Static Surge

Increases the damage dealt by Explosive Surge by 15%.

FQN: tal.​trooper.​skill.​shield_specialist.​static_surge_dmg

Static Surge
trooper7.2.0

Stay Low

Increases the duration of Hunker Down by 3 seconds. In addition, when you enter cover after using Hightail It, you gain Hunker Down for the first 3 seconds.

FQN: tal.​smuggler.​skill.​sharpshooter.​stay_low

Stay Low
smuggler7.2.0

Tactical Medicine

Executing a Tactical Advantage with a healing ability increases all healing done by 3% for 6 seconds. In addition, the range of Toxic Haze is increased by 30 meters.

FQN: tal.​agent.​skill.​medic.​tactical_medicine

Tactical Medicine
agent7.2.0

Tactical Retreat

Covered Escape heals you for 10% of your maximum health. Additionally, the duration of Evasion is increased by 2 seconds.

FQN: tal.​agent.​skill.​utility.​tactical_retreat

Tactical Retreat
agent7.2.0

Tag and Bag

Hindering a target with Electro Net grants Tag and Bag, increasing your alacrity by 15% for 9 seconds. Additionally, Supercharged Gas reduces the cooldown of Kolto Overload by 5 seconds.

FQN: tal.​bounty_hunter.​skill.​utility.​tag_and_bag

Tag and Bag
bounty_hunter7.2.0

Tainted Blood

Increases the rate at which your Force regenerates by 30% and increases internal and elemental damage reduction by 10%.

FQN: tal.​sith_inquisitor.​skill.​darkness.​blood_of_sith

Tainted Blood
sith_inquisitor7.2.0

Target Jamming

Pulse reduces the accuracy of nearby foes by an additional 10%.

FQN: tal.​spvp.​systems.​emp_field.​tier2

Target Jamming
spvp7.2.0

Target Jamming

Probe reduces the accuracy of nearby foes by 10%.

FQN: tal.​spvp.​drone.​sensor_beacon.​tier4a

Target Jamming
spvp7.2.0

Target Prediction

Targets within dispel radius have evasion reduced by 5% for the ability duration.

FQN: tal.​spvp.​systems.​sensor_sweep.​tier4a

Target Prediction
spvp7.2.0

Target Tracking

Increases the critical damage bonus of Rail Shot, Heatseeker Missiles, and Priming Shot by 30%.

FQN: tal.​bounty_hunter.​skill.​arsenal.​target_tracking

Target Tracking
bounty_hunter7.2.0

Targeted Demolition

Increases the damage dealt by Corrosive Grenade by 5% and reduced the energy cost of Series of Shots by 1 per second.

FQN: tal.​agent.​skill.​virulence.​targeted_demolition

Targeted Demolition
agent7.2.0

Tax Evasion I

Slightly reduces Galactic Trade Network commission charges.

FQN: tal.​gld.​perk.​gtn_tax_reduction_1

Tax Evasion I
gld7.2.0

Tax Evasion II

Moderately reduces Galactic Trade Network commission charges.

FQN: tal.​gld.​perk.​gtn_tax_reduction_2

Tax Evasion II
gld7.2.0

Tax Evasion III

Significantly reduces Galactic Trade Network commission charges.

FQN: tal.​gld.​perk.​gtn_tax_reduction_3

Tax Evasion III
gld7.2.0

Torturous Tactics

Lowers the cooldown of Electrocute by 10 seconds. In addition, targets stunned by your Electrocute deal 25% less damage for 10 seconds when Electrocute wears off.

FQN: tal.​sith_inquisitor.​skill.​utility.​torturous_tactics

Torturous Tactics
sith_inquisitor7.2.0

Trauma Stabilizers

While Reactive Shield is active, you generate a stack of Trauma Stabilizers each time you receive direct damage. Stacks up to 10 times. When Reactive Shield expires, each stack of Trauma Stabilizers instantly heals you for 4% of your maximum health.

FQN: tal.​trooper.​skill.​utility.​trauma_stabilizers

Trauma Stabilizers
trooper7.2.0

[stunned_damage_taken_modifier]

Reduces damage taken while stunned by 5%.

FQN: tal.​gld.​perk.​stunned_damage_taken_modifier

[stunned_damage_taken_modifier]
gld7.2.0

[stunned_damage_taken_modifier_1]

Reduces damage taken while stunned by 5%.

FQN: tal.​gld.​perk.​stunned_damage_taken_modifier_1

[stunned_damage_taken_modifier_1]
gld7.2.0

[stunned_damage_taken_modifier_2]

Reduces damage taken while stunned by 10%.

FQN: tal.​gld.​perk.​stunned_damage_taken_modifier_2

[stunned_damage_taken_modifier_2]
gld7.2.0