1. Pouvoirs
  2. companion
  3. unique
  4. mtx
  5. treek
  6. aoe_cast_heal

Fluide Fektur

treek_fektur_sleesh

Fluide Fektur

Treek lance une baie médicinale sur le sol près d'une cible alliée, ce qui restaure <<1[$d point/$d point/$d points]>> de santé pour tous les membres du groupe situés dans un rayon de 8 mètres autour de la cible alliée. Requiert la posture Fektur.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.companion.class.mtx.treek_imp
  • apc.companion.class.mtx.treek_rep

Related effects, buffs and debuffs

Ability activation
1
treek_fektur_sleesh
Fluide Fektur
  • [hidden] [0s]
    treek_fektur_sleeshEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.aoe_cast_heal.heal_loop_end
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 8
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 8m

    Only when the following conditions are met:

      • <
        • If TARGET is a friend of CASTER
        AND
        • If TARGET is alive
        AND
        • If TARGET is in CASTER's group
        >

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.treek.aoe_cast_heal.heal_target, dependent on calling effect
    • Heal the TARGET with Tech for 1*BonusHeal + (0,04 to 0,08)*StandardHealth, causing no threat