1. Pouvoirs
  2. test
  3. hchivers
  4. aoe_awareness_test

[New AOE Awareness Test Cylinder]

stimpack

[New AOE Awareness Test Cylinder]

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Ability activation
1
stimpack
[New AOE Awareness Test Cylinder]
  • [0s] [not displayed]
    stimpackEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Custom system_debug, #2 = Launching beam
    • Play appearance epp.operation.iokath.boss.izax.energy_drone.energy_beam_instant_ray, dependent on calling effect
    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Caster
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_EntityFacing
      - InitialOrientation_FacingEntityType = (string) aoeTarget_Caster
      - Shape Type = (string) aoeCylinder
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Height_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Spec =

      [Awareness Test]

      FQN: abl.​test.​hchivers.​aoe_awareness_test_effect

      [Awareness Test]

      - Min Tick Count = (int) 2
      - Max Tick Count = (int) 2
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 2
      - Max Lifespan = (float) 2
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0,5
      - Height_Value = (float) 10
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0