Vague assommante
Vague assommante
Libère une vague de force explosive, infligeant <<1[$d point/$d point/$d points]>> de dégâts aux ennemis à proximité et réduisant leur vitesse de déplacement de 50 % pendant <<2[$d seconde/$d seconde/$d secondes]>>. Les ennemis faibles et standard sont renversés par le souffle.
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16140909694602786966 |
Combat log ID: | 2454681183846400 |
FQN: | abl. |
Star Wars name: | Vague assommante |
Autres langues: | Concussive Wave Erschütterungswelle |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141123646904928963 FQN: abl. companion. unique. smuggler. akaavi_ spar. concussive_ wave/3/1 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
companion. unique. smuggler. akaavi_spar. concussive_wave. cast_instant
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 5
- Sort Type = Closest
- Radius = 8m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,13
- Standard Health Percent Min = (float) 0,11
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 1,2
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER
- Add effect #3 to TARGET from CASTER
- Play appearance epp.
trooper. , dependent on calling effectexplosive_surge. target
- [9s]
Ralentissement (techno)
Vitesse de déplacement réduite.Slot: Debuff Duration: 9s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. debuff. snare Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141120348370046970 Combat log ID: 2454681183846659 FQN: abl. companion. unique. smuggler. akaavi_ spar. concussive_ wave/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. , dependent on calling effectoil_slick. oil_slick_snare - Set movement speed to 50%
- [0s] [not displayed]
Effect #3Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. physics abl. debuff. break_ cover Conditions: - <
- If toughness of TARGET is ≤ Standard
- Can only be called by other effects
Global ID: 16141121447881674281 FQN: abl. companion. unique. smuggler. akaavi_ spar. concussive_ wave/3/3 - <
- 1
- When effect is applied
Perform the following actions:
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2, 50° pitch, 0° yaw
- Add effect #4 to TARGET from CASTER
- [2s]
Renversement
Au sol. Incapacité d'agir.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. debuff. knockdown Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141118149346788160 Combat log ID: 2454681183846667 FQN: abl. companion. unique. smuggler. akaavi_ spar. concussive_ wave/3/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET